Choiced Crushers - A Choiced Hyper-Offensive Team

1 Team. 6 Pokemon. 6 Choiced Items. 24 Attacks.
Now despite any preconceptions you have, this team actually works really well in the OU Metagame and has got me to over 1900 on the showdown ladder.
The real secret to this team is prediction. Basically if you're predicting right most of the time and getting those choiced hits off, these guys hit like ubers pokemon and can easily take down an opponent in one hit.

The team:
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Mudafucking Dino (Tyranitar) @ Choice Band
Trait: Sand Stream
EVs: 176 HP / 80 Spd / 252 Atk
Adamant Nature
- Crunch
- Stone Edge
- Superpower
- Pursuit/Aqua Tail

Choiced banded tyranitar takes a big bite off anything with 604 attack after the boost. The sand also provides residual damage and boosts the sp def of tyranitar and terrakion, which really comes in handy. Choice banded pursuit is especially useful against politoed, which can't 2HKO tyranitar even with hydro pump unless it's specs even in the rain. Pursuit does around 60% and is a solid 2HKO on Politoed, so it can usually trap and kill it. 80 speed EVs allows tyranitar to outrun min speed politoed. Aqua tail can be used for hippowdons if desired, although pursuit is generally the superior option.

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Truckrakkion (Terrakion) @ Choice Band
Trait: Justified
EVs: 252 Atk / 252 Spd / 4 SDef
Jolly Nature
- Close Combat
- Stone Edge
- Earthquake
- Sleep Talk/X-Scissor

No real explanation required, come in on ferrothorns and smash stuff. With terrakion it's mostly between close combat and stone edge and predicting your opponent's ghost or flying type switch-ins. Stone edge smashes gengar in the face, is a solid 2HKO on jellicent and does around 60% to gliscor. Close combat hits anything that isn't a ghost type hard and really does some heavy damage if your opponent isnt running one. Sleep talk is for the odd spore or sleep-inducing move. X-scissor can be used for celebi if desired.

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Marley & Me (Stoutland) (M) @ Choice Band
Trait: Sand Rush
EVs: 252 Spd / 252 Atk / 4 SDef
Timid Nature
IVs: 30 Atk / 30 Def
- Return
- Wild Charge
- Superpower
- Ice Fang/pursuit

Mostly a late game sweeper, and considering tyranitar almost always wins the weather war, it's very useful late game. Sand rush and choice band basically gives it unparalleled speed and power and it easily revenge kills weakened pokemon. Barring priority users such as breloom, scizor or mach punchers, stoutland can pretty much clean through the remaining 2 or 3 of your opponent's team at low health. The choice band coverage is great, and hits lots of things hard. Pursuit can be used for gengars but doesn't really have much use aside from that.

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Slugger (Gastrodon) @ Choice Specs
Trait: Storm Drain
Shiny: Yes
EVs: 160 HP / 252 SAtk / 8 Spd / 60 SDef / 28 Def
Modest Nature
- Surf
- Earth Power
- Ice Beam
- Hidden Power [Grass]

A special poke to balance my team out (although it's still more physically oriented) but mostly selected due to it's storm drain ability. Walls rotom-w, politoed, thundurus-t really well. However, it's real use is that it discourages opponent politoeds or other pokemon to go for water moves. This is really important as when I face off tyranitar vs. politoed (sometimes first turn), the opponent will be reluctant to scald/hydro pump and go for toxic instead. This really allows me to preserve my t-tar/landorus/heatran depending on which one of them I have out and allow me to smack them with a hard choiced attack. If they still go for a water move however, I could just predict them the second time and get that choice specs storm drain boosted gastrodon.

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Catdorus (Landorus-Therian) (M) @ Choice Scarf
Trait: Intimidate
Shiny: Yes
EVs: 28 HP / 228 Spd / 252 Atk
Naive Nature
- U-turn
- Earthquake
- Stone Edge
- Hidden Power [Ice] / Superpower

Probably the most important guy on my team, as it's a great pivot switch for fighting pokemon since my team has 4 fighting weaknesses. Intimidate severely weakens every physical attacker and it rarely takes over 30% from any physical hit despite being barely invested. The 252 attack EVs makes it an incredibly hard hitter due to its natural base 140 base attack and powerful STAB earthquake. U-turn helps ease prediction and helps a lot for this team. Superpower could be used over HP ice for ferrothorn/chansey instead of gliscor/landorus.

