[OVERVIEW]
Poison
========
* Crobat is immune to Ground-type moves, making it invaluable in terms of team synergy for its teammates. This, in conjunction with U-turn, allows Crobat to both pivot into dangerous Ground-type attackers and pivot out to the appropriate teammate to gain momentum for the team.
* Crobat's access to a wide array of support moves makes it vital for its overall utility; most notably, Crobat's access to Defog makes it the primary entry hazard remover for Poison teams.
* Its Speed tier is among the highest in the metagame, which helps Crobat ensure that it gets a chance to use its moves against other fast foes such as Weavile and Latios.
* As a Flying-type, Crobat adds an Ice-, Electric-, and Rock-type weakness to its team and will need to be careful around Stealth Rock, as it affect Crobat's ability to switch in often. This damage can, however, be healed back with Roost.
* Crobat is not particularly bulky and is usually forced to pivot to a bulkier teammate in the face of powerful wallbreakers.
* Crobat also lacks offensive presence and struggles to damage most foes that it cannot hit super effectively.
[SET]
name: Utility Bat (Poison)
move 1: U-turn
move 2: Roost
move 3: Defog
move 4: Brave Bird
item: Black Sludge
ability: Infiltrator
nature: Jolly
evs: 248 HP / 8 SpD / 252 Spe
[SET COMMENTS]
Moves
========
* U-turn, coupled with Crobat's amazing Speed, can help scout the opponent's actions and ease prediction. U-turn is helpful both for switching safely to wallbreakers like Nidoking and getting past Focus Sashes and abilities such as Sturdy, Multiscale, and Disguise.
* Roost helps Crobat stay healthy and able to continue supporting the team by constantly switching into Ground-type moves.
* Defog allows Crobat to keep entry hazards and screens off the field, which allows its teammates to switch more often without the threat of chip damage.
* Brave Bird is Crobat's main attack, and though it causes recoil, it provides consistent damage against opponents that do not resist it.
* Taunt is another option that is helpful to prevent setup and entry hazards from the foe, as well as preventing attempts at healing. However, its mediocre bulk makes it difficult to use Taunt on offensive foes such as Heatran.
Set Details
========
* Maximum Speed EVs with a Jolly nature help Crobat outspeed as many foes as possible, including Weavile, Greninja and Dugtrio. These EVs also allow Crobat to Speed tie with Tapu Koko, which can possibly allow it to use Defog in an emergency situation.
* 248 HP EVs provide the best overall bulk while ensuring that Crobat has an odd HP number to help switch into Stealth Rock; the other 8 EVs are put into Special Defense to ensure that foes with Download receive an unwanted Attack boost.
* Black Sludge improves Crobat's longevity with gradual healing and has the added benefit of damaging any non-Poison-type that acquires Crobat's item.
* Infiltrator helps Crobat inflict damage through Substitute and Reflect, which can be useful to finish off a weakened foe that would otherwise be protected.
Usage Tips
========
* Crobat should be utilized during the early and middle stages of the match, as it can scout and gain momentum early on, as well as removing entry hazards and using Taunt on foes if needed later on. Additionally, Crobat should attempt to come in on the same turn that Stealth Rock is being set, as it can avoid entry hazard damage and remove Stealth Rock promptly.
* Taunt helps Crobat deter setup sweepers such as Gyarados from boosting, as well as defensive foes such as Chansey from setting Stealth Rock and recovering health.
* Though Crobat can remove hazards, it loses a quarter of its health when switched into Stealth Rock. As such, Crobat should only switch in to remove it if the opportunity comes up.
* However, if the opponent's side of the field has more hazards, it is generally better for Crobat not to Defog as this will undo the hazards that its team has set. Crobat should instead pivot to a teammate to maintain offensive pressure in this scenario.
* Crobat is unique for a Poison team in that it can U-turn out of unfavorable matchups, but it should manually switch out when facing a suspected Choice Scarf user such as Victini or Heracross.
* Although Crobat is often the sole Ground immunity on the team, it should be careful when switching into predicted Ground moves, as many users have Rock- or Ice-type coverage specifically to dispatch Flying-types.
