OU Choice Band Dragonite

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SpZ

formerly Sp0oN1oRd
is a Metagame Resource Contributoris a Tiering Contributor
[SET]
name: Choice Band
move 1: Outrage
move 2: Extreme Speed
move 3: Ice Spinner
move 4: Fire Punch / Earthquake
item: Choice Band
tera type: Normal
ability: Multiscale
nature: Adamant
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]
Choice Band Dragonite is a strong wallbreaker and revenge killer for offensive teams. Extreme Speed enables Dragonite to revenge kill a myriad of threatening sweepers such as Iron Valiant and Roaring Moon after minor chip damage while doing solid neutral damage to most of the tier with the use of Tera Normal. Tera Normal Extreme Speed notably OHKOes offensive variants of Primarina after Stealth Rock and is favored to 2HKO even physically defensive Clefable. Ice Spinner OHKOes both Gliscor and fast Landorus-T, common physical answers that often switch in against Dragonite to stuff potential Dragon Dance sets. It also notably hits Dragon-types like opposing Dragonite, Roaring Moon, and Raging Bolt without the risk of locking into Outrage. Fire Punch is the ideal fourth move, being Dragonite's highest damage option against Skarmory, Corviknight, and Air Balloon Gholdengo, all of which are always 2HKOed after Stealth Rock. Earthquake is another option, providing a safer option into certain Pokemon like Raging Bolt and being a uniquely powerful option against Heatran, but it leaves Dragonite walled by airborne Steel-types like Skarmory. An Adamant nature is chosen because Extreme Speed reduces the need for a Jolly nature and it importantly removes the need for good damage rolls against aforementioned Pokemon like Corviknight and Primarina. Tera Normal enables revenge killing with Extreme Speed while removing all of Dragonite's original weaknesses. This reduces damage from Stealth Rock and enables Dragonite to survive attacks like Dragapult's Dragon Darts and Weavile's Triple Axel.

Choice Band Dragonite needs specific support to thrive. As it is weak to Stealth Rock, wants to preserve Multiscale, and does not run Heavy-Duty Boots, it appreciates entry hazard control from the likes of Great Tusk or Hatterene. Similarly, to preserve Multiscale and to find good opportunities to break, pivots are great teammates. Galarian Slowking, Landorus-T, and Primarina can all support the team defensively while using their pivot moves to safely get in Dragonite. Primarina additionally can switch into and force out threats like Dragapult, while Galarian Slowking can set up dangerous checkmate scenarios with Future Sight to limit defensive checks like Clefable and Zamazenta. Hazards greatly help to set up consistent 2HKOs and the potential for a late-game Extreme Speed sweep, so Spikes setters like Hisuian Samurott and Ting-Lu also fit in, as do Stealth Rock setters like Landorus-T and Great Tusk. Other offensive Pokemon fit best with Dragonite, with fast sweepers like Iron Valiant and Roaring Moon especially appreciating Dragonite's breaking power and defensive utility in Multiscale and priority. Gholdengo and Iron Moth are strong teammates, as they take advantage of the Fairy- and Steel-types that threaten Dragonite while keeping up offensive pressure. As the set relies on a Choice item, Protect users like Alomomola, Garganacl, and Gliscor can greatly lessen the threat that Dragonite poses. Ogerpon-W is a teammate that threatens all of them while also generally helping against the style of teams that those Pokemon find themselves on. Kingambit deserves a mention, as both it and Dragonite can wear down physical walls for each other and threaten to clean late-game with their strong priority attacks. Tinkaton is another option as a Stealth Rock setter that also helps to check opposing would-be revenge killers like Dragapult and Darkrai while spreading Thunder Wave paralysis to give Dragonite more opportunities to attack freely.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/sp0on1ord.513254/
Quality checked by:
https://www.smogon.com/forums/members/ninth.612443/
https://www.smogon.com/forums/members/fayawizard.616497/
Grammar checked by:
https://www.smogon.com/forums/members/tbolt.555379/
 
