After my search for the perfect team ending in flames, I was pretty down. After analyzing other teams, it seemed that Rain Dance could rip through many pokemon, although I will admit, setting up Rain Dance didn't seem appealing to say the least, until I came up with this.
Zapdos (M) @ Damp Rock
Ability: Pressure
EVs: 252 Def/252 SpA/6 Hp
Bold Nature (+Def, -Atk)
-Thunder
-Roost
-Hp Grass
-Rain dance
Kingdra (M) @ Life Orb
Ability: Swift Swim
EVs: 252 Atk/16 Spd/240 SAtk
Naughty nature (+Atk, -SDef)
- Waterfall
- Signal Beam
- Draco Meteor
- Hydro Pump
Kingdra functions as my main wall breaker. He knocks down everything, whether it be Blissey, Skarmory, or Cresselia. He can also wrench those frail sweepers into mush. As long as Rain Dance is up, Kingdra will be sweeping. Signal beam is an overspecific way of taking out Celebi, I like this version the best.
Key Points:
Ludicolo (M) @ Damp Rock
Ability: Swift Swim
EVs: 252 SpA/252 Spe/6 Hp
Modest nature (+SAtk, -Atk)
- Rain Dance
- Hydro Pump
- Energy Ball
- Ice Beam
The dancing duck. Ludicolo is my second Rain dancer. I went with a Modest nature because I needed maximum firepower, but the fact that I can't get around Blissey is starting to annoy me. Switching to Kingdra, taking a hit, losing a turn of Rain Dance, that's unacceptable. The nice thing about Ludi is that he is bulky, and usually is on the random number generators good side. With the help of thechocolatebunny, and Panamaxis, I decided to use the offensive, he fires bombs now. Thanks guys!
Key points:
Kabutops (M) @ Life Orb
Ability: Swift Swim
EVs: 252 Atk/6 Def/252 Spd
Adamant nature (+Atk, -SAtk)
- Swords Dance
- Waterfall
- Aqua Jet
- Stone Edge
If Kabutops happens to switch into something that it scares, and gets the Swords Dance boost, it might as well be GG. A Life Orbed Kabutops hits 469 attack, and with STAB Aqua Jet, it wrecks everything, lest forget Swords Dance. Stone Edge is a great move against pokemon such as Vaporeon that resist my other moves. Aqua Jet is a nice Priority, and Waterfall is to prey on those slow Bulky pokemon and walls. The possibility of Stone Edge seems better though, not sure about this one. The threat of Toxic Spikes isn't as bad as it was in the last week, i'll be switching Qwilfish and Kabutops frequently, so bear with me.
Key Points:
Bronzong @ Damp Rock
Ability: Levitate
EVs: 252 HP/148 Atk/108 Def
Impish nature (+Def, -SAtk)
- Explosion
- Stealth Rock
- Hypnosis
- Rain Dance
I'll be quite honest with you. The lack of an offensive move besides Explosion scares me, especially with the fact that Rotom H completely counters it. My third Rain Dancer almost always gets his job done, and I do love Hypnosis on him, the 60% accuracy isn't as bad as I would've thought. Stealth Rock was put in place of Reflect for obvious reasons.
Key points:
Scizor (M) @ Life Orb
Ability: Technician
EVs: 30 HP/252 Atk/224 Def
Adamant nature (+Atk, -SAtk)
- Bullet Punch
- Swords Dance
- Quick Attack
- Superpower
We finally come to the end. A double Priority Scizor. I don't think that I have to elaborate on the power of him, but I will explain my thoughts of this moveset over others. Bullet Punch is a great priority move, but many pokemon resist it, such as the fire pokemon that like to come in on me with 50% health. This is where the usefulness of Quick attack factors in. Quick attack gets rid of them, without having to switch, which is invaluable to this team. I originally ran Focus Sash Scizor, but it was quite gimmicky on this team due to the fact that fire moves are reduced 50%, they never OHKO'd me. Legacy Raider suggested a bulkier spread, and I liked it. It works well, especially with fire moves at 50% negative.
Key Points:
Jirachi (M) @ Damp Rock
Ability: Serene Grace
EVs: 252 HP / 80 Def / 176 SpD
Bold Nature (+Def, -Atk)
-Thunder
-Water Pulse
-Rain Dance
-Stealth Rock
Yes, I have decided to retire my star. He was the reason Bronzong was bored and had nothing to do. Now Bronzong can set up Stealth Rock and Explode. He just didn't have the general bulkiness, and the fact that he was a lead weak to Ground attacks really tore him apart. My new lead is honestly classier as a Rain dance lead.
Qwilfish (M) @ Life Orb
Ability: Swift Swim
EVs: 252 Atk/6 Def/252 Spd
Adamant nature (+Atk, -SAtk)
- Swords Dance
- Waterfall
- Poison Jab
- Explosion
Qwilfish is both a tech pokemon(meaning utility), and a sweeper. Qwilfish hits 412 Atk, and with a Swords Dance, he is now at 824 Atk, which is still potent. He also absorbs Tspikes, which can actually be a helath risk for all of my pokemon that get touched by it. Poison jab still OHKOs Celebi also. Thanks LR!
Key Points:
CLOUDBURST
When it rains, it pours...
When it rains, it pours...






