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ZU Cinccino [Done]

DC

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LCPL Champion
[SET]
name: All-out Attacker
move 1: Tail Slap
move 2: Bullet Seed
move 3: Knock Off
move 4: U-turn / Rock Blast
item: Choice Band
ability: Skill Link
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]
The combination of Skill Link + Tail Slap makes Cinccino a notable offensive threat that is able to revenge kill a majority of the ZU metagame. Bullet Seed provides coverage against Rock-types such as Rhydon and Lycanroc that resist Tail Slap. Knock Off weakens Ghost-types such as Cofagrigus, Silvally-Ghost, and Rotom and cripples Eviolite-reliant Pokemon such as Rhydon and Ferroseed. U-turn is useful for establishing and retaining momentum against the aforementioned Rock-, Steel-, and Ghost-types, while Rock Blast can be used to break Focus Sash on Froslass and OHKO Coalossal and Rapidash without activating Flame Body.

Fighting-types such as Sawk and Gurdurr complement Cinccino by pressuring problematic Steel- and Rock-types such as Ferroseed and Rhydon, easing Cinccino's ability to break through them. Ghost-type checks such as Rotom and Silvally-Dark are also appreciated, handling foes such as Cofagrigus and Silvally-Ghost; in return, Cinccino can form a VoltTurn core with them and safely pivot them into battle. Special wallbreakers such as Choice Specs Basculin and Vanilluxe also appreciate U-turn support, and they can threaten physical walls that switch into Cinccino. Entry hazard removal from the likes of Cramorant and the aforementioned Rotom can alleviate Cinccino's susceptibility to entry hazards from its frequent pivoting.

[STRATEGY COMMENTS]
Other Options
=============

King's Rock synergizes well with Skill Link and multi-hit moves, giving Cinccino's attacks a whopping 41% chance to make its targets flinch. Heavy-Duty Boots prevents Cinccino from being worn down by entry hazards. Protective Pads can prevent Cinccino from being worn down from residual damage such as Rocky Helmet and Iron Barbs. However, forgoing Choice Band for one of the aforementioned items results in a noticeable loss of power.

Checks and Counters
===================

**Fighting-types**: Fighting-types such as Sawk and Gurdurr are problematic for Cinccino. Choice Scarf Sawk outspeeds and can OHKO it, while Gurdurr can revenge kill Cinccino with Mach Punch.

**Ghost-types**: Although they do not appreciate Knock Off, Ghost-types such as Cofagrigus and Rotom check Cinccino by switching into Tail Slap. Both Cofagrigus and Rotom can cripple Cinccino with Will-O-Wisp, and Cofagrigus is also able to OHKO Cinccino with Body Press.

**Residual Damage**: Residual damage from Iron Barbs and Rocky Helmet can severely weaken Cinccino, as each Tail Slap hit connecting results in it being damaged five times. Entry hazards prevent Cinccino from repeatedly switching into battle and can put it in range of a potential revenge killer.

**Steel-types**: Steel-types such as Ferroseed, Galarian Stunfisk, and Magneton are able to handle Tail Slap, with Ferroseed and Magneton also resisting Bullet Seed. However, they should be wary of being weakened by Knock Off and U-turn.

**Revenge Killers**: Although Cinccino is relatively fast, its mediocre bulk means that Pokemon like Alolan Persian and Choice Scarf users like Basculin and Poliwrath can revenge kill it easily. Similarly, strong priority users like Kangaskhan and Shiftry can also threaten Cinccino.

[CREDITS]
- Written by: [[DC, 499990]]
- Quality checked by: [[Tuthur, 369076], [Ho3nConfirm3d, 231074]]
- Grammar checked by: [[Finland, 517429]]
 
Last edited:
QC 1/2
[SET]
name: All-out Attacker
move 1: Tail Slap
move 2: Bullet Seed
move 3: Knock Off
move 4: U-turn / Rock Blast
item: Choice Band
ability: Skill Link
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]
The combination of Skill Link + Tail Slap makes Cinccino a notable offensive threat that is able to severely damage a majority of ZU. Bullet Seed provides coverage against Rock-types such as Omastar, Rhydon, and Lycanroc that resists Tail Slap. Knock Off weakens Ghost-types such as Cofagrigus, Silvally-Ghost, and Palossand Rotom (Palossand doesn't really care about Koff while being 2HKOed by Bullet Seed) and cripples Eviolite-reliant Pokemon such as Rhydon and Ferroseed. U-turn is useful for establishing and retaining momentum against the aforementioned Rock- and Ghost-types mention Steel-types as well, while Rock Blast can be used to break Focus Sash from Froslass and OHKO Magmortar and Rapidash without activating Flame Body. mention that it's also the best move for Coalossal

Fighting-types such as Sawk and Gurdurr complement Cinccino by pressuring problematic foes Steel- and Rock-types such as Ferroseed and Rhydon, easing Cinccino's ability to break through them. Checks to Ghost-types such as Rotom and Silvally-Dark are also appreciated, handling foes such as Cofagrigus and Silvally-Ghost; in return, Cinccino can form a VoltTurn core and safely pivot into battle. Entry hazard removal from the likes of Cramorant and the aforementioned Rotom can alleviate this set's susceptibility to entry hazards.