Last edited:
mod team cosigned trial qc, 1/2 once implemented

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[SET]
name: Choice Band
move 1: Outrage
move 2: Extreme Speed
move 3: Ice Spinner
move 4: Fire Punch / Earthquake
item: Choice Band
tera type: Normal
ability: Multiscale
nature: Adamant
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]
Choice Band Dragonite is a strong breaker and revenge killer for offensive teams. Extreme Speed enables Dragonite to revenge kill a myriad of threatening sweepers such as Iron Valiant and Roaring Moon after minor chip, while doing solid neutral damage into most of the tier with the use of Tera Normal. Ice Spinner does heavy damage to both Gliscor and Landorus-T, common physical answers that often switch in against Dragonite to stuff potential Dragon Dance sets. It also notably hits Dragons like opposing Dragonite, Roaring Moon, and Raging Bolt without the risk of locking into Outrage. Fire Punch is the most common ideal (analyses don't tell the reader what the most common sets are) fourth move, being Dragonite's highest damage option against Skarmory, Corviknight, and Air Balloon Gholdengo. Earthquake is another option in that slot, with a higher power neutral hit, safer option into certain Pokemon like Raging Bolt, and uniquely powerful option against Heatran, but leaves Dragonite walled by airborne Steel-types like Skarmory. the aforementioned metal birds and air balloon Steel-types. phrasing ended up feeling awkward. Mention EQ's generally increased power and OHKO potential against grounded Steels like Gambit, non-Balloon Gholdengo, Treads Max Attack and Speed is standard, while an Adamant nature is chosen as Extreme Speed reduces the need for a Jolly nature. (no need to explain max/max adamant) Tera Normal The Tera type chosen is Normal, as it best enables revenge killing with Extreme Speed while removing all of Dragonite's original weaknesses. be particular about what normal does for it defensively in terms of threats: Normal gets out of the 4x Ice weakness (Kyurem, Weavile), Dragon weakness (Kyurem, Dragapult), reduces rocks damage

Choice Band Dragonite needs specific support to thrive. As it is weak to Stealth Rock, wants to preserve Multiscale, and does not run Heavy-Duty Boots, it appreciates hazard control from the likes of Great Tusk or Hatterene. Similarly, to preserve Multiscale and to find good opportunities to break, pivots are great teammates. Galarian Slowking, Landorus-T, and Primarina can all support the team defensively while using their pivot moves to safely get in Dragonite. Hazards greatly help to set up for a lategame Extreme Speed sweep, so Spikes setters like Hisuian Samurott and Ting-Lu also fit in well. in this vein I would also mention rocks setters (tusk, lando). Knock support is also generally valuable to remove things like Rocky Helmet and soften things up for the sweep Other offensive Pokemon fit best with Dragonite, with fast sweepers like Iron Valiant and Roaring Moon especially appreciating Dragonite's breaking power and defensive utility in Multiscale and priority. Gholdengo and Iron Moth are strong teammates, as they take advantage of the Fairy- and Steel-types that threaten Dragonite while keeping up offensive pressure. As the set relies on a choice item, Protect users like Alomomola, Garganacl, and Gliscor can greatly lessen the threat that Dragonite poses. Rocky Helmet on defensive mons is also a concern, with most of Dragonite's options being contact: the aforementioned Knock support is valuable here Ogerpon-W is a teammate that threatens both, while also generally helping against the style of teams that those Pokemon find themselves on. In summary, though Choice Band Dragonite requires rather heavy team support, it can offer strong offensive and defensive utility in one slot. Banded Extreme Speed is an incredible weapon against offense, while STAB-boosted Outrage gives it a powerful tool against defense. a recap isn't needed at the end!

