Hello Smogon, I'm ManBearPig and I'm quite new here. This is my Wifi team, and while I have used it to some success, I know it is far from perfect and I would appreciate any suggestions, becaue I want to improve. As a sidenote, I play this on the Pokemon online server, where Drizzle + Swift Swim and Excadrill have not been banned.
Metagross @ Lum BerryTrait: Clear Body
EVs: 252 HP / 252 Atk / 4 Def
Adamant Nature (+Atk, -SAtk)
- Meteor Mash
- Stealth Rock
- Bullet Punch
- Hammer Arm
For me, Metagross is in the lead position purely because of the sheer number of Taunt and Status leads which Metagross can handily defeat. On turn 1, most leads waste their time trying to Taunt or Status me, while they get slugged with a powerful Meteor Mash and then swiftly taken out with Bullet Punch. Hammer Arm destroys Steel-types such as Ferrothorn and Magnezone, while Stealth Rock is a move I reserve for late-game when all Rapid Spinners / Xatu / Espeon have been eliminated.
Despite all this, I feel Metagross is my weakest link because of how many times Meteor Mash misses, putting me in a bad position and even possibly losing me a match. Basically what I'm saying is that Metagross is the team member that I'd be most willing to replace.
Synergy:
Fire: Heatran (x0, Flash Fire Boost), Haxorus (x.5), Rotom-W (x .5)
Ground: Gengar (x0), Rotom-W (x0)
The Special Wall:
Heatran (F) @ Leftovers
Trait: Flash Fire
EVs: 244 HP / 12 Def / 252 SDef
Calm Nature (+SDef, -Atk)
- Lava Plume
- Roar
- Protect
- Toxic
Despite my team being primarily offensive, I felt I needed some sort of glue on my team, and specially defensive Heatran is just that. It can switch in on many Choice'd special attacks, such as Specs Latios's Draco Meteor and Toxic the switch-in or Roar it away. However, I was considering dropping Toxic for Will-O-Wisp to lessen the damage from physical attacks, because I've found that Lava Plume's burn rate is unreliable. The EVs Maximize Special Defense, the HP EVs reach the highest possible Leftovers number, and the remainder is dumped into Defense.
Synergy:
Ground: Gengar (x0), Rotom-W (x0)
Water: Haxorus (x.5), Rotom-w (x.5)
Fighting: Gengar (x0)
The Annoyer:
Gengar (F) @ Leftovers
Trait: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Substitute
- Disable
- Focus Blast
- Shadow Ball
Probably the second most valuable pokemon (second to Haxorus), as the number of things this bro checks is unbelievable. Conkeldurr? Sub first turn, and then Disable Payback second and watch it be completely walled. Tyranitar switch-in? No problem, SubDisable Pursuit and switch to Scizor or kill it with Focus Blast. Plus, many, many more threats are screwed up by SubDisable Gengar, including mono-attackers, BandMons, and SpecsMons. Leftovers are on the set because Life Orb, in conjunction with Substitute and Sandstorm damage, make Gengar wither real quick.
Synergy:
Ghost: Heatran (x.5), Scizor (x.5)
Dark: Heatran (x.5), Scizor (x.5)
Psychic: Metagross (x.25), Heatran 9x.5), Scizor (x.5)
The Late-Game Sweeper:
Haxorus (M) @ Lum Berry
Trait: Mold Breaker
EVs: 24 HP / 252 Atk / 232 Spd
Adamant Nature (+Atk, -SAtk)
- Swords Dance
- Dragon Dance
- Outrage
- Earthquake
To quote someone I had battled recently, "wtf double dance". That's right, Double Dance. I saw this on the Smogon analysis and wanted to test it out, and I've never looked back. Dragon Dance puts constant pressure on offensive teams, while Swords Dance sweeps unprepared defensive teams, with Outrage and Mold Breaker Earthquake to back it up. Lum Berry lets me set up Swords or Dragon Dance on an opponent trying to burn Haxorus, paralyze Haxorus, or put Haxorus to sleep, additionally, it can snap me out of Outrage confusion. The EVs allow me to outspeed Max+ Gyarados and everything below it (including Dragonite), max attack for maximum destruction, and the remainder is deposited into HP for a bit of bulk.
