CAPTT IV: Week 1

HeaLnDeaL

Let's Keep Fighting
is an Artist Alumnusis a Forum Moderator Alumnusis a CAP Contributor Alumnus
Welcome to week 1 of CAPTT IV. Week 1 matches should be completed by Sunday July 29th at 11:59 PM Eastern Time. Extensions will only be granted if absolutely necessary.

Let's have a fun, clean season : )

RPXSSCE.png
Revenankhs (4) vs
OvoHUdk.png
Arghonauts (1)
USM: hoblaph v Trace
USM: Gross Sweep v Birkal
USM: Funbot28 v Snorlax in the way
CAPLC: rssp1 v innovamania
ORAS: Jho v Finchinator
subs: Drew and legend slayer / philiptsmithii and Drapionswing


U0YVIi5.png
Volkrakens (1) vs
URP8zZS.png
Pyroaks (4)
USM: reachzero v Heaven Jay
USM: Ming549 v Pipotchi
USM: DetroitLolcat v Marjane
CAPLC: ItzViper482[/USERPlas
ORAS: Take Azelfie v Rage.Spam.Quit.
subs: Animus Majulous and Cairill / Airwind and Wenderz

yadqo4e.png
Reverbells (2) vs
PoFFXk9.png
Pajantoms (3)
USM: Hys v ScarfWynaut
USM: Confide v SHSP
USM: againa v Granny Pie
CAPLC: fatty v taranteeeno
ORAS: Frat Dude v EternalSnowman
subs: Escoffier and Betathunder / LucarioOfLegends and G-Luke

-This tour will have all matches default to bo1, but if both opponents agree to bo3 then that is allowable. Any such agreement should happen before the first match is played, otherwise it is assumed to be bo1.

-If a team wins 3 or more matches in a week, then that team wins the week. At the end of the 5th week, the two teams that have the most weekly victories will move onto the finals. If there is a tie for 2nd place when determining the finals teams, then the team that won the most individual matches will advance. Therefore even after winning 3 matches during a week, it very well might be in a team's best interest to continue and win more. On the flip side, even after losing 3 matches in a week, the losing team should still try to win any remaining matches.

-All matches played must have a replay saved. It is the winner of the match who has responsibility to post the replay for match, though the loser is definitely allowed to confirm the loss with a reply as well, and teammates are allowed to post replays as well; the main point is that replays have to be presented. It is unfair to NOT have your match's replay shared because if every replay is available then it presents an equal access to the proof of the players' skills in the context of this tournament. Not sharing replays makes it harder for a particular player to be studied, which is unfair to the players that do put themselves in the public eye via this tournament and their replays.

-Matches must be played in their corresponding format. Do not play in Custom Battles. Cawdet is banned in CAPLC.

-Try to contact your opponent immediately and VM them/post a message on their smogon wall. Keep scheduling public so that your scheduling attempts can be verified. If you opponent agrees on a scheduled time but does not show up for the match, then record proof of this via a screenshot, video, etc and post it in this thread or PM it to EpicUmbreon29 and HeaLnDeaL. If your opponent misses a scheduled match on a Friday or Saturday, you may use your screenshot as proof for an activity victory. If you opponent misses a scheduled match before a Friday, it is expected that some sort of serious rescheduling effort is made by both parties unless you specifically stated earlier that you would not be available Friday/Saturday and your opponent acknowledged this. If there is a serious time conflict between players, then at the earliest available opportunity a substitution should be made. Captains and Co-Captains are the only ones allowed to make substitutions, and they can do so by replying to this thread by stating which of their two subs are subbing in for which starting player. More often than not if an opponent misses a scheduled time during the beginning of a week, it is expected that serious rescheduling efforts will take place and no immediate activity win will be given. If you scheduled a match and then realize you can't make it, it is 100% in your best interest to let your opponent know ASAP so that rescheduling or subbing can be done.

-Coinflips will only happen when two teams are tied 2 vs 2 and the the remaining match is questionable on who should gain activity. If a team is 1 vs 1 (or 0 vs 0) and all remaining matches have questionable activity calls, then the CAPTT Johning Clause will activate and both teams will end up losing the week. It should be every team's top interest to avoid a draw situation by having at the bare minimum 3 matches played each week, though obviously having all 5 matches played is preferable. This clause exists because it's flat out ridiculous if a team can't play more than half of their matches every week. [This rule is making it's return from CAPTT I. It's never had to be activated before and let's keep it that way. Note that this clause do NOT impact a matchup where it is clear that one team deserves multiple activity wins. This clause is reserved for when there's no appropriate contact between multiple sets of opponents between two teams. Again, the clause has never had to be activated in the past and this is more of a harsh deterrent against lack of scheduling.]

