Pokémon Camerupt

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Lando-T and Rotom-W both hit you super effectively :/

252 Atk Landorus-T Earthquake vs. 252 HP / 0 Def Camerupt: 356-420 (103.4 - 122%) -- guaranteed OHKO
0 SpA Rotom-W Hydro Pump vs. 252 HP / 0 SpD Camerupt: 472-564 (137.2 - 163.9%) -- guaranteed OHKO


You don't threaten them under any circumstances and U-turn users will still get some chip damage and switch initiative off of you.
While you don't threaten them 1 on 1, if you nail them on the switch, it's going to leave a mark. Obviously those are some of Cam's biggest counters so you shouldn't be staying in on them anyways. But you nuke them on the switch and then switch to your respective counter or check. IIRC, even Rotom-W takes about 50% from a resisted fireblast. That's definitely enough to hamper it's ability and the likelihood it'll switch into camerupt again diminishes consequently. But obviously no single Pokemon can handle everything at once, so just be prepared to deal with Lando-T and Rotom-W with some other Pokemon and you should be in the clear from any other form of VoltTurn.
 
The only u-turner that camerupt can actually hurt is scizor, which is not going to be that good anymore in ORAS, due to being countered by so many pokemon.
 
The only u-turner that camerupt can actually hurt is scizor, which is not going to be that good anymore in ORAS, due to being countered by so many pokemon.
Camerupt can hurt nearly every Pokemon except the pink blobs. No matter what, something that switches in on Mega Camerupt's STABs is going to take a bit of damage.
 
Camerupt can hurt nearly every Pokemon except the pink blobs. No matter what, something that switches in on Mega Camerupt's STABs is going to take a bit of damage.
Rotom-W will still be able to grab momentum or Pain Split something and can take one more hit from Mega Camerupt thanks to Lefties unless SR is up (and even then, free Pain Split).
 
Rotom-W will still be able to grab momentum or Pain Split something and can take one more hit from Mega Camerupt thanks to Lefties unless SR is up (and even then, free Pain Split).
I absolutely agree, but seriously, who was expecting Camerupt to be able to handle a water type like Rotom-W? xD you shouldn't be staying in on one anyways, because it just isn't a favorable matchup. Cam will never beat Rotom-W 1 on 1, so you have to prepare a counter to it. Camerupt is still a dangerous Pokemon to switch into, even on a resisted hit. And that can still restrict your opponents options, hopefully giving you the edge.
 
Camerupt has a hard time against HO and sand offense, especially greninja. Now that greninja gets gunk shot, there aren't alot of viable greninja counters, because AV azu, sylveon, and clefable are all demolished by gunk shot, so you probably have to run chansey, unless you know it's coverage moves. Mega Camerupt hits really hard, and would definitely be really good in trick room. It's like a special version of mega mawile back when it wasn't banned - epic on trick room teams.
 
since camerupt is pretty slow it's an excellent trick room abuser

high attack values make it a really great cleaner under tr and i got this cool set

Camerupt @ Cameruptite
Ability: Magma Armor
EVs: 252 Atk / 252 SpA / 4 SpD
Quiet Nature
- Explosion
- Fire Blast
- Rock Slide
- Earth Power

basically after you're under trick room you just have to spam fire blast/earth power, this last is so poweful with sheer force
rock slide is for incoming charizard-y on the switchin and when you get low it's time to click boom also for hitting lati@s
 
Im still in love with this thing since i could use it: it does all i want and more. I ran a similar spread to the 88 speed one except i was at 84 so i dont know all that im missing out on in that one slot as i already speed creep 30s (thats just weird to say). Specific reason its 88 as Sr number or what?
 