[STRATEGY COMMENTS]
Other Options
=============

King's Rock synergizes well with Skill Link and multi-hit moves, giving Cinccino's attacks a wooping 41% chance to flinch its targets. Heavy-Duty Boots prevents Cinccino from being worn down by entry hazards; however, the loss of power from Choice Band makes Cinccino a weaker offensive threat. Protective Pads can prevent Cinccino from being worn down from residual damage such as Rocky Helmet and Iron Barbs. Mention for all these items that the loss in power in noticeable Triple Axel is an alternative to Bullet Seed to pressure Ground-types, but is less consistent against opposing Water-types. I'd remove it as a whole as Triple Axel's coverage doesn't hit anything noticeable.

Checks and Counters
===================

**Fighting-types**: Fighting-types such as Sawk and Gurdurr are problematic for Cinccino. Choice Scarf Sawk outspeeds and can OHKO it, while Gurdurr can revenge kill Cinccino with Mach Punch.

**Ghost-types**: Although they do not appreciate Knock Off, Ghost-types such as Cofagrigus and Rotom check Cinccino by switching into Tail Slap. Both Cofagrigus and Rotom can cripple Cinccino with Will-O-Wisp and Cofagrigus is also able to disrupt Skill Link with Mummy.

**Residual Damage**: Residual damage from Iron Barbs and Rocky Helmet can severely weaken Cinccino, as each multi-hit that make contact will result in it being damaged five times. Hazard as well

**Steel-types**


[CREDITS]
- Written by: [[DC, 499990]]
- Quality checked by: [[Tuthur, 369076], [username2, userid2]]
- Grammar checked by: [[username1, userid1], [username2, userid2]]
 
[SET]
name: All-out Attacker
move 1: Tail Slap
move 2: Bullet Seed
move 3: Knock Off
move 4: U-turn / Rock Blast
item: Choice Band
ability: Skill Link
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]
The combination of Skill Link + Tail Slap makes Cinccino a notable offensive threat that is able to severely damage revenge kill a majority of the ZU metagame ("severely damage" isn't a bad intention, although the overview sentence here should allude to Cinccino's great Speed, so I changed this to revenge kill). Bullet Seed provides coverage against Rock-types such as Omastar, Rhydon, and Lycanroc that resists Tail Slap. Knock Off weakens Ghost-types such as Cofagrigus, Silvally-Ghost, and Rotom and cripples Eviolite-reliant Pokemon such as Rhydon and Ferroseed. U-turn is useful for establishing and retaining momentum against the aforementioned Rock-, Steel-, and Ghost-types, while Rock Blast can be used to break Focus Sash from Froslass and OHKO Coalossal, Magmortar, and Rapidash without activating Flame Body.

Fighting-types such as Sawk and Gurdurr complement Cinccino by pressuring problematic Steel- and Rock-types such as Ferroseed and Rhydon, easing Cinccino's ability to break through them. Checks to Ghost-types such as Rotom and Silvally-Dark are also appreciated, handling foes such as Cofagrigus and Silvally-Ghost; in return, Cinccino can form a VoltTurn core with them and safely pivot them into battle. (Mention wallbreakers like Choice Specs Basculin and Vanilluxe that Cinccino brings in safely against physical walls) Entry hazard removal from the likes of Cramorant and the aforementioned Rotom can alleviate Cinccino's susceptibility to entry hazards.

[STRATEGY COMMENTS]
Other Options
=============

King's Rock synergizes well with Skill Link and multi-hit moves, giving Cinccino's attacks a wooping 41% chance to flinch its targets. Heavy-Duty Boots prevents Cinccino from being worn down by entry hazards; however, the loss of power from Choice Band makes Cinccino a weaker offensive threat. Protective Pads can prevent Cinccino from being worn down from residual damage such as Rocky Helmet and Iron Barbs. However, forgoing Choice Band for one of the aforementioned items results in a noticeable loss of power. (This sentence mentions the opportunity cost of Choice Band over HDB and pads; I deleted the previous phrase that just reiterates this one)

Checks and Counters
===================

**Fighting-types**: Fighting-types such as Sawk and Gurdurr are problematic for Cinccino. Choice Scarf Sawk outspeeds and can OHKO it, while Gurdurr can revenge kill Cinccino with Mach Punch.

**Ghost-types**: Although they do not appreciate Knock Off, Ghost-types such as Cofagrigus and Rotom check Cinccino by switching into Tail Slap. Both Cofagrigus and Rotom can cripple Cinccino with Will-O-Wisp and Cofagrigus is also able to disrupt Skill Link with Mummy OHKOes with Body Press (So Bullet Seed and Rock Blast don't make contact, and given that Cinccino is Choice-locked, there's never a realistic situation where Mummy is actually disrupting Skill Link. Instead, Body Press's OHKO is more relevant).

