You dickheads thought I was finished with Copperajah didn't you, frankly you could not be more wrong, the Copperajah train keeps on rolling. I'm back with a better, stronger, more broken team than before and I am glad to present it to you.
Lets get right into the teambuilding:
Shockingly, the first piece in the Copperajah puzzle is Copperajah itself
I love bronzong, its such an awful mon in this meta but it gets trick room so its got an easy spot on this team
I can't make steel teams without ferrothorn, it also benefits somewhat from trick room but not as much as the next mon
YO this fucking mon is the most broken shit I've ever seen dude ohkos literally every neutral mon and under trick room, flinches the mons it doesn't kill
More trick room is great for a team based solely around it, I usually hate this mon but fuck me healing wish is broken
Yeah I don't have a ground immunity, who the fuck cares though this team is broken anyway
The team:

Copperajah @ Life Orb
Ability: Heavy Metal
EVs: 248 HP / 252 Atk / 8 SpD
Brave Nature
- Heavy Slam
- Heat Crash
- Power Whip
- Earthquake
This fat fucker right here is a monster, definitely my favourite mon to have come out in gen 8. While it needs a bit of team support, it hits like an absolute freight train with its high powered moves and fantastic coverage and is slow as shit so it benefits massively from trick room. I wrote about it more in this shameless plug but basically its steel, fire, grass, ground coverage which 2HKOs most of the meta, life orb because I want the power but don't want to be locked into any moves and heavy metal because none of the moves I need have secondary effects and it boosts both heavy slam and heat crash against plenty of mons.

Bronzong @ Shuca Berry
Ability: Heatproof
EVs: 252 HP / 4 SpA / 252 SpD
Sassy Nature
IVs: 0 Spe
- Gyro Ball
- Steel Beam
- Stealth Rock
- Trick Room
Big zong is too good to be left out of a magnificant team such as this and this is a fire set to run on it. This team doesn't have a fire resist so we run heatproof, but we also don't have a ground resist so that's where shuca berry comes in, it really is too easy. Gyro ball is strong stab, stealth rocks is stealth rocks, trick room is goat and steel beam might be the greatest idea that anyone that game freak has ever had, its 100% worse than explosion here but go hard or go home. I've got shuca berry to get room up vs ground and let big copperajah go to town.
Ferrothorn @ Leftovers
Ability: Iron Barbs
EVs: 252 HP / 252 Def / 4 SpD
Impish Nature
- Leech Seed
- Spikes
- Protect
- Power Whip
The 3rd survivor of my original raj team, everyone should know what it does by now. It's the only water switchin on this team (except for melmetal LOL that mon is so broken) and has seed spikes and protect because I already have rocks on big zong. Power whip is the move of choice because this team can struggle a bit with water so it can ohko shit like seis and stuff. Goat mon, goat set.

Melmetal @ Choice Band
Ability: Iron Fist
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Double Iron Bash
-Ice Punch Facade
- Thunder Punch
- Earthquake
This mon is genuinely the single most broken piece of shit mon i have ever seen. It Ohkos literally every pokemon that is neutral to steel bar like mandi, hippo and corsola, which get 2hkod, and flinched when under trick room. GF chose to give it 143 base attack and a fucking 60bp 2 hit stab move that is boosted by iron fist like what the fuck is that shit, it ohkos stuff like lucario. Anyways I'm running band on this broken ass mon to take advantage of its ridiculous attack stat and move, with ice and thunder punch with eq,I have not clicked ice punch once yet and this really should be replaced by rock slide but like, who fucking cares Ok it turns out I care, and because the whole team kinda loses to stallbreaker mew so fuck that mon im running facade. adamant with min speed, idk if its worth running brave with 0 ivs tbh because then you are slower than shit like corsola outside of room but its fine. And all that wasn't even mentioning the broken fucking defense stats that this prick has, 135 hp 143 defense??? Absolutely fucked

Jirachi @ Colbur Berry
Ability: Serene Grace
EVs: 252 HP / 4 Atk / 252 SpD
Sassy Nature
IVs: 0 Spe
- Iron Head
- U-turn
- Healing Wish
- Trick Room
And then there is jirachi, this team would be absolutely nowhere without this mvp. I'm pretty sure I've only ever clicked trick room and healing wish on it but it is insanely good at bringing melmetal back from the brink of death to sweeping teams like nothing, a true team player. iron head is for sick stab and flinches, uturn is there if i want to keep it for future trick rooming, healing wish is a broken move and trick room is trick room. min speed with sassy ofc and colbur berry is hilarious to beat shit like daunt and hydra with. Also healing wish's new mechanic is insane and so much fun to play around with.

Aegislash @ Choice Specs
Ability: Stance Change
EVs: 252 HP / 4 Atk / 252 SpA
Quiet Nature
- Shadow Sneak
- Shadow Ball
- Flash Cannon
- Steel Beam
The token special attacker on this team, specs aegi is a fun meme that is also actually quite good. 1v1s corv sort of and ohkos shit like mandibuzz with steel beam if the opponent decides to switch into it. Shadow ball and flash are self explanatory, sneak is for the prio if you ever need it and steel beam is the most fun move in this game, its quiet for the speed in trick room. It's a good set but is somewhat limited in monotype.
And there it is. Enjoy using the team it's really fun, just watch out for when melmetal inevitably gets banned for being broken as fuck. Shoutouts to the council for not quickbanning this broken ass mon, everyone saying the team is bad and all the people in the mono room for giving me blt points.
Lets get right into the teambuilding:






The team:

Copperajah @ Life Orb
Ability: Heavy Metal
EVs: 248 HP / 252 Atk / 8 SpD
Brave Nature
- Heavy Slam
- Heat Crash
- Power Whip
- Earthquake
This fat fucker right here is a monster, definitely my favourite mon to have come out in gen 8. While it needs a bit of team support, it hits like an absolute freight train with its high powered moves and fantastic coverage and is slow as shit so it benefits massively from trick room. I wrote about it more in this shameless plug but basically its steel, fire, grass, ground coverage which 2HKOs most of the meta, life orb because I want the power but don't want to be locked into any moves and heavy metal because none of the moves I need have secondary effects and it boosts both heavy slam and heat crash against plenty of mons.

Bronzong @ Shuca Berry
Ability: Heatproof
EVs: 252 HP / 4 SpA / 252 SpD
Sassy Nature
IVs: 0 Spe
- Gyro Ball
- Steel Beam
- Stealth Rock
- Trick Room
Big zong is too good to be left out of a magnificant team such as this and this is a fire set to run on it. This team doesn't have a fire resist so we run heatproof, but we also don't have a ground resist so that's where shuca berry comes in, it really is too easy. Gyro ball is strong stab, stealth rocks is stealth rocks, trick room is goat and steel beam might be the greatest idea that anyone that game freak has ever had, its 100% worse than explosion here but go hard or go home. I've got shuca berry to get room up vs ground and let big copperajah go to town.

Ferrothorn @ Leftovers
Ability: Iron Barbs
EVs: 252 HP / 252 Def / 4 SpD
Impish Nature
- Leech Seed
- Spikes
- Protect
- Power Whip
The 3rd survivor of my original raj team, everyone should know what it does by now. It's the only water switchin on this team (except for melmetal LOL that mon is so broken) and has seed spikes and protect because I already have rocks on big zong. Power whip is the move of choice because this team can struggle a bit with water so it can ohko shit like seis and stuff. Goat mon, goat set.

Melmetal @ Choice Band
Ability: Iron Fist
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Double Iron Bash
-
- Thunder Punch
- Earthquake
This mon is genuinely the single most broken piece of shit mon i have ever seen. It Ohkos literally every pokemon that is neutral to steel bar like mandi, hippo and corsola, which get 2hkod, and flinched when under trick room. GF chose to give it 143 base attack and a fucking 60bp 2 hit stab move that is boosted by iron fist like what the fuck is that shit, it ohkos stuff like lucario. Anyways I'm running band on this broken ass mon to take advantage of its ridiculous attack stat and move, with ice and thunder punch with eq,

Jirachi @ Colbur Berry
Ability: Serene Grace
EVs: 252 HP / 4 Atk / 252 SpD
Sassy Nature
IVs: 0 Spe
- Iron Head
- U-turn
- Healing Wish
- Trick Room
And then there is jirachi, this team would be absolutely nowhere without this mvp. I'm pretty sure I've only ever clicked trick room and healing wish on it but it is insanely good at bringing melmetal back from the brink of death to sweeping teams like nothing, a true team player. iron head is for sick stab and flinches, uturn is there if i want to keep it for future trick rooming, healing wish is a broken move and trick room is trick room. min speed with sassy ofc and colbur berry is hilarious to beat shit like daunt and hydra with. Also healing wish's new mechanic is insane and so much fun to play around with.

Aegislash @ Choice Specs
Ability: Stance Change
EVs: 252 HP / 4 Atk / 252 SpA
Quiet Nature
- Shadow Sneak
- Shadow Ball
- Flash Cannon
- Steel Beam
The token special attacker on this team, specs aegi is a fun meme that is also actually quite good. 1v1s corv sort of and ohkos shit like mandibuzz with steel beam if the opponent decides to switch into it. Shadow ball and flash are self explanatory, sneak is for the prio if you ever need it and steel beam is the most fun move in this game, its quiet for the speed in trick room. It's a good set but is somewhat limited in monotype.
Copperajah @ Life Orb
Ability: Heavy Metal
EVs: 248 HP / 252 Atk / 8 SpD
Brave Nature
- Heavy Slam
- Heat Crash
- Power Whip
- Earthquake
Bronzong @ Shuca Berry
Ability: Heatproof
EVs: 252 HP / 4 SpA / 252 SpD
Sassy Nature
IVs: 0 Spe
- Gyro Ball
- Steel Beam
- Stealth Rock
- Trick Room
Ferrothorn @ Leftovers
Ability: Iron Barbs
EVs: 252 HP / 252 Def / 4 SpD
Impish Nature
- Leech Seed
- Spikes
- Protect
- Power Whip
Melmetal @ Choice Band
Ability: Iron Fist
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Double Iron Bash
- Facade
- Thunder Punch
- Earthquake
Jirachi @ Colbur Berry
Ability: Serene Grace
EVs: 252 HP / 4 Atk / 252 SpD
Sassy Nature
IVs: 0 Spe
- Iron Head
- U-turn
- Healing Wish
- Trick Room
Aegislash @ Choice Specs
Ability: Stance Change
EVs: 252 HP / 4 Atk / 252 SpA
Quiet Nature
- Shadow Sneak
- Shadow Ball
- Flash Cannon
- Steel Beam
Ability: Heavy Metal
EVs: 248 HP / 252 Atk / 8 SpD
Brave Nature
- Heavy Slam
- Heat Crash
- Power Whip
- Earthquake
Bronzong @ Shuca Berry
Ability: Heatproof
EVs: 252 HP / 4 SpA / 252 SpD
Sassy Nature
IVs: 0 Spe
- Gyro Ball
- Steel Beam
- Stealth Rock
- Trick Room
Ferrothorn @ Leftovers
Ability: Iron Barbs
EVs: 252 HP / 252 Def / 4 SpD
Impish Nature
- Leech Seed
- Spikes
- Protect
- Power Whip
Melmetal @ Choice Band
Ability: Iron Fist
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Double Iron Bash
- Facade
- Thunder Punch
- Earthquake
Jirachi @ Colbur Berry
Ability: Serene Grace
EVs: 252 HP / 4 Atk / 252 SpD
Sassy Nature
IVs: 0 Spe
- Iron Head
- U-turn
- Healing Wish
- Trick Room
Aegislash @ Choice Specs
Ability: Stance Change
EVs: 252 HP / 4 Atk / 252 SpA
Quiet Nature
- Shadow Sneak
- Shadow Ball
- Flash Cannon
- Steel Beam
I'm not going to go too in depth here, just go type by type
Bug:
Haven't played against any bug teams with this, I assume centiskorch would be a bit of an issue but probably not too difficult to deal with.
