1 (Grass). What are some underexplored types that have the potential to allow us to create an as-of-yet unseen niche for CAP 25g? How does this typing help us to explore our concept?
This concept is largely irrelevant of typing. Most niche's do not get built on offensive moves, so it's what else it can provide. Plus, with Jumbao, Tapu Bulu, Serperior, Kartana, and even there aren't many niche's available offensively that we can create without stepping on toes and thus being not unique; Bulky Offense Physical with a 30% power boost thanks to Grassy Terrain, Contrary Set Up Sweeper, and Self-Sun Setter. Each of these have access to some of the most powerful moves available to Grass, with heavily skewed stat allocations and ability combinations that allow certain things (Leaf Storm+Contrary, or Drought+Solar Beam). I mean, you could make a cause for a Solar Blade user but I'm not entirely sure that it would be overly different from being another combination of high phys offense with Drought, stepping on the toes of Kartana.
That said, one thing that I feel is something that isn't yet touched upon is a Status-based Momentum generator. Perhaps the biggest generator of momentum is Tomohawk, and we should be able to destabilize that by using Status, rather than by using attacks and debuffing. Grass/Dark has already been done by us with Malaconda, but Dark directly counters Prankster Haze, while providing perfect bait for Tomohawk to come in with. However, it doesn't have a particularly good way of dealing with it; no Flying/Fairy/Psychic types to hit it if it Roosts, and even if it gets Paralyzed when it tries to roost, it's Grass Blade and Knock Off are resisted.
Despite the above comments about Typing/Moves, it's disingenuous to not talk about how these two types have some excellent moves in their typing; Spore/Sleep Powder, Trop Kick,
One niche aspect that is virtually untouched by any aspect is the Doubles Metagame niche. Every starter has the "Pledge" moves; depending on what stats we have, there is plenty to play around with. We can choose which of the other two starter types we wish to partner with to use it, which is going to encourage a particular style of play. The problem with that is how do we choose which is the partner with, and what type plays around that? Do we want to support a Firetype or Watertype Grass Pledge. Are we going to Support a Fire Pledge, because that requires a Faster Grass Type - or do we want stab Grass Pledge on this mon, and have it slower than Water? And if so, which of those mon do we want to use as our partner; Mega-Charizard-Y is going to play very different to Ash-Greninja.
That said, one thing that I feel is something that isn't yet touched upon is a Status-based Momentum generator. Perhaps the biggest generator of momentum is Tomohawk, and we should be able to destabilize that by using Status, rather than by using attacks and debuffing. Grass/Dark has already been done by us with Malaconda, but Dark directly counters Prankster Haze, while providing perfect bait for Tomohawk to come in with. However, it doesn't have a particularly good way of dealing with it; no Flying/Fairy/Psychic types to hit it if it Roosts, and even if it gets Paralyzed when it tries to roost, it's Grass Blade and Knock Off are resisted.
Despite the above comments about Typing/Moves, it's disingenuous to not talk about how these two types have some excellent moves in their typing; Spore/Sleep Powder, Trop Kick,
One niche aspect that is virtually untouched by any aspect is the Doubles Metagame niche. Every starter has the "Pledge" moves; depending on what stats we have, there is plenty to play around with. We can choose which of the other two starter types we wish to partner with to use it, which is going to encourage a particular style of play. The problem with that is how do we choose which is the partner with, and what type plays around that? Do we want to support a Firetype or Watertype Grass Pledge. Are we going to Support a Fire Pledge, because that requires a Faster Grass Type - or do we want stab Grass Pledge on this mon, and have it slower than Water? And if so, which of those mon do we want to use as our partner; Mega-Charizard-Y is going to play very different to Ash-Greninja.
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