SS OU CB Dragapult+Cosmic Power Mew-Looking for suggestions

I thought of CB Dragapult was fresh on my mind because I saw a team somewhere with it and it was really cool. I added demon mew because it seemed fun to play with and then I kind of threw random crap together and made this team.
Akira (Dragapult) @ Choice Band
Ability: Clear Body
EVs: 252 Atk / 4 SpA / 252 Spe
Hasty Nature
- U-turn
- Dragon Darts
- Phantom Force
- Fire Blast
Specs Dragapult is pretty cool, but banded is better imo. Dragon Darts does a lot of damage, and Phantom Force is basically its only good stab and hits like a truck. Additionally, Dragapult's attack is actually higher then its special attack. Furthermore, most people think its more specially oriented as its more common. Fire Blast to hit more defensively oriented mons as well.
The idea of banded Dragapult
Luma (Mew) @ Leftovers
Ability: Synchronize
EVs: 252 HP / 4 Def / 252 Spe
Timid Nature
- Cosmic Power
- Stored Power
- Body Press
- Roost
This Mew is the most annoying thing ever. Cosmic Power allows it to be boosted to un believable levels. It becomes unkillable. It can't touch some mons but overall, its one the most annoying things ever. Most of the time, people just forfeit after I get like 2-3 free turns.
Petra (Tyranitar) @ Leftovers
Ability: Sand Stream
EVs: 252 HP / 4 Def / 252 SpD
Careful Nature
- Stealth Rock
- Rock Blast
- Earthquake
- Thunder Wave
This is a mon that I saw and it's pretty cool to use. Its a specially bulky monster under sand and serves as some semi-reliable speed control with thunder wave and can set up hazzards. It can also provide some small chip with sand as well. Rock and ground coverage are pretty good and cover alot of pokemon.
Gemini (Tornadus-Therian) (M) @ Heavy-Duty Boots
Ability: Regenerator
EVs: 252 HP / 4 Def / 252 Spe
Timid Nature
- Hurricane
- Knock Off
- U-turn
- Defog
Tornadus is a really good hazard control mon. Knock off can remove leftovers from bulky walls, Hurricane for good neutral damage, u-turn can gain momentum and get safe switches into Lele and Dragapult. Stealth Rock does matter a bit to my team as literally like no pokemon have healing.
Tetefu (Tapu Lele) @ Choice Specs
Ability: Psychic Surge
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
- Psyshock
- Moonblast
- Focus Blast
- Psychic
Specs Modest lele hits like 2 trucks on top of each other. Psyshock hits Blissey and more specially oriented walls, Focus Blast hits steels, such as Melmetal and more commonly, Ferrothorn. Psychic is the literal truck thrower and Moonblast is stab and it hits dragons. Overall, this is the main special breaker on the team to break through physical walls.
Ulga (Volcarona) @ Heavy-Duty Boots
Ability: Flame Body
EVs: 248 HP / 208 Def / 52 Spe
Bold Nature
IVs: 0 Atk
- Quiver Dance
- Fire Blast
- Bug Buzz
- Roost
Volcarona is a really good sweeper, and the only thing that it gets walled by are some special walls and Heatran. Fire Blast has lower accuracy, but the extra power is preferable. Bug Buzz is good neutral STAB and hits pretty well. Roost enables it to heal and set up further and win games faster. Overall, Volcarona is a really solid mon.

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CB dragapult is interesting, but I don't think 2 special oriented set up sweepers on a team is a good idea, demon mew takes more turns to become threatening than volc, who only takes 1-2 turns of set up to be able to sweep. Your team also lacks a physical wall and you don't have much viable switchin to urshifu and weavile, I would replace mew with slowbro as it can tank physical hits well, slowbro provides Future Sight and Teleport for momentum, Buzzwole is also a decent pick, but then your team will be very weak to fairy. Other than that the team is ok imo.
 
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Hello StegosarausRex !
So let me take a look at your team. First, consider these advices as amateur advices. That being said, let's get to the threats!

Threats


I think your team has lot of threats. It lacks synergy between all your mons and CB draga needs more support for the pure annihilation of the opposing team. I'm going to explain all what I see.

Weavile is a real threat for your team, as you struggle to find a switch-in to him in your team.
Possible wall : Toxapex, Buzzwole, Melmetal, Tapu-Fini.
Revenge Killers : Scarf users, checking Ice Shard after a boost.

Zeraora threatens also your team, especially with Bulk Up's set.
Possible wall : Landorus-T.

Zapdos-Galar You have no reliable switch-in to that to, which is quite disturbing in the meta.
Possible wall : Toxapex, Corviknight.
Possible Revenge Killers : Scarf Tapu-Lele, Blacephalon, Weavile (You have to be careful with him).

What I conclude

Your team is really weak to common threats in the current metagame. Your idea of CB Dragapult was good, but he's not well surrounded. I will propose you how I did to surrounded it afterwards, but this leads to the almost complete change of the team.

3 Major changes

In my point of view, tour team can't work for now. It's impossible to check common threats of the meta. I made this team with a friend (Thank you vhkv) and we are not even satisfied of it. this is the team -->
I think that we could really improved it, but after some times, we concluded that CB Draga is really difficult to surround. Att the beginning, I would advise you to check the samples teams of the OU before making a team, even if the concept could have been cool. -->
Hoping that will help you improve, if you have any question, don't hesitate to pm me on discord (Le Dieunnotor#7774)
 
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