Concept:
Leadership Team:
Jho - Topic Leader
Wulfanator72 - Typing Leader
GMars - Ability Leader
Jordy - Stats Leader
LucarioOfLegends - Movepool Leader
Typing: Fire / Dragon
Primary Ability: Regenerator
Matchups:
Stats: 108 / 108 / 74 / 92 / 64 / 114
Secondary Ability: (No competitive ability)
Design:
by Quanyails
Pre-Evolutions: 1 Pre-Evolution
Name: Astrolotl
Sprites:
Movepool: [link]
First Flavor Ability: Magician
Second Flavor Ability: Vital Spirit
Pokedex entries:
Name: Offensive Team Support (the concept formerly known as "Trickster Cleric")
Description: A Pokemon that is able to fit the role of team support through more offensive and/or utility based means, whether these are through moves, abilities, typings or other factors unique to CAP27.
Justification: This is absolutely an Archetype based concept, if that weren't inherently clear by its name. This more or less comes from the class of a similar name from the fifth edition of dungeons and dragons (not necessarily being a Pokemon that uses Aromatherapy or Heal Bell), and it's meant to fill a role that we haven't explored in CAP since as far back as generation four with Fidgit. Furthermore, of all the offensively-oriented Pokemon that exist in the metagame, very few can also act as support for their team.
Questions to be answered:
- How can a Pokemon that might be more offensively-focused or utility-focused fare as a healer/cleric/support mon in the current metagame?
- What are aspects of specific support Pokemon that make them effective in their roles in the current meta?
- To what extent can CAP27 use the new mechanics of utility based moves be used in a way to benefit players using them?
- Without getting into overly cheesy strategies, how can CAP27 bring about creative ways to assist the rest of the team it finds itself on?
- How does CAP27 bring about situations in which the opponent has to debate whether or not CAP27 will be healing or attacking, and how can they effectively beat that 50/50?
- To what extent does CAP27 have to choose between acting more as a cleric versus acting more as an attacker? Can it do both without sacrificing anything relevant to its viability?
- Are there any forms of playstyle that CAP27 might be able to benefit just by existing?
- How can CAP27's offensive or utility presence open opportunities for healing its allies later in the game (if CAP27 gets healing methods) ?
- To what extent does an offense-oriented support Pokemon need to use healing (via HP recovery or status healing) to support teams it finds itself on?
Leadership Team:
Jho - Topic Leader
Wulfanator72 - Typing Leader
GMars - Ability Leader
Jordy - Stats Leader
LucarioOfLegends - Movepool Leader
Typing: Fire / Dragon
Primary Ability: Regenerator
Matchups:
Switch-ins:![]()
![]()
![]()
![]()
![]()
![]()
Pressure:![]()
![]()
![]()
![]()
![]()
![]()
![]()
![]()
![]()
:krillowatt:
![]()
Faster Dragon-types
C&C: (General)
Checks:![]()
Faster Dragon-types
Counters![]()
(Physical only)![]()
![]()
(Special only)![]()
Stats: 108 / 108 / 74 / 92 / 64 / 114
Secondary Ability: (No competitive ability)
Design:

by Quanyails
Pre-Evolutions: 1 Pre-Evolution
Name: Astrolotl
Sprites:

Movepool: [link]
First Flavor Ability: Magician
Second Flavor Ability: Vital Spirit
Pokedex entries:
Astrolotl, the Shooting Star Pokémon
Sword: Astrolotl illuminate the night sky with their flight. Groups of Astrolotl migrating across Galar are frequently mistaken for meteor showers.
Shield: It is a Galar custom to make a wish when Astrolotl are seen flying at night. The Pokemon may curiously descend if the wish is kind.
Last edited: