Monotype Clodsire (Poison) (QC:2/2) (GP:0/1)

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Neko

When you live for love, how precious life can be
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[SET]
name: Specially Defensive (Poison)
move 1: Earthquake
move 2: Low Kick
move 3: Spikes / Curse
move 4: Recover
item: Black Sludge
ability: Unaware
nature: Careful
evs: 252 HP / 4 Def / 252 SpD

[SET COMMENTS]
Due to its exceptional Special Defense and ability in Unaware, Clodsire is a wall that checks threats like Hydreigon, Volcarona, and Flutter Mane for Poison teams. Earthquake lets it chip down and eventually beat threats like Volcarona, Iron Valiant, and Gholdengo, while Low Kick deals with the aforementioned Nasty Plot Hydreigon and can heavily damage Kingambit in a pinch. Spikes lets Clodsire take advantage of forced switches and synergizes well with Glimmora, Toxapex, and Skuntank, all together forming Poison's entry hazard-stacking core. Alternatively, Curse turns Clodsire into a threatening wincon and lets it deal with physical attackers.

Amoonguss and Toxapex are physically defensive walls that complement Clodsire, as they take on threats such as Great Tusk, Scizor, and Quaquaval, which force Clodsire out. Amoonguss can also run Growth, which helps in the Ground matchup, while Toxapex also chips down the opposing team by setting Toxic Spikes and wearing down threats like Chien-Pao with Infestation, Baneful Bunker, and Rocky Helmet. Skuntank is a Psychic-immune teammate that switches into Hatterene, Espathra, and Indeedee, and it can set Toxic Spikes better against types like Fairy and Psychic by trapping switch-ins such as Klefki and Bronzong with Fire Spin. Glimmora provides entry hazard support and removal with Stealth Rock and Mortal Spin, respectively, and it can run Air Balloon or Choice Scarf to handle Ground-types such as Great Tusk and Iron Treads due to its great coverage. Glimmora can also run Corrosion with Toxic and Mortal Spin, improving the Poison matchup and putting defensive Pokemon such as opposing Clodsire and Amoongus on a timer. Iron Moth is another plausible Choice Scarf user, as it handles Steel- and Dragon-types like Iron Treads and Baxcalibur, though it can also run a set with Substitute to handle Kingambit and break down types such as Flying and Water better.

[CREDITS]
- Written by: [[Neko, 542526]]
- Poison analysis by: [[Neko, 542526]]
- Quality checked by: [[maroon, 305839], [sasha, 510532]]
- Grammar checked by: [[ken, 594478], [Sulo, 528036]]
 
Last edited:

maroon

free palestine
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RMT & Mono Leader
[SET]
name: Specially Defensive (Poison)
move 1: Earthquake
move 2: Low Kick
move 3: Spikes / Curse
move 4: Recover
item: Black Sludge
ability: Unaware
nature: Careful
evs: 252 HP / 4 Def / 252 SpD

[set comments[
Clodsire is a wall that stands in the way of threats like Hydreigon, Volcarona, and Flutter Mane and for Poison teams due to its exceptional Special Defense and ability in Unaware.
- skuntank cant really trap slowking bz of chilly reception
- mention corrosion on glimmora is helpful in mirrors

[swiffix, 547532]

Good Job, QC 1/2
 

Neko

When you live for love, how precious life can be
is a Site Content Manageris an official Team Rateris a Social Media Contributoris a Forum Moderatoris a Community Contributoris a Top Contributor
[SET]
name: Specially Defensive (Poison)
move 1: Earthquake
move 2: Low Kick
move 3: Spikes / Curse
move 4: Recover
item: Black Sludge
ability: Unaware
nature: Careful
evs: 252 HP / 4 Def / 252 SpD

[set comments[
Clodsire is a wall that stands in the way of threats like Hydreigon, Volcarona, and Flutter Mane and for Poison teams due to its exceptional Special Defense and ability in Unaware.
- skuntank cant really trap slowking bz of chilly reception
- mention corrosion on glimmora is helpful in mirrors

[swiffix, 547532]