-Ghosting is not allowed, nor is any form of psuedo ghosting. Giving advice to a teammate or friend while they are playing a CAPTT match is not allowed. Planning any sort of schedule to ghost is not allowed. Any ghosting or planned ghosting that is found out will result in the offending team automatically losing the week. If a team is found to have ghosted in at least 2 weeks, they will be disqualified from the tournament and the offending captain and/or players might face bans from future CAP meta tournaments. "Public Ghosting" is not allowed either and any offenders will meet immediate and harsh punishment.

-Try to have good sportsmanship and don't be a dick. Poor sportsmanship may result in being kicked from the tournament.

-In the event of a disconnect/timeout, the offending player should show proof that the disconnect was genuine. Acceptable proof would include a photographic picture of your computer's disconnect message or blue screen or whatnot with enough external variation to assume you just didn't google the image or whatever. If the proof of the disconnect is determined to be valid and both players have submitted their teams in a spot the hosts have access to prior to their match, then the match should try to be recreated as close as humanly possible to the way it was at the point of the disconnect (this is the most preferable method-- using server leaders/admins might help in this if they are available and willing). Having neutral parties start with the original teams and giving the original players player status at the start of the match should be done if the same teams are used, since this prevents team changes from being made. In such a case, EpicUmbreon or HeaLnDeaL should retrieve the teams from the team conversation if available, since a good team has them posted before each match for review anyway. If the player that disconnects does not have a valid copy of their team submitted, then that player does not have the ability to recreate the match and they will lose the matchup if their opponent wishes. In extra-ordinary situations that do not follow the above "best practices" then EpicUmbreon and HeaLnDeaL will decide how to best move forward and may consult other smogon tournament leaders as applicable.

Week 1:
Revenankhs vs Arghonauts
Volkrakens vs Pyroaks
Reverbells vs Pajantoms

Week 2:
Revenankhs vs Pajantoms
Reverbells vs Pyroaks
Arghonauts vs Volkrakens

Week 3:
Revenankhs vs Volkrakens
Arghonauts vs Reverbells
Pajantoms vs Pyroaks

Week 4:
Revenankhs vs Pyroaks
Reverbells vs Volkrakens
Pajantoms vs Arghonauts

Week 5:
Reverbells vs Revenanks
Pajantoms vs Volkrakens
Pyroaks vs Arghonauts
">] v Plas
ORAS: Take Azelfie v Rage.Spam.Quit.
subs: Animus Majulous and Cairill / Airwind and Wenderz

yadqo4e.png
Reverbells (2) vs
PoFFXk9.png
Pajantoms (3)
USM: Hys v ScarfWynaut
USM: Confide v SHSP
USM: againa v Granny Pie
CAPLC: fatty v taranteeeno
ORAS: Frat Dude v EternalSnowman
subs: Escoffier and Betathunder / LucarioOfLegends and G-Luke

-This tour will have all matches default to bo1, but if both opponents agree to bo3 then that is allowable. Any such agreement should happen before the first match is played, otherwise it is assumed to be bo1.

-If a team wins 3 or more matches in a week, then that team wins the week. At the end of the 5th week, the two teams that have the most weekly victories will move onto the finals. If there is a tie for 2nd place when determining the finals teams, then the team that won the most individual matches will advance. Therefore even after winning 3 matches during a week, it very well might be in a team's best interest to continue and win more. On the flip side, even after losing 3 matches in a week, the losing team should still try to win any remaining matches.

-All matches played must have a replay saved. It is the winner of the match who has responsibility to post the replay for match, though the loser is definitely allowed to confirm the loss with a reply as well, and teammates are allowed to post replays as well; the main point is that replays have to be presented. It is unfair to NOT have your match's replay shared because if every replay is available then it presents an equal access to the proof of the players' skills in the context of this tournament. Not sharing replays makes it harder for a particular player to be studied, which is unfair to the players that do put themselves in the public eye via this tournament and their replays.

-Matches must be played in their corresponding format. Do not play in Custom Battles. Cawdet is banned in CAPLC.