Dark:
basically the plan is to just get trick room up and go to town, their only steel resist is crawdaunt, morpeko and bisharp lol, and mandi is the only other mon to not get ohkod. Oh shit apparently that stupid incineroar is usable so that might throw a spanner in the works so try to kill that i guess
Dragon:
again same thing here, the only steel resist is duraludon and that takes like 80, so just get trick room up and win
Electric:
Much more difficult, nothing takes a double iron bash well though except for like rotom heat and wash. heat is definitely a problem but if you can kill that or whatever other rotom form they have it shouldnt be too difficult as raj and melmetal both have eq which probably ohkos the rest of the team
Fairy:
everything dies LOL
Fighting:
Difficult but definitely winnable matchup, coba and keld are the only mons living a DIB and lead coba carries taunt, but if you kill that it should be a pretty good chance to win.
Fire:
i really should run rock slide on melmetal for this, its really fucking difficult especially if they run reg darm as nothing lives a flare blitz in the sun
Flying:
corv is definitely a problem for this team, but tpunch has the opportunity to run through flying
Ghost:
definitely another type where only one or two mons resist double iron bash but this is much harder than the other two. Both zong and rachi are weak to ghost so its difficult to get trick room up and corsola is really bulky and is actually slower than melmetal. if you can get trick room up though aegi can tear it apart
Grass:
Surprisingly difficult matchup, copperajah is amazing here, you just have to win a few 50/50s but its definitely winnable, aegi is good when apple is down or gets spdef dropped and other than ferro, nothing wants to take a double iron bash, just watch out for its pp
Ground:
Despite the lack of steels best mon, this matchup is definitely winnable, copperajah ohkos everything except for hippo and DIB does insane damage to everything
Ice:
trick room -> win
Normal:
havent played much against it but it doesnt have any good steel resists. but if bewear gets a few bulk ups going it can be difficult to stop
Poison:
Definitely a difficult matchup, gengar is a massive problem, and melmetal has to predict between hitting pex with eq or DIB, but if pex gets killed then its a pretty good chance of winning
Psychic:
What takes a hit on psychic LOL, only rachi can even remotely deal with melmetal its so broken. OK so after playing a stallbreaker mew, i realised that this team has nothing for it other than aegi and thats bad, you could run like mental herb on something if you wanted but its fine, scratch that, we are facade melmetal now so suck shit
Rock:
LOL
Steel:
Corv is scary, special aegi doesnt really have any switch ins and raj and melmetal dont have the best spdef for luc, but its still winnable, raj at least 2hkos everything bar like melmetal and aegi doesnt really have any good switchins
Water:
copperajah is massive in this matchup and if seismitoad dies then thunder punch from melmetal just kind of wins, also water doesnt have too much for ferrothorn
Bug:
Haven't played against any bug teams with this, I assume centiskorch would be a bit of an issue but probably not too difficult to deal with.
Dark:
basically the plan is to just get trick room up and go to town, their only steel resist is crawdaunt, morpeko and bisharp lol, and mandi is the only other mon to not get ohkod. Oh shit apparently that stupid incineroar is usable so that might throw a spanner in the works so try to kill that i guess
Dragon:
again same thing here, the only steel resist is duraludon and that takes like 80, so just get trick room up and win
Electric:
Much more difficult, nothing takes a double iron bash well though except for like rotom heat and wash. heat is definitely a problem but if you can kill that or whatever other rotom form they have it shouldnt be too difficult as raj and melmetal both have eq which probably ohkos the rest of the team
Fairy:
everything dies LOL
Fighting:
Difficult but definitely winnable matchup, coba and keld are the only mons living a DIB and lead coba carries taunt, but if you kill that it should be a pretty good chance to win.
Fire:
i really should run rock slide on melmetal for this, its really fucking difficult especially if they run reg darm as nothing lives a flare blitz in the sun
Flying:
corv is definitely a problem for this team, but tpunch has the opportunity to run through flying
Ghost:
definitely another type where only one or two mons resist double iron bash but this is much harder than the other two. Both zong and rachi are weak to ghost so its difficult to get trick room up and corsola is really bulky and is actually slower than melmetal. if you can get trick room up though aegi can tear it apart
Grass:
Surprisingly difficult matchup, copperajah is amazing here, you just have to win a few 50/50s but its definitely winnable, aegi is good when apple is down or gets spdef dropped and other than ferro, nothing wants to take a double iron bash, just watch out for its pp
Ground:
Despite the lack of steels best mon, this matchup is definitely winnable, copperajah ohkos everything except for hippo and DIB does insane damage to everything
Ice:
trick room -> win
Normal:
havent played much against it but it doesnt have any good steel resists. but if bewear gets a few bulk ups going it can be difficult to stop
Poison:
Definitely a difficult matchup, gengar is a massive problem, and melmetal has to predict between hitting pex with eq or DIB, but if pex gets killed then its a pretty good chance of winning
Psychic:
What takes a hit on psychic LOL, only rachi can even remotely deal with melmetal its so broken. OK so after playing a stallbreaker mew, i realised that this team has nothing for it other than aegi and thats bad, you could run like mental herb on something if you wanted but its fine, scratch that, we are facade melmetal now so suck shit
Rock:
LOL
Steel:
Corv is scary, special aegi doesnt really have any switch ins and raj and melmetal dont have the best spdef for luc, but its still winnable, raj at least 2hkos everything bar like melmetal and aegi doesnt really have any good switchins
Water:
copperajah is massive in this matchup and if seismitoad dies then thunder punch from melmetal just kind of wins, also water doesnt have too much for ferrothorn
Honestly I'm literally going to copy my calcs from my other rmt into here for the copperajah and only post new calcs for melmetal because this shit takes way too long and everyone already knows what all the other mons do
Melmetal:
252+ Atk Choice Band Iron Fist Melmetal Double Iron Bash (2 hits) vs. 0 HP / 0 Def Hydreigon: 456-536 (140.3 - 164.9%) -- guaranteed OHKO
252 Atk Centiskorch Fire Lash vs. 252 HP / 0 Def Melmetal: 176-210 (37.1 - 44.3%) -- guaranteed 3HKO
252+ Atk Choice Band Iron Fist Melmetal Double Iron Bash (2 hits) vs. 0 HP / 0 Def Centiskorch: 294-348 (86.2 - 102%) -- approx. 6.3% chance to OHKO
252 Atk Centiskorch Fire Lash vs. 252 HP / 0 Def Melmetal: 176-210 (37.1 - 44.3%) -- guaranteed 3HKO
252+ Atk Choice Band Iron Fist Melmetal Double Iron Bash (2 hits) vs. 0 HP / 0 Def Galvantula: 312-370 (111 - 131.6%) -- guaranteed OHKO
252 SpA Galvantula Thunder vs. 252 HP / 4 SpD Melmetal: 208-246 (43.8 - 51.8%) -- 12.5% chance to 2HKO
252+ Atk Choice Band Iron Fist Melmetal Double Iron Bash (2 hits) vs. 0 HP / 0 Def Vikavolt: 228-268 (77.2 - 90.8%) -- guaranteed 2HKO
252 SpA Vikavolt Thunderbolt vs. 252 HP / 4 SpD Melmetal: 226-267 (47.6 - 56.3%) -- not a KO
252+ Atk Choice Band Iron Fist Melmetal Double Iron Bash (2 hits) vs. 0 HP / 4 Def Crustle: 684-808 (243.4 - 287.5%) -- guaranteed OHKO
252+ Atk Choice Band Iron Fist Melmetal Double Iron Bash (2 hits) vs. 248 HP / 252+ Def Orbeetle: 282-332 (87.3 - 102.7%) -- approx. 6.3% chance to OHKO
252+ Atk Choice Band Iron Fist Melmetal Double Iron Bash (2 hits) vs. 0 HP / 0 Def Frosmoth: 1252-1480 (445.5 - 526.6%) -- guaranteed OHKO
252+ Atk Choice Band Iron Fist Melmetal Double Iron Bash (2 hits) vs. 0 HP / 0 Def Hydreigon: 456-536 (140.3 - 164.9%) -- guaranteed OHKO
252 SpA Hydreigon Fire Blast vs. 252 HP / 4 SpD Melmetal: 330-390 (69.6 - 82.2%) -- guaranteed 2HKO