Intro: So, I know what you're thinking. Standard rain dance team. Well, not exactly. 3 Steels, one Ground immunity, triple Toxic spike immunity, and Stealth rock doesn't hurt my pokemon too badly.
Strategy: The priority is to get Rain Dance up T1, and then proceed to sweep, although priorities change depending on the opponents assault. Stealth Rock is such a blessing due to the fact that anything with a sash is now not getting past, and OHKO'd. Most of my wins are 4-0s, although close games come down to 2-0s. Most bulky pokemon are 2hkod by Hydro Pump in the Rain, and frail sweepers dont get the chance to show their stuff. Enough chit chat, let's get on with the show!

Zapdos (M) @ Damp Rock
Ability: Pressure
EVs: 252 Def/252 SpA/6 Hp
Bold Nature (+Def, -Atk)
-Thunder
-Roost
-Hp Grass
-Rain dance
The suggestion of Zapdos over Bronzong really hit me. I needed something to explode on my counters, and I took a hard look at Jirachi. He didn't do much besides set up SR occassionally and Rain dance. Big deal, he may have gotten some lucky Paralyzations, but other than that, he wasn't much. Zapdos as a lead is really disgusting. The EV spread I decided to run is working perfectly. I don't need the speed because I can take hits. Many Scizor Leads expect me to Heat Wave them and switch to Heatran, as I get the free Rain Dance and can start spamming moves. Thunder is really great to hit through ninjask leads' Protect, it's great to see a newb say "Hey! Hax!"
Key points:
- Sets up an 8 turn Rain dance
- Generally a bulky sweeper, gets through almost everything.

Kingdra (M) @ Life Orb
Ability: Swift Swim
EVs: 252 Atk/16 Spd/240 SAtk
Naughty nature (+Atk, -SDef)
- Waterfall
- Signal Beam
- Draco Meteor
- Hydro Pump
Kingdra functions as my main wall breaker. He knocks down everything, whether it be Blissey, Skarmory, or Cresselia. He can also wrench those frail sweepers into mush. As long as Rain Dance is up, Kingdra will be sweeping. Signal beam is an overspecific way of taking out Celebi, I like this version the best.
Key Points:
- Kingdra rips through everything
- Also works as a stat up sweeper.
- Takes out that nasty little punk Celebi

Ludicolo (M) @ Damp Rock
Ability: Swift Swim
EVs: 252 SpA/252 Spe/6 Hp
Modest nature (+SAtk, -Atk)
- Rain Dance
- Hydro Pump
- Energy Ball
- Ice Beam
The dancing duck. Ludicolo is my second Rain dancer. I went with a Modest nature because I needed maximum firepower, but the fact that I can't get around Blissey is starting to annoy me. Switching to Kingdra, taking a hit, losing a turn of Rain Dance, that's unacceptable. The nice thing about Ludi is that he is bulky, and usually is on the random number generators good side. With the help of thechocolatebunny, and Panamaxis, I decided to use the offensive, he fires bombs now. Thanks guys!
Key points:
- Sets up an 8 turn Rain Dance
- Gets around a key counter; Vaporeon