-Try to contact your opponent immediately and VM them/post a message on their smogon wall. Keep scheduling public so that your scheduling attempts can be verified. If you opponent agrees on a scheduled time but does not show up for the match, then record proof of this via a screenshot, video, etc and post it in this thread or PM it to EpicUmbreon29 and HeaLnDeaL. If your opponent misses a scheduled match on a Friday or Saturday, you may use your screenshot as proof for an activity victory. If you opponent misses a scheduled match before a Friday, it is expected that some sort of serious rescheduling effort is made by both parties unless you specifically stated earlier that you would not be available Friday/Saturday and your opponent acknowledged this. If there is a serious time conflict between players, then at the earliest available opportunity a substitution should be made. Captains and Co-Captains are the only ones allowed to make substitutions, and they can do so by replying to this thread by stating which of their two subs are subbing in for which starting player. More often than not if an opponent misses a scheduled time during the beginning of a week, it is expected that serious rescheduling efforts will take place and no immediate activity win will be given. If you scheduled a match and then realize you can't make it, it is 100% in your best interest to let your opponent know ASAP so that rescheduling or subbing can be done.

-Coinflips will only happen when two teams are tied 2 vs 2 and the the remaining match is questionable on who should gain activity. If a team is 1 vs 1 (or 0 vs 0) and all remaining matches have questionable activity calls, then the CAPTT Johning Clause will activate and both teams will end up losing the week. It should be every team's top interest to avoid a draw situation by having at the bare minimum 3 matches played each week, though obviously having all 5 matches played is preferable. This clause exists because it's flat out ridiculous if a team can't play more than half of their matches every week. [This rule is making it's return from CAPTT I. It's never had to be activated before and let's keep it that way. Note that this clause do NOT impact a matchup where it is clear that one team deserves multiple activity wins. This clause is reserved for when there's no appropriate contact between multiple sets of opponents between two teams. Again, the clause has never had to be activated in the past and this is more of a harsh deterrent against lack of scheduling.]

-Ghosting is not allowed, nor is any form of psuedo ghosting. Giving advice to a teammate or friend while they are playing a CAPTT match is not allowed. Planning any sort of schedule to ghost is not allowed. Any ghosting or planned ghosting that is found out will result in the offending team automatically losing the week. If a team is found to have ghosted in at least 2 weeks, they will be disqualified from the tournament and the offending captain and/or players might face bans from future CAP meta tournaments. "Public Ghosting" is not allowed either and any offenders will meet immediate and harsh punishment.

-Try to have good sportsmanship and don't be a dick. Poor sportsmanship may result in being kicked from the tournament.

-In the event of a disconnect/timeout, the offending player should show proof that the disconnect was genuine. Acceptable proof would include a photographic picture of your computer's disconnect message or blue screen or whatnot with enough external variation to assume you just didn't google the image or whatever. If the proof of the disconnect is determined to be valid and both players have submitted their teams in a spot the hosts have access to prior to their match, then the match should try to be recreated as close as humanly possible to the way it was at the point of the disconnect (this is the most preferable method-- using server leaders/admins might help in this if they are available and willing). Having neutral parties start with the original teams and giving the original players player status at the start of the match should be done if the same teams are used, since this prevents team changes from being made. In such a case, EpicUmbreon or HeaLnDeaL should retrieve the teams from the team conversation if available, since a good team has them posted before each match for review anyway. If the player that disconnects does not have a valid copy of their team submitted, then that player does not have the ability to recreate the match and they will lose the matchup if their opponent wishes. In extra-ordinary situations that do not follow the above "best practices" then EpicUmbreon and HeaLnDeaL will decide how to best move forward and may consult other smogon tournament leaders as applicable.

Week 1:
Revenankhs vs Arghonauts
Volkrakens vs Pyroaks
Reverbells vs Pajantoms

Week 2:
Revenankhs vs Pajantoms
Reverbells vs Pyroaks
Arghonauts vs Volkrakens

Week 3:
Revenankhs vs Volkrakens
Arghonauts vs Reverbells
Pajantoms vs Pyroaks

Week 4:
Revenankhs vs Pyroaks
Reverbells vs Volkrakens
Pajantoms vs Arghonauts

Week 5:
Reverbells vs Revenanks
Pajantoms vs Volkrakens
Pyroaks vs Arghonauts
 
Last edited:
viper predicts incoming :mad::mad::mad:
if i didnt pick you to win dont take that in a bad way please, feel free to prove me wrong! i am so excited for all of these games :blobthumbsup:

