In its thirty-seventh process, I truly believe that the CAP project has outdone itself. This was my first time in the metaphorical driver's seat, and while there were some roadbumps, we have finally reached our destination with the 1.0 release of the newest CAP! We've created a Pokemon that is mechnically interesting and challenges some of our deep-rooted conventions around approaching conditional moves and item control, and it looks very badass doing it to boot. Some shoutouts are in order: thank you so much to my TLT of Da Pizza Man, dex, a fairy, and viol and bass for holding down the fort during a process that was, at times, turbulent. DPM and dex, I've pretty much come up in the CAP community reading y'all's quality contributions, and it was an honor to collaborate on what I consider to be my magnum opus on the site. a fairy and Vile, it's been great seeing your contributions in the past and it's been equally great seeing you rise to the occasion that is TLT'ing in the CAP process. I truly couldn't have done it without all of you. Beyond that, I want to thank every single person who contributed in any way, shape, or form to CAP37: CAP is a democratic process and, regardless of what we might disagree on, the more people who cogently speak their mind, the better. I sincerely hope this community can carry the momentum of an incredible process into the rest of our endeavors this generation, whatever they may be.
Sprites (by Yokaiju, shiny palette by Scizivire):
Concept: Perfect Conditions by kenn
Conditional Move: Beak Blast
Typing: Dark / Flying
Abilities: Opportunist / Analytic
Stats (by dex): 102 HP / 128 Atk / 126 Def / 45 SpA / 90 SpD / 64 Spe
Height: 1.6m
Weight: 62kg
Enjoy the continuation of our new releases never doing anything in their inaugural battles by watching my epic showdown with our very own viol and bass, and enjoy the TL's OFFICIAL OBLITERYX SOUNDTRACK pick below. Thank you all so much, and I'll catch you all very soon...
Edit: 2.0 Changes
2.0 Movepool:
Post Playback Lookback Results: - Analytic, -12 SpDef, +NCA
2.0 Abilities: Opportuinst / Early Bird / Sniper
Sprites (by Yokaiju, shiny palette by Scizivire):
Concept: Perfect Conditions by kenn
Conditional Move: Beak Blast
Typing: Dark / Flying
Abilities: Opportunist / Analytic
Stats (by dex): 102 HP / 128 Atk / 126 Def / 45 SpA / 90 SpD / 64 Spe
Beak Blast
Knock Off
Roost
Encore
Sucker Punch
Body Press
Darkest Lariat
Stealth Rock
Dark Pulse
Crunch
Taunt
Drill Peck
Air Slash
Endure
Facade
Helping Hand
Protect
Rest
Sleep Talk
Substitute
Take Down
Tera Blast
Knock Off
Roost
Encore
Sucker Punch
Body Press
Darkest Lariat
Stealth Rock
Dark Pulse
Crunch
Taunt
Drill Peck
Air Slash
Endure
Facade
Helping Hand
Protect
Rest
Sleep Talk
Substitute
Take Down
Tera Blast
Weight: 62kg
Enjoy the continuation of our new releases never doing anything in their inaugural battles by watching my epic showdown with our very own viol and bass, and enjoy the TL's OFFICIAL OBLITERYX SOUNDTRACK pick below. Thank you all so much, and I'll catch you all very soon...
2.0 Movepool:
Final Submission
1 Lock-On
1 Leer
1 Power Trip
1 Quick Attack
1 Gust
Evo Beak Blast
12 Bite
16 Whirlwind
20 Quick Guard
24 Wing Attack
28 Knock Off
32 Drill Peck
36 Sucker Punch
40 Roost
44 Crunch
51 Hurricane
56 Memento
62 Hyper Beam
Decided to base my movepool around Noivern, as I figured there were a lot of similarities with the two evolutionary lines, and I wanted to go with a fairly late evolution as it just feels natural for Obliteryx to me. Mostly just standard affairs here with it getting predominately STAB moves. Quick Guard is here since I was also...
1 Leer
1 Power Trip
1 Quick Attack
1 Gust
Evo Beak Blast
12 Bite
16 Whirlwind
20 Quick Guard
24 Wing Attack
28 Knock Off
32 Drill Peck
36 Sucker Punch
40 Roost
44 Crunch
51 Hurricane
56 Memento
62 Hyper Beam
Decided to base my movepool around Noivern, as I figured there were a lot of similarities with the two evolutionary lines, and I wanted to go with a fairly late evolution as it just feels natural for Obliteryx to me. Mostly just standard affairs here with it getting predominately STAB moves. Quick Guard is here since I was also...
2.0 Abilities: Opportuinst / Early Bird / Sniper
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