While CAP 28 is being playtested, we'll be creating what will be its final movepool! This movepool will be part of the 2.0 release. During the CAP 28 playtest, the Movepool Leader and Topic Leader may add moves to be banned or required. Keep this in mind when making your movepools!
In addition, as described in this PRC thread, we will be creating movepools for both the pre-evolution and the final evolution together. when submitting, you must submit two sections, one for the pre-evo and one for the final evo.
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We've had a discussion of movesets, which identified the competitive movesets we intend to be the most viable in standard CAP play. Please see the concluding post in that thread, as well as the following poll, for more information on those movesets.
The following rules apply to all Movepool Submissions:
Click here for a general guide to making Gen 6 Movepools. (outdated)
While this is a submission thread, discussion on Work-In-Progress (WIP) and Final Submissions is encouraged so the community can make an informed decision during the polling stage.
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Final Submission Post
Only make one (1) final submission post. If you wish to alter any aspect of your final submission, then edit your post. Do not make a new one, even if you delete your original post. Any deleting and re-posting will be treated as bumping and is subject to moderation.
All final submission posts must conform to the following format:
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This thread will be open for submissions and discussion as soon as LucarioOfLegends posts his opening remarks.
In addition, as described in this PRC thread, we will be creating movepools for both the pre-evolution and the final evolution together. when submitting, you must submit two sections, one for the pre-evo and one for the final evo.
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We've had a discussion of movesets, which identified the competitive movesets we intend to be the most viable in standard CAP play. Please see the concluding post in that thread, as well as the following poll, for more information on those movesets.
The following rules apply to all Movepool Submissions:
- The movepool can contain a maximum of 75 total moves. You may have less than or equal to 75 moves, but not more.
- All movepools must have all the Mandatory Moves listed below.
- No movepool may contain any of the Banned Moves listed below.
- Any move not listed as Banned is provisionally allowed.
- The Movepool Leader (LucarioOfLegends) and Topic Leader (Mx) may add Banned moves during the course of this thread. If that happens, there will be ample notification in the thread, and you will have the opportunity to remove those moves from your movepool prior to final submissions.
Final Movepool Submissions must include all of these moves, and they cannot be Event Moves. Submissions that don't have all these moves will not be considered for slating.
Bug Buzz
Close Combat
Draco Meteor
Dragon Hammer
Dragon Pulse
Dragon Rush
Dragon Tail
Earth Power
Earthquake
Endure
Facade
First Impression
Flash Cannon
Focus Blast
Giga Impact
High Horsepower
Hyper Beam
Iron Head
Iron Tail
Leech Life
Megahorn
Nasty Plot
Outrage
Protect
Recover
Rest
Sleep Talk
Snore
Substitute
Super Fang
Sword Dance
Taunt
Thunder
Thunderbolt
The "universal" TM/TR List for fully evolved Pokemon: Attract (for Gendered Pokemon), Endure, Facade, Protect, Rest, Round, Sleep Talk, Snore, Substitute
Bug Buzz
Close Combat
Draco Meteor
Dragon Hammer
Dragon Pulse
Dragon Rush
Dragon Tail
Earth Power
Earthquake
Endure
Facade
First Impression
Flash Cannon
Focus Blast
Giga Impact
High Horsepower
Hyper Beam
Iron Head
Iron Tail
Leech Life
Megahorn
Nasty Plot
Outrage
Protect
Recover
Rest
Sleep Talk
Snore
Substitute
Super Fang
Sword Dance
Taunt
Thunder
Thunderbolt
The "universal" TM/TR List for fully evolved Pokemon: Attract (for Gendered Pokemon), Endure, Facade, Protect, Rest, Round, Sleep Talk, Snore, Substitute
These moves are banned from inclusion in Final Submissions. Movepools that include any of these moves will not be considered for slating.
This list is subject to minor changes along the course of the thread.