Revenankhs vs Arghonauts
USM: hoblaph (40) v Trace (60)
USM: Gross Sweep (55) v Birkal (45)
USM: Funbot28 (40) v Snorlax in the way (60) - i really hope snor loses this tbh
CAPLC: rssp1 (52) v innovamania (48)
ORAS: Jho (50) v Finchinator (50) - highlight match imo

Reverbells vs Pajantoms
USM: Hys (55) v ScarfWynaut (45)
USM: Confide (40) v SHSP (60)
USM: againa(45) v Granny Pie (55)
CAPLC: fatty (49) v taranteeeno (51)
ORAS: Frat Dude (51) v EternalSnowman (49) - i feel like this is gonna be a lot closer than people would think

really close matchups here good luck to everyone!

volks are winning tho:swole::swole::blobpex::blobpex:
 
Whooooo
Time for some predictions and analyses, y'all. :blobwizard:

hoblaph v Trace
I haven't seen hob play much outside of Survivor, but I've watched Trace consistently win for years.
Gross Sweep v Birkal
Esgettit
Funbot28 v Snorlax in the way
The king. Watch him bring Stall and DQ you with timer. No one stands a chance against this madlad.
rssp1 v innovamania.
:praiserufflets: Honestly tho, rssp is a great LC player, has picked up on the CAPLC metagame really well, and is probably one of the best people playing it.
Jho v Finchinator
Offler's a beast. An unpredictable, wild animal of a battler. No matter who you are, you aren't prepared for this man.

reachzero v Heaven Jay
Wow. This is the match of the week right here, ladies and gentlemen. Two masters of the CAP trade going at it, no holds barred. I see reach as having the advantage here, being the elder, and somewhat more professional player, but honestly, this is either player's match to win.
Ming549 v Pipotchi
Don't know much about either player, sorry.
DetroitLolcat v Marjane
Another good toss-up. I think DLC is the consistently better player, but Marjane is tricky, and likes to pull unexpected wins in unexpected places.
ItzViper482 v Plas
Yeah. Viper is another top CAPLC player alongside rssp, and, imo, another master of the CAPLC craft.
Take Azelfie v Rage.Spam.Quit.
I considered calling this another toss-up. But I think RSQ holds a significant advantage in his analytical playstyle. Azelfie can take this game, but RSQ comes out on top 7 times out of 10.

Also:
>benching Airwind
Who okay'd this?

Good luck, everyone! Go Pajantoms!
 
Last edited:
1- https://docs.google.com/spreadsheets/d/1PxOJyPVStCpc7VskB6596WF6IfB3KQ6cai3Ztz5rBcI/htmlview
stats and records, will get usage stats per week as well

2- fun predicts because goddamn insomnia

Revenankhs vs Arghonauts
Hoblaph vs Trace: tough call but i’ve seen Hoop Boop kill offler in everything ever
Gross Sweep vs Birkal: this is gonna be a good one, could swing either way
Funbot28 vs Snorlax_in_the_way: Snor’s either gonna pop off on a retirement tour or get TR’d twice, flame, and leave; Funbot needs to bring dog mons, dogs beat UVA
Rssp1 vs Innovamania: see viper’s numbers and repeat there, lol idk LC players well
Jho vs Finchinator: is this where we say OUTL? also, Offler this isn’t snor no runback this time

Volkrakens vs Pyroaks
Reachzero vs Heaven Jay: Damn this MU again, fuego. Reach won last time, but this is as close to impossible to call as it comes
Ming549 vs Pipotchi: sky’s alive, gonna bring like, diggersby/tornadus normal and win with it because that’s just what sky does. 100% WR thundy T btw
DetroitLolCat vs Marjane: DLC’s crazy good, marjane is good, (crazy=genius)
ItzViper482 v Plas: like I’m gonna predict against viper (idc about the actual logical reasoning I see viper I say viper win)
Take Azelfie v Rage.Spam.Quit: RSQ is flames, think he has this one but zelfie is no slouch, good match here

3- Go Pajantoms, let’s get this W. “Easy Money”- Pusha T
 
replying to shsps predictions i feel heaven will beat reach tbh, if i base it on personal experience i rarely win v heaven but reach ive beat p consistantly as of late(thanks mawile), heavens also got like 300 teams to trick him up with but this should be nice to watch, i myself wanted to fight heaven or someone fun but idt imma get a chance to play but oh well, GO BAD SET REVS
 
When they think they'll catch you sleepin at the wheel but it was viper that choked not you. #Awake@TheWheel

