Choice Specs Flutter Mane (GP 0/1)

bagel

formerly bage1
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[SET]
Flutter Mane @ Choice Specs
Ability: Protosynthesis
Tera Type: Fairy
EVs: 156 HP / 100 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Moonblast
- Dazzling Gleam
- Shadow Ball
- Power Gem / Icy Wind / Sleep Talk / Psyshock

[SET COMMENTS]

  • Perhaps the most influential Pokemon in the entire tier, Choice Specs Flutter Mane leverages its blistering Speed and Special Attack with unrivaled STAB coverage to serve as the premier damage dealer in Doubles OU. Flutter Mane's Fairy- and Ghost-type attacks threaten OHKOs on a myriad of metagame threats such as Chien-Pao, Dragonite, Gholdengo, and opposing Flutter Mane. Its high Speed also lets it outrun the majority of the metagame, often trading heavy damage on slower foes before they can retaliate and forcing opponents to position priority attackers to beat Flutter Mane.
  • Moonblast is Flutter Mane's main STAB option, threatening massive damage on even bulky neutral foes such as Incineroar and Rillaboom, making it one of the most difficult attacks in the entire metagame to switch into. Dazzling Gleam is its other Fairy-type STAB attack that trades damage to bypass redirection from common foes such as Amoonguss and Ogerpon-W. The damage drop off from Moonblast to Dazzling Gleam is significant however, for example: Moonblast OHKOs foes such as Dragonite and Raging Bolt while Dazzling Gleam does not. However with Tera-Fairy Dazzling Gleam is often able to wipe the board against weakened opponents.
  • Shadow Ball is a consistent STAB option that hits common Fairy-type resists such as Amoonguss, Volcanion, and Gholdengo. Fairy- and Ghost-type means very few Pokemon can switch into Flutter Mane's attacks repeatedly, and with the right support Choice Specs Flutter Mane can break through nearly any check.
  • The last moveslot on Choice Specs Flutter Mane is flexible and team reliant. Though this last move may rarely be used as Flutter Mane's STAB coverage is often better, it can be an important option to cover a team's weak matchups. Power Gem hits Fire-types such as Volcanion and Ogerpon-H. Icy Wind offers secondary speed control and threatens an OHKO on Landorus. Sleep Talk is an option to make Flutter Mane a psuedo-check to Amoonguss's Spore, while Psyshock can be used to threaten Amoonguss offensively and punish Tera-Poison on Pokemon looking to defensively check Flutter Mane.
  • The given EV spread allows Flutter Mane to survive a Life Orb Deoxys-A's Expanding Force in Psychic Terrain while maximizing its Speed, allocating the remaining EVs into Special Attack. Flutter Mane is one of the most customizable Pokemon in the tier, and commonly drops Speed or Attack EVs in favor of bulk, or alternatively invests more heavily into Special Attack. One such spread is 160 HP / 60 Def which allows Flutter Mane to survive Tera-Grass Grassy Glide from Rillaboom. Flutter Mane can even afford to run a Modest Nature with 192 speed to outrun base-111 speed and slower Pokemon if one wants to focus on dealing even more damage.
  • Flutter Mane makes up for its pitiful Defense with its innately high Special Defense, letting it take hits from and trade with nearly any Special Attacker in the tier. Additionally, Flutter Mane's Ghost-typing offers a valuable immunity to the ever-present Fake Out, as well as Extreme Speed from Dragonite and Entei. Because of its massive Speed and Special Attack stats, Flutter Mane can afford to invest more heavily in bulk, allowing it to survive would-be KOs and live crucial extra turns in order to deal more damage in the long run.
  • Tera Fairy allows Flutter Mane to increase its damage output even further, allowing it to reach for even greater damage into targets neutral to Fairy. For example with the given EV spread, Flutter Mane OHKOs Landorus-I with Tera Fairy Moonblast. Additionally, Tera Fairy allows Flutter Mane to resist Sucker Punch from Chien Pao and Kingambit and threaten massive damage in return.
 
