Be aware, that your imposter can bounce the Parting Shot back, rendering a Z-Parting Shot useless.
Maybe you could try Searing Shot>Focus Blast on mmy? It's sheer force boosted, blocked by bulletproof, hits steels super effective of course but is more accurate than focus blast.
today i am here to bring you another creative/underrated set for bh: sheer force mewtwo y!!!
...wait, what do you mean someone's already thought of that?
whatever, lemme just slap tail glow on it and call it original
ayy lmao (Mewtwo-Mega-Y) @ Life Orb
Ability: Sheer Force
EVs: 252 HP / 252 Def / 252 SpA / 252 SpD / 252 Spe
IVs: 0 Atk
- Tail Glow
- Shadow Ball
- Focus Blast
DANK RAVE BOIS (Guzzlord) @ Safety Goggles
EVs: 252 HP / 252 Atk / 252 Def / 252 SpD
IVs: 0 Spe
- King's Shield
so yeah here are the sets. most people with sheer force mmy don't give it any boosting moves because otherwise it could break through their levitate steel or whatever, which is wise but prevents mewtwo from beating certain opponents. however bulletproof guzzlord takes exactly 0 from any of mmy's attacks, allowing it to boost up without fearing imposter, and provides it with wish/glare support. king's shield over spiky shield because honestly guzzlord needs all the damage reduction it can get and being a support mon it doesn't care much about burns/whatever.
meanwhile mmy absolutely devastates fat mons with this set. here are some calcs:
+3 252 SpA Life Orb Sheer Force Mewtwo-Mega-Y Shadow Ball vs. 252 HP / 252+ SpD Assault Vest Solgaleo: 517-611 (108.1 - 127.8%) -- guaranteed OHKO
+3 252 SpA Life Orb Sheer Force Mewtwo-Mega-Y Focus Blast vs. 252 HP / 252 SpD Eviolite Chansey: 764-899 (108.5 - 127.6%) -- guaranteed OHKO
+3 252 SpA Life Orb Sheer Force Mewtwo-Mega-Y Shadow Ball vs. 252 HP / 252 SpD Eviolite (Imposter) Chansey: 465-549 (66 - 77.9%) -- guaranteed 2HKO
+3 252 SpA Life Orb Sheer Force Mewtwo-Mega-Y Psychic vs. 252 HP / 252+ SpD Zygarde-Complete: 628-738 (98.7 - 116%) -- 87.5% chance to OHKO
the set pairs well with other mewtwos; specifically, psychic surge sets make it more immediately threatening. as an aside, now every ultra beast has a niche in bh! yay!
http://replay.pokemonshowdown.com/gen7balancedhackmons-579093329 this is the only replay i got unfortunately but i think it shows off the set ok
here's something i've been using for 1v1 and it's done ok (note: i am not good at 1v1)
just like that (Empoleon) @ Petaya Berry
EVs: 252 HP / 252 SpA / 4 SpD
IVs: 0 Atk
- Hydro Cannon
- Hidden Power [Electric] / Hidden Power [Fighting] / Flash Cannon
got the idea of yawn endure empoleon from uop (i think) and his stunfisk set. basically +1 hydro cannon with torrent ohkos most things, including some frail resists such as kartana. yawn into endure is the usual strategy. last move is a tossup, each choice helps beat two of mega gyara/kyub/mimikyu. due to empoleon's amazing defensive typing it's able to eat lots of hits such as 252 SpA Choice Specs Porygon-Z Thunderbolt vs. 252 HP / 0 SpD Empoleon: 300-354 (80.6 - 95.1%) -- guaranteed 2HKO
i am so bad i only saved one replay of empoleon. hopefully tho it should provide insight into how the set works.
man i need to save more replays
anyway shoutouts to all the people on discord! you guys are really cool and supportive, couldn't make these sets without your encouragement!
I would say this set is arguabely one of the hardest sets to wall, since next to no one considers Guzzlord's viability due to its awful-ness after Innards Out ban.
Killing Imposter with 250 HP and Eviolite boosts? Not a chance IMOI would even reduce Mewtwos defense EVs and use a banded Gyarados or Tyranitar to kill the imposter with pursuit, as it certainly will switch out. It will also help you with killing opposing Mewtwos and Giratinas.
It's possible if you're willing to minimize Mewtwo's physical bulk.Killing Imposter with 250 HP and Eviolite boosts? Not a chance IMO
If you don't want to minimize its Bulk, you can still deal a great amount of damage, and Pursuit is not only useful for killing an Imposter ;)It's possible if you're willing to minimize Mewtwo's physical bulk.