Good Job, QC 1/2
Implemented
[swiffix, 547532]

thanks maroon
 

sasha

one eyed owl
is a Social Media Contributoris a Community Contributoris a Contributor to Smogon
[SET COMMENTS]
Clodsire is a wall that stands in the way of threats like Hydreigon, Volcarona, and Flutter Mane for Poison teams due to its exceptional Special Defense and ability in Unaware. Earthquake lets it chip down and eventually beat threats like Volcarona, Iron Valiant, and Gholdengo, while Low Kick deals with the aforementioned Nasty Plot Hydreigon and is also able to heavily damage Kingambit in a pinch. Spikes lets Clodsire take advantage of forced switches, and synergizes well with its team(remove space)mates in Glimmora, Toxapex, and Skuntank to complete Poison's entry hazard stacking core. Alternatively, Curse turns Clodsire into an annoying (idk if i'd use the word annoying, id just say threatening? or something, doesn't matter what you use rly i just dont think annoying is a super good word for it) wincon (idk if wincon is good for gp but if you're not sure either id change this to win condition although im sure gp allows this) and lets it deal with Physical Attackers as needed.

Amoonguss and Toxapex are Physically Defensive walls that complement Clodsire, as these take on threats such as Great Tusk, Scizor, and Quaquaval which force it out. Amoonguss can also run Growth, which helps in the Ground matchup that Clodsire isn't great at, while Toxapex also chips down the opposing team by setting Toxic Spikes and wearing down threats like Chien-Pao with Infestation, and Baneful Bunker, and by using a Rocky Helmet. Skunktank is a Psychic-immune team mate that switches into Hatterene, Espathra, and Indeedee, and can set Toxic Spikes better against types like Fairy and Psychic by trapping switch-ins such as Klefki and Bronzong (id include how it traps them as well since skuntanks ability to trap isn't built into its ability or something). Glimmora provides entry hazard support with Stealth Rock and Mortal Spin, and can run an Air Balloon or a Choice Scarf to handle Ground-types such as Great Tusk and Iron Treads due to its great coverage. Glimmora can also run Corrosion with Toxic and Mortal Spin, which improves the Poison matchup (id mention something thats worth poisoning as a result of running corrosion just to kind of really get the point across cuz corrosion is pretty good). Iron Moth is another plausible Choice Scarf user as it handles Steel- and Dragon-types like Iron Treads and Baxcalibur, though it can also run a set with Substitute to handle Kingambit and break down types such as Flying and Water better.

[CREDITS]
- Written by: [[Neko, 542526]]
- Poison analysis by: [[Neko, 542526]]
- Quality checked by: [[maroon, 305839], [sasha, 510532]]
- Grammar checked by: [[username1, userid1]]
2/2
 

Neko

When you live for love, how precious life can be
is a Site Content Manageris an official Team Rateris a Social Media Contributoris a Forum Moderatoris a Community Contributoris a Top Contributor
[SET COMMENTS]
Clodsire is a wall that stands in the way of threats like Hydreigon, Volcarona, and Flutter Mane for Poison teams due to its exceptional Special Defense and ability in Unaware. Earthquake lets it chip down and eventually beat threats like Volcarona, Iron Valiant, and Gholdengo, while Low Kick deals with the aforementioned Nasty Plot Hydreigon and is also able to heavily damage Kingambit in a pinch. Spikes lets Clodsire take advantage of forced switches, and synergizes well with its team(remove space)mates in Glimmora, Toxapex, and Skuntank to complete Poison's entry hazard stacking core. Alternatively, Curse turns Clodsire into an annoying (idk if i'd use the word annoying, id just say threatening? or something, doesn't matter what you use rly i just dont think annoying is a super good word for it) wincon (idk if wincon is good for gp but if you're not sure either id change this to win condition although im sure gp allows this) and lets it deal with Physical Attackers as needed.