Last edited:

zoe

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hi bage1, if this isn't in QC / significant progress has been made in ~24 hours, it'll be reassigned, so please try to get it done before then!
 

ryo yamada2001

ryo yamada2001
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[SET]
Flutter Mane @ Choice Specs
Ability: Protosynthesis
Tera Type: Fairy
EVs: 156 HP / 100 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Moonblast
- Dazzling Gleam
- Shadow Ball
- Power Gem / Icy Wind / Sleep Talk / Psyshock

[SET COMMENTS]

  • Perhaps the most influential Pokemon in the entire tier, Choice Specs Flutter Mane leverages is blistering speed, whopping 135 base Special Attack, and unrivaled STAB coverage to serve as the premier special-type damage dealer in Doubles Overused. Flutter Mane's Fairy- and Ghost-type STAB threaten OHKOs on a myriad of common metagame threats such as Chien-Pao, Dragonite, Gholdengo, and opposing Flutter Mane. Flutter Mane's 135 base speed lets it outrun the majority of the metagame, often forcing opponents to position priority attackers in order to threaten Flutter Mane.
i explained the changes on discord and we can look it over again if you disagree w/ the changes:
"Perhaps the most influential Pokemon in the entire tier, Choice Specs Flutter Mane leverages its blistering Speed and Special Attack with unrivaled STAB coverage to serve as the premier damage dealer in Doubles OU. Flutter Mane's Fairy- and Ghost-type attacks threaten OHKOs on a myriad of metagame threats such as Chien-Pao, Dragonite, Gholdengo, and opposing Flutter Mane. Its high Speed also lets it outrun the majority of the metagame, often trading heavy damage on slower foes before they can retaliate and forcing opponents to position priority attackers to beat Flutter Mane."
  • Despite Flutter Mane's pitiful 55/55 HP and Defense stats, it offers a unique defensive role by making use of its 135 base Special Defense to take hits from and trade with nearly any special attacker in the tier. Flutter Mane makes up for its pitiful Defense with its innately high Special Defense, letting it take hits from and trade with nearly any Special Attacker in the tier. Additionally, Flutter Mane's Ghost-typing offers a valuable immunity to the ever-present Fake Out, as well as Extreme Speed from Dragonite and Entei. Because of its massive Speed and Special Attack stats, Flutter Mane can often afford to invest more heavily in bulk, allowing it to survive would-be KOs and live for crutial crucial extra turns in order to deal more damage in the long run. (i would shuffle this point to below the EV spread one and above the Tera one)
  • Moonblast is Flutter Mane's main STAB option, threatening massive damage on even neutral targets (a bit vague, if you could expand on this a little more). Dazzling Gleam is its alternative other Fairy-type STAB option attack that trades damage in order to hit both opponents, which is important to bypass to circumvent redirection from common foes such as Amoonguss and Ogerpon-Wellspring. (what kind of KOs do you miss if you were to use dazzling gleam instead of moonblast?)
  • Shadow Ball is a consitent consistent STAB option that threatens strong damage into hits common Fairy-type resits resists such as Heatran, Volcanion, and Gholdengo. The combination of Fairy and Ghost STAB Fairy- and Ghost-type coverage means very few Pokemon can switch into Flutter Mane's attacks repeatedly (imo worth saying this bc you break down even common resists), and with the right support Choice Specs Flutter Mane can break through nearly any check Check.
  • The final last moveslot and on Choice Specs Flutter Mane is flexible and team reliant. Most of the time this move will never be clicked, but Though this last move will rarely be used because Flutter Mane's STAB coverage is usually better, it can be an important option to cover a team's weak matchups. Power Gem hits Fire-types that resist Fairy such as Volcanion and Ogerpon-Hearthflame. Icy Wind offers secondary speed control and threatens a OHKO on Landorus with 4x super-effective damage. Sleep Talk is an option to make Flutter Mane a psuedo-switchin pseudo-check to Amoonguss's Spore, while Psyshock can be used to threaten Amoonguss offensively instead. with super-effective damage.
  • The given EV spread allows Flutter Mane to survive an a Life Orb Deoxys-A's Expanding Force in Psychic Terrain from Life Orb Deoxys-Attack while maximizing its Speed,(ac) and allocating the remaining EVs into Special Attack. Flutter Mane is one of the most customizable Pokemon in the tier, and commonly drops Speed or Attack EVs in favor of bulk, or alternatively invests more heavily into Special Attack. 160 HP / 60 Def allows Flutter Mane to survive Tera-Grass Grassy Glide from Rillaboom, for example. Flutter Mane can even afford to run a Modest Nature and hit 354 speed if one wants to focus on dealing even more damage.
  • Tera Fairy allows Flutter Mane to extend its damage output even further, allowing it to reach for even greater damage into targets neutral to Fairy. For example with the given EV spread, Flutter Mane has an 83% chance to OHKO Chi-Yu with Tera Fairy Moonblast. Additionally, Tera Fairy allows Flutter Mane to resist Sucker Punch from Chien Pao and Kingambit and threaten massive damage in return.
i sent the rest on discord
1/2
 
