Cryogonal Rapid Spinner (Updated) (QC 3/3) (GP 2/2)

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Metal Sonic

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[Overview]

<p>Cryogonal is one of the few Rapid Spin users in the Underused metagame with reliable recovery. It has a very good Special Defense stat, and its ability Levitate helps make it the second best spinner in the metagame, surpassed only by Claydol. While Claydol is bulkier overall, Cryogonal has a superior offensive presence and access to reliable recovery. Cryogonal's job is mainly to hit hard, as it plays the role of a specially defensive pivot that can utilize Rapid Spin. Furthermore, its extremely high Speed allows it to function as a fast specially defensive Rapid Spin user, similar to Tentacruel in OU. Finally, Cryogonal also sports Haze, which can neutralize Baton Pass users and setup sweepers. Unfortunately, Cryogonal has a bad defensive typing, which inflicts it with multiple weaknesses yet only grants it one resistance, and its extremely poor base 30 Defense means that most unresisted physical attacks can 2HKO it. Cryogonal is also very weak to one of the entry hazards that it’s supposed to remove from the field, Stealth Rock. Fortunately, Recover can help mitigate Stealth Rock damage, and Cryogonal's extremely high Special Defense means that it can actually take up to three Choice Scarf Nidoking Fire Blasts, a formidable feat.</p>

[SET]
name: Defensive Rapid Spin
move 1: Rapid Spin
move 2: Recover
move 3: Ice Beam
move 4: Haze / Toxic / Reflect
item: Leftovers
nature: Calm
evs: 248 HP / 8 Def / 252 SpD

[SET COMMENTS]

<p>Cryogonal's ability Levitate makes it a great choice for spinning away Spikes and Toxic Spikes. With a Special Defense stat higher than that of Umbreon, Cryogonal can double as a special wall, and Recover helps it excel at that role by providing reliable recovery. Ice Beam is able to wear down opposing Pokemon and, thanks to Cryogonal's high Special Attack, is even able to OHKO or 2HKO multiple threats. These include the common Stealth Rock setter Gligar, the common Spikes setter Roserade, and the special tank Zapdos. Haze allows Cryogonal to put a stop to setup sweepers such as Togekiss and Raikou and also nullifies Baton Pass teams. Toxic is a plausible option to wear down Pokemon that can wall or set up on Cryogonal, such as Porygon2 and Snorlax. Reflect is extremely useful when dealing with physical attackers; using it on a predicted switch to a physical attacker, for example Arcanine or Heracross, can be very helpful throughout the course of a match.</p>

[ADDITIONAL COMMENTS]

<p>248 HP EVs give Cryogonal an HP stat that is indivisible by four, allowing it to take less damage from Stealth Rock when it switches in. You can give Cryogonal 168 Defense EVs, as this allows it to survive moderately powered physical attacks, such as a Flygon's Outrage, and OHKO back with Ice Beam. The remaining EVs are placed into Special Defense to absorb hits from the Pokemon Cryogonal is supposed to wall.</p>

<p>The removal of opposing Steel- and Fire-types is useful for Cryogonal so that it can spin more freely, and several good potential teammates such as Slowbro and Swampert, which also form a solid defensive core with Cryogonal with their high Defense, can do just that. Slowbro, Cofagrigus, and Crobat are great teammates to handle Fighting-types that switch in on Cryogonal, and they can also benefit from the removal of entry hazards from the field. Partners that can take down hazard users are useful as well so that Cryogonal can spin just once and not have to worry about entry hazards for the rest of the game. Swampert and Shaymin are recommended for their efficacy in eliminating common Stealth Rock users such as Rhyperior and Empoleon. Finally, Pokemon that really love Spikes off the field, specifically bulky grounded Pokemon such as Snorlax, Rhyperior and Umbreon, appreciate Cryogonal as a teammate. Rhyperior loves the removal of Spikes, as this allows it to check Electric-types better, and it also has the advantage of resisting the Fire-type attacks that Cryogonal hates.</p>

