Crobat (QC 2/2 GP 2/2)

Biosci

Danger!?
is a Tiering Contributoris a Community Contributor Alumnusis a Contributor Alumnuswon the 3rd Smogon VGC Tournamentis a Past SCL Champion
169.png
(Taken over with permission from Muffinhead)
du nu du nu du nu du nu du nu du nu du nu Batman

[Overview]

<p>Crobat might not see much use in VGC when compared to standard threats such as Metagross, but this does not mean it isn't worth using. It actually finds itself able to handle utility Fake Out abusers, such as Hitmontop and Mienshao, pretty well with its access to Inner Focus and a powerful STAB, Flying Gem-boosted Acrobatics. Crobat is also one of the fastest unboosted Pokemon in the tier with its amazing base 130 Speed. All in all, Crobat is certainly a Pokemon who can tear through the opposition if used properly, but one wrong choice will easily make it dead weight.</p>

[SET]
name: Anti-Lead
move 1: Acrobatics
move 2: Super Fang
move 3: Tailwind / Taunt
move 4: Protect
item: Flying Gem
nature: Jolly
ability: Inner Focus
evs: 4 HP / 252 Atk / 252 Spe

[SET COMMENTS]

<p>With the prevalence of Fighting-type Pokemon in VGC 2012, STAB Acrobatics is an amazing move to have, hitting strong physical attackers such as Scrafty, Hitmontop, and Hariyama very hard. For the Pokemon that resist Acrobatics, namely Steel-types such as Metagross and Bronzong, Super Fang can be used to strip off half of) their health, the only downside being its inability to hit Ghost-types. Tailwind is a great support move to help teammates outspeed fast threats such as Latios and Tornadus, and Crobat can easily set it up with its excellent Speed. Taunt can be used as an alternative to stop Trick Room and Tailwind from being set up, and can even prevent the use of Protect and Substitute. Protect is standard, helping Crobat shield itself from powerful attacks from the likes of Latios and Terrakion while Crobat's partner deals with these threats.</p>

[ADDITIONAL COMMENTS]

<p>Flying Gem gives a one-time boost to Acrobatics, ensuring that you can get in at least one hard hit with Crobat. The EV spread simply maximizes Crobat's Attack and Speed so that it can hit as hard and fast as possible, while a Jolly nature lets Crobat outspeed almost every unboosted Pokemon in VGC, as well as Speed tie with Aerodactyl and Jolteon. An alternative EV spread of 36 HP / 252 Atk / 220 Spe can be used to give Crobat slightly more bulk and still outspeed all unboosted Pokemon except Aerodactyl, Jolteon, and other Crobat. Inner Focus is the ability of choice to help deal with Fake Out users such as Hitmontop and Mienshao, who can otherwise create openings for their team to attack with a guaranteed flinch.</p>

<p>Crobat, being able to handle Fake Out users itself, actually pairs well with fast Fake Out users such as Ambipom and Mienshao, who can clear out offensive threats for it with one move. Mienshao can be especially handy due to its access to Wide Guard to block spread moves such as Discharge and Rock Slide. Pokemon who are often outsped by fast threats such as Garchomp and Latios can make great teammates if Crobat runs Tailwind, as it helps them to outspeed and OHKO these threats. Crobat can also fit into a rain team pretty well, as its weaknesses are covered by common rain abusers such as Ludicolo and Scizor. Terrakion is a good partner who can take advantage of the Tailwind set up by Crobat to spam Rock Slide and Earthquake. Speaking of Earthquake, Crobat pairs well with Earthquake users such as Garchomp and Mamoswine. Hitmontop also makes a good partner, as it can support Crobat well with Intimidate, Fake Out, and Wide Guard, while nailing troublesome Ghost- and Psychic-types with Sucker Punch.</p>

[Other Options]