* Crobat should use Roost to keep its health replenished when it has the chance. Since Crobat will often find itself switching in and pivoting immediately out, it will accrue entry hazard and chip damage that needs to be healed. However, due to Crobat's high Speed, it must be careful, as it will gain a Ground weakness against slower foes after using Roost.
* Due to the lack of Attack EVs and Crobat's mediocre Attack stat, it doesn't hit particularly hard with Brave Bird. Utilizing U-turn to pivot to a teammate is better in almost every case, and Brave Bird should only be used against foes that are weak to Flying-type attacks that it would be unwise to pivot against, such as Buzzwole and Serperior.
Team Options
========
* Crobat is appreciated by all of its teammates due to its Ground immunity, ability to remove entry hazards, and pivot to each teammate as needed.
* Mega Venusaur covers Crobat's weakness to Electric moves and is a safe switch-in for the majority of powerful attacks that Crobat would face.
* Alolan Muk is often an excellent choice for Crobat to pivot to, as it is immune to Psychic attacks and can trap Psychic-types such as Latios and Mega Alakazam with Pursuit. Alolan Muk can sponge most special attacks, including powerful Ice- and Electric-type moves, due to its amazing special bulk.
* Toxapex is an excellent defensive pivot that can wall many physical attackers, cover Crobat's weakness to Ice moves, use Haze to check setup sweepers, and set Toxic spikes to further support the team.
* Choice Scarf Nihilego and Gengar are able to directly threaten Choice Scarf users that would outspeed and otherwise threaten Crobat.
* Nidoking appreciates Crobat's ability to pivot with U-turn, and if Crobat can catch a foe that is switching out, Nidoking can often capitalize on the momentum due to its powerful and varied coverage.
* Frailer teammates such as Salazzle and Scolipede can take advantage of Crobat's ability to pivot to them for an advantageous matchup, which affords them a greater opportunity to set up.
[STRATEGY COMMENTS]
Other Options
=============
Poison
--------
* Super Fang has the niche of cutting any non-Ghost-type's health in half, which is useful for weakening bulkier foes. This is best used in conjunction with Taunt so the foe cannot heal this damage. However, the other moves noted on the main set provide more support overall for Crobat's team, and Crobat will have trouble fitting Super Fang onto its moveset over its other moves, which are vital to its success.
* Rocky Helmet can be run over Black Sludge for additional chip damage, but doing so will cut into Crobat's longevity in the long run.
Checks and Counters
===================
Poison
--------
**Rock-types**: Rock-types resist Crobat's Brave Bird, generally have high Defense to avoid taking too much damage from Crobat's other options, and can OHKO it with their STAB moves. Aerodactyl and Choice Scarf Terrakion are especially deadly, as they Speed tie with and outspeed Crobat, respectively, and OHKO it with ease.
**Electric-types**: Electric-types also resist Brave Bird, and while typically not as bulky, are generally all able to OHKO Crobat with their STAB Electric-type moves. Tapu Koko also Speed ties and OHKOes Crobat, while Alolan Raichu will outspeed and OHKO it under Electric Terrain.
**Faster Pokemon**: Though Crobat sits at a great Speed tier, it also serves as the benchmark that almost all Choice Scarf users aim to surpass. As a result, even foes as slow as Heracross, Victini, and Gardevoir can utilize a Choice Scarf to outspeed and OHKO Crobat with the appropriate move. Additionally, foes such as Mega Alakazam and Mega Aerodactyl are naturally faster and can OHKO Crobat with ease.
**Setup Sweepers**: Foes such as Mega Charizard X and Gyarados can set up in front of Crobat, and though Crobat can pivot out immediately, the teammate that Crobat pivots to will be forced to deal with a boosted threat. Crobat can use Taunt to try and prevent setup moves, but it does not have the bulk to take an attack from these threats in the event of a misprediction.
**Steel-types**: Steel-types take nominal damage from anything Crobat can do, and since Crobat is typically forced to pivot out, foes such as Heatran and Celesteela are free to predict which teammate is being pivoted to and either attack or set up on that teammate accordingly.
**Stallbreakers**: Foes such as Mega Sableye and Gliscor are generally unfazed by anything Crobat uses and can proceed to set up in front of it or otherwise attack it directly without fear of retaliation.
**Paralysis**: Crobat should avoid paralysis at all costs, since this will halve its excellent Speed stat and make it significantly harder for Crobat to support the team.