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/sp0on1ord.513254/
Quality checked by:

Grammar checked by:
 
add remove yap
Would like to see implementation before stamping as QC 2/2
[SET]
name: Choice Band
move 1: Outrage
move 2: Extreme Speed
move 3: Ice Spinner
move 4: Fire Punch / Earthquake
item: Choice Band
tera type: Normal
ability: Multiscale
nature: Adamant
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]
Choice Band Dragonite is a strong breaker and revenge killer for offensive teams. Extreme Speed enables Dragonite to revenge kill a myriad of threatening sweepers such as Iron Valiant and Roaring Moon after minor chip what is said chip, while doing solid neutral damage into most of the tier with the use of Tera Normal any benchmarks?. Ice Spinner does heavy damage to both OHKOs Gliscor and fast Utility Landorus-T, common physical answers that often switch in against Dragonite to stuff potential Dragon Dance sets worth mentioning it ohkos them all except physicall defensive lando. It also notably hits Dragons like opposing Dragonite, Roaring Moon, and Raging Bolt without the risk of locking into Outrage. Fire Punch is the ideal fourth move, being Dragonite's highest damage option benchmarks? against Skarmory, Corviknight, and Air Balloon Gholdengo. Earthquake is another option in that slot, with a higher power neutral hit, safer option into certain Pokemon like Raging Bolt, and uniquely powerful option against Heatran, but leaves Dragonite walled by airborne Steel-types like Skarmory. Max attack and speed is standard, while aAn Adamant nature is chosen as Extreme Speed reduces the need for a Jolly nature thresholds rahhhhhhhhh. Tera Normal enables revenge killing with Extreme Speed while removing all of Dragonite's original weaknesses see above comment. This reduces damage from Stealth Rocks and enables Dragonite to survive things like attacks like Dragapult's Dragon Darts and Weavile's Triple Axel.

Choice Band Dragonite needs specific support to thrive. As it is weak to Stealth Rock, wants to preserve Multiscale, and does not run Heavy-Duty Boots, it appreciates hazard control from the likes of Great Tusk or Hatterene. Similarly, to preserve Multiscale and to find good opportunities to break, pivots are great teammates. Galarian Slowking, Landorus-T, and Primarina can all support the team defensively while using their pivot moves to safely get in Dragonite. worth expanding on each, ie lando sets hazards that chip down opponents, primarina is a bastard that walls opposing dragons, gking can spread status + set up powerful future sight combinations that threaten mons like zamazenta that might look to switch into dnite Hazards greatly help to set up for a lategame Extreme Speed sweep, so Spikes setters like Hisuian Samurott and Ting-Lu also fit in im not sure you really see ting lu and dnite on the same teams, as do Stealth Rock setters like Landorus-T and Great Tusk so why not just talk about what these mons can offer completely in their own section, instead of mentioning them again and again for different roles. Knock Off users like Ogerpon-W and the aforementioned Great Tusk can remove defensive items, primarily Rocky Helmet, that can stifle Dragonite. i mean sure rocky helmet is annoying but anything carrying rocky doesnt like dnite in the first place except clef, in which case you're not breaking either way Other offensive Pokemon fit best with Dragonite, with fast sweepers like Iron Valiant and Roaring Moon especially appreciating Dragonite's breaking power and defensive utility in Multiscale and priority. Gholdengo and Iron Moth are strong teammates, as they take advantage of the Fairy- and Steel-types that threaten Dragonite while keeping up offensive pressure. As the set relies on a choice item, Protect users like Alomomola, Garganacl, and Gliscor can greatly lessen the threat that Dragonite poses. Ogerpon-W is a teammate that threatens both, while also generally helping against the style of teams that those Pokemon find themselves on. i think you can really expand on the teammates section, ie talking about how gambit and dnite make a solid core where dnite can threaten many of gambit's checks and gambit can clean up the weakened teams after dnite blows holes in them, or how pult can be quite the nuisance with its espeed immunity and faster speed over dnite + crippling wisp so its good to acrry teammates that can check the bastard

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/sp0on1ord.513254/
Quality checked by:
https://www.smogon.com/forums/members/ninth.612443/