<p>Crobat can run Brave Bird to OHKO threats such as Latios and Gengar, who can survive Acrobatics and KO back, but it will take a huge amount of recoil. An Adamant nature is also an option, particularly with Brave Bird. U-turn might seem like a good idea to get a free switch-in and scout the opponent, but with Crobat's high Speed, the switch-in must be able to sponge attacks directed at Crobat. Crobat's excellent special movepool might make a special attacking set appear viable, but with its poor base 70 Special Attack, this is obviously a bad idea. It also has access to alternative physical coverage options in X-Scissor, Cross Poison, and Zen Headbutt, though an all-out attacking set is outclassed by more powerful Flying-types given Crobat's merely average base 90 Attack stat. Running Heat Wave with a Rash nature is also an option, as this allows Crobat to deal heavy damage to Steel-type checks such as Metagross and Scizor. Crobat can also take advantage of its high Speed and run Hypnosis, but its accuracy makes it highly unreliable. Infiltrator allows Crobat to hit through dual screens and inflict status through Safeguard, but the loss of Inner Focus will make it vulnerable to Fake Out. Lastly, with its high Speed, Crobat can run Fly to dodge all damage for a turn and allow its partner to take out a threat, but it will be highly vulnerable the next turn; such a strategy is also extremely predictable, and the opponent can either get what is basically a free switch in or use Protect to absorb the damage.</p>

[Checks and Counters]

<p>Crobat doesn't have the worst defenses for taking hits, but being weak to several common types doesn't help its cause in any way. Zapdos means trouble for Crobat, walling its main STAB move and dealing heavy damage back with Thunderbolt; the same goes for most other Electric-types. Terrakion doesn't mind taking a Super Fang as it is primarily a frail attacker and can easily KO in return with STAB Rock Slide. Priority moves such as Sucker Punch and ExtremeSpeed will circumvent Crobat's high Speed, preventing it from wreaking havoc. Trick Room can turn Crobat's monstrous Speed against it by turning it into the slowest Pokemon on the field. Common Prankster abusers, including Murkrow and Thundurus, can cripple Crobat with Thunder Wave before it can even move, rendering it virtually useless for the rest of the match.</p>​
 
Trick Room is an obvious problem for Crobat due to it's crazy high speed working against it. Prankster abusers such as Whimsicott and Thundurus can status Crobat before it can attack (either with something like Thunder Wave or their own Taunt), or use Substitute before Taunt can land. Lastly, Ghost types are immune to Super Fang.
 
Added TR and Prankster abusers in CC, and under the Super Fang description I mentioned it can't hit Ghost-types.
 
I think Adamant nature deserves some mention, as 182 speed is still enough to outrun a lot of common Pokemon, such as Latios and Thundurus and provides Crobat with a bit more power to its attack. Also, for what it's worth, a Flying Gem Brave Bird from an Adamant Crobat is guaranteed to KO 4 HP Latios. Speaking of which, Brave Bird deserves a mention in the analysis, as it is more powerful than Acrobatics, and can allow Crobat to run a different item, though the recoil can be pretty bad.

May want to mention U-Turn in OO, due to Crobat's high speed, it can allow Crobat to switch out while doing a bit of damage, as long as it doesn't run into a Protect.
 
Ok, (I could've sworn I put Brave Bird in OO) added Brave Bird in OO and changed the nature on the set to Adamant after looking at the Speed tiers it falls in. U-Turn has it's downsides with Crobat being fast and if the opponent is attacking that turn, the switch in is going to suffer if it doesn't resist in coming moves, but still definitely worth OO I suppose. I'd think about putting Brave Bird in AC maybe, but I'll have QC weigh in on that. Thanks for the help
 
Sorry, my math was off, Jolly is needed to outspeed Weavile. An Adamant nature with standard 4HP / 252 Atk / 252 Spe will outspeed base 112 and below, which is a significant portion of the metagame, but most definitely not Weavile.
 
fly is a gimmicky option but could work for those who feel like they want to mess with their opponents using protect :) maybe put it in oo?

QC 1/2
 
Fly just seems too situational for use. I mean even if you fly up in the air for that turn that they protect, they could just switch in someone else who resists it(or at least I do this) I'll add it for now, because I guess it does make it an inconvenience for you when they attack a mon of yours that doesn't have protect practically forcing the switch or letting that mon take the hit. I'm still iffy on it so other QC just say the word and I can take it out.

Thanks for the check!
 