252+ Atk Choice Band Crawdaunt Close Combat vs. 252 HP / 0 Def Melmetal: 298-352 (62.8 - 74.2%) -- guaranteed 2HKO
252+ Atk Choice Band Iron Fist Melmetal Double Iron Bash (2 hits) vs. 0 HP / 0 Def Crawdaunt: 238-282 (89.1 - 105.6%) -- approx. 25% chance to OHKO
252+ Atk Choice Band Iron Fist Melmetal Double Iron Bash (2 hits) vs. 252 HP / 0 Def Grimmsnarl through Reflect: 590-696 (149.7 - 176.6%) -- guaranteed OHKO
252+ Atk Choice Band Iron Fist Melmetal Double Iron Bash (2 hits) vs. 252 HP / 252+ Def Mandibuzz: 290-344 (68.3 - 81.1%) -- guaranteed 2HKO
252+ Atk Choice Band Iron Fist Melmetal Double Iron Bash (2 hits) vs. 0 HP / 0 Def Morpeko: 322-380 (125.2 - 147.8%) -- guaranteed OHKO
252+ Atk Choice Band Iron Fist Melmetal Double Iron Bash (2 hits) vs. 0 HP / 0 Def Bisharp: 208-246 (76.7 - 90.7%) -- guaranteed 2HKO
252+ Atk Life Orb Bisharp Knock Off (97.5 BP) vs. 252 HP / 0 Def Melmetal: 161-191 (33.9 - 40.2%) -- guaranteed 3HKO
252+ Atk Life Orb Bisharp Sucker Punch vs. 252 HP / 0 Def Melmetal: 117-138 (24.6 - 29.1%) -- 99.8% chance to 4HKO
-1 252+ Atk Choice Band Iron Fist Melmetal Double Iron Bash (2 hits) vs. 0 HP / 4 Def Incineroar: 150-178 (45.3 - 53.7%) -- approx. 37.5% chance to 2HKO
252 Atk Incineroar Flare Blitz vs. 252 HP / 0 Def Melmetal: 264-312 (55.6 - 65.8%) -- guaranteed 2HKO
252+ Atk Choice Band Iron Fist Melmetal Double Iron Bash (2 hits) vs. 252 HP / 0 Def Tyranitar: 768-904 (190 - 223.7%) -- guaranteed OHKO after Leftovers recovery
252+ Atk Choice Band Iron Fist Melmetal Double Iron Bash (2 hits) vs. 0 HP / 0 Def Drapion: 384-452 (136.6 - 160.8%) -- guaranteed OHKO
252+ Atk Choice Band Iron Fist Melmetal Double Iron Bash (2 hits) vs. 0 HP / 0 Def Duraludon: 186-218 (66.1 - 77.5%) -- guaranteed 2HKO
252 SpA Duraludon Draco Meteor vs. 252 HP / 4 SpD Melmetal: 141-167 (29.7 - 35.2%) -- 20.4% chance to 3HKO
252+ Atk Choice Band Iron Fist Melmetal Double Iron Bash (2 hits) vs. 0 HP / 0 Def Dragapult: 528-624 (166.5 - 196.8%) -- guaranteed OHKO
252 SpA Choice Specs Dragapult Flamethrower vs. 252 HP / 4 SpD Melmetal: 346-408 (72.9 - 86%) -- guaranteed 2HKO
252 Atk Kommo-o Close Combat vs. 252 HP / 0 Def Melmetal: 254-302 (53.5 - 63.7%) -- guaranteed 2HKO
252+ Atk Choice Band Iron Fist Melmetal Double Iron Bash (2 hits) vs. 4 HP / 0 Def Kommo-o: 344-408 (117.8 - 139.7%) -- guaranteed OHKO
252 SpA Life Orb Teravolt Kyurem-Black Earth Power vs. 252 HP / 4 SpD Melmetal: 341-403 (71.9 - 85%) -- guaranteed 2HKO
252+ Atk Choice Band Iron Fist Melmetal Double Iron Bash (2 hits) vs. 0 HP / 0 Def Kyurem-Black: 832-984 (212.7 - 251.6%) -- guaranteed OHKO
252 Atk Choice Band Strong Jaw Dracovish Fishious Rend (170 BP) vs. 252 HP / 0 Def Melmetal: 357-420 (75.3 - 88.6%) -- guaranteed 2HKO
252+ Atk Choice Band Iron Fist Melmetal Double Iron Bash (2 hits) vs. 0 HP / 0 Def Dracovish: 208-246 (64.7 - 76.6%) -- guaranteed 2HKO
252 Atk Hustle Dracozolt Bolt Beak (170 BP) vs. 252 HP / 0 Def Melmetal: 255-300 (53.7 - 63.2%) -- guaranteed 2HKO
252+ Atk Choice Band Iron Fist Melmetal Double Iron Bash (2 hits) vs. 0 HP / 0 Def Dracozolt: 228-268 (71 - 83.4%) -- guaranteed 2HKO
252+ Atk Choice Band Iron Fist Melmetal Double Iron Bash (2 hits) vs. 0 HP / 0 Def Toxtricity: 278-328 (95.5 - 112.7%) -- approx. 81.3% chance to OHKO
252+ Atk Choice Band Iron Fist Melmetal Double Iron Bash (2 hits) vs. 252 HP / 0 Def Pincurchin: 216-256 (72 - 85.3%) -- guaranteed 2HKO
252+ Atk Choice Band Iron Fist Melmetal Double Iron Bash (2 hits) vs. 0 HP / 0 Def Rotom-Heat: 98-116 (40.6 - 48.1%) -- guaranteed 3HKO - this is a fucking quad resist
252+ Atk Choice Band Iron Fist Melmetal Double Iron Bash (2 hits) vs. 0 HP / 0 Def Rotom-Mow: 196-232 (81.3 - 96.2%) -- guaranteed 2HKO
252+ Atk Choice Band Iron Fist Melmetal Double Iron Bash (2 hits) vs. 0 HP / 0 Def Zeraora: 264-312 (83.2 - 98.4%) -- guaranteed 2HKO
252+ Atk Choice Band Iron Fist Melmetal Double Iron Bash (2 hits) vs. 0 HP / 4 Def Raichu-Alola: 356-420 (136.3 - 160.9%) -- guaranteed OHKO
252+ Atk Choice Band Iron Fist Melmetal Double Iron Bash (2 hits) vs. 0 HP / 0 Def Gardevoir: 1180-1392 (425.9 - 502.5%) -- guaranteed OHKO
252+ Atk Choice Band Iron Fist Melmetal Double Iron Bash (2 hits) vs. 0 HP / 0 Def Ribombee: 1252-1480 (479.6 - 567%) -- guaranteed OHKO
252+ Atk Choice Band Iron Fist Melmetal Double Iron Bash (2 hits) vs. 252 HP / 252+ Def Clefable: 732-864 (185.7 - 219.2%) -- guaranteed OHKO after Leftovers recovery
252+ Atk Choice Band Iron Fist Melmetal Double Iron Bash (2 hits) vs. 252 HP / 0 Def Babiri Berry Togekiss: 434-512 (116 - 136.8%) -- guaranteed OHKO
ok so i think this calc is wrong because it doesnt account for babiri getting eaten so it actually does more damage than this LOL
252+ Atk Choice Band Iron Fist Melmetal Double Iron Bash (2 hits) vs. 252 HP / 0 Def Togekiss: 868-1024 (232 - 273.7%) -- guaranteed OHKO
252+ Atk Choice Band Iron Fist Melmetal Double Iron Bash (2 hits) vs. 252 HP / 0 Def Primarina: 534-630 (146.7 - 173%) -- guaranteed OHKO
252+ Atk Choice Band Iron Fist Melmetal Double Iron Bash (2 hits) vs. 0 HP / 0 Def Zacian: 744-876 (228.9 - 269.5%) -- guaranteed OHKO
252+ Atk Choice Band Iron Fist Melmetal Double Iron Bash (2 hits) vs. 0 HP / 0 Def Zacian-Crowned: 372-438 (114.4 - 134.7%) -- guaranteed OHKO hmmmmmm
+6 252+ Atk Life Orb Mimikyu Shadow Claw vs. 252 HP / 0 Def Melmetal: 372-438 (78.4 - 92.4%) -- guaranteed 2HKO
252+ Atk Choice Band Iron Fist Melmetal Double Iron Bash (2 hits) vs. 0 HP / 0 Def Mimikyu: 1000-1180 (398.4 - 470.1%) -- guaranteed OHKO
this should be halved because its only 1 hit but yeah, goat mimik counter
252+ Atk Choice Band Iron Fist Melmetal Double Iron Bash (2 hits) vs. 252 HP / 0 Def Cobalion: 168-198 (43.5 - 51.2%) -- approx. 2% chance to 2HKO
finally found something that takes it well LOL
252 Atk Cobalion Close Combat vs. 252 HP / 0 Def Melmetal: 224-266 (47.2 - 56.1%) -- 81.6% chance to 2HKO
252 SpA Choice Specs Keldeo Secret Sword vs. 252 HP / 0 Def Melmetal: 306-360 (64.5 - 75.9%) -- guaranteed 2HKO
252+ Atk Choice Band Iron Fist Melmetal Double Iron Bash (2 hits) vs. 0 HP / 0 Def Keldeo: 228-268 (70.5 - 82.9%) -- guaranteed 2HKO
252 Atk Choice Band Terrakion Close Combat vs. 252 HP / 0 Def Melmetal: 428-506 (90.2 - 106.7%) -- 43.8% chance to OHKO
252+ Atk Choice Band Iron Fist Melmetal Double Iron Bash (2 hits) vs. 0 HP / 4 Def Terrakion: 904-1068 (279.8 - 330.6%) -- guaranteed OHKO
252 Atk Hawlucha Close Combat vs. 252 HP / 0 Def Melmetal: 228-270 (48.1 - 56.9%) -- 89.1% chance to 2HKO
252+ Atk Choice Band Iron Fist Melmetal Double Iron Bash (2 hits) vs. 0 HP / 4 Def Hawlucha: 524-620 (176.4 - 208.7%) -- guaranteed OHKO
This section is where the calc becomes very sad for melmetal
252 Atk Sheer Force Darmanitan Flare Blitz vs. 252 HP / 0 Def Melmetal in Sun: 594-702 (125.3 - 148.1%) -- guaranteed OHKO
252 Atk Sheer Force Darmanitan Flare Blitz vs. 252 HP / 0 Def Melmetal: 396-468 (83.5 - 98.7%) -- guaranteed 2HKO - it lives outside of sun though
252 SpA Solar Power Charizard Flamethrower vs. 252 HP / 4 SpD Melmetal in Sun: 828-974 (174.6 - 205.4%) -- guaranteed OHKO
252 SpA Choice Specs Ninetales Fire Blast vs. 252 HP / 4 SpD Melmetal in Sun: 830-980 (175.1 - 206.7%) -- guaranteed OHKO
252 SpA Rotom-Heat Overheat vs. 252 HP / 4 SpD Melmetal: 518-612 (109.2 - 129.1%) -- guaranteed OHKO
0 SpA Torkoal Lava Plume vs. 252 HP / 4 SpD Melmetal: 212-252 (44.7 - 53.1%) -- 27.7% chance to 2HKO
252+ Atk Choice Band Melmetal Earthquake vs. 248 HP / 232+ Def Torkoal: 222-262 (64.7 - 76.3%) -- guaranteed 2HKO after Leftovers recovery
but lets be real fire is shit back to the fun stuff
252+ Atk Choice Band Iron Fist Melmetal Double Iron Bash (2 hits) vs. 248 HP / 0 Def Corviknight: 198-234 (49.6 - 58.6%) -- approx. 78.5% chance to 2HKO after Leftovers recovery
252+ Atk Choice Band Iron Fist Melmetal Thunder Punch vs. 248 HP / 0 Def Corviknight: 332-392 (83.2 - 98.2%) -- guaranteed 2HKO after Leftovers recovery
252+ Atk Choice Band Iron Fist Melmetal Thunder Punch vs. 252 HP / 252+ Def Mantine: 624-736 (166.8 - 196.7%) -- guaranteed OHKO
252+ Atk Choice Band Iron Fist Melmetal Thunder Punch vs. 0 HP / 0 Def Rotom-Fan: 164-193 (68 - 80%) -- guaranteed 2HKO after Leftovers recovery