[SET]
name: Offensive Rapid Spin
move 1: Rapid Spin
move 2: Ice Beam
move 3: Hidden Power Ground / Hidden Power Fire
move 4: Recover
item: Life Orb / Icicle Plate
nature: Timid
evs: 40 HP / 252 SpA / 216 Spe

[SET COMMENTS]

<p>A high base Speed allows Cryogonal to outspeed most of the unboosted tier. Its high Special Attack permits it to hit hard with its STAB Ice Beam, enabling it to 2HKO mild offensive threats such as Raikou, Heracross, Mienshao, and more. Because this set will most likely be used on an offensive team, a fast Rapid Spin is useful for maintaining momentum and keeping sweepers healthy. Cryogonal is a solid offensive pivot as teammates greatly appreciate the removal of entry hazards, and it can also keep on the offensive pressure thanks to its hard hitting attacks.</p>

<p>Hidden Power Ground and Fire are useful for eliminating various Steel-types. Hidden Power Ground is absolutely necessary to take down Empoleon and even Fire-types such as the notable spinblocker Chandelure. Hidden Power Fire is useful for the rare Escavalier and Ferroseed, opposing Ice-types such as Abomasnow, and to a small extent Bronzong. Recover allows Cryogonal to reliably regain health and makes it a formidable threat against specially attacking opponents one-on-one.</p>

[ADDITIONAL COMMENTS]

<p>The 216 Speed EVs are used to outspeed max Speed Timid base 100s, notably Zapdos, Shaymin, and Flygon. 252 Speed EVs can be used to tie with a few threats, notably Mienshao and Zoroark. 40 HP EVs are invested to give Cryogonal some bulk and an HP stat that is indivisible by four, reducing the amount of Stealth Rock damage it takes. An Icicle Plate can be used instead of a Life Orb if you feel that the residual damage from using Rapid Spin and Hidden Power is a waste of HP.</p>

<p>This set is considerably less bulky than the defensive set and should play to its own strengths. Teammates that can set up on its offensive switch-ins such as Mienshao, Heracross, and Snorlax can be very beneficial to the team. Pokemon that can beat spinblockers, such as offensive strikers like Raikou and Chandelure, make good teammates for Cryogonal. Pokemon that can set up on Cryogonal's counters, Snorlax, Mienshao, and Heracross, are also good partners. One example is offensive Trick Room Cofagrigus.</p>

<p>Cryogonal is rendered more powerful in UU thanks to the inclusion of hail. Hail teams permit Cryogonal to spam Blizzard, which is extremely painful when combined with Cryogonal's high Special Attack and Speed.</p>

[Other Options]

<p>Dual screens with Light Clay is possible thanks to Cryogonal's great Speed; furthermore, with its high Special Defense, it finds many opportunities to set up on special attackers and walls. Frost Breath is a situational move that bypasses the defensive stat boosts of opponents such as Raikou; however, Haze is usually the better choice in such cases. Acid Armor is an interesting move that can patch up Cryogonal's weak Defense and turn it into an unbreakable wall. Cryogonal can be used as a Rain Dance supporter, as it can Rapid Spin for rain teams and the rain mitigates its Fire-type weakness.</p>

[Checks and Counters]

<p>Cryogonal is weak to Stealth Rock, so if you can prevent it from spinning this entry hazard away, it can be worn down fairly quickly. In addition, Cryogonal can be chased out by common Choice Scarfed physical attackers such as Mienshao, Heracross, and Flygon. However, they are unable to switch in directly due to Cryogonal's surprisingly powerful offensive presence. Fighting-types are decent checks, but they should be wary of Ice Beam from the offensive set. Steel- and Fire-types in general pose problems for Cryogonal. However, they can be worn down by the offensive set's Hidden Power Ground.</p>

<p>The best choice for a spinblocker that can be used to stop Cryogonal is Chandelure, with its useful Fire typing resisting Ice Beam. However, the offensive Cryogonal set has Hidden Power Ground, which can easily 2HKO Chandelure, and is also notably faster.</p>

