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Project CAPPL XII Team Dump

Team dump time:

I played sv cap for the first time after playing cap for the first time in wcap (sm) and having a blast building and playing it. Having a lot of general knowledge of the base tiers carry over while adding impactful new Pokemon to spice things up is nice. I didn't really build for anyone but myself but I did keep myself active to learn what the new guys did.

:gliscor: - :kitsunoh: - :mollux: - :meowscarada: - :alomomola: - :zamazenta:
Vs Lacks (W4)
This one started off with :pajantom: (yet there's no pajantom in the final paste....) since it is my favorite cap guy and I think it's toolkit is good.
Screenshot_20260713-140536.png

That link has unfilled sets and whatnot but it evolved into this: :pajantom: - :alomomola: - :mollux: - :kitsunoh: - :gliscor: - :iron valiant: (Vk beats keshba in his only loss barring an act call after his team was eliminated)

:dragapult: , which was meant to be specs, was changed into :iron valiant: for gambit/dark (do people run these besides the bird guy???) match-ups. Besides that, I had limber + defog > wisp on :kitsunoh: but it seems trace does get far more value on average over para immunity as spammernoob pointed out and as seen in my game. This team was, however, giga annoyed by :great tusk: on paper I think which is why we didn't load it? I'm not actually sure I see messages about specs :equilibra: over :iron valiant: and honestly I'm not sure sure where all of that was even going. I think our big takeaway was strong physical attackers kind of being scary if they had set-up or ground coverage. That led to this: :pajantom: - :alomomola: - :mollux: - :kitsunoh: - :gliscor: - :cresceidon:

This version was giga :slowking-galar: weak though. So, an hour before the game, one last kiss tweaked the pokemon and spammernoob filled in the :meowscarada: and :zamazenta: sets and we had the paste. Load the game and of course specs :iron valiant: had 6-0 match-up LOL. Either way, all of these variants are probably pretty solid and I would probably make :mollux: tera ghost on the specs :iron valiant: version to not lose to Idef :zamazenta:

:deoxys-speed: - :Obliteryx: - :ceruledge: - :chuggalong: - :ogerpon-wellspring: - :snaelstrom: vs Fragments (W5)
Screenshot_20260713-144703.png

About as much thought as I put into this. Storm zone loves taunt :ogerpon-wellspring: on his screens and I've been a fan of that too so that's there. Play rough over u-turn for dragons which are tough. :obliteryx: aka Gambit bird is 201 here to taunt :kingambit: before it swords dances and to creep the 200 speed creepers. High-key fries stall on its own with tera poison as the tera of choice here. :ceruledge: is cap father with all of the bulky teams people build to cope with :ramnarok: and :garganacl:. Works out even better for me because I don't particularly believe in those guys, especially :garganacl:. :snaelstrom: is just like sd gliscor but fatter, +1 speed jumps :great tusk:. I am leech life which led to this:

Screenshot_20260628-151756.png

I actually didn't notice that it learned facade, which is actually why it was leech life but it was genuinely fantastic in this match-up and I think the extra recovery does bring in good value even if it's stifled by :mollux: a bit. :chuggalong: genuinely contributed nothing in tests or the actual game but I genuinely didn't need the last slot ever so I just kept it.

:weezing-galar: - :gliscor: - :blissey: - :corviknight: - :arghonaut: - :mollux: vs Raj.shoot (W6)
Screenshot_20260713-151131.png

This was going to be a stall week even before I played my week 5 game. Not much to say besides it was sticky barb :clefable: at first which was horrendous and changed to :mollux:. Spammernoob helped qc teras & spreads.

Week 7 I didn't want to play given we didn't even have copium levels of odds nor did I have any inspiration. But I did build a team due to pokemh wanting one
:obliteryx: - :deoxys-speed: - :kommo-o: - :miasmaw: - :gholdengo: - :iron moth:
Screenshot_20260713-151821.png

Lead hazards :deoxys-speed: that lives :samurott-hisui: ceaseless edge, with psycho boost for fighting types and :glimmora: or skill swap for hatterene which kinda fries this 6, taunt red card :obliteryx: as seen before with sucker punch to deny stuff like last ditch spin and either ability works because of red card synergy, this :kommo-o: was a faronann cook that I tweaked that beats gambit bird and uses it as fodder, :miasmaw: I wasn't sure what I wanted to do with it exactly set wise but it creeps :ogerpon: if it's adamant and each tera type and move choice has its merit and the last two, :gholdengo: and :iron moth: are zamazenta stops as well as acting as a win-con crippler vs balance and an offense mirror farmer respectively. Unfortunately pokemh slept through the game time and the team didn't see play :psycry:
 