252+ Atk Choice Band Iron Fist Melmetal Thunder Punch vs. 252 HP / 252+ Def Mandibuzz: 242-286 (57 - 67.4%) -- guaranteed 2HKO
252+ Atk Choice Band Iron Fist Melmetal Thunder Punch vs. 0 HP / 4 Def Charizard: 424-500 (142.7 - 168.3%) -- guaranteed OHKO
252+ Atk Choice Band Iron Fist Melmetal Thunder Punch vs. 252 HP / 252+ Def Xatu: 312-368 (93.4 - 110.1%) -- 62.5% chance to OHKO
252+ Atk Choice Band Iron Fist Melmetal Double Iron Bash (2 hits) vs. 252 HP / 252+ Def Eviolite Corsola-Galar: 200-236 (61.7 - 72.8%) -- guaranteed 2HKO
252+ Atk Choice Band Iron Fist Melmetal Double Iron Bash (2 hits) vs. 252 HP / 0 Def Aegislash-Shield: 156-184 (48.1 - 56.7%) -- approx. 93.8% chance to 2HKO
252+ Atk Choice Band Iron Fist Melmetal Double Iron Bash (2 hits) vs. 4 HP / 0 Def Gengar: 626-740 (238.9 - 282.4%) -- guaranteed OHKO
252 SpA Choice Specs Gengar Shadow Ball vs. 252 HP / 4 SpD Melmetal: 277-327 (58.4 - 68.9%) -- guaranteed 2HKO
+2 252+ SpA Polteageist Shadow Ball vs. 252 HP / 4 SpD Melmetal: 415-489 (87.5 - 103.1%) -- 25% chance to OHKO
252+ Atk Choice Band Iron Fist Melmetal Double Iron Bash (2 hits) vs. 0 HP / 0 Def Polteageist: 590-696 (226 - 266.6%) -- guaranteed OHKO
Melmetal Double Iron Bash vs. Wonder Guard Shedinja: 0-0 (0 - 0%) -- possibly the worst move ever oh NO
252+ Atk Choice Band Iron Fist Melmetal Double Iron Bash (2 hits) vs. 0 HP / 0 Def Shedinja: 780-918 (78000 - 91800%) -- guaranteed OHKO - damn all i need to do is run worry seed ferro, easy sheddy counter
252+ Atk Choice Band Iron Fist Melmetal Double Iron Bash (2 hits) vs. 0 HP / 4 Def Venusaur: 482-570 (160.1 - 189.3%) -- guaranteed OHKO
252+ Atk Choice Band Iron Fist Melmetal Double Iron Bash (2 hits) vs. 252 HP / 0 Def Appletun: 500-590 (117.9 - 139.1%) -- guaranteed OHKO after Leftovers recovery
252+ Atk Choice Band Iron Fist Melmetal Double Iron Bash (2 hits) vs. 0 HP / 0 Def Whimsicott: 952-1128 (364.7 - 432.1%) -- guaranteed OHKO
252+ Atk Choice Band Iron Fist Melmetal Double Iron Bash (2 hits) vs. 0 HP / 0 Def Roserade: 590-696 (226 - 266.6%) -- guaranteed OHKO
252+ Atk Choice Band Iron Fist Melmetal Double Iron Bash (2 hits) vs. 252 HP / 252+ Def Hippowdon: 270-318 (64.2 - 75.7%) -- guaranteed 2HKO after Leftovers recovery
252 Atk Choice Band Excadrill Earthquake vs. 252 HP / 0 Def Melmetal: 372-438 (78.4 - 92.4%) -- guaranteed 2HKO
252+ Atk Choice Band Iron Fist Melmetal Double Iron Bash (2 hits) vs. 4 HP / 0 Def Excadrill: 312-370 (86.1 - 102.2%) -- approx. 6.3% chance to OHKO
252+ Atk Huge Power Diggersby Earthquake vs. 252 HP / 0 Def Melmetal: 312-368 (65.8 - 77.6%) -- guaranteed 2HKO
252+ Atk Choice Band Iron Fist Melmetal Double Iron Bash (2 hits) vs. 0 HP / 4 Def Diggersby: 512-606 (164.6 - 194.8%) -- guaranteed OHKO
252+ Atk Choice Band Iron Fist Melmetal Double Iron Bash (2 hits) vs. 252 HP / 252+ Def Solid Rock Rhyperior: 378-444 (87 - 102.3%) -- approx. 6.3% chance to OHKO
4 Atk Rhyperior Earthquake vs. 252 HP / 0 Def Melmetal: 212-252 (44.7 - 53.1%) -- 27.7% chance to 2HKO
252+ Atk Choice Band Iron Fist Melmetal Double Iron Bash (2 hits) vs. 252 HP / 252+ Def Seismitoad: 180-212 (43.4 - 51.2%) -- guaranteed 3HKO after Leftovers recovery
0 Atk Seismitoad Earthquake vs. 252 HP / 0 Def Melmetal: 152-180 (32 - 37.9%) -- 92.6% chance to 3HKO
252 Atk Choice Band Mamoswine Earthquake vs. 252 HP / 0 Def Melmetal: 360-426 (75.9 - 89.8%) -- guaranteed 2HKO
252+ Atk Choice Band Iron Fist Melmetal Double Iron Bash (2 hits) vs. 0 HP / 0 Def Mamoswine: 1000-1180 (277 - 326.8%) -- guaranteed OHKO
252 Atk Choice Band Dugtrio Earthquake vs. 252 HP / 0 Def Melmetal: 300-354 (63.2 - 74.6%) -- guaranteed 2HKO
252+ Atk Choice Band Iron Fist Melmetal Double Iron Bash (2 hits) vs. 0 HP / 0 Def Dugtrio: 720-848 (341.2 - 401.8%) -- guaranteed OHKO
252+ Def Avalugg Body Press vs. 252 HP / 0 Def Melmetal: 184-218 (38.8 - 45.9%) -- guaranteed 3HKO
252+ Atk Choice Band Iron Fist Melmetal Double Iron Bash (2 hits) vs. 252 HP / 252+ Def Avalugg: 384-456 (97.4 - 115.7%) -- approx. 93.8% chance to OHKO
252+ SpA Choice Specs Lapras Hydro Pump vs. 252 HP / 4 SpD Melmetal: 313-369 (66 - 77.8%) -- guaranteed 2HKO
252+ Atk Choice Band Iron Fist Melmetal Double Iron Bash (2 hits) vs. 80 HP / 0 Def Lapras: 500-590 (118.7 - 140.1%) -- guaranteed OHKO
252+ Atk Choice Band Iron Fist Melmetal Double Iron Bash (2 hits) vs. 0 HP / 0 Def Ninetales-Alola: 2112-2496 (735.8 - 869.6%) -- guaranteed OHKO
everything on ice just dies
+2 252+ Atk Bewear Drain Punch vs. 252 HP / 0 Def Melmetal: 384-452 (81 - 95.3%) -- guaranteed 2HKO
252+ Atk Choice Band Iron Fist Melmetal Double Iron Bash (2 hits) vs. 0 HP / 0 Def Fluffy Bewear: 252-296 (66.1 - 77.6%) -- guaranteed 2HKO
252 SpA Choice Specs Heliolisk Focus Blast vs. 252 HP / 4 SpD Melmetal: 488-576 (102.9 - 121.5%) -- guaranteed OHKO
252+ Atk Choice Band Iron Fist Melmetal Double Iron Bash (2 hits) vs. 0 HP / 4 Def Heliolisk: 348-408 (131.3 - 153.9%) -- guaranteed OHKO
252+ Atk Choice Band Iron Fist Melmetal Double Iron Bash (2 hits) vs. 252 HP / 252+ Def Arceus: 266-314 (59.9 - 70.7%) -- guaranteed 2HKO
252+ Atk Choice Band Iron Fist Melmetal Double Iron Bash (2 hits) vs. 252 HP / 0 Def Melmetal: 152-180 (50.6 - 60%) -- guaranteed 2HKO - this is vs ditto
252+ Atk Melmetal Earthquake vs. 252 HP / 0 Def Melmetal: 190-224 (40 - 47.2%) -- guaranteed 3HKO and this is ditto hitting back
8 SpA Salazzle Flamethrower vs. 252 HP / 4 SpD Melmetal: 302-356 (63.7 - 75.1%) -- guaranteed 2HKO
252+ Atk Choice Band Iron Fist Melmetal Double Iron Bash (2 hits) vs. 248 HP / 0 Def Salazzle: 312-370 (92 - 109.1%) -- approx. 56.3% chance to OHKO after Black Sludge recovery
252+ Atk Choice Band Iron Fist Melmetal Double Iron Bash (2 hits) vs. 252 HP / 252+ Def Toxapex: 110-132 (36.1 - 43.4%) -- approx. 99% chance to 3HKO after Black Sludge recovery
252+ Atk Choice Band Melmetal Earthquake vs. 252 HP / 252+ Def Toxapex: 206-244 (67.7 - 80.2%) -- guaranteed 2HKO after Black Sludge recovery
252+ Atk Choice Band Iron Fist Melmetal Double Iron Bash (2 hits) vs. 252 HP / 4 Def Weezing-Galar: 712-840 (213.1 - 251.4%) -- guaranteed OHKO
252+ Atk Choice Band Iron Fist Melmetal Double Iron Bash (2 hits) vs. 252 HP / 252+ Def Vileplume: 332-392 (93.7 - 110.7%) -- approx. 68.8% chance to OHKO after Black Sludge recovery
-1 252+ Atk Choice Band Iron Fist Melmetal Double Iron Bash (2 hits) vs. 252 HP / 252+ Def Vileplume: 222-264 (62.7 - 74.5%) -- guaranteed 2HKO after Black Sludge recovery
252+ Atk Choice Band Iron Fist Melmetal Double Iron Bash (2 hits) vs. 252 HP / 212+ Def Reuniclus: 374-444 (88.2 - 104.7%) -- approx. 18.8% chance to OHKO after Leftovers recovery
252+ Atk Choice Band Iron Fist Melmetal Double Iron Bash (2 hits) vs. 252 HP / 4 Def Bronzong: 182-216 (53.8 - 63.9%) -- guaranteed 2HKO after Leftovers recovery
252 Atk Choice Band Gallade Close Combat vs. 252 HP / 0 Def Melmetal: 420-494 (88.6 - 104.2%) -- 31.3% chance to OHKO
252+ Atk Choice Band Iron Fist Melmetal Double Iron Bash (2 hits) vs. 0 HP / 4 Def Gallade: 588-692 (212.2 - 249.8%) -- guaranteed OHKO
252 SpA Gardevoir Focus Blast vs. 252 HP / 4 SpD Melmetal: 360-424 (75.9 - 89.4%) -- guaranteed 2HKO
252 SpA Choice Specs Indeedee Mystical Fire vs. 252 HP / 4 SpD Melmetal: 298-352 (62.8 - 74.2%) -- guaranteed 2HKO
252+ Atk Choice Band Iron Fist Melmetal Double Iron Bash (2 hits) vs. 252 HP / 0 Def Mew: 416-492 (102.9 - 121.7%) -- guaranteed OHKO after Leftovers recovery
Ive figured out mew is a goat counter to melmetal so
252+ Atk Choice Band Melmetal Facade (140 BP) vs. 252 HP / 0 Def Mew: 269-317 (66.5 - 78.4%) -- guaranteed 2HKO after Leftovers recovery
252+ Atk Choice Band Iron Fist Melmetal Double Iron Bash (2 hits) vs. 0 HP / 0 Def Necrozma-Dusk-Mane: 168-200 (50.1 - 59.7%) -- guaranteed 2HKO
252+ Atk Choice Band Iron Fist Melmetal Double Iron Bash (2 hits) vs. 252 HP / 0 Def Coalossal: 356-420 (83.9 - 99%) -- guaranteed 2HKO
coalossal is literally the only mon that lives a hit on rock
252 SpA Lucario Focus Blast vs. 252 HP / 4 SpD Melmetal: 510-600 (107.5 - 126.5%) -- guaranteed OHKO
252+ Atk Choice Band Iron Fist Melmetal Double Iron Bash (2 hits) vs. 0 HP / 0 Def Lucario: 278-328 (98.9 - 116.7%) -- approx. 93.8% chance to OHKO
