Some thoughts on what has been submitted until now, specifically regarding versatility as a selling point. Might be a little bit abstract, but the other feedback posts in the thread free me to yap about other things LOL.
TL;DR: we have to be careful about versatility’s correlation with Ubers' base kit strength.
| Translation type framework | Examples |
| Most literal translation | Manaphy > Phione |
| Less literal, where you remove certain aspects while retaining others | Calyrex-I > Stakataka (inferior spammable STAB, offensive typing)
Koraidon > Miasmaw (coverage is not all-STAB, no Attack boost, Rocks-weak) |
| More recreation, where you are free to employ a lot of different tools to capture the "feel"/"niche" of the work | Giratina-O > Mollux (hazard removal, anti-setup option that is also resilient to the best priority in the tier) |
The word “translation” has sometimes been used with regard to our concept, and I think it is a particularly apt one. A good translation of a book into another language is not the most literal translation; it is often a recreation to communicate what its “core” is with tools available in another context, language, and a vastly different culture. I would like to extend this metaphor to the recreation of a Pokemon from Ubers to the more decentralized OU/CAP. Particularly, with regard to the versatility of having multiple sets, I echo spammernoob’s thoughts about this being a particularly difficult thing to translate due to the languages of the tiers being too different.
I think we should think carefully about the type of translations that work. A lot of Uber-viable Pokemon are crazy bulky as well as crazy strong. For all their versatility, it is often a necessity to fill out roles due to the lack of other Pokemon at that power level. In OU/CAP, however, the competition for a spot is high(er) and there are a lot of Pokemon that have their own specific “niche” within a role. Consequently, only a few meaningful sets emerge from one Pokemon to form a niche. Kingambit, which famously has only one set analysis, possesses two other functional abilities, Defiant and Pressure, as well as a movepool with options like Stealth Rock and Thunder Wave. Never used. In CAP, Hemogoblin was (I think) famously given Boomburst as well as Fiery Dance, but special sets turned out to be irrelevant in the face of Pixiespeed + Bitter Blade. Intimidate still isn't used, and Spikes to some extent wasn’t, before the nerf. Revenankh possesses Glare and Knock Off but rarely uses them; Arghonaut and Mollux have setup options with Bulk Up and Calm Mind along with stuff like Drain Punch and Draining Kiss, respectively, but these are rarely seen. And so on.
My first point, then, is that the bar is higher for achieving set versatility in OU/CAP than in Uber, even though on paper you might have the options. My second point is that jumping over this bar with the same strong base kit + options combination is not the only way to reproduce versatility if that is indeed our goal; in fact, ignoring the context of the different demands of the OU/CAP tier makes it equivalent to a literal translation. Where in Uber this versatility was driven by a “need”, in OU/CAP it risks becoming a “want,” as elucidated by viol and bass in their
brilliant post about this dichotomy.
Trying to force versatility can result in a gross, surface-level similar monstrosity. Two Pokemon that come to mind in SV OU are Kyurem and Zamazenta, going from plain offense to tanks (SubTect, Iron Defense) to wacky stuff like Mixed Dragon Dance with Icicle Spear/Freeze Dry/Earth Power and Screens. Perhaps this achieves concept (these are very literally mini-Ubers), but they are also some of the best Pokemon in the tier with the highest stat totals/BSR. Looking at some of the other versatile sets submitted for consideration, we have Primal Groudon (best Pokemon in the tier), Koraidon (best Pokemon in the tier), Ho-Oh/Necrozma-DM (in the tier just below the strongest), etc. spoo has
previously mentioned that versatility is strength; conversely, I think, it is often the case that versatility is enabled by an extremely strong base kit that can do anything. Basically this meme:
Therefore, I think honing in on the unique niche of the Uber Pokemon as a target to emulate instead of versatility is the less risky and more in-concept path to go. Versatility can occur as emergent design, but targeting it while ensuring the kit is healthy is a daunting task. Aurumoth was a particularly egregious example of what happens when you want everything, and I wouldn't want us to replicate that. Almost all of the submissions in the thread work in defining something unique, even if we ignore their versatility aspect. Versatility also exists for non-Uber Pokemon (Samurott, Hatterene, Clefable, Base Necrozma, Mew, etc), but these are enabled in different, more mechanically unique ways for the former three (one of them was a concept!) or fail to reach adequate usage in OU for the latter two. Cresselia has rapidly risen in OU over the last few months, actually using its ability to fit on many teams with different sets as a strength... perhaps this is the closest thing to the type outlined in the posts?