So, I was thinking about posting again before this thread closed, but I don't think I really would have had much to add that my previous posts didn't say. I don't think there is anything not on the slate that really got enough intelligent support to deserve to be there. What I have spent a lot of time thinking about is what is on there and whether or not it should be.
Now, if you have read this thread, you know I am not a fan of Harvest. But with that said, the reasons for that are despite the positives it has. I recognize the upsides, and while I personally do not think it is a good idea, it is not my role as TL to make such a decision. The fact is it does some great things for the concept, and it should be up to the rest of you to decide if it is worth it.
However, I don't think I can say the same thing about Cloud Nine. The reasons I posted the above paragraph was to show the difference between where I think the TL should and should not be getting involved. Honestly, while the posts for Cloud Nine were well worded, when it comes right down to it, they failed to show how it actually helps with this concept at all. The main argument I have been seeing in favor is about taking water moves better, but we resist water. We shouldn't need this, and even if we do, if we weaken water, we are doing nothing to actually take the strongest hits of our opponents better, which will be the Ice coverage. In the meantime, Cloud Nine makes this Pokemon infinitely more attractive to non-Sun teams. It weakens the fire attacks we want to lose to, and disables sun based abilities. Overall, I see many negatives, and almost no positives.
So yeah, I'm going to make the first use of these fancy new powers to cut Cloud Nine from the list. Its a cool ability that sounds attractive for countering other weathers, but it really does absolutely nothing for the direction we have taken with this concept.
Long story short: -1 Cloud Nine