252+ Atk Choice Band Iron Fist Melmetal Double Iron Bash (2 hits) vs. 0 HP / 0 Def Cloyster: 248-294 (102.9 - 121.9%) -- guaranteed OHKO
252+ Atk Choice Band Iron Fist Melmetal Double Iron Bash (2 hits) vs. 0 HP / 0 Def Blastoise: 208-246 (69.5 - 82.2%) -- guaranteed 2HKO
252+ Atk Choice Band Iron Fist Melmetal Double Iron Bash (2 hits) vs. 0 HP / 0 Def Seismitoad: 264-312 (75.2 - 88.8%) -- guaranteed 2HKO after Leftovers recovery
252+ Atk Choice Band Barraskewda Liquidation vs. 252 HP / 0 Def Melmetal in Rain: 241-285 (50.8 - 60.1%) -- guaranteed 2HKO
252+ Atk Choice Band Iron Fist Melmetal Double Iron Bash (2 hits) vs. 0 HP / 0 Def Barraskewda: 312-370 (118.6 - 140.6%) -- guaranteed OHKO
And i ended up doing fucking everything, what am i doing with my life
Copperajah:
Lives a sucker at +2
+2 252+ Atk Bisharp Sucker Punch vs. 248 HP / 0 Def Copperajah: 331-390 (74 - 87.2%) -- guaranteed 2HKO
and ohkos back
252+ Atk Life Orb Copperajah Heat Crash (120 BP) vs. 0 HP / 0 Def Bisharp: 374-442 (138 - 163%) -- guaranteed OHKO
does huge damage to mandi
252+ Atk Life Orb Copperajah Heavy Slam (120 BP) vs. 252 HP / 252+ Def Mandibuzz: 196-231 (46.2 - 54.4%) -- 58.2% chance to 2HKO
no need for play rough
252+ Atk Life Orb Copperajah Heavy Slam (120 BP) vs. 0 HP / 0 Def Hydreigon: 305-360 (93.8 - 110.7%) -- guaranteed OHKO after Stealth Rock
and scarf doesnt ko back
252 SpA Hydreigon Fire Blast vs. 248 HP / 8 SpD Copperajah: 314-370 (70.2 - 82.7%) -- guaranteed 2HKO
flygon gets ohkod
252+ Atk Life Orb Copperajah Heavy Slam (120 BP) vs. 0 HP / 0 Def Flygon: 337-398 (111.9 - 132.2%) -- guaranteed OHKO
as does hax
252+ Atk Life Orb Copperajah Heavy Slam (120 BP) vs. 0 HP / 0 Def Flygon: 337-398 (111.9 - 132.2%) -- guaranteed OHKO
another one
252+ Atk Life Orb Copperajah Heavy Slam (120 BP) vs. 0 HP / 0 Def Noivern: 337-398 (108.3 - 127.9%) -- guaranteed OHKO
if you can get rocks and a spike
252+ Atk Life Orb Copperajah Heavy Slam (120 BP) vs. 4 HP / 0 Def Kommo-o: 231-273 (79.1 - 93.4%) -- 81.3% chance to OHKO after Stealth Rock and 1 layer of Spikes
2hkos are decent
252+ Atk Life Orb Copperajah Power Whip vs. 0 HP / 0 Def Dracovish: 187-221 (58.2 - 68.8%) -- guaranteed 2HKO after Stealth Rock and 1 layer of Spikes
252+ Atk Life Orb Copperajah Earthquake vs. 0 HP / 0 Def Dracozolt: 341-403 (106.2 - 125.5%) -- guaranteed OHKO
ohkos galore
252+ Atk Life Orb Copperajah Heavy Slam (120 BP) vs. 0 HP / 0 Def Dragapult: 355-419 (111.9 - 132.1%) -- guaranteed OHKO
babiri surprisingly saves clef
252+ Atk Life Orb Copperajah Heavy Slam (120 BP) vs. 252 HP / 252+ Def Babiri Berry Clefable: 246-290 (62.4 - 73.6%) -- guaranteed 2HKO
not toge though
252+ Atk Life Orb Copperajah Heavy Slam (120 BP) vs. 0 HP / 0 Def Babiri Berry Togekiss: 292-344 (93.8 - 110.6%) -- guaranteed OHKO after Stealth Rock
bulk up cant save grim
252+ Atk Life Orb Copperajah Heavy Slam (120 BP) vs. +1 252 HP / 0 Def Grimmsnarl: 530-627 (134.5 - 159.1%) -- guaranteed OHKO
gallade dies
252+ Atk Life Orb Copperajah Heavy Slam (120 BP) vs. 0 HP / 0 Def Gallade: 398-469 (143.6 - 169.3%) -- guaranteed OHKO
bewear has a crippling fire weakness
252+ Atk Life Orb Copperajah Heat Crash (120 BP) vs. 0 HP / 0 Def Bewear: 225-265 (59 - 69.5%) -- guaranteed 2HKO after Stealth Rock and 1 layer of Spikes
obv salazzle dies to eq
252+ Atk Life Orb Copperajah Earthquake vs. 252 HP / 0 Def Salazzle: 941-1113 (276.7 - 327.3%) -- guaranteed OHKO
but this is a fun calc
252+ Atk Life Orb Copperajah Heavy Slam (120 BP) vs. 252 HP / 0 Def Salazzle: 211-250 (62 - 73.5%) -- 93.8% chance to OHKO after Stealth Rock, 1 layer of Spikes, and Black Sludge recovery
this is resisted btw
252+ Atk Life Orb Copperajah Heavy Slam (120 BP) vs. 0 HP / 0 Def Charizard: 172-203 (57.9 - 68.3%) -- guaranteed OHKO after Stealth Rock
its pretty strong
252+ Atk Life Orb Copperajah Heat Crash (120 BP) vs. 252 HP / 0 Def Corviknight: 359-424 (89.7 - 106%) -- guaranteed OHKO after Stealth Rock and Leftovers recovery
even phys def gets smashed
252+ Atk Life Orb Copperajah Heat Crash (120 BP) vs. 252 HP / 252+ Def Corviknight: 263-309 (65.7 - 77.2%) -- guaranteed 2HKO after Stealth Rock and Leftovers recovery
if phys def it gets smashed
252+ Atk Life Orb Copperajah Heavy Slam (120 BP) vs. 252 HP / 252+ Def Sableye: 242-286 (79.6 - 94%) -- guaranteed OHKO after Stealth Rock and 1 layer of Spikes
and if burned it still 2hkos spdef sable
252+ Atk Life Orb burned Copperajah Heavy Slam (120 BP) vs. 248 HP / 0 Def Sableye: 177-209 (58.4 - 68.9%) -- guaranteed 2HKO after Stealth Rock and 1 layer of Spikes
aegi isnt a switch in
252+ Atk Life Orb Copperajah Heat Crash (120 BP) vs. 252 HP / 0 Def Aegislash-Shield: 265-312 (81.7 - 96.2%) -- guaranteed OHKO after Stealth Rock and 1 layer of Spikes
Vileplume gets smashed
252+ Atk Life Orb Copperajah Heat Crash (120 BP) vs. 252 HP / 252+ Def Vileplume: 299-354 (84.4 - 100%) -- guaranteed OHKO after Stealth Rock and 1 layer of Spikes
but can heal itself back to full with strength sap sadly
and here i was thinking ferro would be heavy
252+ Atk Life Orb Copperajah Heat Crash (120 BP) vs. 252 HP / 252+ Def Ferrothorn: 447-530 (126.9 - 150.5%) -- guaranteed OHKO
rillaboom dies
252+ Atk Life Orb Copperajah Heat Crash (120 BP) vs. 0 HP / 0 Def Rillaboom: 408-481 (119.6 - 141%) -- guaranteed OHKO
phys def apple gets 2hkod
252+ Atk Life Orb Copperajah Heavy Slam (120 BP) vs. 252 HP / 252+ Def Appletun: 231-274 (54.4 - 64.6%) -- guaranteed 2HKO after Stealth Rock and 1 layer of Spikes
one of the few mons heavy enough to not be a 120bp heavy slam, still dies
252+ Atk Life Orb Copperajah Heavy Slam (100 BP) vs. 0 HP / 0 Def Mamoswine: 562-663 (155.6 - 183.6%) -- guaranteed OHKO
lax is heaps fat so here is a 60 bp heavy slam
252+ Atk Life Orb Copperajah Heavy Slam (60 BP) vs. 252 HP / 152 Def Snorlax: 164-192 (31.2 - 36.6%) -- guaranteed 3HKO after Stealth Rock and 1 layer of Spikes
power whip does more though
252+ Atk Life Orb Copperajah Power Whip vs. 252 HP / 152 Def Snorlax: 216-255 (41.2 - 48.6%) -- guaranteed 2HKO after Stealth Rock and 1 layer of Spikes
i dont even need pwhip for diggersby
252+ Atk Life Orb Copperajah Heavy Slam (120 BP) vs. 0 HP / 4 Def Diggersby: 344-407 (110.6 - 130.8%) -- guaranteed OHKO
drapion dies
252+ Atk Life Orb Copperajah Earthquake vs. 0 HP / 0 Def Drapion: 289-341 (102.8 - 121.3%) -- guaranteed OHKO
sadly pex only gets 2hkod and can recover stall until tr is gone
252+ Atk Life Orb Copperajah Earthquake vs. 252 HP / 252+ Def Toxapex: 166-198 (54.6 - 65.1%) -- guaranteed 2HKO after Stealth Rock, 1 layer of Spikes, and Black Sludge recovery
eq kills coal
252+ Atk Life Orb Copperajah Earthquake vs. 252 HP / 252 Def Coalossal: 437-515 (103 - 121.4%) -- guaranteed OHKO
gyara does not take this well
252+ Atk Life Orb Copperajah Power Whip vs. 0 HP / 0 Def Gyarados: 227-268 (68.5 - 80.9%) -- 43.8% chance to OHKO after Stealth Rock
idk what this garbage mon runs but
252+ Atk Life Orb Copperajah Power Whip vs. 252 HP / 0 Def Cramorant: 302-356 (87.7 - 103.4%) -- guaranteed OHKO after Stealth Rock
and big rotom gets smashed
252+ Atk Life Orb Copperajah Power Whip vs. 248 HP / 216+ Def Rotom-Wash: 265-312 (87.4 - 102.9%) -- 93.8% chance to OHKO after Stealth Rock and Leftovers recovery
Melmetal:
252+ Atk Choice Band Iron Fist Melmetal Double Iron Bash (2 hits) vs. 0 HP / 0 Def Hydreigon: 456-536 (140.3 - 164.9%) -- guaranteed OHKO
252 Atk Centiskorch Fire Lash vs. 252 HP / 0 Def Melmetal: 176-210 (37.1 - 44.3%) -- guaranteed 3HKO
252+ Atk Choice Band Iron Fist Melmetal Double Iron Bash (2 hits) vs. 0 HP / 0 Def Centiskorch: 294-348 (86.2 - 102%) -- approx. 6.3% chance to OHKO
252 Atk Centiskorch Fire Lash vs. 252 HP / 0 Def Melmetal: 176-210 (37.1 - 44.3%) -- guaranteed 3HKO
252+ Atk Choice Band Iron Fist Melmetal Double Iron Bash (2 hits) vs. 0 HP / 0 Def Galvantula: 312-370 (111 - 131.6%) -- guaranteed OHKO
252 SpA Galvantula Thunder vs. 252 HP / 4 SpD Melmetal: 208-246 (43.8 - 51.8%) -- 12.5% chance to 2HKO
252+ Atk Choice Band Iron Fist Melmetal Double Iron Bash (2 hits) vs. 0 HP / 0 Def Vikavolt: 228-268 (77.2 - 90.8%) -- guaranteed 2HKO
252 SpA Vikavolt Thunderbolt vs. 252 HP / 4 SpD Melmetal: 226-267 (47.6 - 56.3%) -- not a KO