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Hot Plate (Heatran) (M) @ Choice Specs
Trait: Flash Fire
EVs: 252 SAtk / 252 Spd / 4 SDef
Modest Nature
- Fire Blast
- Earth Power
- Dragon Pulse
- Hidden Power [Grass]

Great counter to Scizor and revenge killing dragons locked into outrage. Dragon pulse cleanly OHKOs every dragon in the metagame (maybe not kyurem black) but fire blast takes care of it cleanly. Fire blast coming off a modest specs heatran is guarenteed to do more than half even pokemon that resist it. Hidden power grass surprises gastrodons and earth power hits opposing heatran and other fire pokemon.


In the final analysis, although this team at a glance is very unbalanced in terms of physical/special attackers and weaknesses (weak to fighting/water), it really doesn't matter when you're hitting your opponents hard and finishing your games in <20 turns. The 24 attacks listed basically provide impeccable coverage and with correct prediction can basically OHKO unsuspecting switch-ins. It performs well against rain teams, entry hazards teams and stall teams. Some pokemon that do pose threats are probably breloom and hippowdon as they aren't easily OHKOed and the former has priority mach punch while the ladder has slack off. Gliscor and landorus are also dangerous sometimes because but can be usually be taken care of by powerful stone-edges or by sacking one pokemon.
The point of this team is basically to hit fast and hard so your opponents don't have time to set up or recover. Also remember, you'll also have the element of surprise as your opponent won't be expecting an attack every turn or 6 choiced-locked pokemon. Please rate my team, give me some suggestions, and feel free to try it out!
 
between Mach Punch and Bullet Seed Breloom beats 5/6 of your team one-on-one and the only one capable of surviving an attack, Landorus, is a shaky check at best since a good Bullet Seed roll or one of the hits critting will spell his end. there's no quick fix to this since the thing is so goddamn dangerous but i feel a Latios over Terrakion would increase the general defensive synergy of the team as well as giving you a much needed Fighting resist. Terrakion simply doesn't have the resistances or switch-in opportunities to be used on a team like this and Tyranitar's presence makes him even more expendable.

Latios also brings two important attributes to a team such as this one - Psyshock gives you that psuedo-mixed attacking threat and Trick gives you that added insurance against a multitude of threats (Baton Pass, last Poke boosters etc).

also, I'd fit Stealth Rock on Tyranitar or Terrakion. a team like this needs some form of hazards.
 
Wow. That team seems pretty threatening. If anything, here are some problems you might run into...

1. I don't think Gastrodon would do so well on this team- I mean, the sandstorm immunity is convenient, but considering you don't have the wall switch-in to back it up, I think running choice specs on a wallish thing is a bit dangerous- mainly because it doesn't run a switching move. Maybe if it was a Rotom-Wash it might work better. If you ran
Rotom-Wash @ Choice Specs
Trait: Levitate
EVs: 252 SAtk / 252 HP / 4 SDef
Modest Nature
- Volt Switch
- Hydro Pump
- Thunderbolt
- Dark Pulse

it could work well...
However if you are interested in carrying a choice but still having non-atacking moves, a trick set might work a lot better, considering none of your Pokemon carry trick. But I think you might have done this on purpose.

2. I think Lee is right when he says Breloom is a huge threat. So... why not introduce a breloom of your own? A choice band Techniloom carrying Mach punch, Bullet Seed, (Coverage Move), and Spore. I believe if you are choiced, you can break sleep clause, and it would be a game changer when it comes to your famed predictions. It's probably a stupid idea anyway- I just think it would do great on this team. (Granted you have to be trapped for the spore thing to work)
 
It's a good team, Gastrodon's storm drain will allow it to cover for others. Breloom sounds interesting, maybe spore then switch out to another pokemon? Even if they switch out that's one less threat, then with your choice scarf and versatile pokemon you can deal with whatever they send out.
Terrakion may be better with choice scarf as well, just saying :P
 
Hey!

I like a lot your Choice item based team, it looks built very well so good job by far. However, in my opinion you can improve a lot it. Looking at your team, you haven't a Stealth Rock user, it's one of the best move in the whole game because it hits a lots of Pokemon (except the Magic Guard users of course, which are uncommon anyway) and because it allows to deal more easily threats such as Volcarona, Dragonite, Thundurus-T and Tornadus too. In your team, Landorus-T and Terrakion are both great Pokemon which can use Stealth Rock but obviously you have to change their set. If you want to use Terrakion as a Stealth Rock setter then use a moveset of Taunt, Stealth Rock, Close Combat and Stone Edge with a Jolly nature, with Focus Sash and with a standard EV spread. Otherwise if you want to use Landorus-T as your Stealth Rock setter use a classic EV spread of 200 HP / 64 Atk / 244 Def, with a moveset of Stealth Rock, U-Turn, Stone Edge and Earthquake, with an Adamant nature and with Leftovers of course. They're both great choices for your team on the paper so try both and see what works better during your battles.

