Name: Not Vary Riksy
General Description: A Pokemon who has little to no risk when being put onto a team, yet offers only a medium reward in return.
Justification: CAP has clearly been through the ins and outs of the concept of "High Risk, High Reward" (Aurumoth, Cawmodore), however the concept of little risk is a foreign concept, only being mentioned during Tomohawk. Besides that point, offensive Pokemon are often banned because they are deemed to have extremely low risk and high reward. However, what would happen if a Pokemon had low risk, but its reward was lackluster in comparison?
Questions To Be Answered:
- Does a Pokemon need to have a high reward in order to be deemed viable in the OU metagame?
- Is there a ratio between risk and reward that shows how viable a Pokemon is in the OU metagame?
- What attributes make up a Pokemon who has very little risk?
- What are the various levels of reward? How are they tested?
Explanation: Pokemon such as Blaziken and Genesect were banned because they were considered to have an extremely high reward for only a minimal risk. This concept will explore risk once again, however, it will be from the opposite end of the spectrum. How will a Pokemon react if it had little to no risk react if it only had a medium reward to give? Glue Pokemon, such as Rotom-W and Heatran are Pokemon that can seemingly be placed onto any type of team and still perform its jobs well with little cost on teambuilding. However, these Pokemon do have defensive flaws, such as a lack of reliable recovery, which can leave them vulnerable in certain situations. This concept could be interpreted in either an offensive or defensive role depending on how we would choose to go about the concept analysis.
This Pokemon is not meant to be placed into a generalized role such as "Glue" or "Pivot" from the beginning. It should start as a Pokemon with little to no risk, only when the playtest begins should we notice its true role be shown. The reason being is that if we were to choose one of those roles (which are typically seen as low-risk Pokemon) then we could risk missing out on some valuable discussion that could come from discussing both sides of the concept.
General Description: A Pokemon who has little to no risk when being put onto a team, yet offers only a medium reward in return.
Justification: CAP has clearly been through the ins and outs of the concept of "High Risk, High Reward" (Aurumoth, Cawmodore), however the concept of little risk is a foreign concept, only being mentioned during Tomohawk. Besides that point, offensive Pokemon are often banned because they are deemed to have extremely low risk and high reward. However, what would happen if a Pokemon had low risk, but its reward was lackluster in comparison?
Questions To Be Answered:
- Does a Pokemon need to have a high reward in order to be deemed viable in the OU metagame?
- Is there a ratio between risk and reward that shows how viable a Pokemon is in the OU metagame?
- What attributes make up a Pokemon who has very little risk?
- What are the various levels of reward? How are they tested?
Explanation: Pokemon such as Blaziken and Genesect were banned because they were considered to have an extremely high reward for only a minimal risk. This concept will explore risk once again, however, it will be from the opposite end of the spectrum. How will a Pokemon react if it had little to no risk react if it only had a medium reward to give? Glue Pokemon, such as Rotom-W and Heatran are Pokemon that can seemingly be placed onto any type of team and still perform its jobs well with little cost on teambuilding. However, these Pokemon do have defensive flaws, such as a lack of reliable recovery, which can leave them vulnerable in certain situations. This concept could be interpreted in either an offensive or defensive role depending on how we would choose to go about the concept analysis.
This Pokemon is not meant to be placed into a generalized role such as "Glue" or "Pivot" from the beginning. It should start as a Pokemon with little to no risk, only when the playtest begins should we notice its true role be shown. The reason being is that if we were to choose one of those roles (which are typically seen as low-risk Pokemon) then we could risk missing out on some valuable discussion that could come from discussing both sides of the concept.