Hello, and welcome to my 2nd SS OU RMT.
So I've played a bit of Gen 7, and it came to my attention that HAs were released for starter Pokemon. While everyone was talking about Cinderace and how he was "so op" (I'm working on an original Cinderace team atm) I decided to take my favorite starter and make a team from it. Now, I mentioned Gen 7. What about it? Well, I really hope everyone remembers the terror of Electric Seed Lucha. It was easy: Send in Tapu-Koko (which I will update this team on June 17th when it comes out) then u-turn/volt switch/switch into Lucha (Unburden, SD, then whatever you want). It was better because Koko had so much value it's insane. Rillaboom, I'd say, is more of suicide, maybe kill one or two Pokemon. I'll show some Calcs later about how insane this thing's power is later in this post.
1st Pokemon: ZeraoraSo I've played a bit of Gen 7, and it came to my attention that HAs were released for starter Pokemon. While everyone was talking about Cinderace and how he was "so op" (I'm working on an original Cinderace team atm) I decided to take my favorite starter and make a team from it. Now, I mentioned Gen 7. What about it? Well, I really hope everyone remembers the terror of Electric Seed Lucha. It was easy: Send in Tapu-Koko (which I will update this team on June 17th when it comes out) then u-turn/volt switch/switch into Lucha (Unburden, SD, then whatever you want). It was better because Koko had so much value it's insane. Rillaboom, I'd say, is more of suicide, maybe kill one or two Pokemon. I'll show some Calcs later about how insane this thing's power is later in this post.
Zeraora @ Leftovers
Ability: Volt Absorb
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Bulk Up
- Plasma Fists
- Close Combat
- Knock Off
I've hated this thing since the day it came out, I'll be honest. While this is a kind of weird choice of a Pokemon considering I already mentioned having a Vikavolt, but stay with me. I obviously needed a 2nd wall breaker since I do think this is more along the lines of HO (although I usually only need to use 2 or 3 Pokemon). I choose Zeraora thanks to Its absolutely crazy speed stat and raw power in general. I'd say this is more of a prediction Pokemon. I can either bait out a Protection move from -insert literally every Pokemon that is good with one here-, or a switch. The fact that a Pokemon in this tier other than the thankfully banned Dracovish can 6-0 is nuts. Now, of course, it has counters: Hippodown, Some niche Pokemon like Whimsicot and Celebi, and absolute monster defense Pokemon like Shuckle (who is OU now?).
2nd Pokemon: Mew
Mew @ Choice Specs
Ability: Synchronize
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Psychic
- Ice Beam
- Earth Power
- Flash Cannon
I can already see everyone getting ready to absolutely grill me for using specs on Mew of all Pokemon, but this thing is SO useful as a special attack wall breaker, and I think I can say I'm the only person who even uses this. Mew can near/actually OHKO fighting types, It can 2HKO Clefable, Kyreum, It can OHKO Excadrill with no sash and Cinderace, Sometimes OHKO Hippodown, It's honestly scary. You can fake lead with this thing, then OHKO their lead. If they have a Ferro, they know that you will lead with this thing and "Flare Blitz" it, but whatever they send out, as long as it's not faster or has type advantage, just dies.
3rd Pokemon: Clefable
Clefable @ Leftovers
Ability: Magic Guard
EVs: 252 HP / 4 Def / 252 SpD
Calm Nature
IVs: 0 Atk
- Aromatherapy
- Moonblast
- Wish
- Protect
Good old Clefable. Only bad in like 2 Gens, where would this Meta be without you...
View attachment 251818(stats showing that clef is the most used pokemon if the link doesn't work)
God this thing is stupid. People are trying to deny that this abomination is genuinely broken, but they're wrong. Healing Pokemon for free is like stacking Regenerator onto every Pokemon's ability. Now, I didn't run Teleport, which makes this 10 times more annoying, but I did run Aromatherapy, which gets rid of burn/para/poison. My team was quite weak to status, which is why I did it. This thing can also either OHKO or 2HKO most fighting/dragon/fighting+dragon types, Is a good switch into any dragon move (obviously) and is by far the best Kommo-o check.