<p>Snorlax is an extremely good counter to Cryogonal, as it has Thick Fat to nullify Ice Beam and hits hard physically. However, it is unable to prevent Cryogonal from spinning. Cobalion and Bronzong are also excellent counters, as they can set up Stealth Rock, can KO easily with their STABs, and resist Ice Beam; Cobalion is even able to outspeed and kill the offensive set. However, although Bronzong is unaffected by Hidden Power Ground, both of them might not be able to switch in safely on the offensive set's Hidden Power Fire. They also have no way of stopping Cryogonal from taking its usual best course of action and switching into an appropriate teammate so that it can spin away Stealth Rock at a later point in the game.</p>
 
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Metal Sonic

Resurgence
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I have completed the C&C

lets see expert opinion,

the more I look at it the more relieved I feel that this is viable and legit
 

Arkian

this is the state of grace
is a Contributor Alumnus
Hi there, I have a few changes that may help:

I think that the title should look like this: (Quality Control) Cryogonal (QC: 0/3) [Update]
Also, it isn't "Rapid Spinner", it's "Rapid Spin user" or "spinner". << This change is mandatory.

Overview
  • Cryogonal doesn't have a pretty good Special Defense stat, it has a VERY good Special Defense stat.
  • When comparing Cryogonal to Claydol, mention how Claydol is overall bulkier, while Cryogonal has much better offensive presence, making it hard to set up on.
  • Hitting somewhat hard kinda is Cryogonal's job, as it plays the role of a specially defensive pivot who can spin.
  • Starmie isn't a specially defensive Rapid Spin user, it's an offensive spinner. Mention Tentacruel instead as IT is a specially defensive spinner.
  • Cryogonal doesn't have a weak typing, it has a bad DEFENSIVE type.
  • Hopefully you'll emphasize on the facts that Cryogonal's Defense (and to a lesser extent, HP) is horrible and having a Stealth Rock weakness is terrible for a Rapid Spin user.

Defensive Rapid Spin
  • You don't need the ability section under the "[Set]" tag, as Cryogonal only has access to one ability.
  • Split the Recover point into two, one of which explains how Cryogonal can double as a special wall, and the other which says Recover helps it excel at that role by providing reliable recovery.
  • Give an example of what Ice Beam O/2HKOes: Gligar (SR setter, can't touch Cryogonal without U-turn or the very rare Acrobatics), Zapdos (2HKOes every variant but specially defensive, and with SR on opponent's side, that too), Roserade (common Spikes setter, majority of time, 2hKOes after SR) the Nidos, etc.
  • You don't need the first point in AC.
  • 0 Attack EVs are also used to minimize confusion damage.
  • In AC, mention Pokemon that take down spinblockers, such as Pursuit users (Sub Honchkrow, Scarfed Heracross, etc.)
  • Confuse Ray in AC.

Offensive Rapid Spin
  • Even though this set focuses on offense, its main goal is to successfully spin, therefore, Rapid Spin should be the first move.
  • You don't need the "[]" brackets around the HP types.
  • Remove the ability section under the "[Set]" tag, same reason as above.
  • Explain HP Ground first, as it is MUCH more important than HP Fire (should that even be slashed?).
  • Mention somewhere that if you use HP Fire, you give up the ability to hit Fire-types, however, if you don't use HP Fire, then Bronzong walls you to hell and back, and even OHKOes with Gyro Ball (Ice-types are rare, with Froslass and Abomasnow being the only common ones, both of which go down in the beginning of the match anyway.).
  • When mentioning Icicle Plate in AC, you only mention HP Fire, please just say HP or HP Ground alone.
  • It is a solid offensive pivot as teammates greatly appreciate the removal of entry hazards, and Cryogonal can keep offensive pressure too thanks to its hard hitting attacks
  • ^^ I think this should be in the set comments.
  • Mention how teammates depend on the HP Cryogonal runs (in AC ofc).
  • Once again, mention Pokemon that can beat spinblockers (specially offensive strikers such as Raikou or Chandelure are good examples).
  • Also, give examples of Pokemon that can setup on Meinshao, Heracross, and Snorlax, one of which could be OTR Cofagrigus.

