Welcome to CAP 21's Primary Ability Discussion! Here, we'll decide our Pokemon's Mega Ability. The last steps in the process were the Threats Discussion and the Primary Ability Discussion, so make sure to read up these for the relevant threats and to see the logic behind why our Primary Ability was chosen. The Abilities Leader is DetroitLolcat, so after he makes an initial post the discussion here will start.
We sort of recently (okay, not very recently) updated our rules about abilities; you can read about them here. In summary:
Air Lock
Bad Dreams
Color Change
Defeatist
Forecast
Illusion
Imposter
Moody
Multitype
Sand Veil
Shadow Tag
Slow Start
Snow Cloak
Teravolt
Truant
Turboblaze
Victory Star
Wonder Guard
Zen Mode
Big Pecks
Friend Guard
Healer
Honey Gather
Illuminate
Pickup
Run Away
Telepathy
CAP21 so far:
Typing: Rock/Poison
Base Primary Ability: Regenerator
Leadership Team:
jas61292 - Topic Leader
imanalt - Typing Leader
DetroitLolcat (MichiganLolcat get wrecked by State)- Abilities Leader
sparktrain (aka nerd)- Stats Leader
HeaLnDeaL- Movepool Leader
Concept:
We sort of recently (okay, not very recently) updated our rules about abilities; you can read about them here. In summary:
- Custom abilities are banned
- There are ability banlists for the different stages of ability discussion
- Flavor abilities do not have any place in this thread. Do not bring up flavor reasoning.
Air Lock
Bad Dreams
Color Change
Defeatist
Forecast
Illusion
Imposter
Moody
Multitype
Sand Veil
Shadow Tag
Slow Start
Snow Cloak
Teravolt
Truant
Turboblaze
Victory Star
Wonder Guard
Zen Mode
Big Pecks
Friend Guard
Healer
Honey Gather
Illuminate
Pickup
Run Away
Telepathy
CAP21 so far:
Typing: Rock/Poison
Base Primary Ability: Regenerator
Leadership Team:
jas61292 - Topic Leader
imanalt - Typing Leader
DetroitLolcat (MichiganLolcat get wrecked by State)- Abilities Leader
sparktrain (aka nerd)- Stats Leader
HeaLnDeaL- Movepool Leader
Concept:
Name: Typing Underdog
General Description: A Pokémon which utilizes an undervalued typing to its full potential, by playing towards both its strengths and weaknesses.
Justification: Each typing possesses a unique set of characteristics, causing all of them to perform very differently in various aspects of battle. However, not every typing has been granted the opportunity to display this potential, being forced into suboptimal roles by virtue of stats, ability and movepool, and therefore often being labelled as “bad”.
This concept aims to do a detailed analysis on the primary function of such a typing along with its potentially unexplored capabilities, by creating a Pokémon that that emphasizes the typing’s most prominent traits and utilizes them effectively.
This approach will not only allow us to widen our understanding on the unique niche and preferred playstyle of the typing, but will also give us additional insight on the mechanics that lead to success and failure of the typing when comparing CAP to the wielders in the lower tiers.
Questions to be answered:
- What are the most important traits the Pokémon gains from the chosen typing, both positive and negative?
- Is quality or quantity of weaknesses/resistances/immunities more relevant to the chosen typing? What does this mean for the way it is played?
- How significant is the niche provided by the typing in OU? Are there any striking flaws in the typing that can’t be played around and prevent the Pokémon from performing reliably?
- How reliant is the typing on stats, ability and movepool in order to succeed in OU?
- Are the unique characteristics granted by the typing enough to set the Pokemon apart, or does it face strong competition for its role from Pokémon of other types?
- Is there any distinct playstyle that suits the chosen typing the best? Or can the same typing be utilized in an entirely different approach to similar success?
- How important is a type’s versatility for its overall success?
- Is a single Pokémon capable of portraying most relevant aspects of the entire type?


















