Gen 5 [BW] Choice Scarf Mr. Mime + Other Options + Checks and Counters [DONE]

Gangsta Spongebob

"Mama I'm a Criminal" - Badass Smoking Caterpillar
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[SET]
name: Choice Scarf
move 1: Healing Wish
move 2: Psychic
move 3: Focus Blast
move 4: Trick
item: Choice Scarf
ability: Filter
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe
ivs: 0 Atk

[SET COMMENTS]
Mr. Mime's high Speed and respectable power make it a solid revenge killer when holding a Choice Scarf. What differentiates it from other Pokemon that perform similar roles, namely the bulkier Psychic-type Grumpig, is access to Healing Wish, which offers players considerable flexibility in how players may use Mr. Mime's teammates with limited longevity. Psychic serves as a spammable STAB move that can 2HKO the tier's plethora of frail offensive threats, like Simisear and Emolga, and Poison-types, like Ivysaur and Muk. It also OHKOes Mienfoo and Arbok. Focus Blast primarily serves as coverage against Steel-types, with it OHKOing Lairon and Pawniard and 3HKOing Wormadam-S. It also serves as coverage against Normal-, Rock-, and Ice-types, 2HKOing foes like Slaking, Graveler, Walrein, and Glaceon and notably OHKOing Persian. Trick cripples walls such as Clefairy and Meganium attempting to check Mr. Mime, though it must be used with caution because the loss of its Choice Scarf robs Mr. Mime of much of its utility. Filter is Mr. Mime's most useful ability, notably letting it always survive certain priority moves like Arbok's Sucker Punch and Muk's Shadow Sneak after Stealth Rock.

Mr. Mime best fits as speed control for offensive and balance teams. Teammates such as Shelgon, Leafeon, Arbok, and Walrein greatly appreciate Mr. Mime's Healing Wish support. Given that few Pokemon are OHKOed by its attacks and that it often risks being KOed back due to its poor bulk, Stealth Rock setters like Lairon and Solrock make good partners by helping Mr. Mime wear its foes down into KO range. While much harder to fit on teams, Spikes support from teammates like Shelmet further aids Mr. Mime in this regard. Mr. Mime appreciates the support from walls and tanks such as Solrock, Wormadam-S, and Muk, as they can switch in if Mr. Mime is faced with a foe that it cannot immediately KO. Physical walls are particularly important as priority bypasses Mr. Mime's boosted Speed; Arbok and Muk can KO Mr. Mime after the slightest chip, Pawniard OHKOes it outright, and Persian and Mienfoo can quickly wear Mr. Mime down with Fake Out. Mr. Mime appreciates the support of wallbreakers and stallbreakers like Simisear and Walrein; they can break through the walls it cannot, while in return Mr. Mime can scare off faster threats and heal these allies with Healing Wish. Some walls also notably appreciate Healing Wish, namely those with no reliable recovery, like Wormadam-S, and slower walls that can be forced out at low health, like Frillish.

[STRATEGY COMMENTS]
Other Options
=============
Calm Mind can be used to help Mr. Mime set up in front of certain special attackers, though the immediate power of Nasty Plot is generally more useful. While Toxic and Thunder Wave can be used to cripple foes trying to switch in, Mr. Mime generally gets more mileage by either attacking its foe, setting up, or using Trick when holding a Choice item. Encore can be used to create setup opportunities but it has limited utility against offensive foes. Energy Ball OHKOes Whiscash, but it is inferior to Thunderbolt against other Water-types and leaves Mr. Mime struggling to damage Vullaby. Hidden Power Fire slams Wormadam-S and Pawniard, but it causes Mr. Mime to lose one point of Speed, causing it to always be outsped by other base 90 Speed foes.

Checks and Counters
===================

**Steel-types**: Lairon and Wormadam-S resist Mr. Mime's Psychic-type STAB moves. The former OHKOes it with Head Smash, but it's OHKOed by Mr. Mime's Fighting-type coverage and can be overwhelmed by Thunderbolt. Mr. Mime cannot hit Wormadam-S for super effective damage while it can wear down Mr. Mime using Bug Bite and Toxic, though its lack of recovery means it can be worn down if hit repeatedly.

**Priority**: Foes with super effective priority moves, like Muk and Arbok, or especially powerful ones, like Pikachu, can 2HKO Mr. Mime, though they can usually only pick off a weakened Mr. Mime due to their frailty or Psychic-type weakness. While it is OHKOed by Mr. Mime's Fighting-type coverage, Pawniard is immune to Psychic and its Sucker Punch OHKOes Mr. Mime. Persian is another notable foe since it 2HKOes with Fake Out, and thus even at full health, Mr. Mime is unable to strike back.