Other Options
  • The point about Hail should be mentioned in the AC of the offensive Rapid Spin set. Also mention Blizzard replacing Ice Beam on such teams.
  • Mention a Rain Dance supporter set, as it can Rapid Spin for rain teams while said weather negates its Fire-type weakness.

Checks and Counters
  • Snorlax is an extremely good counter to Cryogonal, as it has Thick Fat to nullify Ice Beam and hits hard on the Physical side. However, it is unable to prevent Cryogonal from spinblocking.
  • ^^ You meant "spinning" right?
  • Mention Stealth Rock in here somewhere, as it lets many powerful special attackers in the tier 2HKO it (Chandy).
  • Golurk should be mentioned before Chandelure, although also mention how it's a very rare sight in UU.
  • Mentioning Cofagrigus isn't necessary as it is neither a check, nor a counter.

Feel free to argue against me, other than that, great job and I hope I helped. ^_^
 
Hello! If you want Quality Control checks, then I would suggest you PM a member of the UU Quality Control Council, hope this helps, and good luck getting this on site!
 

PK Gaming

Persona 5
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Rohail17 conveniently posted a list things that need changing, so make sure you implement them. In addition, remove Golurk from checks & counters, and mention Steel and Fire-types instead.
 

Nas

Banned deucer.
The EV spread you have for the first set is tailored for the RU metagame and has no merit in UU, it should be 248 Hp/8 Def/252 SpD. Your comment on the Speed EVs for the second set is wrong, it actually outspeeds max Speed Sigilyph, which again has no merit in UU. 176 Speed EVs are all that's required to outrun base 95's, and for future reference it's better not to rip spreads out of older analyses without checking what they're for, especially when the analysis is from another tier.

A couple other things:
  • Max Speed Cryogonal doesn't tie with Raikou, Kou has base 115 Speed, not 105.
  • Cofagrigus doesn't need to be mentioned in C&C since it doesn't check or counter Cryogonal
 

Metal Sonic

Resurgence
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okay! done!

I moves the defense EVs to AC

I think I modified them because I specially damage calc'd to defend vs Flygon

but yes I did refer to the RU a bit but tried my best to make it relevant to UU metagame
 

Psychotic

Banned deucer.
You need to make sure to mention that almost any unresisted physical attack is capable of taking Cryogonal out, you really didn't stress how absolutely awful Cryo's defense is. You also need to remove all mentions of Froslass from your analysis, now that it has been banned.
 

Ace Emerald

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AC of first set:
Mention Shaymin alongside Swampert as it can switch into the best SR users and force them out much better. Also, Fighting is a huge problem, much more than Steel, make sure you mention Slowbro/Slowking/Nidoqueen/Cofagrigus/Crobat as Fighting-type checks. Also, mention Pokemon that really love spikes off the field, namely bulky grounded Pokemon that hate multiple spikes layers, stuff like Snorlax, Rhyperior, Umbreon. Rhyperior loves spikes off as it checks electric better, and it also has the plus side of resisting Fire-types so it should definitely make teammates.
Nitpick: in the AC of the first set, you mention "removing" Fire- and Steel-types, where as really you're just switching into them/forcing them out.

Set comments of offensive spinner:
You don't explain Recover on the set

Checks and Counters (as well as team comments everywhere):
Make sure you list out every Pokemon and individual strengths and weaknesses. In teammates, say Swampert can do blah blah blah, while Slowbro does blah blah blah. Don't lump them together, they have differences. Get specific. Cobalion can set up SR, KOs easily, fears nothing from defensive, and outspeeds offensive, and it doesn't even get a direct mention. Same with Bronzong.

Overall the work is good, nothing you said was really incorrect, just really make sure you get specific. I understand its not fully written yet, but I would like to see some more specific info. After that I'm cool approving it to get written.
 

Ace Emerald

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Nitpick: Cryogonal is in the UU metagame, but not tier (at least I think that's how that works).

What happened to the first set lol? Copy paste error it looks like.

Other than that I'm happy. Fixed the team comments and counters section, looks nice, QC Approved 3/3.
 

