CARKOL
[SET]
name: Specially Defensive Spinner
move 1: Rapid Spin
move 2: Heat Crash
move 3: Spikes
move 4: Will-O-Wisp
item: Eviolite
ability: Flame Body
nature: Careful
evs: 248 HP / 8 Def / 252 SpD
[SET COMMENTS
Carkol is a notable wall in the metagame for its ability to reliably check special attackers such as Haunter and Hattrem thanks to its great defensive stats and rare Rock/Fire typing. A large utility movepool also allows Carkol to be a great teammate and support Pokemon. Rapid Spin is one of Carkol's best utility moves, allowing it to remove entry hazards on the field such as Stealth Rock or Spikes, with Carkol also threatening common setters like Ferroseed and Roselia with Heat Crash. Heat Crash is Carkol's main attacking move, helping it against special attackers like Haunter as well as the aforementioned Grass- and Steel-types. Spikes support Carkol's teammates by reliably weakening opposing threats as they switch in. Will-O-Wisp is Carkol's main defense against physical threats that can easily switch in such as Piloswine, Fraxure, and Trapinch. Flame Body is chosen over Flash Fire for its additional burn chance when facing pivots such as Vullaby, Drakloak, and Thwackey. Flash Fire and Steam Engine are also possibilities, as Carkol can easily switch into Fire-types like Torracat and Raboot, although the latter often runs High Jump Kick, which it must be wary of. However, it doesn't really benefit from the immunity or the Speed boost, as opposing Fire-types can't stay in when locked into a STAB move and switch out of fear of Carkol setting up Spikes.
Carkol is a Pokemon that should be used throughout the game, where it can help its teammates by taking off entry hazards and walling special attackers until these are low on health. One of Carkol's biggest weaknesses is its poor physical bulk, so physical walls like Galarian Corsola and Gloom can wall threats such as Piloswine and Machoke, respectively. Additionally, Carkol does not have any reliable recovery, and therefore is limited as to how many times it can come into the field and spin away hazards. Given that Carkol is weak to Stealth Rock and has no defense against residual damage, using Wish passers or Healing Wish users like Clefairy and Hattrem can really help Carkol's longevity. Furthermore, Carkol also benefits from additional hazard pressure removal through the pairing of Magic Bounce Hattrem or Defog users like Dartrix and Vullaby. Carkol is also very weak to Ground- and Water-types in general, so having a Grass-type like Gloom, Roselia, or Thwackey is recommended.
[CREDITS]
- Written by: [[Marjane, 355753]]
- Quality checked by: [[Crystalites, 226429]], [[Ho3nConfirm3d, 231074]]
- Grammar checked by: [[the-dutch-plumberjack, 232216]]
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