Kabutops (M) @ Life Orb
Ability: Swift Swim
EVs: 252 Atk/6 Def/252 Spd
Adamant nature (+Atk, -SAtk)
- Swords Dance
- Waterfall
- Aqua Jet
- Stone Edge
If Kabutops happens to switch into something that it scares, and gets the Swords Dance boost, it might as well be GG. A Life Orbed Kabutops hits 469 attack, and with STAB Aqua Jet, it wrecks everything, lest forget Swords Dance. Stone Edge is a great move against pokemon such as Vaporeon that resist my other moves. Aqua Jet is a nice Priority, and Waterfall is to prey on those slow Bulky pokemon and walls. The possibility of Stone Edge seems better though, not sure about this one. The threat of Toxic Spikes isn't as bad as it was in the last week, i'll be switching Qwilfish and Kabutops frequently, so bear with me.
Key Points:
- 938 attack after an SD, factored with a priority move
- Destroys walls, and when the rain is done, he usually has a Swords Dance.

Bronzong @ Damp Rock
Ability: Levitate
EVs: 252 HP/148 Atk/108 Def
Impish nature (+Def, -SAtk)
- Explosion
- Stealth Rock
- Hypnosis
- Rain Dance
I'll be quite honest with you. The lack of an offensive move besides Explosion scares me, especially with the fact that Rotom H completely counters it. My third Rain Dancer almost always gets his job done, and I do love Hypnosis on him, the 60% accuracy isn't as bad as I would've thought. Stealth Rock was put in place of Reflect for obvious reasons.
Key points:
- Bronzong sets up an 8 turn Rain dance
- Explodes on counters
- Often renders others useless with Hypnosis
- Sets up Stealth Rock

Scizor (M) @ Life Orb
Ability: Technician
EVs: 30 HP/252 Atk/224 Def
Adamant nature (+Atk, -SAtk)
- Bullet Punch
- Swords Dance
- Quick Attack
- Superpower
We finally come to the end. A double Priority Scizor. I don't think that I have to elaborate on the power of him, but I will explain my thoughts of this moveset over others. Bullet Punch is a great priority move, but many pokemon resist it, such as the fire pokemon that like to come in on me with 50% health. This is where the usefulness of Quick attack factors in. Quick attack gets rid of them, without having to switch, which is invaluable to this team. I originally ran Focus Sash Scizor, but it was quite gimmicky on this team due to the fact that fire moves are reduced 50%, they never OHKO'd me. Legacy Raider suggested a bulkier spread, and I liked it. It works well, especially with fire moves at 50% negative.
Key Points:
- Scizor gets two priority moves to hurt everything
- A great tech pokemon, especially late game to rid me of all those lucky pokemon that weren't OHKOd by my rain beasts.

Jirachi (M) @ Damp Rock
Ability: Serene Grace
EVs: 252 HP / 80 Def / 176 SpD
Bold Nature (+Def, -Atk)
-Thunder
-Water Pulse
-Rain Dance
-Stealth Rock
Yes, I have decided to retire my star. He was the reason Bronzong was bored and had nothing to do. Now Bronzong can set up Stealth Rock and Explode. He just didn't have the general bulkiness, and the fact that he was a lead weak to Ground attacks really tore him apart. My new lead is honestly classier as a Rain dance lead.

Qwilfish (M) @ Life Orb
Ability: Swift Swim
EVs: 252 Atk/6 Def/252 Spd
Adamant nature (+Atk, -SAtk)
- Swords Dance
- Waterfall
- Poison Jab
- Explosion
Qwilfish is both a tech pokemon(meaning utility), and a sweeper. Qwilfish hits 412 Atk, and with a Swords Dance, he is now at 824 Atk, which is still potent. He also absorbs Tspikes, which can actually be a helath risk for all of my pokemon that get touched by it. Poison jab still OHKOs Celebi also. Thanks LR!
Key Points:
- 824 attack after an SD
- Destroys walls, and when the rain is done, he usually has a Swords Dance.
- Absorbs Toxic Spikes