big thanks to Finchinator for the perms, Post inspired by WilhelmTheOkay
Black And White 1 OverUsed
a Tier and Metagame remade by yours truly, Zer0
Pokemon Black and White 1 were released on September 18th 2010 and with it came Gen5 OU, which went on to become one of the most recognized OU Metagames in Smogon history due to how much Gen5 changed the game of competitive Pokemon thanks to many changes that were brought on about the game such as Hidden Abilities, New strong powerful Pokemon such as Terrakion and Volcarona, and of course, really huge amounts of powercreep(only rivaling Gen9's as of today's standards), among other changes such as OU's first ever Weather Wars. Such Hidden Abilities also included Drizzle Politoed and Drought NInetales in addition to other really great abilities such as Regenerator on Slowbro and Magic Bounce on both Xatu and Espeon, while many other Pokemon that were really strong were to get unbanned from Ubers such as Salamence and Latios. Black and White 1 were to get played as the main gen of OU until June 23th 2012 when Black and White 2 were finally released to the public, thus ending Black and White 1 lifespan as a playable Gen of OU and to this day, not much is left about BW1 OU other than super relic replays and the original BW OU forums. Over the last few weeks/months however, i myself, decided to go out of my way to make BW1 OU a reality again, thanks to me doing huge amounts of research as a whole, and after sometime, i have come to deliver this all in glory and tried to make this a reality once again after almost 12 years since BW2's release, even if its very long in terms of resources and such. The rest of the post below will include all the resources to the metagame, such as including: the discord link and resources, how YOU can play this metagame today, the many many changes in comparison to BW2 OU(be they drastic or small), and etc!
Discord Server and Resources
Discord Server
Resources
Bans/Unbans to this Metagame from BW2(including notable New and Old additions), and Drastic Movepool Changes:
First, the Unbans/Bans to the metagame, keep in mind that most of these changes will not be touched unless if this ends up becoming an actual ladder and if it does, then we will retouch on these:
Chlorophyll + Drought Unbanned
As the title may suguest, ChloroSun will be unbanned and freed in this metagame unlike in current BW2 where it remains banned. This in large part since Chlorophyll + Drought played a huge role in BW1 OU and it wouldnt make sense to make a BW1 metagame without including one of the most iconic team styles of the generation!
Sand Rush Unbanned
Thanks to Excadrill's Ban, Sand Rush as a whole will be Unbanned in large part due to Excadrill being banned as a whole. This will give sand an option to use Stoutland alongside other threats such as Terrakion and Landorus-Incarnate, and even tho Stoutland lacks Superpower in this Generation, can be still a potent pick due to its Choice Band set under sand despite it lacking Superpower.
Sleep Unbanned, Sleep Clause reinstated
Sleep Clause will be readded and Sleep as a whole will be unbanned, This is also in large part due to 2 insane changes that are not present in this metagame: Technician Breloom and Regenerator Amoonguss. With these 2 not having access to those hidden abilities in this Metagame due to them being only released in B2W2, Sleep is generally more managable in BW1 unlike in BW2 since those 2 completely abused sleep to the fullest with their hidden abilities, hence why it got banned long after Gen5 ended as CG and thus will not be banned in this metagame for the foreseeable future. This also means that Pokemon like Breloom, Venusaur, and even Jynx can utilize sleep to the fullest which will greatly boast their viabilities in general.







Gems Unbanned







Gem Clause will also be lifted and Gems as a whole will be unbanned, making hugely dangerous threats like Volcarona, Terrakion, and even Cloyster to be completely unforgiving in their brutality. This is due to the fact that Gems werent banned until BW2(and years after that metagame ended) so there is absolutely no reason to ban them nor is there any reason to suspect them since it would take a key aspect out of BW1 Offense. Maybe if the metagame ends up becoming a real ladder we can see them going, but for now they will be here to stay for the majority!
Cloyster Unbanned
I will be grouping this Pokémon specifically, but Cloyster has been unbanned from this metagame souly because it was not banned throughout its entire life span of existence in BW OU. This will ofc, once again, give offense a great sweeper and a beautiful way at answering Ground-types such as Gliscor and Landorus-Incarnate while also being able to beat things for offense such as Sash Alakazam and Choice Scarf Latios. Cloyster can also utilize Gems(Ice Gem and Rock Gem in particular) in this metagame while in addition to its other items continuing to thrive such as Focus Sash, Lum Berry, Never-Melt-Ice, White Herb, and even Life Orb.
Landrous-Incarnate + Deoxys-Defense both Unbanned
Landorus-Incarnate and Deoxys-Defense have also been unbanned from this metagame in large part due to them not being unbanned in BW1, among other reasons. Landorus-Incarnate does not have access to Sheer Force in this generation which makes him more manageable to deal with since hes primarily a physical attacker, but besides that he remains a massive threat and a very good asset to sand teams alongside fellow beast known as Terrakion. Deoxys-Defense has been unbanned in large part thanks to it, once again, not being banned until well into BW2 OU. Deoxys-Defense is extremely potent due to it being one of the premier spikers of offense as well as being able to be a spiker that beats most of the spinners, should it run the right coverage move. It also worth noting that Deoxys-Defense is unique in that it can also utilize life orb or some gems to good success on offensive spiking sets as well, which can really threaten most of the spinners much more greately(i:e thunder gem thunder for tentacruel and bulky starmie, or Life Orb Hp Fire to destroy Forretress. Tho Deo-D can run other gems and other items too on these sets as well).
Sand Veil Unbanned
Sand Veil has also been unbanned as well thanks to Garchomp being banned as well as Gliscor basically being the only good Pokemon that has access for the majority, At first glance people may wonder why would Sand Veil be unbanned? and this is large part due to the fact that Sand Veil wasnt banned when BW1 was the current gen and also the fact that Gliscor really is the only good user of the ability as well as the fact that Stealth Rock and Roost are only legal on non Poison Heal set. SD Flying Gem Acrobatic Gliscor also has harder counters in the form of Bronzong and PhysDef Skarm as well as having checks like Scarf Politoed among others, so there is at least some counterplay to it, and most importantly that in addition to this you give up insane defensive utility by forgoing Poison Heal if you decide to run SD Flying Gem Acrobatics Gliscor. Now why isnt Cacturne apart of this and why am i not including it? Well, its because its really not that good at all in addition to it being huge opportunity cost, so its not really worth mentioning at all despite it having Sand Veil and a decent typing into Rain Teams because its bulk is just so miserable, thus, Gliscor is basically the only viable user of this ability and even then it has some huge drawbacks, Tho when supported well, SD Flying Gem Acrobatics Gliscor can become a completely potent sweeper thats able to sweep through teams pretty well.
Arena Trap Unbanned
Arena Trap is also unbanned since Dugtrio was a crucial part of sun teams right from the start of BW OU, helping sun win the weather war against Tyranitar as well as trapping Heatran for sun threats to completely function in addition to also enabling Cresselia on Sun Stall to go berserk once Tyranitar has been eliminated. For the entirety of BW1 OU, Dugtrio wasnt banned and was only banned years after Gen5 ended so thus, it will be unbanned in this metagame.
Shadow Tag Unbanned
Finally we get to probably the last unban which is Shadow Tag, Thanks to Gothitelle not having access to Shadow Tag in BW1 Wobbufet remains as the only trapper in BW1 OU alongside Dugtrio. Its also worth mentioning that Shadow Tag did NOT get banned until much later after BW ended as CG. Thus, Shadow Tag will remained unbanned from BW1 OU since it seems more managable, but most important that it was also apart of BW1 OU.
Statpass Banned
Unlike in original BW1 OU, Statpass has been banned for the time being. This is largely due to it be being completely unplayable to play against without specific counterplay and its overall the most unfair thing to play against in general, but maybe we will have some sort of money tour with this unbanned. We might retouch on this in the future and implement the classic 3 Baton Pass Limit, but for now Statpass has been completely banned.
Garchomp and Excadrill both Banned