[SET]
Flutter Mane @ Choice Specs
Ability: Protosynthesis
Tera Type: Fairy
EVs: 156 HP / 100 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Moonblast
- Dazzling Gleam
- Shadow Ball
- Power Gem / Icy Wind / Sleep Talk / Psyshock

[SET COMMENTS]

  • Perhaps the most influential Pokemon in the entire tier, Choice Specs Flutter Mane leverages its blistering Speed and Special Attack with unrivaled STAB coverage to serve as the premier damage dealer in Doubles OU. Flutter Mane's Fairy- and Ghost-type attacks threaten OHKOs on a myriad of metagame threats such as Chien-Pao, Dragonite, Gholdengo, and opposing Flutter Mane. Its high Speed also lets it outrun the majority of the metagame, often trading heavy damage on slower foes before they can retaliate and forcing opponents to position priority attackers to beat Flutter Mane.
  • Moonblast is Flutter Mane's main STAB option, threatening massive damage on even bulky neutral foes such as Incineroar and Rillaboom, making it one of the most difficult attacks in the entire metagame to switch into. Dazzling Gleam is its other Fairy-type STAB attack that trades damage to bypass redirection from common foes such as Amoonguss and Ogerpon-W. The damage drop off from Moonblast to Dazzling Gleam is significant however, for example: Moonblast OHKOs foes such as Dragonite and Raging Bolt while Dazzling Gleam does not. I think you could highlight that a fairy tera dazzling gleam effectively wipes the board clean if the opponent has two chipped pokemon that don't resist fairy, which isn't exactly uncommon to run into
  • Shadow Ball is a consistent STAB option that hits common Fairy-type resists such as Heatran, Volcanion, and Gholdengo. im nitpicking but Amoonguss is probably more relevant than heatran atp Fairy- and Ghost-type means very few Pokemon can switch into Flutter Mane's attacks repeatedly, and with the right support Choice Specs Flutter Mane can break through nearly any check.
  • The last moveslot on Choice Specs Flutter Mane is flexible and team reliant. Though this last move may rarely be used as Flutter Mane's STAB coverage is often better, it can be an important option to cover a team's weak matchups. Power Gem hits Fire-types such as Volcanion and Ogerpon-H. Icy Wind offers secondary speed control and threatens an OHKO on Landorus. Sleep Talk is an option to make Flutter Mane a psuedo-check to Amoonguss's Spore, while Psyshock can be used to threaten Amoonguss it would be good to mention that psyshock punishes poison teras which are often used to check flutter offensively instead.
  • The given EV spread allows Flutter Mane to survive a Life Orb Deoxys-A's Expanding Force in Psychic Terrain while maximizing its Speed, allocating the remaining EVs into Special Attack. Flutter Mane is one of the most customizable Pokemon in the tier, and commonly drops Speed or Attack EVs in favor of bulk, or alternatively invests more heavily into Special Attack. One such spread is 160 HP / 60 Def which allows Flutter Mane to survive Tera-Grass Grassy Glide from Rillaboom. Flutter Mane can even afford to run a Modest Nature with 192 speed to outrun base-111 speed and slower Pokemon if one wants to focus on dealing even more damage.
  • Flutter Mane makes up for its pitiful Defense with its innately high Special Defense, letting it take hits from and trade with nearly any Special Attacker in the tier. Additionally, Flutter Mane's Ghost-typing offers a valuable immunity to the ever-present Fake Out, as well as Extreme Speed from Dragonite and Entei. Because of its massive Speed and Special Attack stats, Flutter Mane can afford to invest more heavily in bulk, allowing it to survive would-be KOs and live crucial extra turns in order to deal more damage in the long run.
  • Tera Fairy allows Flutter Mane to increase its damage output even further, allowing it to reach for even greater damage into targets neutral to Fairy. For example with the given EV spread, Flutter Mane OHKOs Landorus-I with Tera Fairy Moonblast. Additionally, Tera Fairy allows Flutter Mane to resist Sucker Punch from Chien Pao and Kingambit and threaten massive damage in return.