252+ Atk Choice Band Iron Fist Melmetal Double Iron Bash (2 hits) vs. 0 HP / 4 Def Crustle: 684-808 (243.4 - 287.5%) -- guaranteed OHKO
252+ Atk Choice Band Iron Fist Melmetal Double Iron Bash (2 hits) vs. 248 HP / 252+ Def Orbeetle: 282-332 (87.3 - 102.7%) -- approx. 6.3% chance to OHKO
252+ Atk Choice Band Iron Fist Melmetal Double Iron Bash (2 hits) vs. 0 HP / 0 Def Frosmoth: 1252-1480 (445.5 - 526.6%) -- guaranteed OHKO
252+ Atk Choice Band Iron Fist Melmetal Double Iron Bash (2 hits) vs. 0 HP / 0 Def Hydreigon: 456-536 (140.3 - 164.9%) -- guaranteed OHKO
252 SpA Hydreigon Fire Blast vs. 252 HP / 4 SpD Melmetal: 330-390 (69.6 - 82.2%) -- guaranteed 2HKO
252+ Atk Choice Band Crawdaunt Close Combat vs. 252 HP / 0 Def Melmetal: 298-352 (62.8 - 74.2%) -- guaranteed 2HKO
252+ Atk Choice Band Iron Fist Melmetal Double Iron Bash (2 hits) vs. 0 HP / 0 Def Crawdaunt: 238-282 (89.1 - 105.6%) -- approx. 25% chance to OHKO
252+ Atk Choice Band Iron Fist Melmetal Double Iron Bash (2 hits) vs. 252 HP / 0 Def Grimmsnarl through Reflect: 590-696 (149.7 - 176.6%) -- guaranteed OHKO
252+ Atk Choice Band Iron Fist Melmetal Double Iron Bash (2 hits) vs. 252 HP / 252+ Def Mandibuzz: 290-344 (68.3 - 81.1%) -- guaranteed 2HKO
252+ Atk Choice Band Iron Fist Melmetal Double Iron Bash (2 hits) vs. 0 HP / 0 Def Morpeko: 322-380 (125.2 - 147.8%) -- guaranteed OHKO
252+ Atk Choice Band Iron Fist Melmetal Double Iron Bash (2 hits) vs. 0 HP / 0 Def Bisharp: 208-246 (76.7 - 90.7%) -- guaranteed 2HKO
252+ Atk Life Orb Bisharp Knock Off (97.5 BP) vs. 252 HP / 0 Def Melmetal: 161-191 (33.9 - 40.2%) -- guaranteed 3HKO
252+ Atk Life Orb Bisharp Sucker Punch vs. 252 HP / 0 Def Melmetal: 117-138 (24.6 - 29.1%) -- 99.8% chance to 4HKO
-1 252+ Atk Choice Band Iron Fist Melmetal Double Iron Bash (2 hits) vs. 0 HP / 4 Def Incineroar: 150-178 (45.3 - 53.7%) -- approx. 37.5% chance to 2HKO
252 Atk Incineroar Flare Blitz vs. 252 HP / 0 Def Melmetal: 264-312 (55.6 - 65.8%) -- guaranteed 2HKO
252+ Atk Choice Band Iron Fist Melmetal Double Iron Bash (2 hits) vs. 252 HP / 0 Def Tyranitar: 768-904 (190 - 223.7%) -- guaranteed OHKO after Leftovers recovery
252+ Atk Choice Band Iron Fist Melmetal Double Iron Bash (2 hits) vs. 0 HP / 0 Def Drapion: 384-452 (136.6 - 160.8%) -- guaranteed OHKO
252+ Atk Choice Band Iron Fist Melmetal Double Iron Bash (2 hits) vs. 0 HP / 0 Def Duraludon: 186-218 (66.1 - 77.5%) -- guaranteed 2HKO
252 SpA Duraludon Draco Meteor vs. 252 HP / 4 SpD Melmetal: 141-167 (29.7 - 35.2%) -- 20.4% chance to 3HKO
252+ Atk Choice Band Iron Fist Melmetal Double Iron Bash (2 hits) vs. 0 HP / 0 Def Dragapult: 528-624 (166.5 - 196.8%) -- guaranteed OHKO
252 SpA Choice Specs Dragapult Flamethrower vs. 252 HP / 4 SpD Melmetal: 346-408 (72.9 - 86%) -- guaranteed 2HKO
252 Atk Kommo-o Close Combat vs. 252 HP / 0 Def Melmetal: 254-302 (53.5 - 63.7%) -- guaranteed 2HKO
252+ Atk Choice Band Iron Fist Melmetal Double Iron Bash (2 hits) vs. 4 HP / 0 Def Kommo-o: 344-408 (117.8 - 139.7%) -- guaranteed OHKO
252 SpA Life Orb Teravolt Kyurem-Black Earth Power vs. 252 HP / 4 SpD Melmetal: 341-403 (71.9 - 85%) -- guaranteed 2HKO
252+ Atk Choice Band Iron Fist Melmetal Double Iron Bash (2 hits) vs. 0 HP / 0 Def Kyurem-Black: 832-984 (212.7 - 251.6%) -- guaranteed OHKO
252 Atk Choice Band Strong Jaw Dracovish Fishious Rend (170 BP) vs. 252 HP / 0 Def Melmetal: 357-420 (75.3 - 88.6%) -- guaranteed 2HKO
252+ Atk Choice Band Iron Fist Melmetal Double Iron Bash (2 hits) vs. 0 HP / 0 Def Dracovish: 208-246 (64.7 - 76.6%) -- guaranteed 2HKO
252 Atk Hustle Dracozolt Bolt Beak (170 BP) vs. 252 HP / 0 Def Melmetal: 255-300 (53.7 - 63.2%) -- guaranteed 2HKO
252+ Atk Choice Band Iron Fist Melmetal Double Iron Bash (2 hits) vs. 0 HP / 0 Def Dracozolt: 228-268 (71 - 83.4%) -- guaranteed 2HKO
252+ Atk Choice Band Iron Fist Melmetal Double Iron Bash (2 hits) vs. 0 HP / 0 Def Toxtricity: 278-328 (95.5 - 112.7%) -- approx. 81.3% chance to OHKO
252+ Atk Choice Band Iron Fist Melmetal Double Iron Bash (2 hits) vs. 252 HP / 0 Def Pincurchin: 216-256 (72 - 85.3%) -- guaranteed 2HKO
252+ Atk Choice Band Iron Fist Melmetal Double Iron Bash (2 hits) vs. 0 HP / 0 Def Rotom-Heat: 98-116 (40.6 - 48.1%) -- guaranteed 3HKO - this is a fucking quad resist
252+ Atk Choice Band Iron Fist Melmetal Double Iron Bash (2 hits) vs. 0 HP / 0 Def Rotom-Mow: 196-232 (81.3 - 96.2%) -- guaranteed 2HKO
252+ Atk Choice Band Iron Fist Melmetal Double Iron Bash (2 hits) vs. 0 HP / 0 Def Zeraora: 264-312 (83.2 - 98.4%) -- guaranteed 2HKO
252+ Atk Choice Band Iron Fist Melmetal Double Iron Bash (2 hits) vs. 0 HP / 4 Def Raichu-Alola: 356-420 (136.3 - 160.9%) -- guaranteed OHKO
252+ Atk Choice Band Iron Fist Melmetal Double Iron Bash (2 hits) vs. 0 HP / 0 Def Gardevoir: 1180-1392 (425.9 - 502.5%) -- guaranteed OHKO
252+ Atk Choice Band Iron Fist Melmetal Double Iron Bash (2 hits) vs. 0 HP / 0 Def Ribombee: 1252-1480 (479.6 - 567%) -- guaranteed OHKO
252+ Atk Choice Band Iron Fist Melmetal Double Iron Bash (2 hits) vs. 252 HP / 252+ Def Clefable: 732-864 (185.7 - 219.2%) -- guaranteed OHKO after Leftovers recovery
252+ Atk Choice Band Iron Fist Melmetal Double Iron Bash (2 hits) vs. 252 HP / 0 Def Babiri Berry Togekiss: 434-512 (116 - 136.8%) -- guaranteed OHKO
ok so i think this calc is wrong because it doesnt account for babiri getting eaten so it actually does more damage than this LOL
252+ Atk Choice Band Iron Fist Melmetal Double Iron Bash (2 hits) vs. 252 HP / 0 Def Togekiss: 868-1024 (232 - 273.7%) -- guaranteed OHKO
252+ Atk Choice Band Iron Fist Melmetal Double Iron Bash (2 hits) vs. 252 HP / 0 Def Primarina: 534-630 (146.7 - 173%) -- guaranteed OHKO
252+ Atk Choice Band Iron Fist Melmetal Double Iron Bash (2 hits) vs. 0 HP / 0 Def Zacian: 744-876 (228.9 - 269.5%) -- guaranteed OHKO
252+ Atk Choice Band Iron Fist Melmetal Double Iron Bash (2 hits) vs. 0 HP / 0 Def Zacian-Crowned: 372-438 (114.4 - 134.7%) -- guaranteed OHKO hmmmmmm
+6 252+ Atk Life Orb Mimikyu Shadow Claw vs. 252 HP / 0 Def Melmetal: 372-438 (78.4 - 92.4%) -- guaranteed 2HKO
252+ Atk Choice Band Iron Fist Melmetal Double Iron Bash (2 hits) vs. 0 HP / 0 Def Mimikyu: 1000-1180 (398.4 - 470.1%) -- guaranteed OHKO
this should be halved because its only 1 hit but yeah, goat mimik counter
252+ Atk Choice Band Iron Fist Melmetal Double Iron Bash (2 hits) vs. 252 HP / 0 Def Cobalion: 168-198 (43.5 - 51.2%) -- approx. 2% chance to 2HKO
finally found something that takes it well LOL
252 Atk Cobalion Close Combat vs. 252 HP / 0 Def Melmetal: 224-266 (47.2 - 56.1%) -- 81.6% chance to 2HKO
252 SpA Choice Specs Keldeo Secret Sword vs. 252 HP / 0 Def Melmetal: 306-360 (64.5 - 75.9%) -- guaranteed 2HKO
252+ Atk Choice Band Iron Fist Melmetal Double Iron Bash (2 hits) vs. 0 HP / 0 Def Keldeo: 228-268 (70.5 - 82.9%) -- guaranteed 2HKO
252 Atk Choice Band Terrakion Close Combat vs. 252 HP / 0 Def Melmetal: 428-506 (90.2 - 106.7%) -- 43.8% chance to OHKO
252+ Atk Choice Band Iron Fist Melmetal Double Iron Bash (2 hits) vs. 0 HP / 4 Def Terrakion: 904-1068 (279.8 - 330.6%) -- guaranteed OHKO
252 Atk Hawlucha Close Combat vs. 252 HP / 0 Def Melmetal: 228-270 (48.1 - 56.9%) -- 89.1% chance to 2HKO
252+ Atk Choice Band Iron Fist Melmetal Double Iron Bash (2 hits) vs. 0 HP / 4 Def Hawlucha: 524-620 (176.4 - 208.7%) -- guaranteed OHKO
This section is where the calc becomes very sad for melmetal
252 Atk Sheer Force Darmanitan Flare Blitz vs. 252 HP / 0 Def Melmetal in Sun: 594-702 (125.3 - 148.1%) -- guaranteed OHKO
252 Atk Sheer Force Darmanitan Flare Blitz vs. 252 HP / 0 Def Melmetal: 396-468 (83.5 - 98.7%) -- guaranteed 2HKO - it lives outside of sun though
252 SpA Solar Power Charizard Flamethrower vs. 252 HP / 4 SpD Melmetal in Sun: 828-974 (174.6 - 205.4%) -- guaranteed OHKO
252 SpA Choice Specs Ninetales Fire Blast vs. 252 HP / 4 SpD Melmetal in Sun: 830-980 (175.1 - 206.7%) -- guaranteed OHKO
252 SpA Rotom-Heat Overheat vs. 252 HP / 4 SpD Melmetal: 518-612 (109.2 - 129.1%) -- guaranteed OHKO
0 SpA Torkoal Lava Plume vs. 252 HP / 4 SpD Melmetal: 212-252 (44.7 - 53.1%) -- 27.7% chance to 2HKO
252+ Atk Choice Band Melmetal Earthquake vs. 248 HP / 232+ Def Torkoal: 222-262 (64.7 - 76.3%) -- guaranteed 2HKO after Leftovers recovery