Revenankhs vs Arghonauts
Hoblaph vs Trace: hoop boop bout to get goatered by one of the greatest to ever do it
Gross Sweep vs Birkal: gross player maybe, check all the teams you want you still wont see this dive bomb CA CAWWWWWWWWWWW
Funbot28 vs Snorlax_in_the_way: idk who my opponent is, thats not a good sign offler. you tried to catch me but im the greatest to ever do it
Rssp1 vs Innovamania: thats not jox, easy W for the arghs
Jho vs Finchinator: anyone who picks offler in this matchup, I got 3 words for you. ITS FINK DUMBASS

Volkrakens vs Pyroaks
Reachzero vs Heaven Jay: Heaven jay actually prep dont get ct'd cus you brought ferro + tran + crucibelle + ground type. kthx
Ming549 vs Pipotchi: SHSP is wrong ming's not alive but like isnt pip an artist lol
DetroitLolCat vs Marjane: DLC is gonna do what the lioncats couldnt
ItzViper482 v Plas: choker
Take Azelfie v Rage.Spam.Quit: RSQ doesnt play pokemon anymore but zelfie never did

Reverbells vs Pajantoms
USM: Hys v ScarfWynaut - Scarf is a goater that i've known for years. If he can win with what offler whipped up last year that wasnt checked, he can win with proper teams
USM: Confide v SHSP - I've teamed with confide before and he went undefeated until he deleted his teams and BP gave him some. 1 of my teammates chokes every year, confide is no exception
USM: againa v Granny Pie - top 5, againa is also australian so no respect there that timezone is whack
CAPLC: fatty v taranteeeno - badges = skill
ORAS: Frat Dude v EternalSnowman - fratty is the greatest to ever do it, i didnt even know you could get a 7-0 win till this week
 
To answer a recent question:

This tour will have all matches default to bo1, but if both opponents agree to bo3 then that is allowable. Any such agreement should happen before the first match is played, otherwise it is assumed to be bo1. This is how it was run last year and everything in the CAPTT planning discussion suggests that CAPtains believed the default would be bo1.
 
Reminder that this is not a meme thread and that being disrespectful and slamming others will count as poor sportsmanship and may get you kicked out of the tour. No one wants a repeat of the horrendous trash talk thread last year and that thread is absent this year for a reason. Don't put that stuff in this thread.
 
cbrevan is the one who told me he didn't want the trash talk thread or trash talk. And in any case it is unacceptable to be excessively rude to your fellow players.
 
cbrevan is the one who told me he didn't want the trash talk thread or trash talk. And in any case it is unacceptable to be excessively rude to your fellow players.

if you'd let the tournament run instead of trying to preemptively stop everything, it would run alot smoother for everyone. The more hands off you are and the more you just keep everything in order, and the less you try to crowd control for no reason, the better the tournament will run.
 
Regarding the limitations on trash talking:

After the conclusion of last CAPTT I decided that for CAPTT IV we would not be hosting a trash talk thread. I conveyed this idea to then moderator HeaLnDeaL who agreed with me. When I organized this CAPTT it was made with that decision in mind, and was reaffirmed with the tour hosts as soon as they were chosen.

I should clarify that this isn't a total ban on memes and trash talking in its totality. The problem with last year is that people took the trash talk thread as an open invitation to be as toxic as possible, and that eventually spilled out into CAPTT weekly threads, matches, and the PS CAP room. The goal was to provide an outlet for toxic behaviour in order to keep it confined to one area, and instead it was used to justify the creation of a toxic tournament environment. I could not possibly sanction a trash talk thread this year after what should have been a gesture of good faith was thoroughly taken advantage of. Now, I really don't care if some users perceive this kind of behaviour to be the norm for tournament posting on Smogon; CAPTT is going to be done within CAP rules. CAPTT is being held within the CAP Metagame Forum, and this means that CAP forum rules still apply here. Insults, call outs, and low effort memeing will be moderated in this thread and all future CAPTT IV threads. If you can avoid doing those three things in your posts, you'll be in the clear.

I also understand that people want to have their fun and I'm in support of having fun, participants just need to be responsible with their posting as they would in other areas of CAP. My goal this year will be to prevent whatever toxicity I possibly can, so judge your content in that light before posting. If you have any further questions about trash talk during this CAPTT, send me a PM directly and I'll give you an honest answer. For other CAPTT related matters, such as rulings and tournament rules, please refer to the tour co-hosts HeaLnDeaL and EpicUmbreon29.
 
Last edited:
Back
Top