The following moves are all banned:
Hypnosis
Sleep Powder
Knock Off
Light Screen
Reflect
Pain Split
Scale Shot
Spore
Strength Sap
U-Turn
Wild Charge
Entry Hazards (Stealth Rock, Spikes, Toxic Spikes, Sticky Web)
Pseudo-Trapping (Infestation, Sand Tomb, etc.)
Speed + Offense Boosting (Quiver Dance, Dragon Dance, Shift Gear, Shell Smash)
Fire-type coverage over 65 BP
Ice-type coverage over 65 BP
Psychic-type coverage over 65 BP
Rock-type coverage over 65 BP
Poison-type coverage over 65 BP
Water-type coverage over 65 BP
Fairy-type coverage over 65 BP
In addition, the following are banned:
Note that any move which is competitively inferior to a mandatory move is allowed as an exception to the bans above unless explicitly stated otherwise. This includes things such a weaker versions of mandatory STAB and coverage moves.
This list is subject to minor changes along the course of the thread.
The following moves are all banned:
Hypnosis
Sleep Powder
Knock Off
Light Screen
Reflect
Pain Split
Scale Shot
Spore
Strength Sap
U-Turn
Wild Charge
Entry Hazards (Stealth Rock, Spikes, Toxic Spikes, Sticky Web)
Pseudo-Trapping (Infestation, Sand Tomb, etc.)
Speed + Offense Boosting (Quiver Dance, Dragon Dance, Shift Gear, Shell Smash)
Fire-type coverage over 65 BP
Ice-type coverage over 65 BP
Psychic-type coverage over 65 BP
Rock-type coverage over 65 BP
Poison-type coverage over 65 BP
Water-type coverage over 65 BP
Fairy-type coverage over 65 BP
In addition, the following are banned:
- All legendary signature moves
- Any move that is unusable in Sword/Shield.
Note that any move which is competitively inferior to a mandatory move is allowed as an exception to the bans above unless explicitly stated otherwise. This includes things such a weaker versions of mandatory STAB and coverage moves.
Click here for a general guide to making Gen 6 Movepools. (outdated)
While this is a submission thread, discussion on Work-In-Progress (WIP) and Final Submissions is encouraged so the community can make an informed decision during the polling stage.
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Final Submission Post
Only make one (1) final submission post. If you wish to alter any aspect of your final submission, then edit your post. Do not make a new one, even if you delete your original post. Any deleting and re-posting will be treated as bumping and is subject to moderation.
All final submission posts must conform to the following format:
- The first line of the post must have the words "Final Submission" in bold on its own line. No other text may be included before the bold heading.
- A blank line
- A brief explanation of the entire movepool (optional)
- A series of spoiler tags containing move learn sources, with required moves in bold and repeated moves in italics:
- A list of 1 - 3 evolution moves. (Optional, if applicable.)
- A list in the form "#: move", where "#" is a number from 1 to 100 representing the level the Pokemon learns a move.
- A brief explanation of the moves learned this way.
- A list of moves.
- A brief explanation of the moves learned this way.
- "Egg group(s): " followed by 1 - 2 egg groups for that Pokemon.
- An empty list of egg moves, if the egg group is "Undiscovered".
- A list of the form "move: (parent Pokemon)", if the egg group is not "Undiscovered". "Parent Pokemon" is at least one parent that can breed the move onto the Pokemon. The list of parents can be shortened if there are many possible parents.
- A brief explanation of the moves learned this way.
- A list of the form "TM##: move", where the TM number corresponds to the TM for the current generation.
- A brief explanation of the moves learned this way.