but lets be real fire is shit back to the fun stuff
252+ Atk Choice Band Iron Fist Melmetal Double Iron Bash (2 hits) vs. 248 HP / 0 Def Corviknight: 198-234 (49.6 - 58.6%) -- approx. 78.5% chance to 2HKO after Leftovers recovery
252+ Atk Choice Band Iron Fist Melmetal Thunder Punch vs. 248 HP / 0 Def Corviknight: 332-392 (83.2 - 98.2%) -- guaranteed 2HKO after Leftovers recovery
252+ Atk Choice Band Iron Fist Melmetal Thunder Punch vs. 252 HP / 252+ Def Mantine: 624-736 (166.8 - 196.7%) -- guaranteed OHKO
252+ Atk Choice Band Iron Fist Melmetal Thunder Punch vs. 0 HP / 0 Def Rotom-Fan: 164-193 (68 - 80%) -- guaranteed 2HKO after Leftovers recovery
252+ Atk Choice Band Iron Fist Melmetal Thunder Punch vs. 252 HP / 252+ Def Mandibuzz: 242-286 (57 - 67.4%) -- guaranteed 2HKO
252+ Atk Choice Band Iron Fist Melmetal Thunder Punch vs. 0 HP / 4 Def Charizard: 424-500 (142.7 - 168.3%) -- guaranteed OHKO
252+ Atk Choice Band Iron Fist Melmetal Thunder Punch vs. 252 HP / 252+ Def Xatu: 312-368 (93.4 - 110.1%) -- 62.5% chance to OHKO
252+ Atk Choice Band Iron Fist Melmetal Double Iron Bash (2 hits) vs. 252 HP / 252+ Def Eviolite Corsola-Galar: 200-236 (61.7 - 72.8%) -- guaranteed 2HKO
252+ Atk Choice Band Iron Fist Melmetal Double Iron Bash (2 hits) vs. 252 HP / 0 Def Aegislash-Shield: 156-184 (48.1 - 56.7%) -- approx. 93.8% chance to 2HKO
252+ Atk Choice Band Iron Fist Melmetal Double Iron Bash (2 hits) vs. 4 HP / 0 Def Gengar: 626-740 (238.9 - 282.4%) -- guaranteed OHKO
252 SpA Choice Specs Gengar Shadow Ball vs. 252 HP / 4 SpD Melmetal: 277-327 (58.4 - 68.9%) -- guaranteed 2HKO
+2 252+ SpA Polteageist Shadow Ball vs. 252 HP / 4 SpD Melmetal: 415-489 (87.5 - 103.1%) -- 25% chance to OHKO
252+ Atk Choice Band Iron Fist Melmetal Double Iron Bash (2 hits) vs. 0 HP / 0 Def Polteageist: 590-696 (226 - 266.6%) -- guaranteed OHKO
Melmetal Double Iron Bash vs. Wonder Guard Shedinja: 0-0 (0 - 0%) -- possibly the worst move ever oh NO
252+ Atk Choice Band Iron Fist Melmetal Double Iron Bash (2 hits) vs. 0 HP / 0 Def Shedinja: 780-918 (78000 - 91800%) -- guaranteed OHKO - damn all i need to do is run worry seed ferro, easy sheddy counter
252+ Atk Choice Band Iron Fist Melmetal Double Iron Bash (2 hits) vs. 0 HP / 4 Def Venusaur: 482-570 (160.1 - 189.3%) -- guaranteed OHKO
252+ Atk Choice Band Iron Fist Melmetal Double Iron Bash (2 hits) vs. 252 HP / 0 Def Appletun: 500-590 (117.9 - 139.1%) -- guaranteed OHKO after Leftovers recovery
252+ Atk Choice Band Iron Fist Melmetal Double Iron Bash (2 hits) vs. 0 HP / 0 Def Whimsicott: 952-1128 (364.7 - 432.1%) -- guaranteed OHKO
252+ Atk Choice Band Iron Fist Melmetal Double Iron Bash (2 hits) vs. 0 HP / 0 Def Roserade: 590-696 (226 - 266.6%) -- guaranteed OHKO
252+ Atk Choice Band Iron Fist Melmetal Double Iron Bash (2 hits) vs. 252 HP / 252+ Def Hippowdon: 270-318 (64.2 - 75.7%) -- guaranteed 2HKO after Leftovers recovery
252 Atk Choice Band Excadrill Earthquake vs. 252 HP / 0 Def Melmetal: 372-438 (78.4 - 92.4%) -- guaranteed 2HKO
252+ Atk Choice Band Iron Fist Melmetal Double Iron Bash (2 hits) vs. 4 HP / 0 Def Excadrill: 312-370 (86.1 - 102.2%) -- approx. 6.3% chance to OHKO
252+ Atk Huge Power Diggersby Earthquake vs. 252 HP / 0 Def Melmetal: 312-368 (65.8 - 77.6%) -- guaranteed 2HKO
252+ Atk Choice Band Iron Fist Melmetal Double Iron Bash (2 hits) vs. 0 HP / 4 Def Diggersby: 512-606 (164.6 - 194.8%) -- guaranteed OHKO
252+ Atk Choice Band Iron Fist Melmetal Double Iron Bash (2 hits) vs. 252 HP / 252+ Def Solid Rock Rhyperior: 378-444 (87 - 102.3%) -- approx. 6.3% chance to OHKO
4 Atk Rhyperior Earthquake vs. 252 HP / 0 Def Melmetal: 212-252 (44.7 - 53.1%) -- 27.7% chance to 2HKO
252+ Atk Choice Band Iron Fist Melmetal Double Iron Bash (2 hits) vs. 252 HP / 252+ Def Seismitoad: 180-212 (43.4 - 51.2%) -- guaranteed 3HKO after Leftovers recovery
0 Atk Seismitoad Earthquake vs. 252 HP / 0 Def Melmetal: 152-180 (32 - 37.9%) -- 92.6% chance to 3HKO
252 Atk Choice Band Mamoswine Earthquake vs. 252 HP / 0 Def Melmetal: 360-426 (75.9 - 89.8%) -- guaranteed 2HKO
252+ Atk Choice Band Iron Fist Melmetal Double Iron Bash (2 hits) vs. 0 HP / 0 Def Mamoswine: 1000-1180 (277 - 326.8%) -- guaranteed OHKO
252 Atk Choice Band Dugtrio Earthquake vs. 252 HP / 0 Def Melmetal: 300-354 (63.2 - 74.6%) -- guaranteed 2HKO
252+ Atk Choice Band Iron Fist Melmetal Double Iron Bash (2 hits) vs. 0 HP / 0 Def Dugtrio: 720-848 (341.2 - 401.8%) -- guaranteed OHKO
252+ Def Avalugg Body Press vs. 252 HP / 0 Def Melmetal: 184-218 (38.8 - 45.9%) -- guaranteed 3HKO
252+ Atk Choice Band Iron Fist Melmetal Double Iron Bash (2 hits) vs. 252 HP / 252+ Def Avalugg: 384-456 (97.4 - 115.7%) -- approx. 93.8% chance to OHKO
252+ SpA Choice Specs Lapras Hydro Pump vs. 252 HP / 4 SpD Melmetal: 313-369 (66 - 77.8%) -- guaranteed 2HKO
252+ Atk Choice Band Iron Fist Melmetal Double Iron Bash (2 hits) vs. 80 HP / 0 Def Lapras: 500-590 (118.7 - 140.1%) -- guaranteed OHKO
252+ Atk Choice Band Iron Fist Melmetal Double Iron Bash (2 hits) vs. 0 HP / 0 Def Ninetales-Alola: 2112-2496 (735.8 - 869.6%) -- guaranteed OHKO
everything on ice just dies
+2 252+ Atk Bewear Drain Punch vs. 252 HP / 0 Def Melmetal: 384-452 (81 - 95.3%) -- guaranteed 2HKO
252+ Atk Choice Band Iron Fist Melmetal Double Iron Bash (2 hits) vs. 0 HP / 0 Def Fluffy Bewear: 252-296 (66.1 - 77.6%) -- guaranteed 2HKO
252 SpA Choice Specs Heliolisk Focus Blast vs. 252 HP / 4 SpD Melmetal: 488-576 (102.9 - 121.5%) -- guaranteed OHKO
252+ Atk Choice Band Iron Fist Melmetal Double Iron Bash (2 hits) vs. 0 HP / 4 Def Heliolisk: 348-408 (131.3 - 153.9%) -- guaranteed OHKO
252+ Atk Choice Band Iron Fist Melmetal Double Iron Bash (2 hits) vs. 252 HP / 252+ Def Arceus: 266-314 (59.9 - 70.7%) -- guaranteed 2HKO
252+ Atk Choice Band Iron Fist Melmetal Double Iron Bash (2 hits) vs. 252 HP / 0 Def Melmetal: 152-180 (50.6 - 60%) -- guaranteed 2HKO - this is vs ditto
252+ Atk Melmetal Earthquake vs. 252 HP / 0 Def Melmetal: 190-224 (40 - 47.2%) -- guaranteed 3HKO and this is ditto hitting back
8 SpA Salazzle Flamethrower vs. 252 HP / 4 SpD Melmetal: 302-356 (63.7 - 75.1%) -- guaranteed 2HKO
252+ Atk Choice Band Iron Fist Melmetal Double Iron Bash (2 hits) vs. 248 HP / 0 Def Salazzle: 312-370 (92 - 109.1%) -- approx. 56.3% chance to OHKO after Black Sludge recovery
252+ Atk Choice Band Iron Fist Melmetal Double Iron Bash (2 hits) vs. 252 HP / 252+ Def Toxapex: 110-132 (36.1 - 43.4%) -- approx. 99% chance to 3HKO after Black Sludge recovery
252+ Atk Choice Band Melmetal Earthquake vs. 252 HP / 252+ Def Toxapex: 206-244 (67.7 - 80.2%) -- guaranteed 2HKO after Black Sludge recovery
252+ Atk Choice Band Iron Fist Melmetal Double Iron Bash (2 hits) vs. 252 HP / 4 Def Weezing-Galar: 712-840 (213.1 - 251.4%) -- guaranteed OHKO
252+ Atk Choice Band Iron Fist Melmetal Double Iron Bash (2 hits) vs. 252 HP / 252+ Def Vileplume: 332-392 (93.7 - 110.7%) -- approx. 68.8% chance to OHKO after Black Sludge recovery
-1 252+ Atk Choice Band Iron Fist Melmetal Double Iron Bash (2 hits) vs. 252 HP / 252+ Def Vileplume: 222-264 (62.7 - 74.5%) -- guaranteed 2HKO after Black Sludge recovery
252+ Atk Choice Band Iron Fist Melmetal Double Iron Bash (2 hits) vs. 252 HP / 212+ Def Reuniclus: 374-444 (88.2 - 104.7%) -- approx. 18.8% chance to OHKO after Leftovers recovery
252+ Atk Choice Band Iron Fist Melmetal Double Iron Bash (2 hits) vs. 252 HP / 4 Def Bronzong: 182-216 (53.8 - 63.9%) -- guaranteed 2HKO after Leftovers recovery
252 Atk Choice Band Gallade Close Combat vs. 252 HP / 0 Def Melmetal: 420-494 (88.6 - 104.2%) -- 31.3% chance to OHKO
252+ Atk Choice Band Iron Fist Melmetal Double Iron Bash (2 hits) vs. 0 HP / 4 Def Gallade: 588-692 (212.2 - 249.8%) -- guaranteed OHKO
252 SpA Gardevoir Focus Blast vs. 252 HP / 4 SpD Melmetal: 360-424 (75.9 - 89.4%) -- guaranteed 2HKO
252 SpA Choice Specs Indeedee Mystical Fire vs. 252 HP / 4 SpD Melmetal: 298-352 (62.8 - 74.2%) -- guaranteed 2HKO
252+ Atk Choice Band Iron Fist Melmetal Double Iron Bash (2 hits) vs. 252 HP / 0 Def Mew: 416-492 (102.9 - 121.7%) -- guaranteed OHKO after Leftovers recovery
Ive figured out mew is a goat counter to melmetal so