Keep Fly in OO, mention Hitmontop as a partner and Heat Wave in OO to hit Steels, other than that this looks good

QC 2 / 2
 
Deletions
Additions / Corrections
Comments


[Overview]

<p>Crobat doesn't get much use as a standard Pokemon you would see in VGC. Though, like many other Pokemon, this does not mean it isn't worth using Crobat might not see much use in VGC compared to standards such as Metagross, but this does not mean it isn't worth using. Crobat It actually finds itself being able to handle some common metagame utility Fake Out abusers such as Hitmontop and Mienshao threats pretty well, like utility Fake Out abusers such as Hitmontop and Mienshao who can be annoying with Fake Out. with its access to Inner Focus and a powerful STAB, Flying Gem-boosted Acrobatics. Crobat is also one of the fasted unboosted Pokemon in the tier with its amazing base 130 Speed. Being able to take on these threats with tools like STAB Flying Gem Acrobatics and the ability Inner Focus. All in all, Crobat is certainly a Pokemon who can tear through the opposition if used properly, but one wrong choice will easily make it dead-weight. Crobat is also one of the fast unboosted Pokemon in the tier with an amazing base Speed stat of 130.</p>

[SET]
name: Anti-Lead
move 1: Acrobatics
move 2: Super Fang
move 3: Tailwind / Taunt
move 4: Protect
item: Flying Gem
nature: Jolly
ability: Inner Focus
evs: 4 HP / 252 Atk / 252 Spe

[SET COMMENTS]

<p>With the prevalence use of Fighting-types in VGC 2012, STAB Acrobatics is an amazing move to use have as it gets STAB to hits lots of strong physical attackers such as Scrafty, Hitmontop, and Hariyama very hard. For those that resist Acrobatics, namely Steel-types like such as Metagross and Bronzong, Super Fang can be used to strip off half their health, the deal heavy damage on defensive tanks. only downside is that it can't being its inability to hit Ghost-types. Tailwind is a great team support move to help teammates outspeed fast threats like such as Latios and Tornadus, and Crobat can easily set it up with its excellent Speed. Taunt can be used as an alternative to stop Trick Room and Tailwind from being set up, and can even prevent the use of Protect and Substitute. Protect is standard, helping Crobat work as a better utility to stay protected shield itself from powerful threats like Latios and Terrakion while the its partner moves to help rids the field of such threats like these.</p>

[ADDITIONAL COMMENTS]

<p>A Flying Gem gives a one-time boost to Acrobatics, to get ensuring that you can get in at least one hard hit with Crobat. The EV spread simply maximizes Crobat's Attack and Speed so that it can hit as hard and fast as possible, while a Jolly nature lets Crobat outspeed almost every unboosted Pokemon in VGC and making a Speed tiewith only Aerodactyl and Jolteon. An alternative EV spread of 36 HP / 252 Atk / 220 Spe can be used to let it have give Crobat slightly more bulk and still outspeed all unboosted Pokemon except for Aerodactyl, Jolteon, and other Crobat. Inner Focus is the ability of choice to help deal with and be immune to Fake Out users like such as Hitmontop and Mienshao, who can otherwise create openings for their team to attack with a guaranteed flinch. An EV spread to max out the Attack and Speed stats is for optimal use of Crobat to be able to hit as hard as possible with Acrobatics and be as fast as possible to do whatever is needed to be done. An Alternative EV spread of 36 HP / 252 Atk / 220 Spe can be used to let it have slightly more bulk and still outspeed all non-boosted Pokemon except Aerodactyl, Jolteon, and other Crobat. Inner Focus is the ability of choice to help deal with and be immune to Fake Out users like Hitmontop and Mienshao who can otherwise create openings for their team to attack with guaranteed flinch.</p>

<p>Crobat, being able to handle Fake Out users itself, actually pairs well with fast Fake Out users like such as Ambipom and Mienshao, who can to clear out offensive threats turn 1 for Crobat it. Mienshao can especially be good due to its access to Wide Guard to block spread moves like such as Discharge and Rock Slide. Pokemon who are often outsped by fast threats like such as Garchomp and Latios can make great teammates if Crobat runs Tailwind, as it helps them these Pokemon to outspeed and get more chances for KOs OHKO such faster threats. Crobat can make good use of fitting onto a rain team actually with weaknesses that are covered by common rain abusers, also fit into a rain team pretty well, as its weaknesses are covered by common rain abusers such as Ludicolo and Scizor. Terrakion is a good partner who can take advantage of the Tailwind set up by Crobat and to spam moves like Rock Slide and Earthquake. Speaking of Earthquake, Crobat pairs well with Pokemon who can abuse Earthquake Earthquake users such as as STAB like Garchomp and Mamoswine. Hitmontop also makes a good partner, as it can provide numerous forms of ably support Crobat with through the use of Intimidate, Fake Out, and Wide Guard and being able to nail while nailing troublesome Ghost- and Psychic-types with Sucker Punch.</p>