Nas

Banned deucer.
Wait hold on, someone tell me why the second set is only running enough Speed to outrun base 95's when it can just as easily run enough to outspeed base 100's? Change the spread to 40 Hp / 252 SpA / 216 Spe, and mention that Cryogonal can be used to check Zapdos, Shaymin, and Flygon.
 

kokoloko

what matters is our plan!
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Might as well run 224 and check Rash Raikou as well. Or just max it so you can take that 50-50 with non-scarf Mienshao... but yeah 176 is dumb.
 

Nas

Banned deucer.
216 Speed hits 330, (it's a jump point) Rash Raikou hits 329, so it's already covered.
 

Ender

pelagic
is a Contributor Alumnus
GP Check 1/2

Changes in bold. Deletions in strikeout. AC and RC are comma changes.

[Overview]
<p>Cryogonal is one of the few Rapid Spinners in the Underused metagame with reliable recovery. It has a very good Special Defense stat, [AC] and its ability Levitate allows it to be the second best Spikes and Toxic Spikes spinner in the metagame, this niche only surpassed in this regard only by Claydol. The difference is that While Claydol is overall bulkier overall, but Cryogonal has a makes up for this with superior offensive presence and also the access to reliable recovery. Cryogonal’s job is mainly to hit rather hard, as it plays the role of a specially defensive pivot who can utilize Rapid Spin. Furthermore, its extremely high Speed allows it to function as a fast specially defensive Rapid Spinner, like how similar to Tentacruel is in OU. Finally, Cryogonal also sports a niche move in Haze which can neutralize Baton Passes or setup sweepers. Unfortunately, Cryogonal does have has its faults; [, to ;] as it has a bad defensive typing, [AC] which grants it multiple weaknesses yet only one resistance, and its extremely poor 30 Defense means that most unresisted physical attacks can 2HKO it. Cryogonal is also very weak to a hazard that it’s supposed to remove from the field — Stealth Rock. Fortunately, Recover can help mitigate Stealth Rock the damage from this, and its extremely high Special Defense means that it can actually take up to 3 Choice Scarf Nidoking Fire Blasts, a formidable feat.</p>

[SET]
name: Defensive Rapid Spin
move 1: Rapid Spin
move 2: Recover
move 3: Ice Beam
move 4: Haze / Toxic / Reflect
item: Leftovers
nature: Calm
ivs: 0 Atk
evs: 248 HP / 8 Def / 252 SDef

[SET COMMENTS]

<p>Cryogonal’s Levitate makes it a great choice for specifically spinning away Spikes or Toxic Spikes. With a Special Defense stat higher than that of Umbreon, Cryogonal can double as a special wall, and Recover helps it to excel at that role by providing reliable recovery. Ice Beam is able to wear down opposing Pokemon, and thanks to Cryogonal’s high Special Attack, is even able to OHKO or 2HKO multiple threats. These include the common Stealth Rock setter Gligar, the common Spikes setter Roserade, and the special tank Zapdos. Haze allows it to put a stop to setup sweepers like Togekiss and Raikou [RC] and also nullifies Baton Pass teams. Toxic is a plausible option to wear down Pokemon that can wall or set up on Cryogonal, such as Porygon2 and Snorlax. Reflect is extremely useful when dealing with physical attackers; [, to ;] using it to predict when a physical attacker switches in, for example Arcanine or Heracross, can be very helpful throughout the course of a match.</p>

[ADDITIONAL COMMENTS]

<p>248 HP EVs give Cryogonal a HP stat that is indivisible by 4, allowing Cryogonal to take less damage from Stealth Rock when it switches in each switch-in. You can give Cryogonal 168 Defense EVs, as this allows has been calculated to allow Cryogonal to survive moderately powered physical attacks, such as a Flygon’s Outrage, and OHKO back with an Ice Beam. 0 Attack IVs are used to minimize damage from Umbreon’s Foul Play [RC] and are also useful to minimizes potential confusion damage. The remaining EVs are placed into Special Defense to absorb hits from its dominant spectrum.</p>