252+ Atk Choice Band Melmetal Facade (140 BP) vs. 252 HP / 0 Def Mew: 269-317 (66.5 - 78.4%) -- guaranteed 2HKO after Leftovers recovery
252+ Atk Choice Band Iron Fist Melmetal Double Iron Bash (2 hits) vs. 0 HP / 0 Def Necrozma-Dusk-Mane: 168-200 (50.1 - 59.7%) -- guaranteed 2HKO
252+ Atk Choice Band Iron Fist Melmetal Double Iron Bash (2 hits) vs. 252 HP / 0 Def Coalossal: 356-420 (83.9 - 99%) -- guaranteed 2HKO
coalossal is literally the only mon that lives a hit on rock
252 SpA Lucario Focus Blast vs. 252 HP / 4 SpD Melmetal: 510-600 (107.5 - 126.5%) -- guaranteed OHKO
252+ Atk Choice Band Iron Fist Melmetal Double Iron Bash (2 hits) vs. 0 HP / 0 Def Lucario: 278-328 (98.9 - 116.7%) -- approx. 93.8% chance to OHKO
252+ Atk Choice Band Iron Fist Melmetal Double Iron Bash (2 hits) vs. 0 HP / 0 Def Cloyster: 248-294 (102.9 - 121.9%) -- guaranteed OHKO
252+ Atk Choice Band Iron Fist Melmetal Double Iron Bash (2 hits) vs. 0 HP / 0 Def Blastoise: 208-246 (69.5 - 82.2%) -- guaranteed 2HKO
252+ Atk Choice Band Iron Fist Melmetal Double Iron Bash (2 hits) vs. 0 HP / 0 Def Seismitoad: 264-312 (75.2 - 88.8%) -- guaranteed 2HKO after Leftovers recovery
252+ Atk Choice Band Barraskewda Liquidation vs. 252 HP / 0 Def Melmetal in Rain: 241-285 (50.8 - 60.1%) -- guaranteed 2HKO
252+ Atk Choice Band Iron Fist Melmetal Double Iron Bash (2 hits) vs. 0 HP / 0 Def Barraskewda: 312-370 (118.6 - 140.6%) -- guaranteed OHKO
And i ended up doing fucking everything, what am i doing with my life
Copperajah:
Lives a sucker at +2
+2 252+ Atk Bisharp Sucker Punch vs. 248 HP / 0 Def Copperajah: 331-390 (74 - 87.2%) -- guaranteed 2HKO
and ohkos back
252+ Atk Life Orb Copperajah Heat Crash (120 BP) vs. 0 HP / 0 Def Bisharp: 374-442 (138 - 163%) -- guaranteed OHKO
does huge damage to mandi
252+ Atk Life Orb Copperajah Heavy Slam (120 BP) vs. 252 HP / 252+ Def Mandibuzz: 196-231 (46.2 - 54.4%) -- 58.2% chance to 2HKO
no need for play rough
252+ Atk Life Orb Copperajah Heavy Slam (120 BP) vs. 0 HP / 0 Def Hydreigon: 305-360 (93.8 - 110.7%) -- guaranteed OHKO after Stealth Rock
and scarf doesnt ko back
252 SpA Hydreigon Fire Blast vs. 248 HP / 8 SpD Copperajah: 314-370 (70.2 - 82.7%) -- guaranteed 2HKO
flygon gets ohkod
252+ Atk Life Orb Copperajah Heavy Slam (120 BP) vs. 0 HP / 0 Def Flygon: 337-398 (111.9 - 132.2%) -- guaranteed OHKO
as does hax
252+ Atk Life Orb Copperajah Heavy Slam (120 BP) vs. 0 HP / 0 Def Flygon: 337-398 (111.9 - 132.2%) -- guaranteed OHKO
another one
252+ Atk Life Orb Copperajah Heavy Slam (120 BP) vs. 0 HP / 0 Def Noivern: 337-398 (108.3 - 127.9%) -- guaranteed OHKO
if you can get rocks and a spike
252+ Atk Life Orb Copperajah Heavy Slam (120 BP) vs. 4 HP / 0 Def Kommo-o: 231-273 (79.1 - 93.4%) -- 81.3% chance to OHKO after Stealth Rock and 1 layer of Spikes
2hkos are decent
252+ Atk Life Orb Copperajah Power Whip vs. 0 HP / 0 Def Dracovish: 187-221 (58.2 - 68.8%) -- guaranteed 2HKO after Stealth Rock and 1 layer of Spikes
252+ Atk Life Orb Copperajah Earthquake vs. 0 HP / 0 Def Dracozolt: 341-403 (106.2 - 125.5%) -- guaranteed OHKO
ohkos galore
252+ Atk Life Orb Copperajah Heavy Slam (120 BP) vs. 0 HP / 0 Def Dragapult: 355-419 (111.9 - 132.1%) -- guaranteed OHKO
babiri surprisingly saves clef
252+ Atk Life Orb Copperajah Heavy Slam (120 BP) vs. 252 HP / 252+ Def Babiri Berry Clefable: 246-290 (62.4 - 73.6%) -- guaranteed 2HKO
not toge though
252+ Atk Life Orb Copperajah Heavy Slam (120 BP) vs. 0 HP / 0 Def Babiri Berry Togekiss: 292-344 (93.8 - 110.6%) -- guaranteed OHKO after Stealth Rock
bulk up cant save grim
252+ Atk Life Orb Copperajah Heavy Slam (120 BP) vs. +1 252 HP / 0 Def Grimmsnarl: 530-627 (134.5 - 159.1%) -- guaranteed OHKO
gallade dies
252+ Atk Life Orb Copperajah Heavy Slam (120 BP) vs. 0 HP / 0 Def Gallade: 398-469 (143.6 - 169.3%) -- guaranteed OHKO
bewear has a crippling fire weakness
252+ Atk Life Orb Copperajah Heat Crash (120 BP) vs. 0 HP / 0 Def Bewear: 225-265 (59 - 69.5%) -- guaranteed 2HKO after Stealth Rock and 1 layer of Spikes
obv salazzle dies to eq
252+ Atk Life Orb Copperajah Earthquake vs. 252 HP / 0 Def Salazzle: 941-1113 (276.7 - 327.3%) -- guaranteed OHKO
but this is a fun calc
252+ Atk Life Orb Copperajah Heavy Slam (120 BP) vs. 252 HP / 0 Def Salazzle: 211-250 (62 - 73.5%) -- 93.8% chance to OHKO after Stealth Rock, 1 layer of Spikes, and Black Sludge recovery
this is resisted btw
252+ Atk Life Orb Copperajah Heavy Slam (120 BP) vs. 0 HP / 0 Def Charizard: 172-203 (57.9 - 68.3%) -- guaranteed OHKO after Stealth Rock
its pretty strong
252+ Atk Life Orb Copperajah Heat Crash (120 BP) vs. 252 HP / 0 Def Corviknight: 359-424 (89.7 - 106%) -- guaranteed OHKO after Stealth Rock and Leftovers recovery
even phys def gets smashed
252+ Atk Life Orb Copperajah Heat Crash (120 BP) vs. 252 HP / 252+ Def Corviknight: 263-309 (65.7 - 77.2%) -- guaranteed 2HKO after Stealth Rock and Leftovers recovery
if phys def it gets smashed
252+ Atk Life Orb Copperajah Heavy Slam (120 BP) vs. 252 HP / 252+ Def Sableye: 242-286 (79.6 - 94%) -- guaranteed OHKO after Stealth Rock and 1 layer of Spikes
and if burned it still 2hkos spdef sable
252+ Atk Life Orb burned Copperajah Heavy Slam (120 BP) vs. 248 HP / 0 Def Sableye: 177-209 (58.4 - 68.9%) -- guaranteed 2HKO after Stealth Rock and 1 layer of Spikes
aegi isnt a switch in
252+ Atk Life Orb Copperajah Heat Crash (120 BP) vs. 252 HP / 0 Def Aegislash-Shield: 265-312 (81.7 - 96.2%) -- guaranteed OHKO after Stealth Rock and 1 layer of Spikes
Vileplume gets smashed
252+ Atk Life Orb Copperajah Heat Crash (120 BP) vs. 252 HP / 252+ Def Vileplume: 299-354 (84.4 - 100%) -- guaranteed OHKO after Stealth Rock and 1 layer of Spikes
but can heal itself back to full with strength sap sadly
and here i was thinking ferro would be heavy
252+ Atk Life Orb Copperajah Heat Crash (120 BP) vs. 252 HP / 252+ Def Ferrothorn: 447-530 (126.9 - 150.5%) -- guaranteed OHKO
rillaboom dies
252+ Atk Life Orb Copperajah Heat Crash (120 BP) vs. 0 HP / 0 Def Rillaboom: 408-481 (119.6 - 141%) -- guaranteed OHKO
phys def apple gets 2hkod
252+ Atk Life Orb Copperajah Heavy Slam (120 BP) vs. 252 HP / 252+ Def Appletun: 231-274 (54.4 - 64.6%) -- guaranteed 2HKO after Stealth Rock and 1 layer of Spikes
one of the few mons heavy enough to not be a 120bp heavy slam, still dies
252+ Atk Life Orb Copperajah Heavy Slam (100 BP) vs. 0 HP / 0 Def Mamoswine: 562-663 (155.6 - 183.6%) -- guaranteed OHKO
lax is heaps fat so here is a 60 bp heavy slam
252+ Atk Life Orb Copperajah Heavy Slam (60 BP) vs. 252 HP / 152 Def Snorlax: 164-192 (31.2 - 36.6%) -- guaranteed 3HKO after Stealth Rock and 1 layer of Spikes
power whip does more though
252+ Atk Life Orb Copperajah Power Whip vs. 252 HP / 152 Def Snorlax: 216-255 (41.2 - 48.6%) -- guaranteed 2HKO after Stealth Rock and 1 layer of Spikes
i dont even need pwhip for diggersby
252+ Atk Life Orb Copperajah Heavy Slam (120 BP) vs. 0 HP / 4 Def Diggersby: 344-407 (110.6 - 130.8%) -- guaranteed OHKO
drapion dies
252+ Atk Life Orb Copperajah Earthquake vs. 0 HP / 0 Def Drapion: 289-341 (102.8 - 121.3%) -- guaranteed OHKO
sadly pex only gets 2hkod and can recover stall until tr is gone
252+ Atk Life Orb Copperajah Earthquake vs. 252 HP / 252+ Def Toxapex: 166-198 (54.6 - 65.1%) -- guaranteed 2HKO after Stealth Rock, 1 layer of Spikes, and Black Sludge recovery
eq kills coal
252+ Atk Life Orb Copperajah Earthquake vs. 252 HP / 252 Def Coalossal: 437-515 (103 - 121.4%) -- guaranteed OHKO
gyara does not take this well
252+ Atk Life Orb Copperajah Power Whip vs. 0 HP / 0 Def Gyarados: 227-268 (68.5 - 80.9%) -- 43.8% chance to OHKO after Stealth Rock
idk what this garbage mon runs but
252+ Atk Life Orb Copperajah Power Whip vs. 252 HP / 0 Def Cramorant: 302-356 (87.7 - 103.4%) -- guaranteed OHKO after Stealth Rock
and big rotom gets smashed
252+ Atk Life Orb Copperajah Power Whip vs. 248 HP / 216+ Def Rotom-Wash: 265-312 (87.4 - 102.9%) -- 93.8% chance to OHKO after Stealth Rock and Leftovers recovery
And there it is. Enjoy using the team it's really fun, just watch out for when melmetal inevitably gets banned for being broken as fuck. Shoutouts to the council for not quickbanning this broken ass mon, everyone saying the team is bad and all the people in the mono room for giving me blt points.