Another thing I notice looking at your team is your big weakness to Breloom which after a Sword Dance can smash you very easily. To solve this weakness, I'd personally use Celebi replacing your current choice of Gastrodon which can switch into Water-type attacks quite easily and which can counter Breloom at the same time. To not break your Choice item-chain on this team, which is really creative and fun to play with, I suggest you to use Celebi with a Choice Scarf set -- a classic EV spread of 4 HP / 252 SpA / 252 Spe, with a moveset of Leaf Storm, U-Turn, Earth Power and Hidden Power Ice and with Timid nature should work fine on your team. If you don't like Earth Power at all, you may try Psychic instead, it works fine too.

If you decide to use Choice Scarf Celebi, you don't need at all another Choice Scarf user so probably the best Stealth Rock user on your team is Landorus-T and you can keep the Choice Band on your Terrakion, which is your main wall-breaker. Remaining on the topic of Terrakion, you should try something different on the 4th slot. I mean Quick Attack which is generally, in my experience, more useful than X-Scissor and than some other choice since it allows to revenge-kill weakened Pokemon like Latios and Keldeo. Therefore, you may try Quick Attack and see how it goes.

As last thing, I suggest you to make your Tyranitar a bit faster. 104 EVs on Speed is enough to outspeed some fast version of Jellicent which otherwise can burn you before you Pursuit them and to outspeed too, which Tyranitar can 2HKO with Stone Edge.

Here are the sets you should use:

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Landorus-T (M) @ Leftovers
Trait: Intimidate
EVs: 200 HP / 64 Atk / 244 Def
Adamant Nature (+Atk, -SAtk)
- U-turn
- Stealth Rock
- Stone Edge
- Earthquake

or

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Terrakion @ Focus Sash
Trait: Justified
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Close Combat
- Stealth Rock
- Taunt
- Stone Edge

(Landorus-T is probably better in your team as I explained in the rate)

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Celebi @ Choice Scarf
Trait: Natural Cure
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Leaf Storm
- Earth Power / Psychic
- Hidden Power [Ice]
- Trick

Good luck!
 
Thanks a lot for your suggestion guys! I have found breloom to be a primary threat to my team but I've mostly been able to check it with landorus and then outspeed/survive a -1 mach punch after the intimidate with some of my other guys.
However, the latios/rotom-w/celebi suggestion proved very helpful :)
I've played a few games with each and found that celebi was really beneficial to the team. Gastrodon was there to check rotom-w and discourage politoed from spamming hydro pumps, and I found that celebi does the job equally well. It also has the added perk of countering breloom and being faster than gastrodon. It's a great addition to the team.
Latios was a really great wallbreaker and I've tried a choice specs set with draco/surf/hp-fire/trick and it was a really powerful hitter and had lots of useful resistances. However, while spamming specs draco meteors were great, the -2 attack drop was crucial as my team has barely any defensive guys to take the revenge-kill hit, so I usually end up having to sack one of my guys. Using dragon pulse takes away a lot of Latios's power, so I would have to find a better solution if I were to use it.
Rotom-W is a great replacement for gastrodon as it works against politoed and opposing water types such as jellicent and tentacruel. It does a somewhat decent job against breloom as it can survive a mach punch from it and hit it back with hp-ice. However I find that rotom-w isn't really as powerful as gastrodon, celebi or latios and the choice specs kind of loses its power on it. (Dark pulse seems like a somewhat odd option? I decided to switch it for hp-ice for better coverage.)

After much testing I've decided to switch out Gastrodon for Scarf-Celebi. Thanks to Alexander for the suggestion! Also more suggestions are welcome! I'm still working on testing alternate sets for the rest of my teams. Thanks for your help guys :)
 
In addition to what others said,I suggest that you take the choice band from Tyranitar and instead use this set:
Nature:Careful
Ability:Sand stream
Item:Leftovers
Moveset:
1-Stealth rock
2-Pursuit
3-Stone edge
4-Roar
Evs:252 HP/4 Atk/252 S.Def
Although it may seem weird,but this set is gonna work really good for you because of the switches Tyranitar causes with his great attack and special defence.You can come in on many special attacks and then either pursuit trap the target or roar their switch to cause them to suffer more hazard damage.By roaring their switch-in as it comes in,you can find a great opportunity to switch to another pokemon yourself as they probably switch again for a better match-up.
 
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