Im still in love with this thing since i could use it: it does all i want and more. I ran a similar spread to the 88 speed one except i was at 84 so i dont know all that im missing out on in that one slot as i already speed creep 30s (thats just weird to say). Specific reason its 88 as Sr number or what?
I can't remember exactly since I don't have the calcs in front of me, but I thought 84 ties with neutral base 30s and 88 beats them out by 1 point
 
Its a thing. Either i still enjoy my set and Rupt does a lot of good work. Cant wait to see where he ultimately lands.
Yeah speed creep is a thing but it seems unnecessary for base 30s xD I think beating them by a single point is enough for now. But yeah I'm looking forward to seeing where he ends up since he has great potential, but he does have some fairly obvious flaws as well
 
Another fun option I've been having great success with is mixed with 128 ATK 252 SPATK 128 SPE Quiet. This still gets the jump on Mega Bro whilst also allowing for a hefty Explosion when Camerupt doesn't seem useful anymore.
 
Another fun option I've been having great success with is mixed with 128 ATK 252 SPATK 128 SPE Quiet. This still gets the jump on Mega Bro whilst also allowing for a hefty Explosion when Camerupt doesn't seem useful anymore.
That makes you much slower than mega bro, so how do you get the jump?

EDIT: Nevermind I did the calf wrong. It lets you beat him by one point so I suppose that works.
 
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Noticed that Hawlucha makes for a great offensive partner. Hawlucha late game is only really hard stopped late game by electric flyers like Thundurus and Zapdos, which Mega Camerupt sees as a free opportunity to nuke something to death. On top of that, Camerupt is a Rotom-W magnet and with Fire Blast doing a clean 50% to physically defensive variants, it's great at repeatedly wearing it down so the luchador bird can clean up. Theoretically Ferrothorn seems to make a good partner too, dealing with Azu, bulky waters etc.
 
Yeah that would probably be my post, I would never run enough EVs to outrun a min Speed threat by 1 point, as a general rule of thumb that's just way too risky because a lot of people will run at least 4 EVs (I know people who actually do this for Amoonguss) and I'd want a little bit of safety with a couple more EVs probably because I really don't want to risk getting OHKOed just because someone randomly decided to run a few more Speed EVs on their Slowbro for whatever reason.
 
Yeah that would probably be my post, I would never run enough EVs to outrun a min Speed threat by 1 point, as a general rule of thumb that's just way too risky because a lot of people will run at least 4 EVs (I know people who actually do this for Amoonguss) and I'd want a little bit of safety with a couple more EVs probably because I really don't want to risk getting OHKOed just because someone randomly decided to run a few more Speed EVs on their Slowbro for whatever reason.
Seems fair enough. Does the lack of HP allow any 2HKO's to turn into OHKO's or 3 to 2? Because if so I could see both spreads having equal viability rather than one superior spread
 
Noticed that Hawlucha makes for a great offensive partner. Hawlucha late game is only really hard stopped late game by electric flyers like Thundurus and Zapdos, which Mega Camerupt sees as a free opportunity to nuke something to death. On top of that, Camerupt is a Rotom-W magnet and with Fire Blast doing a clean 50% to physically defensive variants, it's great at repeatedly wearing it down so the luchador bird can clean up. Theoretically Ferrothorn seems to make a good partner too, dealing with Azu, bulky waters etc.
I do see hawlucha being a good partner for camerupt, although I don't think ferrothorn is a good partner. Ferrothorn offers meh type synergy, and also gives you two really slow mons on one team. This increases your greninja weakness, because hp fire nukes ferrothorn, and hydro pump for camerupt. I think band talonflame could also make a decent partner because it takes care of greninja, beats keldeo which threatens camerupt, and can also clean up with camerupt acting as a rotom-w magnet. Although they have pretty bad synergy, talonflame's main counters : rotom-w, tyranitar, and heatran, all happen to take a lot from camerupt's attacks, and as someone said rotom-w takes over 40% from fire blast, meaning that if it is weakened enough, talonflame can often sweep.