Synergy:
Dragon: Metagross (x.5), Heatran (x.5), Scizor (x.5)
Ice: Metagross: (x.5), Heatran (x.25), Scizor (x.5), Rotom-W (x.5)
Choice Duo Part 1:
Scizor (M) @ Choice Band
Trait: Technician
EVs: 248 HP / 252 Atk / 8 Spd
Adamant Nature (+Atk, -SAtk)
- Bullet Punch
- U-turn
- Pursuit
- Superpower
Part 1 of my choice core is Choice Band Scizor. Its job is to eliminate Tyranitar, Latias / os, Reuniclus, Blissey / Chansey, and other roadblocks to my team. It also frail sweepers that may have gotten out of hand thanks to Bullet Punch. U-Turn follows the spirit of many Choice'd pokemon and provides my team with much needed momentum and ensures a favorable match-up, and Pursuit takes out fleeing Reuniclus, Gengar, and Latis. Finally, Superpower destroys Blissey. It shares remarkable offensive and defensive synergy with Rotom-W, who is coming up next.
Synergy:
Fire: Heatran (x0, Flash Fire Boost), Haxorus (x.5), Rotom-W (x.5)
Choice Duo Part 2:
Rotom-W @ Choice Scarf
Trait: Levitate
EVs: 40 HP / 252 SAtk / 216 Spd
Timid Nature (+Spd, -Atk)
- Volt Switch
- Hydro Pump
- Hidden Power [Ice]
- Trick
Last but certainly not least (that would probably be Metagross) is Scarf WashTom. In addition to providing more scouting opportunities with Volt Switch, it is an excellent revenge killer, as with a Choice Scarf and the given EV spread, it can outspeed +1 Gyarados and +1 Dragonite and take them out with Volt Switch and Hidden Power Ice, respectively, as well as anything below that. My Rotom-Scizor core can be particularly troublesome to rain teams as Rotom can eliminate most Rain team members with Volt Switch or a Rain-boosted Hydro Pump, and most Rain teams typically don't carry Fire moves, making Scizor quite dangerous. And last, Trick cripples Ferrothorn and Blissey, common Rotom-W switch-ins.
Synergy: (lol this will be fun)
Grass: Metagross (x.5), Heatran (x.25), Gengar (x.5), Haxorus (x.5), Scizor (x.25)
So there's my team. Please rate it, as I really want to improve. Oh and before I forget, here's a Pokemon Online importable:
Team Preview:
The Lead:






Metagross @ Lum Berry
EVs: 252 HP / 252 Atk / 4 Def
Adamant Nature (+Atk, -SAtk)
- Meteor Mash
- Stealth Rock
- Bullet Punch
- Hammer Arm
For me, Metagross is in the lead position purely because of the sheer number of Taunt and Status leads which Metagross can handily defeat. On turn 1, most leads waste their time trying to Taunt or Status me, while they get slugged with a powerful Meteor Mash and then swiftly taken out with Bullet Punch. Hammer Arm destroys Steel-types such as Ferrothorn and Magnezone, while Stealth Rock is a move I reserve for late-game when all Rapid Spinners / Xatu / Espeon have been eliminated.
Despite all this, I feel Metagross is my weakest link because of how many times Meteor Mash misses, putting me in a bad position and even possibly losing me a match. Basically what I'm saying is that Metagross is the team member that I'd be most willing to replace.