TM00: Mega Punch
TM01: Mega Kick
TM02: Pay Day
TM03: Fire Punch
TM04: Ice Punch
TM05: Thunder Punch
TM06: Fly
TM07: Pin Missile
TM08: Hyper Beam
TM09: Giga Impact
TM10: Magical Leaf
TM11: Solar Beam
TM12: Solar Blade
TM13: Fire Spin
TM14: Thunder Wave
TM15: Dig
TM16: Screech
TM17: Light Screen
TM18: Reflect
TM19: Safeguard
TM20: Self-Destruct
TM21: Rest
TM22: Rock Slide
TM23: Thief
TM24: Snore
TM25: Protect
TM26: Scary Face
TM27: Icy Wind
TM28: Giga Drain
TM29: Charm
TM30: Steel Wing
TM31: Attract
TM32: Sandstorm
TM33: Rain Dance
TM34: Sunny Day
TM35: Hail
TM36: Whirlpool
TM37: Beat Up
TM38: Will-O-Wisp
TM39: Facade
TM40: Swift
TM41: Helping Hand
TM42: Revenge
TM43: Brick Break
TM44: Imprison
TM45: Dive
TM46: Weather Ball
TM47: Fake Tears
TM48: Rock Tomb
TM49: Sand Tomb
TM50: Bullet Seed
TM51: Icicle Spear
TM52: Bounce
TM53: Mud Shot
TM54: Rock Blast
TM55: Brine
TM56: U-turn
TM57: Payback
TM58: Assurance
TM59: Fling
TM60: Power Swap
TM61: Guard Swap
TM62: Speed Swap
TM63: Drain Punch
TM64: Avalanche
TM65: Shadow Claw
TM66: Thunder Fang
TM67: Ice Fang
TM68: Fire Fang
TM69: Psycho Cut
TM70: Trick Room
TM71: Wonder Room
TM72: Magic Room
TM73: Cross Poison
TM74: Venoshock
TM75: Low Sweep
TM76: Round
TM77: Hex
TM78: Acrobatics
TM79: Retaliate
TM80: Volt Switch
TM81: Bulldoze
TM82: Electroweb
TM83: Razor Shell
TM84: Tail Slap
TM85: Snarl
TM86: Phantom Force
TM87: Draining Kiss
TM88: Grassy Terrain
TM89: Misty Terrain
TM90: Electric Terrain
TM91: Psychic Terrain
TM92: Mystical Fire
TM93: Eerie Impulse
TM94: False Swipe
TM95: Air Slash
TM96: Smart Strike
TM97: Brutal Swing
TM98: Stomping Tantrum
TM99: Breaking Swipe
TM01: Mega Kick
TM02: Pay Day
TM03: Fire Punch
TM04: Ice Punch
TM05: Thunder Punch
TM06: Fly
TM07: Pin Missile
TM08: Hyper Beam
TM09: Giga Impact
TM10: Magical Leaf
TM11: Solar Beam
TM12: Solar Blade
TM13: Fire Spin
TM14: Thunder Wave
TM15: Dig
TM16: Screech
TM17: Light Screen
TM18: Reflect
TM19: Safeguard
TM20: Self-Destruct
TM21: Rest
TM22: Rock Slide
TM23: Thief
TM24: Snore
TM25: Protect
TM26: Scary Face
TM27: Icy Wind
TM28: Giga Drain
TM29: Charm
TM30: Steel Wing
TM31: Attract
TM32: Sandstorm
TM33: Rain Dance
TM34: Sunny Day
TM35: Hail
TM36: Whirlpool
TM37: Beat Up
TM38: Will-O-Wisp
TM39: Facade
TM40: Swift
TM41: Helping Hand
TM42: Revenge
TM43: Brick Break
TM44: Imprison
TM45: Dive
TM46: Weather Ball
TM47: Fake Tears
TM48: Rock Tomb
TM49: Sand Tomb
TM50: Bullet Seed
TM51: Icicle Spear
TM52: Bounce
TM53: Mud Shot
TM54: Rock Blast
TM55: Brine
TM56: U-turn
TM57: Payback
TM58: Assurance
TM59: Fling
TM60: Power Swap
TM61: Guard Swap
TM62: Speed Swap
TM63: Drain Punch
TM64: Avalanche
TM65: Shadow Claw
TM66: Thunder Fang
TM67: Ice Fang
TM68: Fire Fang
TM69: Psycho Cut
TM70: Trick Room
TM71: Wonder Room
TM72: Magic Room
TM73: Cross Poison
TM74: Venoshock
TM75: Low Sweep
TM76: Round
TM77: Hex
TM78: Acrobatics
TM79: Retaliate
TM80: Volt Switch
TM81: Bulldoze
TM82: Electroweb
TM83: Razor Shell
TM84: Tail Slap
TM85: Snarl
TM86: Phantom Force
TM87: Draining Kiss
TM88: Grassy Terrain
TM89: Misty Terrain
TM90: Electric Terrain
TM91: Psychic Terrain
TM92: Mystical Fire
TM93: Eerie Impulse
TM94: False Swipe
TM95: Air Slash
TM96: Smart Strike
TM97: Brutal Swing
TM98: Stomping Tantrum
TM99: Breaking Swipe
- A list of the form "TR##: move", where the TR number corresponds to the TR for the current generation.