These two grounds shouldnt be self explanatory, Garchomp is banned because unlike Gliscor, Sand Veil is its only legal ability due to Rough Skin not being released, combined that with its insane stats(despite there being faster threats like Terrakion and Lati@s this gen) alongside that ability as well as its dangerous SubVeil set and theres no surprise that Garchomp is banned! Excadrill is similar in how its only legal ability was Sand Rush(which allows exca to outspeeds pretty much the entire metagame), and, when combined with its absurd Typing, monstrous Attack stat, Swords Dance, and Rapid Spin, theres also no surprise why Excadrill is also banned.
Keldeo, Kyurem-B, Landorus-Therian, Meloetta, and Thundurus-Therian all Banned(shocker!!!!)
it comes to nobodies surprise that these 5 Pokemon will be banned from BW1 OU due to all of them being BW2 Pokemon, nothing more i can say other since thats really it but other than the fact that a lot of Pokemon's viability will skyrocket in this metagame thanks to them being absent.
lastly, the drastic changes to the metagame.
Many drastic changes will include multiple movepool changes thanks to BW1's scarce move tutors not having many moves that other Pokemon would normally relearn later on in BW2(i:e Roost on Kyurem, Superpower on Multiscale Dragonite), Additionally certain pokemon dont have their Dreamworld abilities released yet(such as Analytic on Starmie and Sheer Force on Landorus). Below will be listing most of the relevant changes that will end up being featured on certain movepools from Pokemon that have Dreamworld Abilities(i:e Magic Guard Alakazam, Poison Heal Gliscor) as well as Pokemon that have unreleased Abilities and how it will end up affecting them in the Metagame(if they're considered anything massive), tho keep in mind that these Pokemon can use these moves when not running their hidden abilities:
Pokemon with DW Abilities:
: Signal Beam. Not a huge change, but Zam can no longer have a middle ground move to hit Psychics and Tyranitar anymore in one slot
: Aqua Tail, Ice Punch, Sleep Talk, Superpower; This is completely huge considering how good of a Sleep Talker Dragonite can be as well as how great Superpower is on Choice Band Dragonite. Dragonite will still be great despite these changes to its movepool
: Signal Beam, Trick; same as Zam(as mentioned above), but also losing Trick means that Espeon cant utilize Choice sets to the fullest if it wanted to
: Outrage, Bounce; Losing Bounce is sad since Gyarados no longer has any sort of flying-stab to hit grass-types on Moxie sets. Tho its just a small change since Intimidate is still a great ability for it, just it has to resort to coverage on Moxie sets in its 4th moveslot
: Aqua Tail, Outrage on DD Moxie Set's, Roost; all of these changes hurt mence in a way. Aqua Tail is a powerful coverage move that it sometimes runs on Rain teams to hit Gliscor and Landorus while Roost is still potent on DD/Mixed sets in this gen. But the biggest blow to Salamence is it not being able to run Outrage on DD Moxie sets which is extremely huge considering that it cant muscle through bulky Pokemon way easily anymore. Still a great Pokemon in BW1 but 100% these changes are a big blow to mence regardless.
: Knock Off, Stealth Rock; While Sandslash has a good niche on Sand teams due to it operating as a mini Excadrill, both Knock Off and Stealth Rock are illegal on it. Thus, Sandslash cant really operate in a supporting role nearly as effectively due to these movepool changes.
: Trick; same reasons as Espeon(as mentioned above)
: Drain Punch alongside Ice Punch; sadly Toxicroak cant make full use of both Drain Punch and Ice Punch on the same set together as they're illegal, meaning that it has to run Cross Chop on SD sets if it wants to run Ice Punch, which isnt terrible but it means that Toxicroak cant heal back most its HP in conjunction with Life Orb.
: Giga Drain; While Venusaur continues to remain arguably the best sun sweeper, losing Giga Drain annoys it a bit since it can no longer utilize its most consistent grass stab in conjunction with Life Orb. However, it can still utilize both energy ball and solar beam to good success so its alright.
: Heat Wave, Trick; Xatu not being able to use Heat Wave on magic bounce sets is another blow considering that it cant immediately threaten Ferro without running HP Fire(which means it also cant run HP Ice too if it wants to run it alongside fire coverage to apply pressure onto Dragonite and Gliscor). Its still a good pokemon despite this, but its still a significant change.
Gen5 Pokemon:
: Ice Punch, Thunder Punch; probably one of the most dreadful movepool changes, as now Conk is walled by Gliscor again in addition to it not having Thunder Punch for Slowbro and Skarmory which are both common in the metagame.
: Knock Off, all 3 of Leech Seed, Stealth Rock, and Spikes on the same set; Minor changes but Ferro not having knock off means that it cant punish other Ferrothorn or remove items in general, as well not being able to run leech seed alongside both spikes and rocks on the same set, meaning that it has to choose between one of the other. Still a completely fantastic Pokemon(because its Ferrothorn), but these changes are still significant.
: Aqua Tail, Low Kick, Sleep Talk, Superpower; Despite Haxorus now living life due to KyuB going on vacation, these movepool changes are still significant, as it no longer has aceess to Fighting coverage for Ferrothorn and to seriously put a charge into Skarmory which is completely unfortunate. It not also having Sleep Talk and Aqua Tail are still noticeable changes but not as dramatic as it losing Fighting coverage.
: Roost, Sleep Talk, Superpower; The main two moves that Hydra hates losing is Roost and Superpower since it no longer has reliable recovery anymore nor could it go mixed as well, respectively. Sleep Talk is still noticable too but not as much as losing Roost and Superpower.