Amoonguss and Toxapex are Physically Defensive walls that complement Clodsire, as these take on threats such as Great Tusk, Scizor, and Quaquaval which force it out. Amoonguss can also run Growth, which helps in the Ground matchup that Clodsire isn't great at, while Toxapex also chips down the opposing team by setting Toxic Spikes and wearing down threats like Chien-Pao with Infestation, and Baneful Bunker, and by using a Rocky Helmet. Skunktank is a Psychic-immune team mate that switches into Hatterene, Espathra, and Indeedee, and can set Toxic Spikes better against types like Fairy and Psychic by trapping switch-ins such as Klefki and Bronzong (id include how it traps them as well since skuntanks ability to trap isn't built into its ability or something). Glimmora provides entry hazard support with Stealth Rock and Mortal Spin, and can run an Air Balloon or a Choice Scarf to handle Ground-types such as Great Tusk and Iron Treads due to its great coverage. Glimmora can also run Corrosion with Toxic and Mortal Spin, which improves the Poison matchup (id mention something thats worth poisoning as a result of running corrosion just to kind of really get the point across cuz corrosion is pretty good). Iron Moth is another plausible Choice Scarf user as it handles Steel- and Dragon-types like Iron Treads and Baxcalibur, though it can also run a set with Substitute to handle Kingambit and break down types such as Flying and Water better.

[CREDITS]
- Written by: [[Neko, 542526]]
- Poison analysis by: [[Neko, 542526]]
- Quality checked by: [[maroon, 305839], [sasha, 510532]]
- Grammar checked by: [[username1, userid1]]
2/2
Implemented, thankie Sasha
GP Team hewwo
 

ken

gm
is a Tournament Directoris a Member of Senior Staffis a Community Contributoris a Tiering Contributoris a Top Contributoris a Top Dedicated Tournament Hostis a Battle Simulator Moderator
Monotype Leader
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remove
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[SET]
name: Specially Defensive (Poison)
move 1: Earthquake
move 2: Low Kick
move 3: Spikes / Curse
move 4: Recover
item: Black Sludge
ability: Unaware
nature: Careful
evs: 252 HP / 4 Def / 252 SpD

[SET COMMENTS]
Due to its exceptional Special Defense and ability in Unaware, Clodsire is a wall that which stands in the way of threats like Hydreigon, Volcarona, and Flutter Mane for Poison teams due to its exceptional Special Defense and ability in Unaware. Earthquake lets it chip down and eventually beat threats like Volcarona, Iron Valiant, and Gholdengo, while Low Kick deals with the aforementioned Nasty Plot Hydreigon and is also able to can heavily damage Kingambit in a pinch. Spikes lets Clodsire take advantage of forced switches,(RC) and synergizes well with its teammates in (implied by the rest of the sentence) Glimmora, Toxapex, and Skuntank,(AC) to complete all together forming Poison's entry hazard stacking core. Alternatively, Curse turns Clodsire into a threatening wincon and lets it deal with Physical Attackers as needed.

Amoonguss and Toxapex are Physically Defensive physically defensive walls that complement Clodsire, as these they take on threats such as Great Tusk, Scizor, and Quaquaval,(AC) which force it Clodsire out. Amoonguss can also run Growth, which helps in the Ground matchup that Clodsire isn't great at, while Toxapex also chips down the opposing team by setting Toxic Spikes and wearing down threats like Chien-Pao with Infestation, Baneful Bunker, and by using a Rocky Helmet. Skuntank is a Psychic-immune team mate that teammate which switches into Hatterene, Espathra, and Indeedee, and can set Toxic Spikes better against types like Fairy and Psychic by trapping switch-ins such as Klefki and Bronzong with Fire Spin. Glimmora provides entry hazard support with Stealth Rock,(AC) and removal with Mortal Spin, and can run an Air Balloon or a Choice Scarf to handle Ground-types such as Great Tusk and Iron Treads due to its great coverage. Glimmora can also run Corrosion with Toxic and Mortal Spin, which improves improving the Poison matchup,(RC) and putting defensive Pokemon such as opposing Clodsire and Amoongus on a timer. Iron Moth is another plausible Choice Scarf user as it handles Steel- and Dragon-types like Iron Treads and Baxcalibur, though it can also run a set with Substitute to handle Kingambit and break down types such as Flying and Water better.