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team dump for cappl

week 1:
https://pokepast.es/5fdc63ef11112280
built this team during wcap and it was op... didnt feel like building anything new so i just rolled with it week 1
week 2
https://pokepast.es/b7bfd65f5f7d388c
i didnt build this but it was in my builder and looked op.... so i used it. It has sd scor which is like the most broken mon in the meta imo, wins a lot of games by itself up there with cm clef and sd snael for sure.
week 3(? ngl i dont remember which weeks i played and which i didnt so im just gonna list them in order of teams used)
https://pokepast.es/53b733a597e95212
spoo made this which is prolly why it was my only loss this whole tour. Tried to recover it with gastro acid mollusk but the sabo was too much. On a more serious note I'll use this as an opportunity to talk about mollusk. I think the mon is kinda trash and isnt bulky enough or useful enough to do what it wants to. There are better rockers and spinners in the tier. I do think the common clear smog set is holding it back though, that set for sure sucks and sludge bomb is for sure better. Clear smog on this feels like running clear smog on gking, it has decent sptk and poison chance can be op so its pointless to run smog(cuz it doesnt even answer what its supposed to anyway.)
week 4
https://pokepast.es/a90477426660a426
Another team that I made during wcap. I think offense in the tier is only viable if ur running gem + chugg. They synergize together really well and wind up being a super strong breaking duo, with gem opening the game up for chugg really nicely.
Week 5
https://pokepast.es/c19a5a9b96ffa4a5
I dont think i made this it was just in my builder and looked op. I think i edited some sets but its p standard stuff. Love me some sub zama, its rlly good in this tier and in reg ou
Finals
https://pokepast.es/81962607c61709ea
Another team I built, this time during the actual tournament.
I'm actually kinda sad that I only started building for playoffs cuz damn oblyterix is broken. Analytic beak blast has no switch ins and 2hkos everything. I was hoping this mon would serve as an answer to slow setup stuff like scor and snael with opportunist, but it just ends up being another broken wincon vs fat with taunt and analytic obliterating basically everything slower than it. Oh and it has knock for good measure.

A little off topic, but it would be cool to see this thing lose analytic and get a bit more utility like roar and defog to really help its role vs slow setup stuff like scor and whatnot. maybe even wisp(he has a car engine for a face or something)
 
Out of ssnl so here's (mostly) everything from my builder this CAPPL, plus a little before it: https://pokepast.es/f5d8c7ba29ce3008

Slightly more curated selection below, chronologically from beginning of CAPPL to end:

https://pokepast.es/c0fc1b54a59afcee
Loses to random stuff like Chromera but a cool and fun team, SHSP and maybe some other guys used this a bit in ssnl/playtest

https://pokepast.es/492d6b0d4753919c
On that note, one of my favorite builds with Chromera recently

https://pokepast.es/e243c421860a76a1
We ended up reusing this a couple times over the course of the season, I think fog brought a version of this during ssnl too? This was the earliest iteration, but later versions with some different movesets were a little better. Very customizable

https://pokepast.es/c0a8c0dc4a6b54a2
Built for achim W3, fun balance-beater HO, though maybe not the most consistent outside of those matchups

https://pokepast.es/0130eb2cd2dffd60
Load at your own risk

https://pokepast.es/d1ca08e8efd3d6dc
I don't think this one ever saw the light of day but I wish it did. Cool on paper

https://pokepast.es/bccc30040f124e56
Built for heileone w4, it's an alright fat but definitely needs to be tera Ghost Mollux here. Maybe Spin as well

https://pokepast.es/beffe0763835d08e
Another one for achimoo- I wasn't 100% happy with this one, personally, and you'll see in my full builder paste that there were 3 other iterations I was working on, but this felt the most solid out of the bunch. Not a bad team by any means though and we got the W

https://pokepast.es/8cc701047b9f4213
Perhaps not solved as the name implies but an HO I quite like

https://pokepast.es/8c7713234ed2477c
Sand isn't great but this is a cool build. Also used by fog in ssnl

https://pokepast.es/05ff16e0ec33654c
Was briefly experimenting with stall, I think this one checks all the boxes

https://pokepast.es/4538432c444c6aaa
Our backup plan for kdca in semis. He went with a different fat team, but I'm a fan of this too

https://pokepast.es/2e7ef6acfcb663ba
Super standard

https://pokepast.es/6c1222ed3d00ed5d
Kdca's actual semis team

https://pokepast.es/400af8cdad25f157
The one game we decide to load sun, we don't bring wake and load into no water resists lol. Still won tho. There are a lot of other suns in the full builder paste. I find the archetype pretty formulaic but there's a good amount you can explore and change even within the formula

https://pokepast.es/38a1a95d87fa0c05
Speaking of no water resists, achim's finals team. That's what tera is for

https://pokepast.es/dc2b2c7a8fc62a2e
Kdca's finals team, another strong HO

General thoughts: balance is really hard to build successfully right now, fat and HO are probably the most consistent because you can abuse the best mons in the tier much easier. Sd glisc/sd snael/cm clef are such strong wincons and not running one of them on fat (and often balance) feels like throwing. NP torn is a close 4th. HO has very good breaking lines that almost always revolve around stratagem + one or both of moth/chugg. Strataless HO also feels like throwing unless you're exploring a very specific idea or targetic a very specific matchup. The tier honestly feels harder to build than it has in a long time, fat wincons and HO wincons both demand so many resources to reliably be safe against. Zama is holding the meta together by a single thread, probably the best mon in the tier right now. Still a lot of fun stuff you can do in the builder but you have to understand which matchups you're sacrificing. Unsure if any tiering action is needed atm but I'm interested to see how the new CAP will shake things up, hopefully it's for the best
 
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