: Earth Power, Roost, Sleep Talk; alongside conk this is also another huge dreadful movepool change since all of Roost, Earth Power, and Sleep Talk are massive for Kyurem's viability, as the former 2 means that it cant run SubRoost sets anymore as well as slam Jirachi and Heatran super effectively while the latter means it cant be a sleep absorber anymore. Kyurem is still a threat as it can run other sets, but these 3 are dreadful movepool changes that Kyurem most def hates.
: Gravity, Sleep Talk, Stealth Rock, Superpower; apart from Gravity and Stealth Rock(both are self explanatory), these arent insane movepool changes but still worth mentioning as Superpower would've given him great covreage against Ferrothorn while Sleep Talk allows Lando-I to be a decent sleep absorber, could've been worse but these are still changes worth mentioning
: Pain Split; This is a significant change as it means Ninetales has to resort to Rest as its form of Healing. This isnt all bad as Ninetales can replace this moveslot for something like Roar, Hypnosis, Ninetales, and even stuff like Disable, but its still significant change however
: Signal Beam; same reasons as Zam(as mentioned way above)
: Superpower; this was already mentioned(see above in the section of Unbanning of Sand Rush) but once again, Stoutland not having access to Superpower is very massive as it means that it cant revenge kill Terrakion in addition to being able to handle Heatran, Tyranitar, and Ferrothorn.
: Sleep Talk, Stealth Rock; while Sleep Talk isnt the most biggest movepool change, the same cannot be said for Stealth Rock as Terrakion's Rock + Taunt set is extremely good in general in current Gen5 OU and it losing Rocks in BW1 is a significant blow. But its BW1 Terrakion for god sake, making this not too big of a loss considering how insane it was in this era of Gen5 OU
: Superpower; same reasons as Landrous(as mentioned above)
: Bolt Strike, Blue Flare, Glaciate; these all hammer Victini's movepool in a way as it can no longer run Bolt Strike and instead run the weaker alternative which is Fusion Bolt(not bad at all per say as Victini can still hit water-types, but its significantly weaker). Blue Flare and Glaciate are also some small but significant movepool changes too since the former lets it run strong Fire STAB off of its special attack stat with no drawback while the latter gives it a buffed icy wind.
: Giga Drain, Roost; 2 very big movepool changes as now Volc doesnt have coverage for Waters anymore nor does it have instant reliable recovery too, meaning that bulky QD sets are not worth running. Volc is still a major threat but these two changes are completely huge.
Unreleased DW Abilities on legal Pokemon:
: Regenerator; Amoonguss not having regenerator is very huge considering that it was one of its best traits as a Pokemon in general. Thus its OU niche is smaller as a result
: Technician; Breloom still remains a significant threat in the Metagame but no technician means it cant go wild on weatherless anymore, nor could it run other items.
: Sheer Force; Doesnt matter a lot since it doesnt have many elemental punches in this gen.
: Imposter; Self explanatory, No Imporster = No Niche in OU
: Overcoat; Without Overcoat, Forretress can no longer serve as a steel-type on Hail that doesnt take Hail chip. This is crucial considering how good this is on Hail teams in current Gen5 OU, thus this is huge. But Forretress will still probably find some use on Hail once in a blue moon in BW1 OU due to its insane role compression on such team.
: Shadow Tag; Another one that is Self explanatory, No Shadow Tag = No Niche in OU.
: Moxie; not absurdly relevant or huge since if you want a Pokemon with Moxie then you go Salamence every single time and losing Guts makes Heracross lose out on its one real niche, which is to absorb status and act as one of the best Breloom checks in the entire tier. But its still worth mentioning since Heracross can no longer run Moxie on Choice Scarf sets(should you run it and use it in this tier).
: Iron Fist; Not huge considering Infernape likes running Blaze a lot, but this means it can no longer power up its punch based moves(i:e Mach Punch, Thunder Punch)
: Sheer Force; Landorus-I not having Sheer Force means that hes no longer borderline broken, and it also means that he cant run special attacks anymore meaning that physical walls do well against him. Still a dangerous Pokemon but not the terror he is with Sheer Force.
: Intimidate; Even tho Scrafty isnt that good here, its still worth mentioning that losing Intimidate means it cant really soften up Physical attackers anymore.
: Water Absorb; This is COMPLETELY huge as losing Water Absorb basically means Seismitoad loses out on any potential for a real niche in this metagame, thus Gastrodon outclasses it entirely. Basically, No Water Absorb = No Niche in OU.
Ending conclusion:
I wanna thank everyone who took the time out to read and check out this OM, this has been a long time coming and im glad i was able to do this entire project. If you like or wanna play this OM then i would consider to join the Discord or just play this with any of your friends. Many more resources will be coming soon(such as a VR and samples as well as cool artwork, to name but many more) as well as many Tournaments, so stay tuned for all of that!
Black And White 1 OverUsed
a Tier and Metagame remade by yours truly, Zer0