[CREDITS]
- Written by: [[Neko, 542526]]
- Poison analysis by: [[Neko, 542526]]
- Quality checked by: [[maroon, 305839], [sasha, 510532]]
- Grammar checked by: [[username1, userid1]]
 
Last edited:

Neko

When you live for love, how precious life can be
is a Site Content Manageris an official Team Rateris a Social Media Contributoris a Forum Moderatoris a Community Contributoris a Top Contributor
add
remove
punctuation
comment



[SET]
name: Specially Defensive (Poison)
move 1: Earthquake
move 2: Low Kick
move 3: Spikes / Curse
move 4: Recover
item: Black Sludge
ability: Unaware
nature: Careful
evs: 252 HP / 4 Def / 252 SpD

[SET COMMENTS]
Due to its exceptional Special Defense and ability in Unaware, Clodsire is a wall that which stands in the way of threats like Hydreigon, Volcarona, and Flutter Mane for Poison teams due to its exceptional Special Defense and ability in Unaware. Earthquake lets it chip down and eventually beat threats like Volcarona, Iron Valiant, and Gholdengo, while Low Kick deals with the aforementioned Nasty Plot Hydreigon and is also able to can heavily damage Kingambit in a pinch. Spikes lets Clodsire take advantage of forced switches,(RC) and synergizes well with its teammates in (implied by the rest of the sentence) Glimmora, Toxapex, and Skuntank,(AC) to complete all together forming Poison's entry hazard stacking core. Alternatively, Curse turns Clodsire into a threatening wincon and lets it deal with Physical Attackers as needed.

Amoonguss and Toxapex are Physically Defensive physically defensive walls that complement Clodsire, as these they take on threats such as Great Tusk, Scizor, and Quaquaval,(AC) which force it Clodsire out. Amoonguss can also run Growth, which helps in the Ground matchup that Clodsire isn't great at, while Toxapex also chips down the opposing team by setting Toxic Spikes and wearing down threats like Chien-Pao with Infestation, Baneful Bunker, and by using a Rocky Helmet. Skuntank is a Psychic-immune team mate that teammate which switches into Hatterene, Espathra, and Indeedee, and can set Toxic Spikes better against types like Fairy and Psychic by trapping switch-ins such as Klefki and Bronzong with Fire Spin. Glimmora provides entry hazard support with Stealth Rock,(AC) and removal with Mortal Spin, and can run an Air Balloon or a Choice Scarf to handle Ground-types such as Great Tusk and Iron Treads due to its great coverage. Glimmora can also run Corrosion with Toxic and Mortal Spin, which improves improving the Poison matchup,(RC) and putting defensive Pokemon such as opposing Clodsire and Amoongus on a timer. Iron Moth is another plausible Choice Scarf user as it handles Steel- and Dragon-types like Iron Treads and Baxcalibur, though it can also run a set with Substitute to handle Kingambit and break down types such as Flying and Water better.

[CREDITS]
- Written by: [[Neko, 542526]]
- Poison analysis by: [[Neko, 542526]]
- Quality checked by: [[maroon, 305839], [sasha, 510532]]
- Grammar checked by: [[username1, userid1]]
Implemented, thankie ken >:3c
 

Sulo

shifting stars
is a Site Content Manageris an official Team Rateris a Top Social Media Contributoris a Community Leaderis a Community Contributoris a Smogon Discord Contributoris a Tiering Contributoris a Top Contributoris a Smogon Media Contributoris a Battle Simulator Moderator
National Dex Leader
GP 1/1
[SET]
name: Specially Defensive (Poison)
move 1: Earthquake
move 2: Low Kick
move 3: Spikes / Curse
move 4: Recover
item: Black Sludge
ability: Unaware
nature: Careful
evs: 252 HP / 4 Def / 252 SpD

[SET COMMENTS]
Due to its exceptional Special Defense and ability in Unaware, Clodsire is a wall that checks which stands in the way of threats like Hydreigon, Volcarona, and Flutter Mane for Poison teams. Earthquake lets it chip down and eventually beat threats like Volcarona, Iron Valiant, and Gholdengo, while Low Kick deals with the aforementioned Nasty Plot Hydreigon and can heavily damage Kingambit in a pinch. Spikes lets Clodsire take advantage of forced switches and synergizes well with Glimmora, Toxapex, and Skuntank, all together forming Poison's entry hazard-stacking (hyphen) core. Alternatively, Curse turns Clodsire into a threatening wincon and lets it deal with physical attackers. Physical Attackers.

