CAP 21 CAP 21 - Part 9 - Moves Poll

Status
Not open for further replies.

jas61292

used substitute
is a Community Contributoris a Top CAP Contributoris a Forum Moderator Alumnusis a Battle Simulator Moderator Alumnus
Hey everyone! Welcome to the moves poll, where we will decide on the last few competitive moves in our Pokemon's movepool. The moves to be voted on will be those deemed controversial in the moveset discussion.

The controversial moves we will be voting on are listed below. Spell the move and its qualifying include/do not include as you see it below when posting. Do not vote to both include and not include the same move, as that is nonsensical and will result in your vote being deleted. This is NOT a flavor poll; it is a competitive poll. Flavor movepool submission and voting will happen at a later time.

Include Coil
Do Not Include Coil
Include Nuzzle
Do Not Include Nuzzle
Include Trick
Do Not Include Trick
This poll operates on the multiple bold voting standard, which is detailed here. Make sure to bold your votes and nothing else. A typical vote looks like this:
Vote A
Vote B
Vote C

Any comments that the voter has would go below the votes in non-bold text. Bold text is used to determine what the user's votes are, so none of the supplementary text should be in bold.
CAP uses automated scripts to count votes. For this reason, it is very important for all ballots to be submitted correctly. If you do not compose a legal ballot, your post will be subject to moderation.
  • The scripts count bold words in ballots, so do NOT bold anything in your ballot other than the options you are voting for.
  • Do NOT put any formatting other than bold in your post.
  • Only one option per line.
  • Spelling of options must be EXACTLY correct and must match the spelling listed above.
  • Capitalization and spaces are ignored by the vote counting scripts, but you probably should not depend on it.
Composing a proper ballot is easy. Enter BBCode Edit Mode (the wrench in the upper right corner). Copy/paste the options directly from the OP to your ballot as plain unbolded text. Delete and/or rearrange the options to suit your preference and the poll type. Bold your vote text using bold tags or re-enter rich text mode, highlight your vote and click B. Spelling or formatting errors may spoil your ballot, so be careful!

The following movesets have already been decided on, and the included moves required, as of the previous discussion. Take this into account when making your votes.
All-Out Attacker
Move 1: Head Smash
Move 2: Gunk Shot
Move 3: Wood Hammer / U-turn
Move 4: Low Kick / U-turn
Ability: Regenerator
Item: Mega Stone
EVs: 4 HP / 252 Atk / 252 Spe
Nature: Jolly

Offensive Utility
Move 1: Head Smash
Move 2: Gunk Shot
Move 3: U-turn / Low Kick / Wood Hammer
Move 4: Stealth Rock
Ability: Regenerator
Item: Mega Stone
EVs: 4 HP / 252 Atk / 252 Spe
Nature: Jolly

Choice Scarf
Move 1: Head Smash
Move 2: Gunk Shot
Move 3: U-turn
Move 4: Wood Hammer / Low Kick
Ability: Regenerator
Item: Choice Scarf
EVs: 4 HP / 252 Atk / 252 Spe
Nature: Jolly / Adamant
In addition, the following moves have been deemed other options that will also be required:
Reflect
Rock Polish
Stone Edge
Toxic Spikes
This poll will run for 24 hours

--------------------

CAP21 so far:

Typing: Rock/Poison
Abilities:
Base - Regenerator / Mold Breaker
Mega - Magic Guard
Stats:
Base - 106/105/65/75/85/104
Mega - 106/135/75/85/125/114

Leadership Team:

jas61292 - Topic Leader
imanalt - Typing Leader
DetroitLolcat - Abilities Leader
sparktrain - Stats Leader
HeaLnDeaL - Movepool Leader

Concept:
Name: Typing Underdog

General Description: A Pokémon which utilizes an undervalued typing to its full potential, by playing towards both its strengths and weaknesses.

Justification: Each typing possesses a unique set of characteristics, causing all of them to perform very differently in various aspects of battle. However, not every typing has been granted the opportunity to display this potential, being forced into suboptimal roles by virtue of stats, ability and movepool, and therefore often being labelled as “bad”.
This concept aims to do a detailed analysis on the primary function of such a typing along with its potentially unexplored capabilities, by creating a Pokémon that that emphasizes the typing’s most prominent traits and utilizes them effectively.
This approach will not only allow us to widen our understanding on the unique niche and preferred playstyle of the typing, but will also give us additional insight on the mechanics that lead to success and failure of the typing when comparing CAP to the wielders in the lower tiers.

Questions to be answered:
  • What are the most important traits the Pokémon gains from the chosen typing, both positive and negative?
  • Is quality or quantity of weaknesses/resistances/immunities more relevant to the chosen typing? What does this mean for the way it is played?
  • How significant is the niche provided by the typing in OU? Are there any striking flaws in the typing that can’t be played around and prevent the Pokémon from performing reliably?
  • How reliant is the typing on stats, ability and movepool in order to succeed in OU?
  • Are the unique characteristics granted by the typing enough to set the Pokemon apart, or does it face strong competition for its role from Pokémon of other types?
  • Is there any distinct playstyle that suits the chosen typing the best? Or can the same typing be utilized in an entirely different approach to similar success?
  • How important is a type’s versatility for its overall success?
  • Is a single Pokémon capable of portraying most relevant aspects of the entire type?
 

HeaLnDeaL

Let's Keep Fighting
is an Artistis a Forum Moderator Alumnusis a CAP Contributor Alumnus
Include Coil
Include Nuzzle
Do Not Include Trick

Nuzzle is great for our concept, as we all for the most part agreed we don't want to beat up steel-types 1v1 but we don't want to flail over and die to them without doing anything either. Both Nuzzle and Low Kick allow us to do this, BUT they primarily effect different steel-types, and I believe both together in our complete movepool is a good thing in order to make sure we cover our bases. Also, this is NOT a flavor poll.
 

Bughouse

Like ships in the night, you're passing me by
is a Site Content Manageris a Forum Moderator Alumnusis a CAP Contributor Alumnusis a Tiering Contributor Alumnusis a Contributor Alumnus
Include Coil
Do Not Include Nuzzle
Include Trick


Coil makes STABs more usable and fits with the people who previously wanted Compound Eyes, etc. Trick helps give non-Mega a niche, as you can run Scarf (always logical on a regenerator mon) and screw over something like a Skarmory on switchin, which tbh is much better than Wood Hammer or Low Kick in the 4th slot, but still far from OP. I don't frankly see the point of Nuzzle.
 
Status
Not open for further replies.

Users Who Are Viewing This Thread (Users: 1, Guests: 0)

Top