[Other Options]

<p>Crobat has a massive movepool for a Special Attacking set, but only has a base Special Attack of 70. Crobat could even try a Rash nature with a physical set using the move Heat Wave, letting it hit Steel-types. Crobat can use other offensive options in it's movepool, like Cross Poison, X Scissor, and Zen Headbutt to gain more coverage overall. However Crobat only has an Attack stat of 90, making a full offensive option outclassed by many other Flying-types. Crobat can use other moves like Hypnosis and Confuse Ray to prevent the opponent from doing anything, but they are very risky options. Infiltrator can be used to be able to as option to let Crobat hit just as hard through screens and be able to inflict status issues by breaking through Safeguard. However, Inner Focus is the more practical ability. Brave Bird is definitely a strong move that Crobat can use in tandem with Flying Gem to let it KO fast frail threats like Latios and Gengar who can retaliate for strong hits otherwise. However, recoil damage really takes lots of wear and tear on Crobat. U-turn could be a neat move to try dealing small damage to the opposition and being able to get a free switch, but with Crobat being as fast as it is the switch in would need to be able to take the hits that Crobat would've faced without the switch. An Adamant nature can be used to get Crobat to hit harder and even get some OHKOs on frail attackers with moves like Flying Gem Brave Bird. Crobat could use Fly, as an being how fast it is, it could avoid damage from many non-scarfed Pokemon for that turn. However the turn coming down can be very risky leaving you vulnerable to the opponents attacks if your target either Protects or switches out.</p>

<p>Crobat can run Brave Bird to OHKO threats such as Latios and Gengar, which can survive Acrobatics and KO back, but it will take a huge amount of recoil. An Adamant nature is also an option, particularly with Brave Bird. U-turn might seem like a good idea to get a free switch-in and scout the opponent, but with Crobat's high Speed, the switch-in must be able to sponge attacks directed at Crobat. Crobat's excellent special movepool might make a special attacking set appear viable, but with its poor base 70 Special Attack, this is obviously a bad idea. It also has access to alternative physical coverage options in X-Scissor, Cross Poison, and Zen Headbutt, though an all-out attacking set is outclassed by more powerful Flying-types given Crobat's average base 90 Attack stat. Running Heat Wave with a Rash nature is also an option, as this allows Crobat to deal heavy damage to Steel-type checks such as Metagross and Scizor. Crobat can also take advantage of its high Speed and run Hypnosis, but its inaccuracy makes it highly unreliable. Infiltrator allows Crobat to hit through dual screens and inflict status through Safeguard, but the loss of Inner Focus will make it vulnerable to Fake Out. Lastly, with its high Speed, Crobat can run Fly to dodge all damage for a turn and allow its partner to take out a threat, but it will be highly vulnerable the next turn; such a strategy is also extremely predictable, and the opponent can get potentially get a free switch-in, or worse, use Protect.</p>

[Checks and Counters]

<p>Crobat doesn't have the worst defenses for taking hits, but being weak to lots of common types doesn't help its cause in any way not to be frail. Zapdos means trouble for Crobat, walling its main STAB move and being able to retaliate back dealing heavy damage back with Thunderbolt; the same goes for This can be applied to most other Electric-types. Terrakion and Tyranitar can easily KO Crobat with STAB Rock Slide, and they don't necessarily mind a Super Fang as they are frail attackers (I don't think Tyranitar is frail in any way; please mention some other attacker or reword this, please). Priority moves, like such as Sucker Punch and ExtremeSpeed, can also prevent Crobat from being able to do damage no matter how fast it is wreaking much havoc, circumventing its high Speed. Trick Room can turn Crobat's monstrous Speed against it by turning it into the slowest Pokemon on the field with Trick Room up. Common Prankster abusers, like Murkrow and Thundurus, and spread paralysis on Crobat halving it's Speed and making virtually worthless can cripple Crobat with Thunder Wave before it can even move, rendering it virtually useless for the rest of the match.</p>


What happened with OO? The problem is that your prose is good in fits and parts, but lacks consistency, and that's why I ended up making so many changes. Another repeated error I found - when you are providing examples, you should use ''such as'', not ''like''; ''like'' is used for comparision. [eg]Powerful attackers such as Terrakion and Garchomp ... anyway, take a peek at the Spelling and Grammar Standards thread when you get the time, keep practicing writing stuff in general, and you will be right as rain.