Discord Server
Resources
- How YOU can play this metagame?
As of August 1st 2024 BW1 OU is now implemented as a permanent challengeable format on PS. So if you wanna challenge anyone now just search up the player you want to play against and challenge them to BW1 OU which can be found under B2/W2 Singles.
Bans/Unbans to this Metagame from BW2(including notable New and Old additions), and Drastic Movepool Changes:
First, the Unbans/Bans to the metagame, keep in mind that most of these changes will not be touched unless if this ends up becoming an actual ladder and if it does, then we will retouch on these:



As the title may suguest, ChloroSun will be unbanned and freed in this metagame unlike in current BW2 where it remains banned. This in large part since Chlorophyll + Drought played a huge role in BW1 OU and it wouldnt make sense to make a BW1 metagame without including one of the most iconic team styles of the generation!

Thanks to Excadrill's Ban, Sand Rush as a whole will be Unbanned in large part due to Excadrill being banned as a whole. This will give sand an option to use Stoutland alongside other threats such as Terrakion and Landorus-Incarnate, and even tho Stoutland lacks Superpower in this Generation, can be still a potent pick due to its Choice Band set under sand despite it lacking Superpower.


Sleep Clause will be readded and Sleep as a whole will be unbanned, This is also in large part due to 2 insane changes that are not present in this metagame: Technician Breloom and Regenerator Amoonguss. With these 2 not having access to those hidden abilities in this Metagame due to them being only released in B2W2, Sleep is generally more managable in BW1 unlike in BW2 since those 2 completely abused sleep to the fullest with their hidden abilities, hence why it got banned long after Gen5 ended as CG and thus will not be banned in this metagame for the foreseeable future. This also means that Pokemon like Breloom, Venusaur, and even Jynx can utilize sleep to the fullest which will greatly boast their viabilities in general.


















Gem Clause will also be lifted and Gems as a whole will be unbanned, making hugely dangerous threats like Volcarona, Terrakion, and even Cloyster to be completely unforgiving in their brutality. This is due to the fact that Gems werent banned until BW2(and years after that metagame ended) so there is absolutely no reason to ban them nor is there any reason to suspect them since it would take a key aspect out of BW1 Offense. Maybe if the metagame ends up becoming a real ladder we can see them going, but for now they will be here to stay for the majority!

I will be grouping this Pokémon specifically, but Cloyster has been unbanned from this metagame souly because it was not banned throughout its entire life span of existence in BW OU. This will ofc, once again, give offense a great sweeper and a beautiful way at answering Ground-types such as Gliscor and Landorus-Incarnate while also being able to beat things for offense such as Sash Alakazam and Choice Scarf Latios. Cloyster can also utilize Gems(Ice Gem and Rock Gem in particular) in this metagame while in addition to its other items continuing to thrive such as Focus Sash, Lum Berry, Never-Melt-Ice, White Herb, and even Life Orb.


Landorus-Incarnate and Deoxys-Defense have also been unbanned from this metagame in large part due to them not being unbanned in BW1, among other reasons. Landorus-Incarnate does not have access to Sheer Force in this generation which makes him more manageable to deal with since hes primarily a physical attacker, but besides that he remains a massive threat and a very good asset to sand teams alongside fellow beast known as Terrakion. Deoxys-Defense has been unbanned in large part thanks to it, once again, not being banned until well into BW2 OU. Deoxys-Defense is extremely potent due to it being one of the premier spikers of offense as well as being able to be a spiker that beats most of the spinners, should it run the right coverage move. It also worth noting that Deoxys-Defense is unique in that it can also utilize life orb or some gems to good success on offensive spiking sets as well, which can really threaten most of the spinners much more greately(i:e thunder gem thunder for tentacruel and bulky starmie, or Life Orb Hp Fire to destroy Forretress. Tho Deo-D can run other gems and other items too on these sets as well).

