Hmm, you got a point there, plus being able to run fire blast is cool too. I support C+ as well
Yeah, I totally agree with HealnDeal and any other person who supports this. It would be great if we could have an S- rank. There are Pokemon that are absolutely amazing at its job, but maybe a few Pokemon are 'better'. That's where the S- rank comes in.Just for a brief post, I agree with Queen that Clefable is not A+. I do think Sylveon is better than Clefable, but even then A+ is a stretch.
I'm on my phone as well so I don't have time to go into details, but I really think we might need an S- rank. When one or two of our S's are more versatile and outclass the others, then it doesn't really give an accurate ranking.
Yeah, fixing the S rank first will fix the A rank, then the B rank, then the C and D rank, and so on....So, I was going to make a big post of changes and drops throughout the B rankings in an attempt to deal with the weird balance of mons we have created, but then I realized that the problem isn't with the B rankings, but with the A rankings. To be perfectly clear, we should not be even attempting to deal with the B rank until we have solidified the A rank, and while I do realize that the A rank is the best its been since XY, I do not even think we are close to done with it. For one thing, there is an incredibly small list of mons in the A rank in comparison to other ranks, and thats not even including the whole list of mons Tada included for discussion, which just shows that we are over valuing the A Rank. Realistically, A rankings should be anything you'd consider of the top of your head when making a team, not "how good is this mon in comparison to Tomohawk". We shouldn't be comparing anything to Tomohawk in regards to viability, nor should we be basing the viability rankings off how one mon performs to another.
I also believe that the A Ranks are reflective of a problem the CAP Metagame has had for a long time, a small playerbase and an inactive forum. While official tiers, the relative standard for us to try to emulate, have a large playerbase too pull from, we have only a small handful of people knowledgeable about the metagame to work with. Most importantly, our smaller playbase means that it is harder to find variety in the CAP Metagame, as there are less people willing and able to try out new sets or mons, and I fully believe that the viability rankings should be doing everything possible to not reflect that. I guess I'm just finding these A Rankings to be too close minded, and not at all reflective of the fact that there are more then 27 perfectly viable mons in CAP.
If one was to just glance at the Viability Rankings of any of the other official tiers, one would see that they are absolutely encompassing, showing every mon that is worth using in relation to how good it is on a team. That aspect is something I've felt has been missing from the CAP Viability Thread since its inception, and is a goal that we should be striding for. For example, there is a total of 27 mons A- and up in the CAP Viability ranking, in comparison to the 52 mons A- and up in the OU Viability Thread. Now, I know this isn't OU, and that there a drastic differences between the two, such as the warping of the metagame around Tomohawk, but we also have an additional 19 mons to rank over OU, and more then half of them are major forces within the CAP Metagame. OU is the closest metagame in terms of mons in relation to CAP, and while it may not be the greatest meta, it is a perfect example of what a large and skillful playerbase can do, and this is something we should be looking up to as an example.
I will admit that in the last month or two, we have been making large strides forward in terms of "fixing" the metagame, especially after the debacle that was the February usage stats. We've been experimenting with new mons, such as Mega Latias and Plasmanta, and have seen new users rise up to the challenge of learning the CAP Metagame, which makes me ecstatic. It just proves to me that despite our small userbase, we can continue to grow and develop as a metagame, and break out of this stagnancy that has been slowly creeping up on the CAP Metagame every since the final months of XY. Now if we can just get our Viability Rankings to reflect this, we can show new users just how complex and worthwhile the CAP Metagame is.
So, in short, I believe that we need to rethink our method to viability ranking in order to reflect the variety in the CAP Metagame that may not be readily apparent. One of the main ways we can go about this is to dramatically shift the A rankings up and condense them, which should allow us to room to move up any of the mons from B that would be deserving of a bump (think Azumaril, Scizor, and Mollux). Most importantly, we should stop comparing mons to Tomohawk to the degree that we have been, and bump a large number of mons in A+ to S, for there are surely some A+ mons that can warrant the bump. Hopefully, this would facilitate the condensing of the A Rank to better balance the Viability Rankings as a whole.