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Quality Control Clefable - Defensive Utility (QC 1/2)

acezsz

better luck next time
is a Pre-Contributor
[SET]
Defensive Utility (Clefable) @ Leftovers / Rocky Helmet
Ability: Magic Guard
Level: 50
EVs: 32 HP / 32 Def / 2 SpD
Bold Nature
- Moonblast
- Stealth Rock / Thunder Wave
- Flamethrower
- Moonlight

[SET COMMENTS]
With a good typing in Fairy, an amazing ability in Magic Guard improving its bulk further, and useful utility options, Clefable functions as a great utility and defensive Pokemon for bulkier and balance teams. Stealth Rock allows Clefable to chip down foes switching in for its teammates to take advantage of. Thunder Wave can be used to cripple faster threats, like Cinderace, Meowscarada, and Rillaboom, while Flamethrower hits Steel-types that can easily come in on Clefable's other options, like Corviknight, Excadrill, and Aegislash. Leftovers gives Clefable a passive recovery option, letting it heal off damage from the attacks it commoly switches in on, like Hisuian Samurott's Ceaseless Edge and Mega Lopunny's Close Combat. Rocky Helmet is used to passively chip down the Pokemon Clefable switches into, like Meowscarada, Mega Lopunny, and Hisuian Samurott while also forcing passive chip on Corviknight, making it easier for Clefable to keep up Stealth Rock.

Clefable can fit on a wide variety of teams from stall to bulky offense, all of which appreciate the utility it provides. Clefable greatly appreciates special walls like Galarian Slowking and Mega Dragalge that can switch into special attackers that threaten Clefable out like Mega Floette, Volcarona, and Mega Meganium. In return, Clefable can reliably switch into Dark- and Dragon-type attacks from foes like Meowscarada, Hydreigon, and Dragapult. Clefable also appreciates Steel- and Fire-type teammates like Corviknight, Aegislash, and Volcarona that can reliably switch into Steel-type attacks from foes like Mega Metagross, Excadrill, and Iron Head Mega Golisopod. Wallbreakers like Garchomp, Pawmot, and Dragonite appreciate Clefable's ability to chip down foes with Stealth Rock and cripple faster threats like Meowscarada and Cinderace with Thunder Wave. In return, they can reliably break down Galarian Slowking and Mega Dragalge. On stall teams, Clefable appreciates Unaware walls like Skeledirge and Haze users like Toxapex, which can shut down sweepers like Swords Dance Ceruledge and Aegislash as well as Quiver Dance Volcarona that can otherwise freely set up on Clefable.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/acezsz.725104/
Quality checked by:
https://www.smogon.com/forums/members/fluff.614438/
https://www.smogon.com/forums/members/username.XXXXXX/
Grammar checked by:
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Last edited:
Set changes are in an effort to make the analysis simpler by re-focusing the analysis on utility, and make something that could eventually give Life Orb Calm Mind its own set.

add remove comment highlight
[SET]
Magic Guard Utility (Clefable) @ Leftovers / Rocky Helmet / Life Orb
Ability: Magic Guard
Level: 50
EVs: 32 HP / 32 Def / 2 SpD
Bold Nature
- Moonblast
- Stealth Rock / Thunder Wave / Flamethrower / Calm Mind
- Flamethrower / Thunder Wave / Calm Mind
- Moonlight

[SET COMMENTS]
With a good typing in Fairy, an amazing ability in Magic Guard improving its bulk further, and useful utility options, and a wide utility movepull , Clefable functions as a great utility and defensive Pokemon for bulkier balance also enjoys Magic Guard Clefable, and I wouldnt define it as "bulkier" since it's the average teams. Stealth Rock allows Clefable to chip down foes switching in for its teammates to take advantage of. Thunder Wave can be used to cripple faster threats, like Cinderace, Meowscarada, and Dragapult Rillaboom Dragapult gets Moonblasted, while Flamethrower hits Steel-types that can easily come in on Clefable's other options, like Corviknight, Excadrill, and Aegislash. Calm Mind allows Clefable to function as an effective wincon once its checks, such as Galarian Slowking, Mega Dragalge, and Mega Metagross are removed. Leftovers gives Clefable a passive recovery option try to find a situation or a way where this passive recovery helps, while Rocky Helmet is used to passively chip down the Pokemon Clefable switches into, like Meowscarada, Mega Lopunny, and Hisuian Samurott. I would also highlight the utility of punishing Corviknight on Brave Bird and U-turn clicks, which forces more Roosts and makes it much easier for Clefable to get Rocks to stick against it. Life Orb can be used with Calm Mind variants to significantly improve Clefable's damage output, like being able to 2HKO Corviknight with Flamethrower after Stealth Rock and OHKO uninvested Annihilape after a Calm Mind boost.

Magic Guard Clefable can fit on a wide variety of teams from stall to bulky offense, all of which appreciate the utility it provides. Clefable greatly appreciates special walls like Galarian Slowking and Mega Dragalge that can switch into special attackers that threaten Clefable out like Mega Floette, Volcarona, and Mega Meganium. In return, Clefable can reliably switch into Dark- and Dragon-type attacks from foes like Meowscarada, Hydreigon, and Dragapult. Clefable also appreciates Steel- and Fire-type teammates like Corviknight, Aegislash, and Volcarona that can reliably switch into Steel-type attacks from foes like Mega Metagross, Excadrill, and Iron Head Mega Golisopod. Wallbreakers like Garchomp, Pawmot, and Dragonite appreciate Clefable's ability to chip down foes with Stealth Rock and cripple faster threats like Dragapult Meowscarada and Cinderace with Thunder Wave. In return, they can reliably break down Galarian Slowking and Mega Dragalge. On stall teams, Clefable appreciates Unaware walls like Skeledirge and Haze users like Toxapex, which can shut down sweepers like Swords Dance Ceruledge and Aegislash as well as Quiver Dance Volcarona that can otherwise freely set up on Clefable. Calm Mind sets appreciate Spikes setters like Hisuian Samurott and Garchomp, which can force damage onto Pokemon attempting to switch into Clefable, like Mega Dragalge and Excadrill.
 
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