- A brief explanation of the moves learned this way.
TR00: Swords Dance
TR01: Body Slam
TR02: Flamethrower
TR03: Hydro Pump
TR04: Surf
TR05: Ice Beam
TR06: Blizzard
TR07: Low Kick
TR08: Thunderbolt
TR09: Thunder
TR10: Earthquake
TR11: Psychic
TR12: Agility
TR13: Focus Energy
TR14: Metronome
TR15: Fire Blast
TR16: Waterfall
TR17: Amnesia
TR18: Leech Life
TR19: Tri Attack
TR20: Substitute
TR21: Reversal
TR22: Sludge Bomb
TR23: Spikes
TR24: Outrage
TR25: Psyshock
TR26: Endure
TR27: Sleep Talk
TR28: Megahorn
TR29: Baton Pass
TR30: Encore
TR31: Iron Tail
TR32: Crunch
TR33: Shadow Ball
TR34: Future Sight
TR35: Uproar
TR36: Heat Wave
TR37: Taunt
TR38: Trick
TR39: Superpower
TR40: Skill Swap
TR41: Blaze Kick
TR42: Hyper Voice
TR43: Overheat
TR44: Cosmic Power
TR45: Muddy Water
TR46: Iron Defense
TR47: Dragon Claw
TR48: Bulk Up
TR49: Calm Mind
TR50: Leaf Blade
TR51: Dragon Dance
TR52: Gyro Ball
TR53: Close Combat
TR54: Toxic Spikes
TR55: Flare Blitz
TR56: Aura Sphere
TR57: Poison Jab
TR58: Dark Pulse
TR59: Seed Bomb
TR60: X-Scissor
TR61: Bug Buzz
TR62: Dragon Pulse
TR63: Power Gem
TR64: Focus Blast
TR65: Energy Ball
TR66: Brave Bird
TR67: Earth Power
TR68: Nasty Plot
TR69: Zen Headbutt
TR70: Flash Cannon
TR71: Leaf Storm
TR72: Power Whip
TR73: Gunk Shot
TR74: Iron Head
TR75: Stone Edge
TR76: Stealth Rock
TR77: Grass Knot
TR78: Sludge Wave
TR79: Heavy Slam
TR80: Electro Ball
TR81: Foul Play
TR82: Stored Power
TR83: Ally Switch
TR84: Scald
TR85: Work Up
TR86: Wild Charge
TR87: Drill Run
TR88: Heat Crash
TR89: Hurricane
TR90: Play Rough
TR91: Venom Drench
TR92: Dazzling Gleam
TR93: Darkest Lariat
TR94: High Horsepower
TR95: Throat Chop
TR96: Pollen Puff
TR97: Psychic Fangs
TR98: Liquidation
TR99: Body Press
TR01: Body Slam
TR02: Flamethrower
TR03: Hydro Pump
TR04: Surf
TR05: Ice Beam
TR06: Blizzard
TR07: Low Kick
TR08: Thunderbolt
TR09: Thunder
TR10: Earthquake
TR11: Psychic
TR12: Agility
TR13: Focus Energy
TR14: Metronome
TR15: Fire Blast
TR16: Waterfall
TR17: Amnesia
TR18: Leech Life
TR19: Tri Attack
TR20: Substitute
TR21: Reversal
TR22: Sludge Bomb
TR23: Spikes
TR24: Outrage
TR25: Psyshock
TR26: Endure
TR27: Sleep Talk
TR28: Megahorn
TR29: Baton Pass
TR30: Encore
TR31: Iron Tail