<p>The removal of opposing Steel- and Fire-types are is useful for Cryogonal to spin more freely, and several teammates such as Slowbro and Swampert, which also form a solid defensive core with Cryogonal with their high Defense, fit the bill. Slowbro, Cofagrigus, [AC] and Crobat are great teammates to handle Fighting-types that will switch in on Cryogonal, and they can also benefit from the removal of hazards from the field. Partners that can take down hazard users are useful as well, so that Cryogonal can spin just once and not have to worry about hazards for the rest of the game. Swampert and Shaymin are recommended for their efficacy in eliminating common Stealth Rock users such as Rhyperior and Empoleon. Finally, Pokemon that really love Spikes off the field, specifically bulky grounded Pokemon such as Snorlax, Rhyperior and Umbreon, [AC] appreciate Cryogonal as a teammate. Rhyperior loves the removal of Spikes, [AC] as it allows it to check Electric-types better [RC] and also has the advantage plus side of resisting Fire-types that which Cryogonal hates.

[SET]

name: Offensive Rapid Spin
move 1: Rapid Spin
move 2: Ice Beam
move 3: Hidden Power Ground / Hidden Power Fire
move 4: Recover
item: Life Orb / Icicle Plate
nature: Timid
evs: 40 HP / 252 SAtk / 216 Spe

[SET COMMENTS]

<p>A high base Speed of 105 allows Cryogonal to outspeed most of the unboosted tier. Its high Special Attack permits it to hit hard with a STAB Ice Beam, being able to 2HKO mild offensive threats such as Raikou, Heracross, Mienshao, [AC] and more. Since this set will most likely be used on an offensive team, a fast Rapid Spin is useful for maintaining momentum and keeping sweepers healthy. Cryogonal is a solid offensive pivot as teammates greatly appreciate the removal of entry hazards, and Cryogonal can also keep on the offensive pressure thanks to its hard hitting attacks.</p>

<p>Hidden Power Ground and Fire are useful for eliminating various Steel-types. Hidden Power Ground is absolutely necessary to take down Empoleon and even Fire-types like the notable spinblocker Chandelure. Hidden Power Fire is useful for the rare Escavalier or Ferroseed, opposing Ice-types such as Abomasnow, and to a small extent Bronzong. Recover allows is a great move that allows for reliable recover of Cryogonal to reliably regain health [RC] and makes it a formidable threat against specially attacking opponents one-on-one in a 1v1.</p>

[ADDITIONAL COMMENTS]

<p>The 216 Speed EVs are used to outspeed max Speed Timid base 100s, notably Zapdos, Shaymin, [AC] and Flygon. 252 Speed EVs can be used to tie with a few niche threats, notably Mienshao and Zoroark. 40 HP EVs are given to give Cryogonal an HP stat that is indivisible by 4, reducing the amount of Stealth Rock damage it takes. An Icicle Plate can be used instead of a Life Orb if you feel that the residual damage from Rapid Spin and Hidden Powers is a waste of HP.</p>

<p>This set is considerably less bulky than the defensive set [RC] and thus should play to its strengths. Teammates that can set up on its offensive switch-ins such as Mienshao, Heracross and Snorlax can be very beneficial to the team. Any Pokemon that can set up on such physical attackers make for great partners. Pokemon that can beat spinblockers, such as offensive strikers like Raikou or Chandelure, make good teammates for Cryogonal. Pokemon that can set up on Cryogonal’s counters, Snorlax, Mienshao, [AC] and Heracross, are also good partners. One example is Offensive Trick Room Cofagrigus.</p>

<p>Cryogonal is rendered more powerful in UU [RC] thanks to the inclusion advent of Hail. Hail teams permit Cryogonal to spam Blizzard, which becomes extremely painful when combined with Cryogonal's high Special Attack and Speed and when combined with Cryogonal’s high Special Attack and Speed it gets extremely painful.</p>

[Other Options]