looks good 2/2
 

modularform

formerly Salamance
Amcheck. Very new to doing this (started earlier this evening) so sorry for any mistakes!
Add Remove Comment
[AC] = Add comma, [AP] = Add period, [RC] = Remove comma,
[RP] = Remove period
  • Perhaps the most influential Pokemon in the entire tier, Choice Specs Flutter Mane leverages its blistering Speed and Special Attack with and (while "Speed and Sp Atk and [...]" sounds strange, the structure is "Flutter Mane leverages its [...] and [...] to [...]", so "and" is appropriate) unrivaled STAB coverage to serve as the premier damage dealer in Doubles OU. Flutter Mane's Fairy- and Ghost-type attacks threaten OHKOs on a myriad of metagame threats [AC] such as Chien-Pao, Dragonite, Gholdengo, and opposing Flutter Mane. Its high Speed also lets it outrun the majority of the metagame, often trading forcing (trading would imply they attack Mane too, but the emphasis is on Mane attacking them here) heavy damage on slower foes before they can retaliate and forcing compelling (only reason to change this is to avoid saying "forcing" twice; if you want to keep "trading" or think of something better than "forcing", no need to change to "compelling") opponents to position priority attackers to beat Flutter Mane.
  • Moonblast is Flutter Mane's main (good pun :P) STAB option, threatening massive damage on even bulky neutral foes such as Incineroar and Rillaboom, making it one of the most difficult attacks in the entire metagame to switch into. Dazzling Gleam is its other Fairy-type STAB attack that (This is more concise and IMO flows better, but it's a larger and more subjective change, so treat this one as more of a suggestion. Original is fine if you really prefer it!) trades damage to bypass for bypassing redirection from common foes such as Amoonguss and Ogerpon-W. The However, the damage drop off from Moonblast to Dazzling Gleam is significant however, ; for example: [AC] (Clarifying because many symbols: The final structure I am suggesting is "However, [...] is significant; for example, [...]." The reason is to avoid putting the two transitions "however" and "for example" right next to each other.) Moonblast OHKOs foes such as Dragonite and Raging Bolt while Dazzling Gleam does not. However That said, (avoids repeating "however" so soon) with Tera-Fairy [AC] Dazzling Gleam is often able to wipe often wipes (conciseness/flow) the board against weakened opponents.
  • Shadow Ball is a consistent STAB option that hits common Fairy-type resists such as Amoonguss, Volcanion, and Gholdengo. Strong Fairy- and Ghost-type means STAB's mean very few Pokemon can switch into Flutter Mane's attacks repeatedly, and with the right support [AC] Choice Specs Flutter Mane can break through nearly any check.