TR32: Crunch
TR33: Shadow Ball
TR34: Future Sight
TR35: Uproar
TR36: Heat Wave
TR37: Taunt
TR38: Trick
TR39: Superpower
TR40: Skill Swap
TR41: Blaze Kick
TR42: Hyper Voice
TR43: Overheat
TR44: Cosmic Power
TR45: Muddy Water
TR46: Iron Defense
TR47: Dragon Claw
TR48: Bulk Up
TR49: Calm Mind
TR50: Leaf Blade
TR51: Dragon Dance
TR52: Gyro Ball
TR53: Close Combat
TR54: Toxic Spikes
TR55: Flare Blitz
TR56: Aura Sphere
TR57: Poison Jab
TR58: Dark Pulse
TR59: Seed Bomb
TR60: X-Scissor
TR61: Bug Buzz
TR62: Dragon Pulse
TR63: Power Gem
TR64: Focus Blast
TR65: Energy Ball
TR66: Brave Bird
TR67: Earth Power
TR68: Nasty Plot
TR69: Zen Headbutt
TR70: Flash Cannon
TR71: Leaf Storm
TR72: Power Whip
TR73: Gunk Shot
TR74: Iron Head
TR75: Stone Edge
TR76: Stealth Rock
TR77: Grass Knot
TR78: Sludge Wave
TR79: Heavy Slam
TR80: Electro Ball
TR81: Foul Play
TR82: Stored Power
TR83: Ally Switch
TR84: Scald
TR85: Work Up
TR86: Wild Charge
TR87: Drill Run
TR88: Heat Crash
TR89: Hurricane
TR90: Play Rough
TR91: Venom Drench
TR92: Dazzling Gleam
TR93: Darkest Lariat
TR94: High Horsepower
TR95: Throat Chop
TR96: Pollen Puff
TR97: Psychic Fangs
TR98: Liquidation
TR99: Body Press
- A list of move tutor moves from the current generation, if any.
- A brief explanation of the moves learned this way.
Grass Pledge
Fire Pledge
Water Pledge
Frenzy Plant
Blast Burn
Hydro Cannon
Draco Meteor
Steel Beam
Fire Pledge
Water Pledge
Frenzy Plant
Blast Burn
Hydro Cannon
Draco Meteor
Steel Beam
- A list of event distribution Pokemon in PokemonTeamSyntax. (I.e., the format Pokemon Showdown uses).
- A brief explanation of the moves learned this way.
- A list of all moves in the movepool.
- Any additional comments
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Evo: Doom Desire
1: Doom Desire
1: Rapid Spin
1: Pound
1: Magnet Rise
1: Mud-Slap
1: Imprison
15: Mud Shot
20: Gyro Ball
25: Power Split
25: Guard Split
30: Quash
35: Mind Reader
40: Earth Power
45: Flash Cannon
50: Memento
50: Healing Wish
57: Earthquake
64: Destiny Bond
71: Aura Sphere
78: Pain Split
85: Perish Song
Moves chosen here represent many legal ideas, from stentencing (Imprison, Perish Song), to verdicts (The paired Memento/Healing Wish).