Grammar checked by:
 
add remove yap
Would like to see implementation before stamping as QC 2/2
[SET]
name: Choice Band
move 1: Outrage
move 2: Extreme Speed
move 3: Ice Spinner
move 4: Fire Punch / Earthquake
item: Choice Band
tera type: Normal
ability: Multiscale
nature: Adamant
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]
Choice Band Dragonite is a strong breaker and revenge killer for offensive teams. Extreme Speed enables Dragonite to revenge kill a myriad of threatening sweepers such as Iron Valiant and Roaring Moon after minor chip what is said chip, while doing solid neutral damage into most of the tier with the use of Tera Normal any benchmarks?. Ice Spinner does heavy damage to both OHKOs Gliscor and fast Utility Landorus-T, common physical answers that often switch in against Dragonite to stuff potential Dragon Dance sets worth mentioning it ohkos them all except physicall defensive lando. It also notably hits Dragons like opposing Dragonite, Roaring Moon, and Raging Bolt without the risk of locking into Outrage. Fire Punch is the ideal fourth move, being Dragonite's highest damage option benchmarks? against Skarmory, Corviknight, and Air Balloon Gholdengo. Earthquake is another option in that slot, with a higher power neutral hit, safer option into certain Pokemon like Raging Bolt, and uniquely powerful option against Heatran, but leaves Dragonite walled by airborne Steel-types like Skarmory. Max attack and speed is standard, while aAn Adamant nature is chosen as Extreme Speed reduces the need for a Jolly nature thresholds rahhhhhhhhh. Tera Normal enables revenge killing with Extreme Speed while removing all of Dragonite's original weaknesses see above comment. This reduces damage from Stealth Rocks and enables Dragonite to survive things like attacks like Dragapult's Dragon Darts and Weavile's Triple Axel.

Choice Band Dragonite needs specific support to thrive. As it is weak to Stealth Rock, wants to preserve Multiscale, and does not run Heavy-Duty Boots, it appreciates hazard control from the likes of Great Tusk or Hatterene. Similarly, to preserve Multiscale and to find good opportunities to break, pivots are great teammates. Galarian Slowking, Landorus-T, and Primarina can all support the team defensively while using their pivot moves to safely get in Dragonite. worth expanding on each, ie lando sets hazards that chip down opponents, primarina is a bastard that walls opposing dragons, gking can spread status + set up powerful future sight combinations that threaten mons like zamazenta that might look to switch into dnite Hazards greatly help to set up for a lategame Extreme Speed sweep, so Spikes setters like Hisuian Samurott and Ting-Lu also fit in im not sure you really see ting lu and dnite on the same teams, as do Stealth Rock setters like Landorus-T and Great Tusk so why not just talk about what these mons can offer completely in their own section, instead of mentioning them again and again for different roles. Knock Off users like Ogerpon-W and the aforementioned Great Tusk can remove defensive items, primarily Rocky Helmet, that can stifle Dragonite. i mean sure rocky helmet is annoying but anything carrying rocky doesnt like dnite in the first place except clef, in which case you're not breaking either way Other offensive Pokemon fit best with Dragonite, with fast sweepers like Iron Valiant and Roaring Moon especially appreciating Dragonite's breaking power and defensive utility in Multiscale and priority. Gholdengo and Iron Moth are strong teammates, as they take advantage of the Fairy- and Steel-types that threaten Dragonite while keeping up offensive pressure. As the set relies on a choice item, Protect users like Alomomola, Garganacl, and Gliscor can greatly lessen the threat that Dragonite poses. Ogerpon-W is a teammate that threatens both, while also generally helping against the style of teams that those Pokemon find themselves on. i think you can really expand on the teammates section, ie talking about how gambit and dnite make a solid core where dnite can threaten many of gambit's checks and gambit can clean up the weakened teams after dnite blows holes in them, or how pult can be quite the nuisance with its espeed immunity and faster speed over dnite + crippling wisp so its good to acrry teammates that can check the bastard

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/sp0on1ord.513254/
Quality checked by:
https://www.smogon.com/forums/members/ninth.612443/

Grammar checked by:
Ready for a look, just lmk on discord if you want more changes
 
:pmd/dragonite:

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[SET]
name: Choice Band
move 1: Outrage
move 2: Extreme Speed
move 3: Ice Spinner
move 4: Fire Punch / Earthquake
item: Choice Band
tera type: Normal
ability: Multiscale
nature: Adamant
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]
Choice Band Dragonite is a strong breaker wallbreaker and revenge killer for offensive teams. Extreme Speed enables Dragonite to revenge kill a myriad of threatening sweepers such as Iron Valiant and Roaring Moon after minor chip (RC) damage while doing solid neutral damage into to most of the tier with the use of Tera Normal. Tera-boosted Tera Normal Extreme Speed notably OHKOs OHKOes offensive variants of Primarina after Stealth Rock (RC) and is favored to 2HKO even physically defensive Clefable. Ice Spinner OHKOs OHKOes both Gliscor and fast Landorus-T, common physical answers that often switch in against Dragonite to stuff potential Dragon Dance sets. It also notably hits Dragons Dragon-types like opposing Dragonite, Roaring Moon, and Raging Bolt without the risk of locking into Outrage. Fire Punch is the ideal fourth move, being Dragonite's highest damage option against Skarmory, Corviknight, and Air Balloon Gholdengo, all of which are always 2HKOed after Stealth Rock. Earthquake is another option, providing a safer option into certain Pokemon like Raging Bolt (RC) and being uniquely powerful option against Heatran, but it leaves Dragonite walled by airborne Steel-types like Skarmory. An Adamant nature is chosen as because Extreme Speed reduces the need for a Jolly nature (RC) and importantly removes the need for good damage rolls against aforementioned Pokemon like Corviknight and Primarina. Tera Normal enables revenge killing with Extreme Speed while removing all of Dragonite's original weaknesses. This reduces damage from Stealth Rocks Rock and enables Dragonite to survive attacks like Dragapult's Dragon Darts and Weavile's Triple Axel.

Choice Band Dragonite needs specific support to thrive. As it is weak to Stealth Rock, wants to preserve Multiscale, and does not run Heavy-Duty Boots, it appreciates entry hazard control from the likes of Great Tusk or Hatterene. Similarly, to preserve Multiscale and to find good opportunities to break, pivots are great teammates. Galarian Slowking, Landorus-T, and Primarina can all support the team defensively while using their pivot moves to safely get in Dragonite. Primarina additionally can switch into and force out threats like Dragapult, while Galarian Slowking can set up dangerous checkmate scenarios with Future Sight to limit defensive checks like Clefable and Zamazenta. Hazards greatly help to set up consistent 2HKOs and the potential for a lategame late-game Extreme Speed sweep, so Spikes setters like Hisuian Samurott and Ting-Lu also fit in, as do Stealth Rock setters like Landorus-T and Great Tusk. Other offensive Pokemon fit best with Dragonite, with fast sweepers like Iron Valiant and Roaring Moon especially appreciating Dragonite's breaking power and defensive utility in Multiscale and priority. Gholdengo and Iron Moth are strong teammates, as they take advantage of the Fairy- and Steel-types that threaten Dragonite while keeping up offensive pressure. As the set relies on a Choice item, Protect users like Alomomola, Garganacl, and Gliscor can greatly lessen the threat that Dragonite poses. Ogerpon-W is a teammate that threatens all of them (RC) while also generally helping against the style of teams that those Pokemon find themselves on. Kingambit deserves a mention, as both Pokemon it and Dragonite can wear down physical walls for each other and threaten to clean lategame late-game with their strong priority attacks. Tinkaton is another option as a Stealth Rock setter that also helps to check opposing would-be revenge killers like Dragapult and Darkrai while spreading Thunder Wave paralysis to give Dragonite more opportunities to attack freely.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/sp0on1ord.513254/
Quality checked by:
https://www.smogon.com/forums/members/ninth.612443/
https://www.smogon.com/forums/members/fayawizard.616497/
Grammar checked by:
https://www.smogon.com/forums/members/tbolt.555379/

GP Team done
 
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