  • The last moveslot on Choice Specs Flutter Mane is flexible and team reliant. team-dependent [AP] (reliant = "cannot function without", dependent = "changes according to".) Though this last move may rarely be used [AC] as Flutter Mane's STAB coverage is often better, it can be an important option to cover a team's weak matchups. Power Gem hits Fire-types such as Volcanion and Ogerpon-H. [RP] [AC] whereas (flow) Icy Wind offers secondary speed control and threatens an OHKO on Landorus. Sleep Talk is an option to make Flutter Mane a psuedo-check pseudo-check to Amoonguss's Spore, while Psyshock can be used to threaten threatens (conciseness/flow) Amoonguss offensively and punish punishes Tera-Poison Tera Poison on Pokemon looking to defensively check Flutter Mane.
  • The given EV spread allows Flutter Mane to survive a Life Orb Deoxys-A's Expanding Force in Psychic Terrain while maximizing its Speed, allocating the remaining EVs into Special Attack. Flutter Mane is one of the most customizable Pokemon in the tier, and it commonly drops Speed or Special Attack EVs in favor of bulk, [RC] or alternatively invests more heavily into Special Attack. One such spread is 160 HP / 60 Def [AC] which allows Flutter Mane to survive Tera-Grass Tera Grass Grassy Glide in Grassy Terrain (Probably not necessary to add "in Grassy Terrain" as it's pretty obviously understood, mentioning just in case) from Rillaboom. Flutter Mane can even afford to run a Modest Nature with 192 speed Speed EV's to outrun base-111 base 111 speed Speed and slower Pokemon if one wants to focus on dealing deal (conciseness/flow) even more damage.
  • Flutter Mane makes up for its pitiful Defense with its innately high Special Defense, letting it take hits from and trade with nearly any Special Attacker in the tier. Additionally, Flutter Mane's Ghost-typing offers a valuable immunity to the ever-present Fake Out, as well as to Extreme Speed from Dragonite and Entei. Because of its massive Speed and Special Attack stats, Flutter Mane can afford to invest more heavily in bulk, allowing it to survive would-be KOs and live crucial extra turns in order to deal more damage in the long run.
  • Tera Fairy allows Flutter Mane to increase its damage output even further, allowing it to reach for even greater damage into especially against (avoids saying "allow" twice in same sentence) targets neutral to Fairy. For example [AC] with the given EV spread, Flutter Mane OHKOs Landorus-I with Tera Fairy Moonblast. Additionally, Tera Fairy allows Flutter Mane to resist Sucker Punch from Chien Pao and Kingambit and threaten massive damage in return.
 
Last edited:

autumn

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  • Perhaps the most influential Pokemon in the entire tier, Choice Specs Flutter Mane leverages its blistering Speed and Special Attack with unrivaled Speed, high Special Attack, and unrivaled STAB coverage to serve as the premier damage dealer in Doubles OU. Flutter Mane's Fairy- and Ghost-type attacks threaten OHKOs on a myriad of metagame threats [AC] such as Chien-Pao, Dragonite, Gholdengo, and opposing Flutter Mane. Its high Speed also lets it outrun the majority of the metagame, often trading forcing (trading would imply they attack Mane too, but the emphasis is on Mane attacking them here) heavy damage on slower foes before they can retaliate and forcing compelling (only reason to change this is to avoid saying "forcing" twice; if you want to keep "trading" or think of something better than "forcing", no need to change to "compelling") opponents to position priority attackers to beat Flutter Mane.
  • Moonblast is Flutter Mane's main STAB option, threatening option that threatens massive damage on even bulky neutral foes such as Incineroar and Rillaboom, making it one of the most difficult attacks in the entire metagame to switch into. Dazzling Gleam is its other Fairy-type STAB attack that ]trades damage to bypass for bypassing redirection from common foes such as Amoonguss and Ogerpon-W. The However, the damage drop off from Moonblast to Dazzling Gleam is significant however, ; for example: [AC] (Clarifying because many symbols: The final structure I am suggesting is "However, [...] is significant; for example, [...]." The reason is to avoid putting the two transitions "however" and "for example" right next to each other.) Moonblast OHKOs OHKOes foes such as Dragonite and Raging Bolt while that Dazzling Gleam does not. However That said, (avoids repeating "however" so soon) with Tera (remove hyphen) Fairy [AC] Dazzling Gleam is often able to wipe often wipes (conciseness/flow) the board against weakened opponents foes.
  • Shadow Ball is a consistent STAB option that hits common Fairy-type resists Fairy-resistant foes such as Amoonguss, Volcanion, and Gholdengo. Strong Fairy- and Ghost-type means STAB moves mean very few Pokemon can switch into Flutter Mane's attacks repeatedly, and with the right support [AC] Choice Specs Flutter Mane can break through nearly any check. (only keep 'strong' at the start of this sentence if it's accurate)
  • The last moveslot on Choice Specs Flutter Mane is flexible and team reliant. team-dependent [AP] (reliant = "cannot function without", dependent = "changes according to".) Though this last move may rarely be used [AC] as Flutter Mane's STAB coverage is often better, it can be an important option to cover a team's weak matchups. (do you need both of these senetnces to introduce a 4th move that doesn;t get clciked? they're both prett much filler anyway so one could be removed / combined into something shorter) Power Gem hits Fire-types such as Volcanion and Ogerpon-H. [RP] [AC] whereas (flow) Icy Wind offers secondary speed control and threatens an OHKO on Landorus. Sleep Talk is an option to make Flutter Mane a psuedo-check pseudo-check to Amoonguss's Spore, while Psyshock can be used to threaten threatens (conciseness/flow) Amoonguss offensively and punish punishes Tera-Poison Tera Poison on Pokemon looking to defensively check Flutter Mane.
  • The given EV spread allows Flutter Mane to survive a Life Orb Deoxys-A's Expanding Force in Psychic Terrain while maximizing its Speed, allocating the remaining EVs into Special Attack. Flutter Mane is one of the most customizable Pokemon in the tier, and it commonly drops Speed or Special Attack EVs in favor of bulk, [RC] or alternatively invests more heavily into Special Attack. One such spread is 160 HP / 60 Def [AC] which allows Flutter Mane to survive Tera-Grass Tera Grass Grassy Glide in Grassy Terrain (Probably not necessary to add "in Grassy Terrain" as it's pretty obviously understood, mentioning just in case) (only add if relevant) from Rillaboom. Flutter Mane can even afford to run a Modest Nature nature with 192 speed Speed EVs to outrun base-111 base 111 speed Speed and slower Pokemon if one wants to focus on dealing deal (conciseness/flow) even more damage.
  • Flutter Mane makes up for its pitiful Defense with its innately high Special Defense, letting it take hits from and trade with nearly any Special Attacker special attacker in the tier. Additionally, Flutter Mane's Ghost-typing Ghost typing offers a valuable immunity to the ever-present Fake Out, as well as to Extreme Speed from Dragonite and Entei. Because of its massive Speed and Special Attack stats, Flutter Mane can afford to invest more heavily in bulk, allowing it to survive would-be KOs and live gain crucial extra turns in order to deal more damage in the long run.
  • Tera Fairy allows Flutter Mane to increase its damage output even further, allowing it to reach for even greater damage into especially against (avoids saying "allow" twice in same sentence) targets neutral to Fairy. For example [AC] with the given EV spread, Flutter Mane OHKOs Landorus-I OHKOes Landorus with Tera Fairy Moonblast. Additionally, Tera Fairy allows Flutter Mane to resist Sucker Punch from Chien Pao Chien-Pao and Kingambit and threaten massive damage in return.


