Resource CAP Metagame Forum Rules, Resources, and Announcements

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spoo

is a Site Content Manageris a Social Media Contributoris a Community Leaderis a Community Contributoris a CAP Contributoris a Contributor to Smogon
CAP Co-Leader
Welcome to the CAP Metagame forum! This forum is used to discuss all things about the CAP Metagame, an unofficial metagame where Pokemon created by the CAP Project are allowed alongside regular Pokemon. This metagame is a parallel to the OU metagame and follows most of its rules and banlist, although some additional changes might be made if they council deems it necessary.

CAP Discord Link

Forum Rules:
  • All new threads must be approved by a moderator.
  • All discussion should be based on the current CAP metagame, unless the thread specifies otherwise. This is not the place for speculation, both for future in-game content and for future/ongoing CAP Projects.
  • Do not post about any personal creations. We're not interested in them. Posts that don't follow this rule will be deleted.
  • Do not create threads just to ask questions. Instead, make use of the simple questions thread.
- Don't double post. There's an edit button for a reason. If you need to delete one of your posts, the delete button is an option after selecting edit.

- Make the effort for your posts to be grammatically correct and coherent. We understand that not everyone speaks English as their first language, and we're willing to give some leeway here. However, if English is your first language, you really have no excuse to be making incoherent posts. Bad formatting not only makes your posts unpleasant to read, but they also lessen the positive impact of the points you're trying to make.

-Correcting users when they say something that's clearly wrong is fine, but do not insult or flame other users. Doing so will result in an automatic infraction. No exceptions for anyone, badged users included.

- One-line posts are not allowed. If you have something to share, please take the time to write a more thoughtful, comprehensive post.
Current CAP Metagame Forum Moderators:


The CAP metagame is led by a council of experienced players. The current council consists of:
Resources:

Metagame Discussion - spoo
  • The thread where discussion of the current CAP metagame takes place.
Sample Teams - spoo
  • A thread where sample teams are collected together in order to help new users learn the meta more easily.
Viability Rankings - spoo
  • A place where the community, led by a council, attempts to rank every viable Pokemon in the CAP Metagame.
Role Compendium - n/a
  • A thread where Pokemon are sorted into the roles they fill in the metagame.
Speed Tiers - Swiffix / spoo
  • A resource that lists the Speed of all common sets used in the CAP metagame.
Team Bazaar - n/a
  • A thread to share your teams.
SS CAP Hub - spoo
  • A thread that compiles all resources for the SS CAP Metagame.
SM CAP Hub - Jordy
  • A thread that compiles all resources for the SM CAP Metagame.
ORAS CAP Hub - spoo
  • A thread that compiles all resources for the ORAS CAP Metagame.
BW CAP Hub - Steam Buns
  • A thread that compiles all resources for the BW CAP Metagame.
DPP CAP Hub - Binacle Pinnacle
  • A thread that compiles all resources for the DPP CAP Metagame.
Nerfing Process, Suspect Tests and Quick bans:

In case a CAP is deemed too unhealthy/broken, here's the procedure we would follow in order to deal with it:
  1. The CAP Metagame Council identifies a broken/unhealthy threat. Input from the metagame discussion thread, Discord, high-level tournament replays, etc. are ways the community can voice their concerns to the CAP Metagame council.
  2. The CAP Metagame Council begins a thread. The OP, written by the CAP Metagame Council, summarizes why the Pokemon is broken. Metagame shifts, game mechanics changing, or OU bans can be potential points. The CAP Metagame council will also include a checks and counters list. Hard-counters to soft-checks, hazard damage, relative ability to switch-in, etc. should be considered. Keep in mind that with the broken Pokemon in the metagame, we can continue to understand why it is broken.
  3. In the thread, the community discusses the simplest solution(s) to making the CAP not broken. Here, we can well-define a new list of checks and counters. Some solutions may be changing its ability to one that's similar but not as good, reducing its speed tier, removing some of its bulk or attack, or removing a certain move or two from its movepool. The community will play a huge role in identifying what solutions are available, but CAP Metagame Council will have the final say on what nerf is implemented. Keep in mind that the nerf(s) that is(are) implemented MUST preserve the identity of the CAP (i.e. Kerfluffle uses Parting Shot, Pajantom uses its powerful trapping move, etc.).

Apart from that, the metagame council can issue suspect tests/quickbans for other non-CAP elements of the metagame if deemed necessary.
 
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