252+ Atk Choice Band Tyranitar-Mega Pursuit (80 BP) vs. 252 HP / 0- Def Eviolite Chansey: 620-732 (88 - 103.9%) -- guaranteed OHKO after Stealth Rock
I've tried this out and it's pretty good, another option is that I've found Punishment can be a good replacement for Spectral Thief (I replaced Switcheroo when i tried it, but in restrospect that might be a bad idea), and it does very well against things that can't be Spectral Thiefed.Banded Unaware Gyarados (BH)
Chain Chomp (Gyarados-Mega) @ Choice Band
EVs: 252 HP / 252 Atk / 252 Def / 252 SpD / 252 Spe
- Spectral Thief
- Shore Up
Prusuit is a very underrated, and very useful move, as it allows me to kill opposing pokemon which want to switch out, while bypassing anti-priority abilities and psychic terrain. It also is a nice tool to finish off weakened poison healers after their ability got sppressed or RegenVest Solgaleos.
Gyarados is one, if not the best, pursuit user in BH thanks to its high attack stat and unique typing, which allows it to switch into MMYs attacks easily. Because I already had an Unaware Gyarados on my team, i just combined the two roles to fit into a single moveset. However, without a band, it lacked power and couldn't kill MMY from full health, so I decided to replace the safety goggles with a choice band and added switcheroo into the last moveslot (formerly Baton Pass), to be able to get rid of the choice band if it is no longer needed. A nice side-effect is that this Gyarados is a safe stop to entrainment shenanigans Gengars, as it can switch into any of its attack safely due to Unaware and shut it down with Switcheroo.
Spectral Thief removes the opponent'ss stat boosts to stop dangerous sweepers, which is the main purpose of an Unaware user.
Pursuit, as I said, kills MMY, Solgaleo, Aegislash and other ghosts and lets me finish off weakened other mons.
Shore Up keeps Gyarados healthy, and Switcheroo allows Gyarados to get rid of the band if it is no longer needed or if I wanted to cripple a specific mon.
A little off topic but i'd just like to say that I've experimented with Punishment Unaware Gyarados and its worked fantastically for me. The coolest thing about it is it doesn't start out at a lowly 20 base power but rather a slightly better 60 base power and multiplies from there as well as that stealing the target's boosts generally isn't the top priority for you as you resist both moves that can get around Unaware. After a single Shell Smash you become equipped with essentially a STAB V-Create without drawbacks. After a Tail Glow, Quiver Dance, or Shift Gear, it becomes a still large 120 base power and can rip off huge chunks of HP from the opponent. For example:I've tried this out and it's pretty good, another option is that I've found Punishment can be a good replacement for Spectral Thief (I replaced Switcheroo when i tired it, but in restrospect that might be a bad idea), and it does very well against things that can't be Spectral Thiefed.
I used a similar set in R1 of the BH open. An interesting addition you could add is Steam eruption. It helps deal with non-desoland Primal Groudon and can be improofed by Desoland-Pdon. I really like SF M-Diancie and it's a pretty under-rated set in my opinion.Sheer Force Mega-Diancie
Diancie-Mega @ Life Orb
Ability: Sheer Force
EVs: 252 HP / 252 Atk / 252 Def / 252 SpA / 252 SpD / 252 Spe
- Diamond Storm
- Blue Flare
- Sunsteel Strike / Revelation Dance / Anchor Shot (if you want SF boosted steel coverage for whatever reason)
I theorymonned this set on Discord a while back and finally decided to put it into practice. I gotta say its been putting in alot of work. Mega Diancie's amazing mixed offensive stats and high base power sheer force boosted STAB moves make it an enormous threat to various team styles.
Moonblast is an amazing tool at Diancie's disposal as it is able to force out the many popular dragon types of this generation and has great neutral coverage on top of being STAB.
Diamond Storm is the most spammable move available to Diancie. Its able to shred apart many of the metagame's threats. It also shares the trait of great neutral coverage with Moonblast and is the strongest STAB move diancie has (besides of course Head Smash and Rock Wrecker). Being physical, it pairs well with Moonblast as they have similar power so they can hit on both sides of the spectrum at nearly the same strength.
Blue Flare is necessary as a way to check steel types which are very common and resist both of Diancie's dual STAB's and is one of the strongest coverage moves for steel types in the game that is boosted by SF.
In the last moveslot, it is mostly matter of preference. I personally run Sunsteel Strike to deal with Shedinja and dealing more damage to Fairy's such as Audino and Xerneas. Revelation dance however is also quite a viable option to deal around 60% with Normalize Mega Gengar as well as being a decently strong rock stab move if you are afraid to miss a 95% accurate move like myself. Anchor shot is also worth mentioning as a stronger way to hit Fairy's but it does not come with the ability to kill Shedinja.
Replays (geez thought I had more, ill add some when I get back home!)
^ ft. our very own Halliday