**Residual Damage**: Residual damage from Iron Barbs and Rocky Helmet can severely weaken Cinccino, as each multi-hit that make contact Tail Slap (only contact multi-hit move it runs) will result in it being damaged five times. Entry hazards prevent Cinccino from repeatedly switching into battle and can put it in range of a potential revenge killer.

**Steel-types**: Steel-types such as Ferroseed, Galarian Stunfisk, and Magneton are able to handle Tail Slap, with Ferroseed and Magneton also resisting Bullet Seed. However, they should be wary of being weakened by Knock Off and U-turn.

**Revenge Killers**: (Cinccino is pretty frail, and while it's notably fast, it's still checked by Alolan Persian, Choice Scarf Basculin, and potentially more if it's Choice-locked into unfavorable attacks. Also mention strong priority users like Kangaskhan and Shiftry. Mention these traits and examples in your own words)

[CREDITS]
- Written by: [[DC, 499990]]
- Quality checked by: [[Tuthur, 369076], [Ho3nConfirm3d, 231074]]
- Grammar checked by: [[username1, userid1], [username2, userid2]]

QC 2/2! Good work here! I only had a few changes I made for accuracy and couple of additional mentions. Prose and flow was stellar as always, great read!

Ho3nConfirm3d-QC-small.gif
 
Add/Fix Remove Comment
[SET]
name: All-out Attacker
move 1: Tail Slap
move 2: Bullet Seed
move 3: Knock Off
move 4: U-turn / Rock Blast
item: Choice Band
ability: Skill Link
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]
The combination of Skill Link + Tail Slap makes Cinccino a notable offensive threat that is able to revenge kill a majority of the ZU metagame. Bullet Seed provides coverage against Rock-types such as Rhydon and Lycanroc that resist Tail Slap. Knock Off weakens Ghost-types such as Cofagrigus, Silvally-Ghost, and Rotom and cripples Eviolite-reliant Pokemon such as Rhydon and Ferroseed. U-turn is useful for establishing and retaining momentum against the aforementioned Rock-, Steel-, and Ghost-types, while Rock Blast can be used to break Focus Sash from on Froslass and OHKO Coalossal and Rapidash without activating Flame Body.

Fighting-types such as Sawk and Gurdurr complement Cinccino by pressuring problematic Steel- and Rock-types such as Ferroseed and Rhydon, easing Cinccino's ability to break through them. Checks to Ghost-types Ghost-type checks (just so it doesn't read at first like Rotom is the Ghost-type you mention) such as Rotom and Silvally-Dark are also appreciated, handling foes such as Cofagrigus and Silvally-Ghost; in return, Cinccino can form a VoltTurn core with them and safely pivot them into battle. Special wallbreakers such as Choice Specs Basculin and Vanilluxe also appreciate U-turn support, and they can threaten physical walls that switch into Cinccino. Entry hazard removal from the likes of Cramorant and the aforementioned Rotom can alleviate Cinccino's susceptibility to entry hazards from its frequent pivoting. (otherwise, p much every mon generally appreciates hazard removal)

[STRATEGY COMMENTS]
Other Options
=============

King's Rock synergizes well with Skill Link and multi-hit moves, giving Cinccino's attacks a wooping whopping 41% chance to make its targets flinch. Heavy-Duty Boots prevents Cinccino from being worn down by entry hazards. Protective Pads can prevent Cinccino from being worn down from residual damage such as Rocky Helmet and Iron Barbs. However, forgoing Choice Band for one of the aforementioned items results in a noticeable loss of power.

Checks and Counters
===================

**Fighting-types**: Fighting-types such as Sawk and Gurdurr are problematic for Cinccino. Choice Scarf Sawk outspeeds and can OHKO it, while Gurdurr can revenge kill Cinccino with Mach Punch.

**Ghost-types**: Although they do not appreciate Knock Off, Ghost-types such as Cofagrigus and Rotom check Cinccino by switching into Tail Slap. Both Cofagrigus and Rotom can cripple Cinccino with Will-O-Wisp, and Cofagrigus is also able to OHKO Cinccino with Body Press.

**Residual Damage**: Residual damage from Iron Barbs and Rocky Helmet can severely weaken Cinccino, as each Tail Slap will result hit connecting results in it being damaged five times. Entry hazards prevent Cinccino from repeatedly switching into battle and can put it in range of a potential revenge killer.

**Steel-types**: Steel-types such as Ferroseed, Galarian Stunfisk, and Magneton are able to handle Tail Slap, with Ferroseed and Magneton also resisting Bullet Seed. However, they should be wary of being weakened by Knock Off and U-turn.

**Revenge Killers**: Although Cinccino is relatively fast, its mediocre bulk means that Pokemon like Alolan Persian and Choice Scarf users like Basculin and Poliwrath can revenge kill it easily. Similarly, strong priority users like Kangaskhan and Shiftry can also threaten Cinccino.

[CREDITS]
- Written by: [[DC, 499990]]
- Quality checked by: [[Tuthur, 369076], [Ho3nConfirm3d, 231074]]
- Grammar checked by: [[Finland, 517429]]
finland-GP.gif
1/1 this can proceed with one check
 
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