Synergy:
Fire: Heatran (x0, Flash Fire Boost), Haxorus (x.5), Rotom-W (x .5)
Ground: Gengar (x0), Rotom-W (x0)
The Special Wall:

Heatran (F) @ Leftovers
Trait: Flash Fire
EVs: 244 HP / 12 Def / 252 SDef
Calm Nature (+SDef, -Atk)
- Lava Plume
- Roar
- Protect
- Toxic
Despite my team being primarily offensive, I felt I needed some sort of glue on my team, and specially defensive Heatran is just that. It can switch in on many Choice'd special attacks, such as Specs Latios's Draco Meteor and Toxic the switch-in or Roar it away. However, I was considering dropping Toxic for Will-O-Wisp to lessen the damage from physical attacks, because I've found that Lava Plume's burn rate is unreliable. The EVs Maximize Special Defense, the HP EVs reach the highest possible Leftovers number, and the remainder is dumped into Defense.
Synergy:
Ground: Gengar (x0), Rotom-W (x0)
Water: Haxorus (x.5), Rotom-w (x.5)
Fighting: Gengar (x0)
The Annoyer:

Gengar (F) @ Leftovers
Trait: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Substitute
- Disable
- Focus Blast
- Shadow Ball
Probably the second most valuable pokemon (second to Haxorus), as the number of things this bro checks is unbelievable. Conkeldurr? Sub first turn, and then Disable Payback second and watch it be completely walled. Tyranitar switch-in? No problem, SubDisable Pursuit and switch to Scizor or kill it with Focus Blast. Plus, many, many more threats are screwed up by SubDisable Gengar, including mono-attackers, BandMons, and SpecsMons. Leftovers are on the set because Life Orb, in conjunction with Substitute and Sandstorm damage, make Gengar wither real quick.
Synergy:
Ghost: Heatran (x.5), Scizor (x.5)
Dark: Heatran (x.5), Scizor (x.5)
Psychic: Metagross (x.25), Heatran 9x.5), Scizor (x.5)
The Late-Game Sweeper:

Haxorus (M) @ Lum Berry
Trait: Mold Breaker
EVs: 24 HP / 252 Atk / 232 Spd
Adamant Nature (+Atk, -SAtk)
- Swords Dance
- Dragon Dance
- Outrage
- Earthquake
To quote someone I had battled recently, "wtf double dance". That's right, Double Dance. I saw this on the Smogon analysis and wanted to test it out, and I've never looked back. Dragon Dance puts constant pressure on offensive teams, while Swords Dance sweeps unprepared defensive teams, with Outrage and Mold Breaker Earthquake to back it up. Lum Berry lets me set up Swords or Dragon Dance on an opponent trying to burn Haxorus, paralyze Haxorus, or put Haxorus to sleep, additionally, it can snap me out of Outrage confusion. The EVs allow me to outspeed Max+ Gyarados and everything below it (including Dragonite), max attack for maximum destruction, and the remainder is deposited into HP for a bit of bulk.
Synergy:
Dragon: Metagross (x.5), Heatran (x.5), Scizor (x.5)
Ice: Metagross: (x.5), Heatran (x.25), Scizor (x.5), Rotom-W (x.5)
Choice Duo Part 1:

Scizor (M) @ Choice Band
Trait: Technician
EVs: 248 HP / 252 Atk / 8 Spd
Adamant Nature (+Atk, -SAtk)
- Bullet Punch
- U-turn
- Pursuit
- Superpower
Part 1 of my choice core is Choice Band Scizor. Its job is to eliminate Tyranitar, Latias / os, Reuniclus, Blissey / Chansey, and other roadblocks to my team. It also frail sweepers that may have gotten out of hand thanks to Bullet Punch. U-Turn follows the spirit of many Choice'd pokemon and provides my team with much needed momentum and ensures a favorable match-up, and Pursuit takes out fleeing Reuniclus, Gengar, and Latis. Finally, Superpower destroys Blissey. It shares remarkable offensive and defensive synergy with Rotom-W, who is coming up next.