4th Pokemon: Vikavolt
Vikavolt @ Life Orb
Ability: Levitate
EVs: 252 HP / 252 SpA / 4 SpD
Modest Nature
IVs: 0 Atk
- Sticky Web
- Bug Buzz
- Energy Ball
- Thunderbolt
I wanted another special breaker, but I also wanted webs in case my only wincon left was Mew. Luckily, Vikavolt has one of the highest special attack stats in the tier, not bad typing/tankyness, and can set up webs. This thing is a perfect counter to Pex, Mandibuzz, Corv, Sometimes even Zeraora, as it has no real effectiveness to it except Knock Off, which by then you can pretty much 2HKO it with Bug Buzz.
5th Pokemon: Rillaboom
Rillaboom @ Choice Band
Ability: Grassy Surge
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Wood Hammer
- Knock Off
- U-turn
- High Horsepower
The Grassy Terrain Setter for the star of the team, Hawlucha. It can be lead with, but I advise against it if they have a Zeraora so you can check it later on. This thing is an absolute MONSTER. Not only is it given 2 of the most useful moves in-game, Knock Off and U-turn, but the boost from Grassy terrain onto Wood Hammer literally makes the moves base power ~156. Not to mention STAB multiplies that by 1.5, which makes the final total of the move 234. NOT TO MENTION the fact that it runs choice band, increasing your Pokemon's attack stat by 1.5.
252 Atk Choice Band Rillaboom Wood Hammer vs. 0 HP / 0 Def Togekiss in Grassy Terrain: 194-228 (62.3 - 73.3%) -- guaranteed 2HKO after Leftovers recovery
252 Atk Choice Band Rillaboom Wood Hammer vs. 252 HP / 252+ Def Toxapex in Grassy Terrain: 198-234 (65.1 - 76.9%) -- guaranteed 2HKO after Black Sludge recovery and Grassy Terrain recovery
252 Atk Choice Band Rillaboom Wood Hammer vs. 0 HP / 4 Def Bisharp in Grassy Terrain: 185-218 (68.2 - 80.4%) -- guaranteed 2HKO after Grassy Terrain recovery
252 Atk Choice Band Rillaboom Knock Off (97.5 BP) vs. 0 HP / 0 Def Dragapult: 392-462 (123.6 - 145.7%) -- guaranteed OHKO
252 Atk Choice Band Rillaboom Wood Hammer vs. 0 HP / 0 Def Gengar in Grassy Terrain: 280-330 (107.2 - 126.4%) -- guaranteed OHKO
The one for Bisharp could obviously OHKO with High Horsepower but I used Wood Hammer just to show how much damage it does.
6th Pokemon: Hawlucha
Hawlucha @ Grassy Seed
Ability: Unburden
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Swords Dance
- Acrobatics
- Close Combat
- Fire Punch
Ah yes, classic Unburden. But now all we need to do is switch into it instead of risking the 90% accuracy on Sky Attack, which 90% in Pokemon is... not 90%. This Pokemon can usually tank one physical move that is not super effective to set up a swords dance, then just mash whatever works. The only Pokemon that can really even tank this thing is Toxapex, but even then it still gets 2HKOd by acrobatics. Because of Unburden, it is now faster than every single Pokemon in the game except DD Dragapult, which is barely even a thing.
Thank you so much for...
A. Skipping through the whole thing for a free team VIA Pokepaste.
B. Actually reading it thoroughly and understanding why the team is the way it is.
C. Clicking on this post by accident.
Here is the Pokepaste for the team: dumb bad team no good
I would absolutely LOVE to hear every single one of the complaints, tips, complete team redesigns taking away from the integrity of the team, or just random thoughts you have to post.
Thank You!
A. Skipping through the whole thing for a free team VIA Pokepaste.
B. Actually reading it thoroughly and understanding why the team is the way it is.
C. Clicking on this post by accident.
Here is the Pokepaste for the team: dumb bad team no good
I would absolutely LOVE to hear every single one of the complaints, tips, complete team redesigns taking away from the integrity of the team, or just random thoughts you have to post.
Thank You!