1: Doom Desire
1: Rapid Spin
1: Pound
1: Magnet Rise
1: Mud-Slap
1: Imprison
15: Mud Shot
20: Gyro Ball
25: Power Split
25: Guard Split
30: Quash
35: Mind Reader
40: Earth Power
45: Flash Cannon
50: Memento
50: Healing Wish
57: Earthquake
64: Destiny Bond
71: Aura Sphere
78: Pain Split
85: Perish Song
Moves chosen here represent many legal ideas, from stentencing (Imprison, Perish Song), to verdicts (The paired Memento/Healing Wish).
Egg Group(s): Mineral
Equlibra's design is indicative of not having a gender, and as such no Egg Moves are available.
Equlibra's design is indicative of not having a gender, and as such no Egg Moves are available.
TM08 Hyper Beam
TM09 Giga Impact
TM19 Safeguard
TM21 Rest
TM22 Rock Slide
TM24 Snore
TM25 Protect
TM32 Sandstorm
TM39 Facade
TM41 Helping Hand
TM48 Rock Tomb
TM70 Trick Room
TM71 Wonder Room
TM72 Magic Room
TM76 Round
TM81 Bulldoze
TM96 Smart Strike
TM09 Giga Impact
TM19 Safeguard
TM21 Rest
TM22 Rock Slide
TM24 Snore
TM25 Protect
TM32 Sandstorm
TM39 Facade
TM41 Helping Hand
TM48 Rock Tomb
TM70 Trick Room
TM71 Wonder Room
TM72 Magic Room
TM76 Round
TM81 Bulldoze
TM96 Smart Strike
TR01 Body Slam
TR10 Earthquake
TR20 Substitute
TR26 Endure
TR27 Sleep Talk
TR31 Iron Tail
TR46 Iron Defense
TR52 Gyro Ball
TR67 Earth Power
TR70 Flash Cannon
TR74 Iron Head
TR83 Ally Switch
TR85 Work Up
TR87 Drill Run
TR10 Earthquake
TR20 Substitute
TR26 Endure
TR27 Sleep Talk
TR31 Iron Tail
TR46 Iron Defense
TR52 Gyro Ball
TR67 Earth Power
TR70 Flash Cannon
TR74 Iron Head
TR83 Ally Switch
TR85 Work Up
TR87 Drill Run
Steel Beam
Ally Switch
Aura Sphere
Body Slam
Bulldoze
Destiny Bond
Doom Desire
Drill Run
Earth Power
Earthquake
Endure
Facade
Flash Cannon
Giga Impact
Guard Split
Gyro Ball
Healing Wish
Helping Hand
Hyper Beam
Imprison
Iron Defense
Iron Head
Iron Tail
Magic Room
Magnet Rise
Memento
Mind Reader
Mud Shot
Mud-Slap
Pain Split
Perish Song
Pound
Power Split
Protect
Quash
Rapid Spin
Rest
Rock Slide
Rock Tomb
Round
Safeguard
Sandstorm
Sleep Talk
Smart Strike
Snore
Steel Beam
Substitute
Trick Room
Wonder Room
Work Up
Aura Sphere
Body Slam
Bulldoze
Destiny Bond
Doom Desire
Drill Run
Earth Power
Earthquake
Endure
Facade
Flash Cannon
Giga Impact
Guard Split
Gyro Ball
Healing Wish
Helping Hand
Hyper Beam
Imprison
Iron Defense
Iron Head
Iron Tail
Magic Room
Magnet Rise
Memento
Mind Reader
Mud Shot
Mud-Slap
Pain Split
Perish Song
Pound
Power Split
Protect
Quash
Rapid Spin
Rest
Rock Slide
Rock Tomb
Round
Safeguard
Sandstorm
Sleep Talk
Smart Strike
Snore
Steel Beam
Substitute
Trick Room
Wonder Room
Work Up
--
This thread will be open for submissions and discussion as soon as LucarioOfLegends posts his opening remarks.
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