Perhaps the most influential Pokemon in the entire tier, Choice Specs Flutter Mane leverages its blistering Speed and Special Attack with and (while "Speed and Sp Atk and [...]" sounds strange, the structure is "Flutter Mane leverages its [...] and [...] to [...]", so "and" is appropriate) unrivaled STAB coverage to serve as the premier damage dealer in Doubles OU.
This is a good point, but I made it into a list to avoid the 'x and y and x' repetition.

. Dazzling Gleam is its other Fairy-type STAB attack that (This is more concise and IMO flows better, but it's a larger and more subjective change, so treat this one as more of a suggestion. Original is fine if you really prefer it!)
Cutting filler phrasing like 'x is teh STAB move of choice' etc is a good thing to avid a reader having to parse through long=winded phrases that don't add anything.

significant however, ; for example: [AC] (Clarifying because many symbols: The final structure I am suggesting is "However, [...] is significant; for example, [...]." The reason is to avoid putting the two transitions "however" and "for example" right next to each other.)
If you think your change is hard to read with too many symbols, just strike out the original and write it again. Doing a complicated markup only to explain it again in a comment makes your markup work worthless and makes the check harder to parse through.

Moonblast OHKOs foes
OHKOes = verb (x 'OHKes' y; KOs = noun, plural of KO ('it can pick up KOs')

with Tera-Fairy [AC] Dazzling Gleam is often able to wipe often wipes (conciseness/flow) the board against weakened opponents.
Tera Fairy, not Tera-Fairy. Opponent should also change to foe here; opponent = opposing human player, and foe = opposing Pokemon.

Fairy-type resists
'Resists' can't be used as a noun; a Pokemon can't be a resist/resistance. 'Fairy-resistant Pokemon' is fine to replace it with.

Strong Fairy- and Ghost-type means STAB's mean
STABs / STAB's is incorrect; it should always be STAB moves / attacks / options etc. STAB = same type attack bonus, which you're not talkng about; you're talking about the moves that get the boost not the boost itself.

Grassy Glide in Grassy Terrain (Probably not necessary to add "in Grassy Terrain" as it's pretty obviously understood, mentioning just in case)
Make sure to never directly add/remove/alter content to analyses. Analysis content has been checked by people who play the metagame, and a GPer who doesn't making changes could introduce content errors. If you have questions/comments about content, leave a comment, but don't mark any additions/removals of content on.

Flutter Mane can even afford to run a Modest Nature with 192 speed Speed EV's
The word nature is not capitalsied. EV's should also be EVs. Ending a world in s makes it plural while ending it in 's makes it possessive; they are not the same. For example teers (two trees) and tree's (belongs to the tree).

utter Mane makes up for its pitiful Defense with its innately high Special Defense, letting it take hits from and trade with nearly any Special Attacker special attacker in the tier. Additionally, Flutter Mane's Ghost-typing Ghost typing offers a valuable immunity to the ever-present Fake Out, as well as to Extreme Speed from Dragonite and Entei. Because of its massive Speed and Special Attack stats, Flutter Mane can afford to invest more heavily in bulk, allowing it to survive would-be KOs and live gain crucial extra turns in order to deal more damage in the long run.
Set names aren't capitalsied, so special attacker _. special attacker. Same with names like 'defensive' 'offensive' etc. While Ghost-type is hyphenated, Ghost typing isn't. Pokemon also don't 'live' attacks; I would normally change that to 'survive', but the word was already used.

OHKOs Landorus-I OHKOes Landorus with Tera Fairy Moonblast. Additionally, Tera Fairy allows Flutter Mane to resist Sucker Punch from Chien Pao Chien-Pao
OHKOes = verb. Landorus is the Incarnate forme, no need to say Landorus-I. It's just Landorus and Landorus-T (dame with teh others). Chien-Pao should also be hyphenated.

Overall, you have a good general understanding of editing and sentence, but you should focus more on Smogon-specific rules.
 

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