CAP 16 CAP 5 - Part 12 - Flavor Ability Poll 2

Status
Not open for further replies.

Deck Knight

Blast Off At The Speed Of Light! That's Right!
is a Forum Moderator Alumnusis a Top CAP Contributor Alumnusis a Top Smogon Media Contributor Alumnus
Our flavor ability selection is whittling down, and now its time for one (or more) options to eat it!

This will be a single bold vote. Make sure that you bold your vote and nothing else! A typical vote might look like the following:
My preferred entry

Any comments that the voter has would go below the votes in non-bold text. Bold text is used to determine what the user's votes are, so none of the supplementary text should be in bold.
Please post only your votes in this thread. Do not respond to other posts, or your posts will be moderated and you may be warned. You are allowed to say whatever you like in relation to your vote at the bottom of your post, but please do not look to begin a discussion. Keep those comments to #cap on IRC.

This poll will be open for 24 hours.

When voting, use only the ability! The possible votes include:
Gluttony
No Ability
Pickpocket
CAP uses automated scripts to count votes. For this reason, it is very important for all ballots to be submitted correctly. If you do not compose a legal ballot, your post will be subject to moderation.
  • The scripts count bold words in ballots, so do NOT bold anything in your ballot other than the options you are voting for.
  • Only one option per line.
  • Spelling of options must be EXACTLY correct and must match the spelling listed above.
  • Capitalization and spaces are ignored by the vote counting scripts, but you probably should not depend on it.
  • Do not bold portions of words separately. For example, the following BBCode: [NOPARSE]Pikachu[/NOPARSE] will appear like this: Pikachu. That looks like a single bold word, but it isn't. It's two bolded character strings right next to each other. Please don't do this, because it is VERY HARD for mods to find ballots with errors like this.
Composing a proper ballot is easy. Just copy/paste the options directly from the OP to your ballot as plain unbolded text. Delete and rearrange the options to suit your preference. Select all the options as a group, and wrap it in bold tags. Boom, you're done. If you type out the options manually and bold them individually and make a spelling or formatting mistake, it is your own fault.

CAP 5 so far:

Name: Malaconda




Concept:
Name: Type Equalizer

Description: A pokemon whose presence in the metagame increases the usage of one or more underused types and simultaneously decreases the usage of one or more overused types.

Justification: Take a look at the OU usage statistics for January and you'll see that 9 out of the top 10 pokemon have either steel, water, dragon or fighting as one of their types, and extending it to the top 20 shows 16/20 with those types. We should also be asking ourselves why these trends exist so strongly and what can be done about them. In creating this CAP,we'd have to discuss in depth many different aspects of what makes a type and opinions can ultimately being tested in the playtest.

Questions To Be Answered:
  • Is a types usefulness relative to the metagame or is it intrinsic? (Ie. Can any type be the "best" type given the right circumstances or do type match-ups, available STAB moves etc mean some types will always be better than others?)
  • What exploitable weaknesses do "good" types in OU have? Are their currently pokemon that can exploit them and if so, how do they function differently to CAP5?
  • How (if at all) will the targeted types adapt to the situation created? Will people choose different movesets, abilities, etc or will they just use them more/less? How is this linked to the way CAP5 functions strategically?
  • What effects will the changes on certain types' presence have on the metagame?
  • Which members of the targeted types will benefit and suffer from this most and why?
  • By creating CAP5, have we learnt any new ways to counter good types or use bad types?
Typing: Dark / Grass
Abilities: Harvest / Infiltrator
Stats: 115 HP / 100 Atk / 60 Def / 40 SpA / 130 SpD / 55 Spe
Movepool:
1 - Rapid Spin
1 - Vine Whip
1 - Pursuit
1 - Wrap
6 - Pursuit
12 - Wrap
18 - Grass Knot
25 - Sucker Punch
30 - Slam
36 - Leaf Blade
42 - Crunch
48 - Wring Out
57 - Power Whip
66 – Punishment
TM05 Roar
TM06 Toxic
TM10 Hidden Power
TM11 Sunny Day
TM12 Taunt
TM15 Hyper Beam
TM17 Protect
TM21 Frustration
TM22 SolarBeam
TM27 Return
TM32 Double Team
TM42 Facade
TM44 Rest
TM45 Attract
TM46 Thief
TM48 Round
TM53 Energy Ball
TM66 Payback
TM67 Retaliate
TM68 Giga Impact
TM82 Dragon Tail
TM86 Grass Knot
TM87 Swagger
TM89 U-turn
TM90 Substitute
TM93 Wild Charge
TM95 Snarl
HM01 Cut
HM04 Strength
Bind
Dark Pulse
Foul Play
Giga Drain
Heal Bell
Iron Tail
Knock Off
Seed Bomb
Sleep Talk
Snore
Spite
Synthesis
Worry Seed
Egg Groups: Grass/Dragon

Aromatherapy
Beat Up
Glare
Haze
Night Slash
Poison Powder
Scary Face
Screech
Sweet Scent
Stun Spore
Height: 5.5 m / 18’ 0’’
Weight: 108.8 kg / 240 lbs
 
Status
Not open for further replies.

Users Who Are Viewing This Thread (Users: 1, Guests: 0)

Top