**Pursuit**: Slaking and Pawniard can OHKO Mr. Mime as it switches out, and their bulk or typing, respectively, offers them switch in opportunities. They also threaten OHKOes while being faster or using priority.

**Faster Attackers**: Mr. Mime's terrible physical bulk leaves it losing to most faster physical attackers like Leafeon. Some like Emolga can even OHKO it. While not as reliable as answers, faster special attackers like Simisear and Raichu can also beat most Mr. Mime sets one-on-one.

**Vullaby**: Vullaby's typing and bulk let it check Choice item variants locked into a Psychic-type move, but it loses to variants carrying Thunderbolt and must watch out for Trick and Focus Blast after Stealth Rock.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/gangsta-spongebob.535530/
Quality checked by:
https://www.smogon.com/forums/members/monai.482455/
https://www.smogon.com/forums/members/sleid.601970/
Grammar checked by:
https://www.smogon.com/forums/members/red-fintans.637479/
 
Last edited:
GJ qc1 when implemented
[SET]
name: Choice Scarf
move 1: Healing Wish
move 2: Psychic
move 3: Focus Blast
move 4: Trick
item: Choice Scarf
ability: Filter
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
Mr. Mime's high Speed and respectable power make it a solid revenge killer when holding a Choice Scarf. What differentiates it from other Pokemon that perform preform similar roles, namely the bulkier Psychic-type Grumpig, is access to Healing Wish, which offers players considerable flexibility in how players may use Mr. Mime's teammates with limited longevity. Psychic serves as a spammable STAB move that can 2HKO the tier's plethora of frail offensive threats, like Simisear and Emolga, and Poison-types, like Ivysaur and Muk. It also OHKOes Mienfoo and Arbok. Focus Blast primarily serves as coverage against Steel-types, with it OHKOing Lairon and Pawniard and 3HKOing Wormadam-S. It also serves as coverage against Normal-, Rock-, and Ice-types, 2HKOing most foes like Slaking, Graveler, and Glaceon, and notably OHKOing Persian. Trick cripples walls attempting to check Mr. Mime, though it must be used with caution as the loss of its Choice Scarf robs this set of much of its utility. Filter is Mr. Mime's most useful ability, notably letting it always survive certain priority moves like Arbok's Sucker Punch and Muk's Shadow Sneak after Stealth Rocks.

Mr. Mime best fits as speed control for offensive and balance teams. Given that few Pokemon are OHKOed by its attacks and that it often risks being KOed back due to its poor bulk, Stealth Rock setters like Lairon and Solrock make good partners by helping Mr. Mime wear its foes down into KO range. While much harder to fit on teams, Spikes support from teammates like Shelmet further aid Mr. Mime in this regard. Mr. Mime appreciates the support from walls and tanks such as Solrock, Wormadam-S, and Muk, as they can switch in if Mr. Mime is faced with a foe it cannot immediately KO. Physical walls are particularly important as priority bypasses Mr. Mime's boosted Speed; Arbok and Muk can KO Mr. Mime after the slightest chip, Pawniard OHKOes it outright, and Persian and Mienfoo can quickly wear Mr. Mime down with Fake Out. Mr. Mime appreciates the support of wallbreakers and stallbreakers like Simisear and Walrein: they can break through the walls it cannot, while in return Mr. Mime can scare off faster threats and heal them with Healing Wish. Some walls also appreciate Healing Wish, namely those with no reliable recovery, like Wormadam-S, and slower walls that can be forced out at low health, like Frillish.

I think it's important to mention the uniqueness of Healing Wish as that's its primary niche on a Scarf set compared to Grumpig. Shelgon, Leafeon, Arbok, and Walrein come to mind for me, but there are many other examples.

[STRATEGY COMMENTS]
Other Options
=============
Calm Mind can be used to help Mr. Mime set up in front of certain special attackers, though the immediate power of Nasty Plot is generally more useful. While Toxic and Thunder Wave can be used to cripple foes trying to switch in, Mr. Mime generally gets more mileage by either attacking its foe, setting up, or using Trick when holding a Choice item. Encore can be used to create setup opportunities but it has limited utility against offensive foes. Energy Ball OHKOes Whiscash, but it is inferior to Thunderbolt against other Water-types, which also has the benefit of targeting Vullaby, a foe Mr. Mime struggles to threaten otherwise.