Synergy:
Fire: Heatran (x0, Flash Fire Boost), Haxorus (x.5), Rotom-W (x.5)
Choice Duo Part 2:

Rotom-W @ Choice Scarf
Trait: Levitate
EVs: 40 HP / 252 SAtk / 216 Spd
Timid Nature (+Spd, -Atk)
- Volt Switch
- Hydro Pump
- Hidden Power [Ice]
- Trick
Last but certainly not least (that would probably be Metagross) is Scarf WashTom. In addition to providing more scouting opportunities with Volt Switch, it is an excellent revenge killer, as with a Choice Scarf and the given EV spread, it can outspeed +1 Gyarados and +1 Dragonite and take them out with Volt Switch and Hidden Power Ice, respectively, as well as anything below that. My Rotom-Scizor core can be particularly troublesome to rain teams as Rotom can eliminate most Rain team members with Volt Switch or a Rain-boosted Hydro Pump, and most Rain teams typically don't carry Fire moves, making Scizor quite dangerous. And last, Trick cripples Ferrothorn and Blissey, common Rotom-W switch-ins.
Synergy: (lol this will be fun)
Grass: Metagross (x.5), Heatran (x.25), Gengar (x.5), Haxorus (x.5), Scizor (x.25)
So there's my team. Please rate it, as I really want to improve. Oh and before I forget, here's a Pokemon Online importable:
Metagross @ Lum Berry
Trait: Clear Body
EVs: 252 HP / 252 Atk / 4 Def
Adamant Nature (+Atk, -SAtk)
- Meteor Mash
- Stealth Rock
- Bullet Punch
- Hammer Arm
Heatran (F) @ Leftovers
Trait: Flash Fire
EVs: 244 HP / 12 Def / 252 SDef
Calm Nature (+SDef, -Atk)
- Lava Plume
- Roar
- Protect
- Toxic
Gengar (F) @ Leftovers
Trait: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Substitute
- Disable
- Focus Blast
- Shadow Ball
Haxorus (M) @ Lum Berry
Trait: Mold Breaker
EVs: 24 HP / 252 Atk / 232 Spd
Adamant Nature (+Atk, -SAtk)
- Swords Dance
- Dragon Dance
- Outrage
- Earthquake
Scizor (M) @ Choice Band
Trait: Technician
EVs: 248 HP / 252 Atk / 8 Spd
Adamant Nature (+Atk, -SAtk)
- Bullet Punch
- U-turn
- Pursuit
- Superpower
Rotom-W @ Choice Scarf
Trait: Levitate
EVs: 40 HP / 252 SAtk / 216 Spd
Timid Nature (+Spd, -Atk)
- Volt Switch
- Hydro Pump
- Hidden Power [Ice]
- Trick
Trait: Clear Body
EVs: 252 HP / 252 Atk / 4 Def
Adamant Nature (+Atk, -SAtk)
- Meteor Mash
- Stealth Rock
- Bullet Punch
- Hammer Arm
Heatran (F) @ Leftovers
Trait: Flash Fire
EVs: 244 HP / 12 Def / 252 SDef
Calm Nature (+SDef, -Atk)
- Lava Plume
- Roar
- Protect
- Toxic
Gengar (F) @ Leftovers
Trait: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Substitute
- Disable
- Focus Blast
- Shadow Ball
Haxorus (M) @ Lum Berry
Trait: Mold Breaker
EVs: 24 HP / 252 Atk / 232 Spd
Adamant Nature (+Atk, -SAtk)
- Swords Dance
- Dragon Dance
- Outrage
- Earthquake
Scizor (M) @ Choice Band
Trait: Technician
EVs: 248 HP / 252 Atk / 8 Spd
Adamant Nature (+Atk, -SAtk)
- Bullet Punch
- U-turn
- Pursuit
- Superpower
Rotom-W @ Choice Scarf
Trait: Levitate
EVs: 40 HP / 252 SAtk / 216 Spd
Timid Nature (+Spd, -Atk)
- Volt Switch
- Hydro Pump
- Hidden Power [Ice]
- Trick