Namuko Pro
THE Mr. 34.5k
[SET]
name: Offensive Trick Room
move 1: Glacial Lance
move 2: High Horsepower
move 3: Heavy Slam / Trick Room
move 4: Protect / Trick Room
item: Weakness Policy / Life Orb / Lum Berry
ability: As One
nature: Brave / Adamant
evs: 252 HP / 252 Atk / 4 SpD
[SET COMMENTS]
Incredible bulk, one of the highest Attack stats in the metagame, a highly diverse movepool, and success both under and outside of Dynamax make Calyrex-I one of the premier Restricted Pokemon and Trick Room sweepers in the Series 11 metagame. Glacial Lance is arguably the best spread move in the game, and its synergy with As One allows Calyrex-I to quickly snowball under Trick Room, with very few Pokemon able to withstand a boosted attack. High Horsepower hits Fire- and Steel-types, which resist Glacial Lance, for super effective damage. Calyrex-I's third and fourth moveslots are more flexible. Heavy Slam is mainly useful under Dyanamx to hit opposing Calyrex-I, and it can pair with Max Quake to provide whichever defensive boosts are needed. Protect allows Calyrex-I to avoid damage, as opponents often focus on it to take it out quickly before it tears through teams, while Trick Room instead ensures that Calyrex-I isn't fully dependent on a partner to have a speed advantage. Many Calyrex-I opt for Weakness Policy as the item, which can work both with an activator partner or just taking foes' attacks, the latter being helped by Calyrex-I's immense bulk and several weaknesses. Other common options include Life Orb, which trades the massive damage potential of Weakness Policy for a more consistent offensive boost, and Lum Berry, which allows Calyrex-I to avoid burns and other statuses that are used to try and neutralize it. Other common set option include an Assault Vest set, which will typically run Close Combat alongside Heavy Slam in the final two moveslots, and faster sets on teams that use speed control methods other than Trick Room.
Calyrex-I relies on several common partners to maximize its potential. It is most often run alongside a Trick Room setter: Dusclops and Mimikyu are common options that can support Calyrex-I with various moves, such as Haze on Dusclops to neutralize Intimidate drops and Safeguard on Mimikyu to deter status effects, as well as activating Weakness Policy with Shadow Sneak. Porygon2 has a less exhaustive support movepool but is much stronger against Calyrex-S teams due to not sharing a Ghost weakness with Calyrex-I like the Ghost-type setters do. Other common supportive partners for Calyrex-I include Tapu Fini, which protects Calyrex-I from status effects, redirectors such as Amoonguss, which can draw attention away from Calyrex-I while it sets up Trick Room or deals damage, and Fire-types like Incinceroar or Torkoal, which can pressure problematic Steel type Pokemon like Zacian-C, Solgaleo, and Necrozma-DM. Some teams will also opt for a secondary Dynamax or Gigantamax option that both covers some of Calyrex-I's weaknesses and gives the team an alternative "fast mode" that doesn't rely on Trick Room, like Venusaur (usually paired with Torkoal) or offensive Thundurus.
[CREDITS]
- Written by: [[Namuko Pro, 426995]]
- Quality checked by: [[Helios of Sun, 547596]]
- Grammar checked by: [[Finland, 517429]]
name: Offensive Trick Room
move 1: Glacial Lance
move 2: High Horsepower
move 3: Heavy Slam / Trick Room
move 4: Protect / Trick Room
item: Weakness Policy / Life Orb / Lum Berry
ability: As One
nature: Brave / Adamant
evs: 252 HP / 252 Atk / 4 SpD
[SET COMMENTS]
Incredible bulk, one of the highest Attack stats in the metagame, a highly diverse movepool, and success both under and outside of Dynamax make Calyrex-I one of the premier Restricted Pokemon and Trick Room sweepers in the Series 11 metagame. Glacial Lance is arguably the best spread move in the game, and its synergy with As One allows Calyrex-I to quickly snowball under Trick Room, with very few Pokemon able to withstand a boosted attack. High Horsepower hits Fire- and Steel-types, which resist Glacial Lance, for super effective damage. Calyrex-I's third and fourth moveslots are more flexible. Heavy Slam is mainly useful under Dyanamx to hit opposing Calyrex-I, and it can pair with Max Quake to provide whichever defensive boosts are needed. Protect allows Calyrex-I to avoid damage, as opponents often focus on it to take it out quickly before it tears through teams, while Trick Room instead ensures that Calyrex-I isn't fully dependent on a partner to have a speed advantage. Many Calyrex-I opt for Weakness Policy as the item, which can work both with an activator partner or just taking foes' attacks, the latter being helped by Calyrex-I's immense bulk and several weaknesses. Other common options include Life Orb, which trades the massive damage potential of Weakness Policy for a more consistent offensive boost, and Lum Berry, which allows Calyrex-I to avoid burns and other statuses that are used to try and neutralize it. Other common set option include an Assault Vest set, which will typically run Close Combat alongside Heavy Slam in the final two moveslots, and faster sets on teams that use speed control methods other than Trick Room.
Calyrex-I relies on several common partners to maximize its potential. It is most often run alongside a Trick Room setter: Dusclops and Mimikyu are common options that can support Calyrex-I with various moves, such as Haze on Dusclops to neutralize Intimidate drops and Safeguard on Mimikyu to deter status effects, as well as activating Weakness Policy with Shadow Sneak. Porygon2 has a less exhaustive support movepool but is much stronger against Calyrex-S teams due to not sharing a Ghost weakness with Calyrex-I like the Ghost-type setters do. Other common supportive partners for Calyrex-I include Tapu Fini, which protects Calyrex-I from status effects, redirectors such as Amoonguss, which can draw attention away from Calyrex-I while it sets up Trick Room or deals damage, and Fire-types like Incinceroar or Torkoal, which can pressure problematic Steel type Pokemon like Zacian-C, Solgaleo, and Necrozma-DM. Some teams will also opt for a secondary Dynamax or Gigantamax option that both covers some of Calyrex-I's weaknesses and gives the team an alternative "fast mode" that doesn't rely on Trick Room, like Venusaur (usually paired with Torkoal) or offensive Thundurus.
[CREDITS]
- Written by: [[Namuko Pro, 426995]]
- Quality checked by: [[Helios of Sun, 547596]]
- Grammar checked by: [[Finland, 517429]]
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