Checks and Counters
===================

**Steel-types**: Lairon and Wormadam-S resist Mr. Mime's Psychic-type STAB. The former OHKOes with Head Smash, but it's OHKOed by Mr. Mime's Fighting-type coverage and can be overwhelmed by Thunderbolt. Mr. Mime cannot hit the latter for super effective damage while it can wear down Mr. Mime using Bug Bite and Toxic, though its lack of recovery means it can be worn down if hit repeatedly.

**Priority**: Foes with super effective priority moves, like Muk and Arbok, or especially powerful ones, like Pikachu, can 2HKO Mr. Mime, though they can usually only pick off a weakened Mr. Mime due to their frailty or Psychic-type weakness. While it is OHKOed by Mr. Mime's Fighting-type coverage, Pawniard is immune to Psychic and its Sucker Punch OHKOes Mr. Mime. Persian is another notable foe since it 2HKOes with Fake Out, and thus even at full health Mr. Mime is unable to strike back.

**Pursuit**: Pursuit trappers can easily remove a weakened Mr. Mime, especially if it's a choiced variant. Slaking and Pawniard deserve a special mention, as they both can OHKO Mr. Mime as it switches out, their bulk or typing offers them switchin opportunities, and they also threaten OHKOes while being faster or using priority. They're the only ones really

**Faster Attackers**: Mr. Mime's terrible physical bulk leaves it losing to most faster physical attackers. Some like Emolga can even OHKO it. While not as reliable as answers, faster special attackers like Simisear and Raichu can also beat most Mr. Mine sets one-on-one.

**Vullaby**: Vullaby's typing and bulk lets it check choiced variants locked into a Psychic-type move, but it loses to variants carrying Thunderbolt and must watch out for Trick and Focus Blast after Steath Rock.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/gangsta-spongebob.535530/
Quality checked by:
https://www.smogon.com/forums/members/monai.482455/

Grammar checked by:
 

sleid

vagabond
is a Community Contributoris a Contributor to Smogon
Awesome work here. Some nickpicky stuff to add then send it on to GP
[SET]
name: Choice Scarf
move 1: Healing Wish
move 2: Psychic
move 3: Focus Blast
move 4: Trick
item: Choice Scarf
ability: Filter
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
Mr. Mime's high Speed and respectable power make it a solid revenge killer when holding a Choice Scarf. What differentiates it from other Pokemon that perform similar roles, namely the bulkier Psychic-type Grumpig, is access to Healing Wish, which offers players considerable flexibility in how players may use Mr. Mime's teammates with limited longevity. Psychic serves as a spammable STAB move that can 2HKO the tier's plethora of frail offensive threats, like Simisear and Emolga, and Poison-types, like Ivysaur and Muk. It also OHKOes Mienfoo and Arbok. Focus Blast primarily serves as coverage against Steel-types, with it OHKOing Lairon and Pawniard and 3HKOing Wormadam-S. It also serves as coverage against Normal-, Rock-, and Ice-types, 2HKOing most foes like Slaking, Graveler, and Glaceon (mentioning Walrein might be more notable than some of these other choices) , and notably OHKOing Persian. Trick cripples walls (would mention Clef and Meg here) attempting to check Mr. Mime, though it must be used with caution as the loss of its Choice Scarf robs this set of much of its utility. Filter is Mr. Mime's most useful ability, notably letting it always survive certain priority moves like Arbok's Sucker Punch and Muk's Shadow Sneak after Stealth Rocks.

Mr. Mime best fits as speed control for offensive and balance teams. Teammates such Shelgon, Leafeon, Arbok, and Walrein greatly appreciate Mr. Mime's Healing Wish support. Given that few Pokemon are OHKOed by its attacks and that it often risks being KOed back due to its poor bulk, Stealth Rock setters like Lairon and Solrock make good partners by helping Mr. Mime wear its foes down into KO range. While much harder to fit on teams, Spikes support from teammates like Shelmet further aid Mr. Mime in this regard. Mr. Mime appreciates the support from walls and tanks such as Solrock, Wormadam-S, and Muk, as they can switch in if Mr. Mime is faced with a foe it cannot immediately KO. Physical walls are particularly important as priority bypasses Mr. Mime's boosted Speed; Arbok and Muk can KO Mr. Mime after the slightest chip, Pawniard OHKOes it outright, and Persian and Mienfoo can quickly wear Mr. Mime down with Fake Out. Mr. Mime appreciates the support of wallbreakers and stallbreakers like Simisear and Walrein: they can break through the walls it cannot, while in return Mr. Mime can scare off faster threats and heal them with Healing Wish. Some walls also appreciate Healing Wish, namely those with no reliable recovery, like Wormadam-S, and slower walls that can be forced out at low health, like Frillish.