but yeah I'm just theorymonning
 
I do see hawlucha being a good partner for camerupt, although I don't think ferrothorn is a good partner. Ferrothorn offers meh type synergy, and also gives you two really slow mons on one team. This increases your greninja weakness, because hp fire nukes ferrothorn, and hydro pump for camerupt. I think band talonflame could also make a decent partner because it takes care of greninja, beats keldeo which threatens camerupt, and can also clean up with camerupt acting as a rotom-w magnet. Although they have pretty bad synergy, talonflame's main counters : rotom-w, tyranitar, and heatran, all happen to take a lot from camerupt's attacks, and as someone said rotom-w takes over 40% from fire blast, meaning that if it is weakened enough, talonflame can often sweep.

but yeah I'm just theorymonning
What about breloom as a possible partner? It can check Rotom-W fairly well and can beat Greninja with Mach ounch if protean hasn't already activated (It still can if it uses dark pulse or ice beam too)
 
Yeah breloom helps against sand offense, but then again if Rotom manages to pull the wisp off, Breloom is pretty much neutered, so you would be forced to run Poison Heal Breloom. Mentioning Breloom just made me think of another thing: AV Conkeldurr. The meta hasn't been all that kind to it, but it works as a great check to sand offense, and is an epic status absorber with guts, is rather bulky, and works well with Camerupt on Trick Room. It can beat Rotom-W 1v1 if guts has been activated, and can also beat greninja if protean hasn't been activated or greninja is ice/dark type. Does have trouble with Keldeo though. But with the ORAS megas coming and the new meta coming up, I've been predicting that mega swampert and rain teams will once again become a huge threat, so teams using mega camerupt will have to prepare for rain teams.

or else get 6-0ed and rekt by mudkipzz
 
Hm...what has good synergy against rain teams with cam? I'd say Magnezone could be useful but you'd have to have something else to deal with earthquake.
 
Tangrowth might be a good option. Resists EQ and Water moves (especially with an Assault Vest), and hits back pretty decently with STAB Leaf Storm/Giga Drain. Regenerator also makes it a good pivot. Plus Knock Off is nice to annoy things, and HP Ice can be run to nail Gliscor/Garchomp/etc. to the point where they can't switch into Camerupt without getting KO'd.
 
I do see hawlucha being a good partner for camerupt, although I don't think ferrothorn is a good partner. Ferrothorn offers meh type synergy, and also gives you two really slow mons on one team. This increases your greninja weakness, because hp fire nukes ferrothorn, and hydro pump for camerupt. I think band talonflame could also make a decent partner because it takes care of greninja, beats keldeo which threatens camerupt, and can also clean up with camerupt acting as a rotom-w magnet. Although they have pretty bad synergy, talonflame's main counters : rotom-w, tyranitar, and heatran, all happen to take a lot from camerupt's attacks, and as someone said rotom-w takes over 40% from fire blast, meaning that if it is weakened enough, talonflame can often sweep.

but yeah I'm just theorymonning

That someone was me since I've been loving the fact Rotom-W thinks it can take a hit comfortably only to lose half health and be forced to Rest/PS. I agree with you re Ferrothorn though, not sure what I was thinking. I used to think of Ferrothorn as something that actually deals with Gren but with Magnezone around so much and HP Fire Gren common if not paired with Mag, it does sound like a hinderance. Rotom-W itself is ironically a good pairing for Cam, taking the two types Camerupt is weak to and spreading burns so Camerupt can tank physical hits easier before nuking something.
 
Scizor is also a really nice partner, as mega Camerupt loves voltturn, and he can also soak up fire attacks directed at Scizor. I've also found bulky Gyarados(sets like RestTalk or bulky DDance) to be a good partner, as Gyarados despises Ferrothorn and Skarm, who are easily nuked by Camerupt. The type synergy between them is pretty good, and plus Gyarados can take on Keldeo, Greninja, Lando-I, and Mamoswine, all of who give Camerupt some trouble. The DDance sets can clean lategame when everything has been nuked by Camerupt. Obviously Rotom-W weakness(still a weakness even though rotom-w can only tank 2 Fire Blasts after SR) stands out, but as TURBODERP said earlier, Tangrowth takes care of it.
 
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