Sand Veil has also been unbanned as well thanks to Garchomp being banned as well as Gliscor basically being the only good Pokemon that has access for the majority, At first glance people may wonder why would Sand Veil be unbanned? and this is large part due to the fact that Sand Veil wasnt banned when BW1 was the current gen and also the fact that Gliscor really is the only good user of the ability as well as the fact that Stealth Rock and Roost are only legal on non Poison Heal set. SD Flying Gem Acrobatic Gliscor also has harder counters in the form of Bronzong and PhysDef Skarm as well as having checks like Scarf Politoed among others, so there is at least some counterplay to it, and most importantly that in addition to this you give up insane defensive utility by forgoing Poison Heal if you decide to run SD Flying Gem Acrobatics Gliscor. Now why isnt Cacturne apart of this and why am i not including it? Well, its because its really not that good at all in addition to it being huge opportunity cost, so its not really worth mentioning at all despite it having Sand Veil and a decent typing into Rain Teams because its bulk is just so miserable, thus, Gliscor is basically the only viable user of this ability and even then it has some huge drawbacks, Tho when supported well, SD Flying Gem Acrobatics Gliscor can become a completely potent sweeper thats able to sweep through teams pretty well.

Arena Trap is also unbanned since Dugtrio was a crucial part of sun teams right from the start of BW OU, helping sun win the weather war against Tyranitar as well as trapping Heatran for sun threats to completely function in addition to also enabling Cresselia on Sun Stall to go berserk once Tyranitar has been eliminated. For the entirety of BW1 OU, Dugtrio wasnt banned and was only banned years after Gen5 ended so thus, it will be unbanned in this metagame.

Finally we get to probably the last unban which is Shadow Tag, Thanks to Gothitelle not having access to Shadow Tag in BW1 Wobbufet remains as the only trapper in BW1 OU alongside Dugtrio. Its also worth mentioning that Shadow Tag did NOT get banned until much later after BW ended as CG. Thus, Shadow Tag will remained unbanned from BW1 OU since it seems more managable, but most important that it was also apart of BW1 OU.






Unlike in original BW1 OU, Statpass has been banned for the time being. This is largely due to it be being completely unplayable to play against without specific counterplay and its overall the most unfair thing to play against in general, but maybe we will have some sort of money tour with this unbanned. We might retouch on this in the future and implement the classic 3 Baton Pass Limit, but for now Statpass has been completely banned.



These two grounds shouldnt be self explanatory, Garchomp is banned because unlike Gliscor, Sand Veil is its only legal ability due to Rough Skin not being released, combined that with its insane stats(despite there being faster threats like Terrakion and Lati@s this gen) alongside that ability as well as its dangerous SubVeil set and theres no surprise that Garchomp is banned! Excadrill is similar in how its only legal ability was Sand Rush(which allows exca to outspeeds pretty much the entire metagame), and, when combined with its absurd Typing, monstrous Attack stat, Swords Dance, and Rapid Spin, theres also no surprise why Excadrill is also banned.





it comes to nobodies surprise that these 5 Pokemon will be banned from BW1 OU due to all of them being BW2 Pokemon, nothing more i can say other since thats really it but other than the fact that a lot of Pokemon's viability will skyrocket in this metagame thanks to them being absent.
lastly, the drastic changes to the metagame.
Many drastic changes will include multiple movepool changes thanks to BW1's scarce move tutors not having many moves that other Pokemon would normally relearn later on in BW2(i:e Roost on Kyurem, Superpower on Multiscale Dragonite), Additionally certain pokemon dont have their Dreamworld abilities released yet(such as Analytic on Starmie and Sheer Force on Landorus). Below will be listing most of the relevant changes that will end up being featured on certain movepools from Pokemon that have Dreamworld Abilities(i:e Magic Guard Alakazam, Poison Heal Gliscor) as well as Pokemon that have unreleased Abilities and how it will end up affecting them in the Metagame(if they're considered anything massive), tho keep in mind that these Pokemon can use these moves when not running their hidden abilities:
Pokemon with DW Abilities:




Gen5 Pokemon:

Unreleased DW Abilities on legal Pokemon:






Ending conclusion:
I wanna thank everyone who took the time out to read and check out this OM, this has been a long time coming and im glad i was able to do this entire project. If you like or wanna play this OM then i would consider to join the Discord or just play this with any of your friends. Many more resources will be coming soon(such as a VR and samples as well as cool artwork, to name but many more) as well as many Tournaments, so stay tuned for all of that!
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