[STRATEGY COMMENTS]
Other Options
=============
Calm Mind can be used to help Mr. Mime set up in front of certain special attackers, though the immediate power of Nasty Plot is generally more useful. While Toxic and Thunder Wave can be used to cripple foes trying to switch in, Mr. Mime generally gets more mileage by either attacking its foe, setting up, or using Trick when holding a Choice item. Encore can be used to create setup opportunities but it has limited utility against offensive foes. Energy Ball OHKOes Whiscash, but it is inferior to Thunderbolt against other Water-types, which also has the benefit of targeting Vullaby, a foe Mr. Mime struggles to threaten otherwise. Hidden Power Fire might be good to talk about here as it can greatly damage one of its most annoying defensive checks in Wormadam-S while also hitting Pawniard.

Checks and Counters
===================

**Steel-types**: Lairon and Wormadam-S resist Mr. Mime's Psychic-type STAB. The former OHKOes with Head Smash, but it's OHKOed by Mr. Mime's Fighting-type coverage and can be overwhelmed by Thunderbolt. Mr. Mime cannot hit the latter for super effective damage while it can wear down Mr. Mime using Bug Bite and Toxic, though its lack of recovery means it can be worn down if hit repeatedly.

**Priority**: Foes with super effective priority moves, like Muk and Arbok, or especially powerful ones, like Pikachu, can 2HKO Mr. Mime, though they can usually only pick off a weakened Mr. Mime due to their frailty or Psychic-type weakness. While it is OHKOed by Mr. Mime's Fighting-type coverage, Pawniard is immune to Psychic and its Sucker Punch OHKOes Mr. Mime. Persian is another notable foe since it 2HKOes with Fake Out, and thus even at full health Mr. Mime is unable to strike back.

**Pursuit**: Slaking and Pawniard can OHKO Mr. Mime as it switches out and their bulk or typing offers them switchin opportunities. They also threaten OHKOes while being faster or using priority.

**Faster Attackers**: Mr. Mime's terrible physical bulk leaves it losing to most faster physical attackers (i would name drop like Leafeon since its a mon that does not always ohko it unlike the emolga mention). Some like Emolga can even OHKO it. While not as reliable as answers, faster special attackers like Simisear and Raichu can also beat most Mr. Mine sets one-on-one.

**Vullaby**: Vullaby's typing and bulk lets it check choiced variants locked into a Psychic-type move, but it loses to variants carrying Thunderbolt and must watch out for Trick and Focus Blast after Steath Rock.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/gangsta-spongebob.535530/
Quality checked by:
https://www.smogon.com/forums/members/monai.482455/
https://www.smogon.com/forums/members/sleid.601970/
Grammar checked by:
 

red fintans

fintan is actually blue
is a Contributor to Smogon
1/1 GP Team done

add remove comment (AC/RC add/remove comma, AP/RP add/remove period, AH/RH add/remove hyphen, AS/RS add/remove semicolon)
[SET]
name: Choice Scarf
move 1: Healing Wish
move 2: Psychic
move 3: Focus Blast
move 4: Trick
item: Choice Scarf
ability: Filter
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
Mr. Mime's high Speed and respectable power make it a solid revenge killer when holding a Choice Scarf. What differentiates it from other Pokemon that perform similar roles, namely the bulkier Psychic-type Grumpig, is access to Healing Wish, which offers players considerable flexibility in how players may use Mr. Mime's teammates with limited longevity. Psychic serves as a spammable STAB move that can 2HKO the tier's plethora of frail offensive threats, like Simisear and Emolga, and Poison-types, like Ivysaur and Muk. It also OHKOes Mienfoo and Arbok. Focus Blast primarily serves as coverage against Steel-types, with it OHKOing Lairon and Pawniard and 3HKOing Wormadam-S. It also serves as coverage against Normal-, Rock-, and Ice-types, 2HKOing foes like Slaking, Graveler, Walrein, and Glaceon, (RC) 2HKOing foes like ... and notably OHKOing ... and notably OHKOing Persian. Trick cripples walls such as Clefairy and Meganium attempting to check Mr. Mime, though it must be used with caution because the loss of its Choice Scarf robs Mr. Mime of much of its utility. Filter is Mr. Mime's most useful ability, notably letting it always survive certain priority moves like Arbok's Sucker Punch and Muk's Shadow Sneak after Stealth Rocks.