Amoonguss and Toxapex are physically defensive walls that complement Clodsire, as they take on threats such as Great Tusk, Scizor, and Quaquaval, which force Clodsire out. Amoonguss can also run Growth, which helps in the Ground matchup, while Toxapex also chips down the opposing team by setting Toxic Spikes and wearing down threats like Chien-Pao with Infestation, Baneful Bunker, and by using a Rocky Helmet. Skuntank is a Psychic-immune teammate that which switches into Hatterene, Espathra, and Indeedee, and it can set Toxic Spikes better against types like Fairy and Psychic by trapping switch-ins such as Klefki and Bronzong with Fire Spin. Glimmora provides entry hazard support and removal with Stealth Rock (rc) and Mortal Spin, respectively, removal with Mortal Spin, and it can run an Air Balloon or a Choice Scarf to handle Ground-types such as Great Tusk and Iron Treads due to its great coverage. Glimmora can also run Corrosion with Toxic and Mortal Spin, improving the Poison matchup and putting defensive Pokemon such as opposing Clodsire and Amoongus on a timer. Iron Moth is another plausible Choice Scarf user, (ac) as it handles Steel- and Dragon-types like Iron Treads and Baxcalibur, though it can also run a set with Substitute to handle Kingambit and break down types such as Flying and Water better.

[CREDITS]
- Written by: [[Neko, 542526]]
- Poison analysis by: [[Neko, 542526]]
- Quality checked by: [[maroon, 305839], [sasha, 510532]]
- Grammar checked by: [[ken, 594478], [Sulo, 528036]] same as last check but its w/e
sulogpstamp.gif


GP Team done
 

Neko

When you live for love, how precious life can be
is a Site Content Manageris an official Team Rateris a Social Media Contributoris a Forum Moderatoris a Community Contributoris a Top Contributor
GP 1/1
[SET]
name: Specially Defensive (Poison)
move 1: Earthquake
move 2: Low Kick
move 3: Spikes / Curse
move 4: Recover
item: Black Sludge
ability: Unaware
nature: Careful
evs: 252 HP / 4 Def / 252 SpD

[SET COMMENTS]
Due to its exceptional Special Defense and ability in Unaware, Clodsire is a wall that checks which stands in the way of threats like Hydreigon, Volcarona, and Flutter Mane for Poison teams. Earthquake lets it chip down and eventually beat threats like Volcarona, Iron Valiant, and Gholdengo, while Low Kick deals with the aforementioned Nasty Plot Hydreigon and can heavily damage Kingambit in a pinch. Spikes lets Clodsire take advantage of forced switches and synergizes well with Glimmora, Toxapex, and Skuntank, all together forming Poison's entry hazard-stacking (hyphen) core. Alternatively, Curse turns Clodsire into a threatening wincon and lets it deal with physical attackers. Physical Attackers.

Amoonguss and Toxapex are physically defensive walls that complement Clodsire, as they take on threats such as Great Tusk, Scizor, and Quaquaval, which force Clodsire out. Amoonguss can also run Growth, which helps in the Ground matchup, while Toxapex also chips down the opposing team by setting Toxic Spikes and wearing down threats like Chien-Pao with Infestation, Baneful Bunker, and by using a Rocky Helmet. Skuntank is a Psychic-immune teammate that which switches into Hatterene, Espathra, and Indeedee, and it can set Toxic Spikes better against types like Fairy and Psychic by trapping switch-ins such as Klefki and Bronzong with Fire Spin. Glimmora provides entry hazard support and removal with Stealth Rock (rc) and Mortal Spin, respectively, removal with Mortal Spin, and it can run an Air Balloon or a Choice Scarf to handle Ground-types such as Great Tusk and Iron Treads due to its great coverage. Glimmora can also run Corrosion with Toxic and Mortal Spin, improving the Poison matchup and putting defensive Pokemon such as opposing Clodsire and Amoongus on a timer. Iron Moth is another plausible Choice Scarf user, (ac) as it handles Steel- and Dragon-types like Iron Treads and Baxcalibur, though it can also run a set with Substitute to handle Kingambit and break down types such as Flying and Water better.

[CREDITS]
- Written by: [[Neko, 542526]]
- Poison analysis by: [[Neko, 542526]]
- Quality checked by: [[maroon, 305839], [sasha, 510532]]
- Grammar checked by: [[ken, 594478], [Sulo, 528036]] same as last check but its w/e
View attachment 496934

GP Team done
Implemented, thanks Sulo :blobnom:
 
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