Poison
========
* Crobat is immune to Ground-type moves, making it invaluable in terms of team synergy for its teammates. This, in conjunction with U-turn, allows Crobat to both pivot into dangerous Ground-type attackers and pivot out to the appropriate teammate to gain momentum for the team.
* Crobat's access to a wide array of support moves makes it vital for its overall utility; most notably, Crobat's access to Defog makes it the primary entry hazard remover for Poison teams.
* Its Speed tier is among the highest in the metagame, which helps Crobat ensure that it gets a chance to use its moves against other fast foes such as Weavile and Latios.
* As a Flying-type, Crobat adds an Ice-, Electric-, and Rock-type weakness to its team and will need to be careful around Stealth Rock, as it affect Crobat's ability to switch in often. This damage can, however, be healed back with Roost.
* Crobat is not particularly bulky and is usually forced to pivot to a bulkier teammate in the face of powerful wallbreakers.
* Crobat also lacks offensive presence and struggles to damage most foes that it cannot hit super effectively.
[SET]
name: Utility Bat (Poison)
move 1: U-turn
move 2: Roost
move 3: Defog
move 4: Brave Bird
item: Black Sludge
ability: Infiltrator
nature: Jolly
evs: 248 HP / 8 SpD / 252 Spe
[SET COMMENTS]
Moves
========
* U-turn, coupled with Crobat's amazing Speed, can help scout the opponent's actions and ease prediction. U-turn is helpful both for switching safely to wallbreakers like Nidoking and getting past Focus Sashes and abilities such as Sturdy, Multiscale, and Disguise.
* Roost helps Crobat stay healthy and able to continue supporting the team by constantly switching into Ground-type moves.
* Defog allows Crobat to keep entry hazards and screens off the field, which allows its teammates to switch more often without the threat of chip damage.
* Brave Bird is Crobat's main attack, and though it causes recoil, it provides consistent damage against opponents that do not resist it.
* Taunt is another option that is helpful to prevent setup and entry hazards from the foe, as well as preventing attempts at healing. However, its mediocre bulk makes it difficult to use Taunt on offensive foes such as Heatran.
Set Details
========
* Maximum Speed EVs with a Jolly nature help Crobat outspeed as many foes as possible, including Weavile, Greninja and Dugtrio. These EVs also allow Crobat to Speed tie with Tapu Koko, which can possibly allow it to use Defog in an emergency situation.
* 248 HP EVs provide the best overall bulk while ensuring that Crobat has an odd HP number to help switch into Stealth Rock; the other 8 EVs are put into Special Defense to ensure that foes with Download receive an unwanted Attack boost.
* Black Sludge improves Crobat's longevity with gradual healing and has the added benefit of damaging any non-Poison-type that acquires Crobat's item.
* Infiltrator helps Crobat inflict damage through Substitute and Reflect, which can be useful to finish off a weakened foe that would otherwise be protected.
Usage Tips
========
* Crobat should be utilized during the early and middle stages of the match, as it can scout and gain momentum early on, as well as removing entry hazards and using Taunt on foes if needed later on. Additionally, Crobat should attempt to come in on the same turn that Stealth Rock is being set, as it can avoid entry hazard damage and remove Stealth Rock promptly.
* Taunt helps Crobat deter setup sweepers such as Gyarados from boosting, as well as defensive foes such as Chansey from setting Stealth Rock and recovering health.
* Though Crobat can remove hazards, it loses a quarter of its health when switched into Stealth Rock. As such, Crobat should only switch in to remove it if the opportunity comes up.
* However, if the opponent's side of the field has more hazards, it is generally better for Crobat not to Defog as this will undo the hazards that its team has set. Crobat should instead pivot to a teammate to maintain offensive pressure in this scenario.
* Crobat is unique for a Poison team in that it can U-turn out of unfavorable matchups, but it should manually switch out when facing a suspected Choice Scarf user such as Victini or Heracross.
* Although Crobat is often the sole Ground immunity on the team, it should be careful when switching into predicted Ground moves, as many users have Rock- or Ice-type coverage specifically to dispatch Flying-types.
* Crobat should use Roost to keep its health replenished when it has the chance. Since Crobat will often find itself switching in and pivoting immediately out, it will accrue entry hazard and chip damage that needs to be healed. However, due to Crobat's high Speed, it must be careful, as it will gain a Ground weakness against slower foes after using Roost.