contrib_gp.png


GP 1 / 2


 
"An Alternative EV spread of 36 HP / 252 Atk / 220 Spe can be used to let it have slightly more bulk and still outspeed all non-boosted Pokemon except Aerodactyl, Jolteon, and other Crobat. Inner Focus is the ability of choice to help deal with and be immune to Fake Out users like Hitmontop and Mienshao who can otherwise create openings for their team to attack with guaranteed flinch. An EV spread to max out the Attack and Speed stats is for optimal use of Crobat to be able to hit as hard as possible with Acrobatics and be as fast as possible to do whatever is needed to be done. An Alternative EV spread of 36 HP / 252 Atk / 220 Spe can be used to let it have slightly more bulk and still outspeed all non-boosted Pokemon except Aerodactyl, Jolteon, and other Crobat. Inner Focus is the ability of choice to help deal with and be immune to Fake Out users like Hitmontop and Mienshao who can otherwise create openings for their team to attack with guaranteed flinch."

-Repeats itself in the middle there....
 
Added, fixed, sorry about OO and AC(I could've sworn I deleted that last bit) Thanks for the check!
 
I love Crobat n_n

[Overview]

<p>Crobat might not see much use in VGC (when) compared to standards (threats) such as Metagross, but this does not mean it isn't worth using. It actually finds itself being able to handle utility Fake Out abusers (comma) such as Hitmontop and Mienshao (comma) pretty well with its access to Inner Focus and a powerful STAB, Flying Gem-boosted Acrobatics. Crobat is also one of the fastedst unboosted Pokemon in the tier with its amazing base 130 Speed. All in all, Crobat is certainly a Pokemon who can tear through the opposition if used properly, but one wrong choice will easily make it dead-weight.</p>

[SET]
name: Anti-Lead
move 1: Acrobatics
move 2: Super Fang
move 3: Tailwind / Taunt
move 4: Protect
item: Flying Gem
nature: Jolly
ability: Inner Focus
evs: 4 HP / 252 Atk / 252 Spe

[SET COMMENTS]

<p>With the prevalence of Fighting-types (Pokemon) in VGC 2012, STAB Acrobatics is an amazing move to have (comma) as it hits (hitting) strong physical attackers such as Scrafty, Hitmontop, and Hariyama very hard. For those (the Pokemon) that resist Acrobatics, namely Steel-types such as Metagross and Bronzong, Super Fang can be used to strip off half (of) their health, the only downside being its inability to hit Ghost-types. Tailwind is a great support move to help teammates outspeed fast threats such as Latios and Tornadus, and Crobat can easily set it up with its excellent Speed. Taunt can be used as an alternative to stop Trick Room and Tailwind from being set up, and can even prevent the use of Protect and Substitute. Protect is standard, helping Crobat shield itself from powerful threats like Latios and Terrakion while its partner rids the field of such threats (attacks from the likes of Latios and Terrakion while Crobat's partner deals with these threats).</p>

[ADDITIONAL COMMENTS]

<p>Flying Gem gives a one-time boost to Acrobatics, ensuring that you can get in at least one hard hit with Crobat. The EV spread simply maximizes Crobat's Attack and Speed so that it can hit as hard and fast as possible, while a Jolly nature lets Crobat outspeed almost every unboosted Pokemon in VGC and (comma) (as well as) Speed tie with Aerodactyl and Jolteon. An alternative EV spread of 36 HP / 252 Atk / 220 Spe can be used to give Crobat slightly more bulk and still outspeed all unboosted Pokemon except for Aerodactyl, Jolteon, and other Crobat. Inner Focus is the ability of choice to help deal with Fake Out users such as Hitmontop and Mienshao, who can otherwise create openings for their team to attack with a guaranteed flinch.</p>

