Hi, this is my first time posting a team on here like this. I do realise i'm still bad to at most a decent player at the game, but i'm willing to learn and take up your advice.
I'm sorry if my english is a bit off, since it's not my native language.
Thanks in advance for your help and understanding.
i will add any changes or edits here,
Dragonite, Firepunch > Earthquake
Politoed:
Nature: Bold
Ev: 252 HP/ 252 Def/ 4 SAtt
Item: Leftovers
Ability: Drizzle
Attacks:
-Scald
-Toxic
-Protect
-Perish Song
This is my standard opening for i suppose obvious reasons.
-Scald is to hopefully get the burn on switch ins. Also within the rain and having stab the dmg is ok i guess.
-Toxic is to get rid of viable tanks and everything that is not affected by toxic spike.
-Protect is usually used to be able to see what kind of move set they use and possibly lock them into something. The benefits are i get a free turn of leftovers and toxic / burn damage raking up.
- Perish Song is to get rid of those pesky things that tank and are not affected by toxic, also i can make people switch out pokemon that are already set-up or are going to set up for a sweep.
Skarmory:
I'm sorry if my english is a bit off, since it's not my native language.
Thanks in advance for your help and understanding.
i will add any changes or edits here,
Dragonite, Firepunch > Earthquake
Politoed:

Nature: Bold
Ev: 252 HP/ 252 Def/ 4 SAtt
Item: Leftovers
Ability: Drizzle
Attacks:
-Scald
-Toxic
-Protect
-Perish Song
This is my standard opening for i suppose obvious reasons.
-Scald is to hopefully get the burn on switch ins. Also within the rain and having stab the dmg is ok i guess.
-Toxic is to get rid of viable tanks and everything that is not affected by toxic spike.
-Protect is usually used to be able to see what kind of move set they use and possibly lock them into something. The benefits are i get a free turn of leftovers and toxic / burn damage raking up.
- Perish Song is to get rid of those pesky things that tank and are not affected by toxic, also i can make people switch out pokemon that are already set-up or are going to set up for a sweep.
Skarmory:

Nature: Impish
Ev: 252 HP/ 252 Def/ 4 Att
Item: Leftovers
Ability: Sturdy
Attacks:
- Stealth Rock
- Roost
- Whirlwind
- Brave Bird
This pokemon is my stealth rock guy, it's got really nice surviveability through it's typing stats and ability. Being able to roost also helps :P
The Whirlwind is usually to just get rid of problem pokemon or things that can setup on you.
All that being said Bravebird is your attacking move being able to do pretty decent dmg without any attacking EVs.
Tentacruel:
Nature: Calm
Ev: 252 HP/ 252 SDeff/ 4 SAtt
Item: Black Sludge
Ability: Raindish
Attacks:
- Toxic Spikes
- Protect
- Scald
- Rapid Spin
This is another one of my setup guys and also my rapid spinner for opposing entry hazards.
The protect is there for the stall for free raindish + black sludge heal and poison/ burn dmg
Gliscor:
Nature: Impish
Ev: 252 HP/ 120 Def/ 136 Spe
Ability: Poison Heal
Item: Toxic Orb
Attacks:
- Substitute
- Protect
- Ice Fang
- Earthquake
This and politoed are my 2 favorite guys, i usually get this guy out when i can make a electric or earth type of move of they want to status effect me with something then usually this is my go to guy. That being said, the Ev are laid out so that it can outspeed most of it's threats and i do think i might take down the speed a little bit because the thought behind it all was to be able to outspeed a adamant dragonite without the dragon dance but i might aswell put more into atk or def so that the turn he sets up i can go for dmg.
Toxicroack:
Nature: Adamant
Ev: 252 HP / 252 Att / 4 Def
Ability: Dry Skin
Item: Black Sludge
Attack:
- Ice Punch
- Bulk Up
- Sucker Punch
- Cross Chop
This guy is a bit of an out to things like latios / latias with it's sucker punch.
He's got pretty good type coverage add that together with bulk up rain dish and black sludge and he can be very dangerous at times.
Dragonite:
Nature: Jolly
Ev: 4 HP/ 252 Att/ 252 Spe
Ability: Multiscale
Item: Lum Berry
Attacks:
- Dragon Dance
- Outrage
- Extreme Speed
- Earthquake
This is probably the standard dragonite sweeping machine everyone has in his or her team. The Lumberry is for status effects so being able to continue outrage with no downside.
The Dragon Dance is for setting up you can o this either way by getting hit and probably survive trough multiscale, or you could force him/ her to switch out which gives you a free turn to set up the Dance you just need to get of one or 2 dragon dances and you could start sweeping whole teams apart.
Thank you for your time reading, critisizing this and thank you for helping me out.
@mods i hope i did this correct so the topic won't need to be closed.
Ev: 252 HP/ 252 Def/ 4 Att
Item: Leftovers
Ability: Sturdy
Attacks:
- Stealth Rock
- Roost
- Whirlwind
- Brave Bird
This pokemon is my stealth rock guy, it's got really nice surviveability through it's typing stats and ability. Being able to roost also helps :P
The Whirlwind is usually to just get rid of problem pokemon or things that can setup on you.
All that being said Bravebird is your attacking move being able to do pretty decent dmg without any attacking EVs.
Tentacruel:

Nature: Calm
Ev: 252 HP/ 252 SDeff/ 4 SAtt
Item: Black Sludge
Ability: Raindish
Attacks:
- Toxic Spikes
- Protect
- Scald
- Rapid Spin
This is another one of my setup guys and also my rapid spinner for opposing entry hazards.
The protect is there for the stall for free raindish + black sludge heal and poison/ burn dmg
Gliscor:

Nature: Impish
Ev: 252 HP/ 120 Def/ 136 Spe
Ability: Poison Heal
Item: Toxic Orb
Attacks:
- Substitute
- Protect
- Ice Fang
- Earthquake
This and politoed are my 2 favorite guys, i usually get this guy out when i can make a electric or earth type of move of they want to status effect me with something then usually this is my go to guy. That being said, the Ev are laid out so that it can outspeed most of it's threats and i do think i might take down the speed a little bit because the thought behind it all was to be able to outspeed a adamant dragonite without the dragon dance but i might aswell put more into atk or def so that the turn he sets up i can go for dmg.
Toxicroack:

Nature: Adamant
Ev: 252 HP / 252 Att / 4 Def
Ability: Dry Skin
Item: Black Sludge
Attack:
- Ice Punch
- Bulk Up
- Sucker Punch
- Cross Chop
This guy is a bit of an out to things like latios / latias with it's sucker punch.
He's got pretty good type coverage add that together with bulk up rain dish and black sludge and he can be very dangerous at times.
Dragonite:

Nature: Jolly
Ev: 4 HP/ 252 Att/ 252 Spe
Ability: Multiscale
Item: Lum Berry
Attacks:
- Dragon Dance
- Outrage
- Extreme Speed
- Earthquake
This is probably the standard dragonite sweeping machine everyone has in his or her team. The Lumberry is for status effects so being able to continue outrage with no downside.
The Dragon Dance is for setting up you can o this either way by getting hit and probably survive trough multiscale, or you could force him/ her to switch out which gives you a free turn to set up the Dance you just need to get of one or 2 dragon dances and you could start sweeping whole teams apart.
Thank you for your time reading, critisizing this and thank you for helping me out.
@mods i hope i did this correct so the topic won't need to be closed.