Mr. Mime best fits as speed control for offensive and balance teams. Teammates such as Shelgon, Leafeon, Arbok, and Walrein greatly appreciate Mr. Mime's Healing Wish support. Given that few Pokemon are OHKOed by its attacks and that it often risks being KOed back due to its poor bulk, Stealth Rock setters like Lairon and Solrock make good partners by helping Mr. Mime wear its foes down into KO range. While much harder to fit on teams, Spikes support from teammates like Shelmet further aids support -> singular Mr. Mime in this regard. Mr. Mime appreciates the support from walls and tanks such as Solrock, Wormadam-S, and Muk, as they can switch in if Mr. Mime is faced with a foe that it cannot immediately KO. Physical walls are particularly important as priority bypasses Mr. Mime's boosted Speed; Arbok and Muk can KO Mr. Mime after the slightest chip, Pawniard OHKOes it outright, and Persian and Mienfoo can quickly wear Mr. Mime down with Fake Out. Mr. Mime appreciates the support of wallbreakers and stallbreakers like Simisear and Walrein: (remove colon) ; (AS) they can break through the walls it cannot, while in return Mr. Mime can scare off faster threats and heal them <- specify this with something like "these allies" with Healing Wish. Some walls also appreciate Healing Wish more surely all walls appreciate it to some extent right, namely those with no reliable recovery, like Wormadam-S, and slower walls that can be forced out at low health, like Frillish.

[STRATEGY COMMENTS]
Other Options
=============
Calm Mind can be used to help Mr. Mime set up in front of certain special attackers, though the immediate power of Nasty Plot is generally more useful. While Toxic and Thunder Wave can be used to cripple foes trying to switch in, Mr. Mime generally gets more mileage by either attacking its foe, setting up, or using Trick when holding a Choice item. Encore can be used to create setup opportunities but it has limited utility against offensive foes. Energy Ball OHKOes Whiscash, but it is inferior to Thunderbolt against other Water-types and leaves Mr. Mime struggling to damage Vullaby. Hidden Power Fire slams Wormadam-S and Pawniard, but it causes Mr. Mime to lose one point of Speed why? im curious (please tell me), causing it to always be outsped by other base 90 Speed foes.

Checks and Counters
===================

**Steel-types**: Lairon and Wormadam-S resist Mr. Mime's Psychic-type STAB move you can just shorten it to Psychic but that will be up to you. The former OHKOes it with Head Smash, but it's OHKOed by Mr. Mime's Fighting-type coverage again, its nice to specify the move although you can keep this as is and can be overwhelmed by Thunderbolt. Mr. Mime cannot hit the latter Wormadam-S for super effective damage while it can wear down Mr. Mime using Bug Bite and Toxic, though Wormadam-S's its sounds a bit weird to restate the subject towards the end of the sentence so moved it up lack of recovery means it can be worn down if hit repeatedly.

**Priority**: Foes with super effective priority moves, like Muk and Arbok, or especially powerful ones, like Pikachu, can 2HKO Mr. Mime, though they can usually only pick off a weakened Mr. Mime due to their frailty or Psychic-type weakness. While it is OHKOed by Mr. Mime's Fighting-type coverage, Pawniard is immune to Psychic and its Sucker Punch OHKOes Mr. Mime. Persian is another notable foe since it 2HKOes with Fake Out, and thus even at full health, (AC) Mr. Mime is unable to strike back.

**Pursuit**: Slaking and Pawniard can OHKO Mr. Mime as it switches out, and their bulk or typing, respectively, offers them switch in opportunities. They also threaten OHKOes while being faster or using priority.

**Faster Attackers**: Mr. Mime's terrible physical bulk leaves it losing to most faster physical attackers like Leafeon. Some like Emolga can even OHKO it. While not as reliable as answers, faster special attackers like Simisear and Raichu can also beat most Mr. Mime sets one-on-one.

**Vullaby**: Vullaby's typing and bulk lets typing AND bulk -> plural it check choiced Choice item variants locked into a Psychic-type move, but it loses to variants carrying Thunderbolt and must watch out for Trick and Focus Blast after Stealth Rock.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/gangsta-spongebob.535530/
Quality checked by:
https://www.smogon.com/forums/members/monai.482455/
https://www.smogon.com/forums/members/sleid.601970/
Grammar checked by: me :P
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