<p>Crobat, being able to handle Fake Out users itself, actually pairs well with fast Fake Out users such as Ambipom and Mienshao, who can clear out offensive threats turn 1 for it (with one move). Mienshao can especially be good (especially handy) due to its access to Wide Guard to block spread moves such as Discharge and Rock Slide. Pokemon who are often outsped by fast threats such as Garchomp and Latios can make great teammates if Crobat runs Tailwind, as it helps them to outspeed and OHKO such faster (these) threats. Crobat can also fit into a rain team pretty well, as its weaknesses are covered by common rain abusers such as Ludicolo and Scizor. Terrakion is a good partner who can take advantage of the Tailwind set up by Crobat to spam Rock Slide and Earthquake. Speaking of Earthquake, Crobat pairs well with Earthquake users such as Garchomp and Mamoswine. Hitmontop also makes a good partner, as it can ably support Crobat (well) with Intimidate, Fake Out, and Wide Guard (comma) while nailing troublesome Ghost- and Psychic-types with Sucker Punch.</p>

[Other Options]

<p>Crobat can run Brave Bird to OHKO threats such as Latios and Gengar, which (who) can survive Acrobatics and KO back, but it will take a huge amount of recoil. An Adamant nature is also an option, particularly with Brave Bird. U-turn might seem like a good idea to get a free switch-in and scout the opponent, but with Crobat's high Speed, the switch-in must be able to sponge attacks directed at Crobat. Crobat's excellent special movepool might make a special attacking set appear viable, but with its poor base 70 Special Attack, this is obviously a bad idea. It also has access to alternative physical coverage options in X-Scissor, Cross Poison, and Zen Headbutt, though an all-out attacking set is outclassed by more powerful Flying-types given Crobat's (merely) average base 90 Attack stat. Running Heat Wave with a Rash nature is also an option, as this allows Crobat to deal heavy damage to Steel-type checks such as Metagross and Scizor. Crobat can also take advantage of its high Speed and run Hypnosis, but its inaccuracy makes it highly unreliable. Infiltrator allows Crobat to hit through dual screens and inflict status through Safeguard, but the loss of Inner Focus will make it vulnerable to Fake Out. Lastly, with its high Speed, Crobat can run Fly to dodge all damage for a turn and allow its partner to take out a threat, but it will be highly vulnerable the next turn; such a strategy is also extremely predictable, and the opponent can get potentially get a free switch-in, or worse, use Protect (either get what is basically a free switch in or use Protect to absorb the damage).</p>

[Checks and Counters]

<p>Crobat doesn't have the worst defenses for taking hits, but being weak to lots of (several) common types doesn't help its cause in any way. Zapdos means trouble for Crobat, walling its main STAB move and dealing heavy damage back with Thunderbolt; the same goes for most other Electric-types. Terrakion can easily KO Crobat with STAB Rock Slide, and they don't necessarily mind a Super Fang as they are frail attackers. (doesn't mind taking a Super Fang as it is primarily a frail attacker and can easily KO in return with STAB Rock Slide.) Priority moves such as Sucker Punch and ExtremeSpeed, can also prevent Crobat from wreaking much havoc, circumventing its high Speed (will circumvent Crobat's high Speed, preventing it from wreaking havoc). Trick Room can turn Crobat's monstrous Speed against it by turning it into the slowest Pokemon on the field. Common Prankster abusers, like (including) Murkrow and Thundurus (comma) can cripple Crobat with Thunder Wave before it can even move, rendering it virtually useless for the rest of the match.</p>​


[Overview]

<p>Crobat might not see much use in VGC when compared to standard threats such as Metagross, but this does not mean it isn't worth using. It actually finds itself able to handle utility Fake Out abusers, such as Hitmontop and Mienshao, pretty well with its access to Inner Focus and a powerful STAB, Flying Gem-boosted Acrobatics. Crobat is also one of the fastest unboosted Pokemon in the tier with its amazing base 130 Speed. All in all, Crobat is certainly a Pokemon who can tear through the opposition if used properly, but one wrong choice will easily make it dead weight.</p>

[SET]
name: Anti-Lead
move 1: Acrobatics
move 2: Super Fang
move 3: Tailwind / Taunt
move 4: Protect
item: Flying Gem
nature: Jolly
ability: Inner Focus
evs: 4 HP / 252 Atk / 252 Spe

[SET COMMENTS]

<p>With the prevalence of Fighting-type Pokemon in VGC 2012, STAB Acrobatics is an amazing move to have, hitting strong physical attackers such as Scrafty, Hitmontop, and Hariyama very hard. For the Pokemon that resist Acrobatics, namely Steel-types such as Metagross and Bronzong, Super Fang can be used to strip off half of) their health, the only downside being its inability to hit Ghost-types. Tailwind is a great support move to help teammates outspeed fast threats such as Latios and Tornadus, and Crobat can easily set it up with its excellent Speed. Taunt can be used as an alternative to stop Trick Room and Tailwind from being set up, and can even prevent the use of Protect and Substitute. Protect is standard, helping Crobat shield itself from powerful attacks from the likes of Latios and Terrakion while Crobat's partner deals with these threats.</p>