* Due to the lack of Attack EVs and Crobat's mediocre Attack stat, it doesn't hit particularly hard with Brave Bird. Utilizing U-turn to pivot to a teammate is better in almost every case, and Brave Bird should only be used against foes that are weak to Flying-type attacks that it would be unwise to pivot against, such as Buzzwole and Serperior.
Team Options
========
* Crobat is appreciated by all of its teammates due to its Ground immunity, ability to remove entry hazards, and pivot to each teammate as needed.
* Mega Venusaur covers Crobat's weakness to Electric moves and is a safe switch-in for the majority of powerful attacks that Crobat would face.
* Alolan Muk is often an excellent choice for Crobat to pivot to, as it is immune to Psychic attacks and can trap Psychic-types such as Latios and Mega Alakazam with Pursuit. Alolan Muk can sponge most special attacks, including powerful Ice- and Electric-type moves, due to its amazing special bulk.
* Toxapex is an excellent defensive pivot that can wall many physical attackers, cover Crobat's weakness to Ice moves, use Haze to check setup sweepers, and set Toxic spikes to further support the team.
* Choice Scarf Nihilego and Gengar are able to directly threaten Choice Scarf users that would outspeed and otherwise threaten Crobat.
* Nidoking appreciates Crobat's ability to pivot with U-turn, and if Crobat can catch a foe that is switching out, Nidoking can often capitalize on the momentum due to its powerful and varied coverage.
* Frailer teammates such as Salazzle and Scolipede can take advantage of Crobat's ability to pivot to them for an advantageous matchup, which affords them a greater opportunity to set up.
[STRATEGY COMMENTS]
Other Options
=============
Poison
--------
* Super Fang has the niche of cutting any non-Ghost-type's health in half, which is useful for weakening bulkier foes. This is best used in conjunction with Taunt so the foe cannot heal this damage. However, the other moves noted on the main set provide more support overall for Crobat's team, and Crobat will have trouble fitting Super Fang onto its moveset over its other moves, which are vital to its success.
* Rocky Helmet can be run over Black Sludge for additional chip damage, but doing so will cut into Crobat's longevity in the long run.
Checks and Counters
===================
Poison
--------
**Rock-types**: Rock-types resist Crobat's Brave Bird, generally have high Defense to avoid taking too much damage from Crobat's other options, and can OHKO it with their STAB moves. Aerodactyl and Choice Scarf Terrakion are especially deadly, as they Speed tie with and outspeed Crobat, respectively, and OHKO it with ease.
**Electric-types**: Electric-types also resist Brave Bird, and while typically not as bulky, are generally all able to OHKO Crobat with their STAB Electric-type moves. Tapu Koko also Speed ties and OHKOes Crobat, while Alolan Raichu will outspeed and OHKO it under Electric Terrain.
**Faster Pokemon**: Though Crobat sits at a great Speed tier, it also serves as the benchmark that almost all Choice Scarf users aim to surpass. As a result, even foes as slow as Heracross, Victini, and Gardevoir can utilize a Choice Scarf to outspeed and OHKO Crobat with the appropriate move. Additionally, foes such as Mega Alakazam and Mega Aerodactyl are naturally faster and can OHKO Crobat with ease.
**Setup Sweepers**: Foes such as Mega Charizard X and Gyarados can set up in front of Crobat, and though Crobat can pivot out immediately, the teammate that Crobat pivots to will be forced to deal with a boosted threat. Crobat can use Taunt to try and prevent setup moves, but it does not have the bulk to take an attack from these threats in the event of a misprediction.
**Steel-types**: Steel-types take nominal damage from anything Crobat can do, and since Crobat is typically forced to pivot out, foes such as Heatran and Celesteela are free to predict which teammate is being pivoted to and either attack or set up on that teammate accordingly.
**Stallbreakers**: Foes such as Mega Sableye and Gliscor are generally unfazed by anything Crobat uses and can proceed to set up in front of it or otherwise attack it directly without fear of retaliation.
**Paralysis**: Crobat should avoid paralysis at all costs, since this will halve its excellent Speed stat and make it significantly harder for Crobat to support the team.
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