[ADDITIONAL COMMENTS]

<p>Flying Gem gives a one-time boost to Acrobatics, ensuring that you can get in at least one hard hit with Crobat. The EV spread simply maximizes Crobat's Attack and Speed so that it can hit as hard and fast as possible, while a Jolly nature lets Crobat outspeed almost every unboosted Pokemon in VGC, as well as Speed tie with Aerodactyl and Jolteon. An alternative EV spread of 36 HP / 252 Atk / 220 Spe can be used to give Crobat slightly more bulk and still outspeed all unboosted Pokemon except Aerodactyl, Jolteon, and other Crobat. Inner Focus is the ability of choice to help deal with Fake Out users such as Hitmontop and Mienshao, who can otherwise create openings for their team to attack with a guaranteed flinch.</p>

<p>Crobat, being able to handle Fake Out users itself, actually pairs well with fast Fake Out users such as Ambipom and Mienshao, who can clear out offensive threats for it with one move. Mienshao can be especially handy due to its access to Wide Guard to block spread moves such as Discharge and Rock Slide. Pokemon who are often outsped by fast threats such as Garchomp and Latios can make great teammates if Crobat runs Tailwind, as it helps them to outspeed and OHKO these threats. Crobat can also fit into a rain team pretty well, as its weaknesses are covered by common rain abusers such as Ludicolo and Scizor. Terrakion is a good partner who can take advantage of the Tailwind set up by Crobat to spam Rock Slide and Earthquake. Speaking of Earthquake, Crobat pairs well with Earthquake users such as Garchomp and Mamoswine. Hitmontop also makes a good partner, as it can support Crobat well with Intimidate, Fake Out, and Wide Guard, while nailing troublesome Ghost- and Psychic-types with Sucker Punch.</p>

[Other Options]

<p>Crobat can run Brave Bird to OHKO threats such as Latios and Gengar, who can survive Acrobatics and KO back, but it will take a huge amount of recoil. An Adamant nature is also an option, particularly with Brave Bird. U-turn might seem like a good idea to get a free switch-in and scout the opponent, but with Crobat's high Speed, the switch-in must be able to sponge attacks directed at Crobat. Crobat's excellent special movepool might make a special attacking set appear viable, but with its poor base 70 Special Attack, this is obviously a bad idea. It also has access to alternative physical coverage options in X-Scissor, Cross Poison, and Zen Headbutt, though an all-out attacking set is outclassed by more powerful Flying-types given Crobat's merely average base 90 Attack stat. Running Heat Wave with a Rash nature is also an option, as this allows Crobat to deal heavy damage to Steel-type checks such as Metagross and Scizor. Crobat can also take advantage of its high Speed and run Hypnosis, but its accuracy makes it highly unreliable. Infiltrator allows Crobat to hit through dual screens and inflict status through Safeguard, but the loss of Inner Focus will make it vulnerable to Fake Out. Lastly, with its high Speed, Crobat can run Fly to dodge all damage for a turn and allow its partner to take out a threat, but it will be highly vulnerable the next turn; such a strategy is also extremely predictable, and the opponent can either get what is basically a free switch in or use Protect to absorb the damage.</p>

[Checks and Counters]

<p>Crobat doesn't have the worst defenses for taking hits, but being weak to several common types doesn't help its cause in any way. Zapdos means trouble for Crobat, walling its main STAB move and dealing heavy damage back with Thunderbolt; the same goes for most other Electric-types. Terrakion doesn't mind taking a Super Fang as it is primarily a frail attacker and can easily KO in return with STAB Rock Slide. Priority moves such as Sucker Punch and ExtremeSpeed will circumvent Crobat's high Speed, preventing it from wreaking havoc. Trick Room can turn Crobat's monstrous Speed against it by turning it into the slowest Pokemon on the field. Common Prankster abusers, including Murkrow and Thundurus, can cripple Crobat with Thunder Wave before it can even move, rendering it virtually useless for the rest of the match.</p>​

contrib_gp.png

GP (2/2)
 
Back
Top