<p>Dual Screens with Light Clay is possible thanks to Cryogonal’s great Speed; [, to ;] furthermore, [AC] with its high Special Defense, [AC] it finds many opportunities to set up on special attackers and walls. Frost Breath is a situational move that can bypass the defensive stat boosts of opponents such as Raikou; [, to ;] however, [AC] Haze is usually the better choice in such cases. Acid Armor is an interesting move that can seal up Cryogonal’s weak Defense and turn it into an unbreakable wall. Cryogonal can be used as a Rain Dance supporter set, as it can Rapid spin for rain teams while the rain can mitigates its Fire-type weakness.</p>

[Checks and Counters]

<p>Cryogonal is weak to Stealth Rock, and if you can prevent it from spinning them rocks away, [AC] it can be worn down fairly quickly. In addition, Cryogonal can be chased out by any common Scarfed physical attacker such as that is common in the tier, for example Mienshao, Heracross, [AC] or and Flygon. However, they are unable to switch in directly due to Cryogonal’s surprisingly large offensive power. Fighting-types are decent checks, but should be wary of Ice Beam from the offensive set. Steel- and Fire-types in general pose problems for Cryogonal. However, they can be worn down using the offensive set’s Hidden Power Ground.</p>

<p>The best choice for a spinblocker that can be used to stop Cryogonal is would be Chandelure, with its useful Fire-typing being able to resist Ice Beam. However, the offensive Cryogonal set has Hidden Power Ground which can easily 2HKO Chandelure [RC] and is also notably faster. Meanwhile, Chandelure needs a minimum of two Fire Blasts to kill Cryogonal.</p>

<p>Snorlax is an extremely good counter to Cryogonal, as it has Thick Fat to nullify Ice Beam and hits hard on the physical side. However it is unable to prevent Cryogonal from spinning. Cobalion and Bronzong are also powerful counters, [AC] as they can set up Stealth Rock, can KO easily with their STABs, and resist Ice Beam; [semicolon] and Cobalion is even able to outspeed and kill the offensive set. Although Bronzong is unaffected by Hidden Power Ground, both of them may not be able to switch in safely on the offensive set’s Hidden Power Fire. However, the best course of action for Cryogonal is usually to switch into an appropriate teammate, [AC] so that it can spin away the Stealth Rocks at a later point in the game.</p>
 
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GP check. Good job on writing this. By the way there's a thread on the front page of the main forum for fifth gen analyses that explains how to stop those curly quotes from showing up if you're using MS Word.
Additions in Blue
Subtractions in Red
Comments in Purple
[Overview]
(add blank line)
<p>Cryogonal is one of the few Rapid Spinners Spin users in the Underused metagame with reliable recovery. It has a very good Special Defense stat, and its ability Levitate allows it to be helps make it the second best spinner in the metagame, surpassed in this regard only by Claydol. While Claydol is bulkier overall, Cryogonal has a superior offensive presence and access to reliable recovery. Cryogonal’s (change to straight apostrophe) job is mainly to hit hard, as it plays the role of a specially defensive pivot who that can utilize Rapid Spin. Furthermore, its extremely high Speed allows it to function as a fast specially defensive Rapid Spinner Spin user, similar to Tentacruel in OU. Finally, Cryogonal also sports Haze (add comma) which can neutralize Baton Passes or Pass users and setup sweepers. Unfortunately, Cryogonal does have its faults;it has a bad defensive typing, which grants inflicts it with (you can use whatever adjective you work here as long as its negative, not postive like grant) multiple weaknesses yet only grants it one resistance, and its extremely poor base 30 Defense means that most unresisted physical attacks can 2HKO it. Cryogonal is also very weak to a hazard one of the entry hazards that it’s (change to straight apostrophe) supposed to remove from the field — (change to comma) Stealth Rock. Fortunately, Recover can help mitigate Stealth Rock damage, and its Cryogonal's extremely high Special Defense means that it can actually take up to 3 three Choice Scarf Nidoking Fire Blasts, a formidable feat.</p>

[SET]
name: Defensive Rapid Spin
move 1: Rapid Spin
move 2: Recover
move 3: Ice Beam
move 4: Haze / Toxic / Reflect
item: Leftovers
nature: Calm
ivs: 0 Atk
evs: 248 HP / 8 Def / 252 SDef
ivs: 0 Atk

[SET COMMENTS]

<p>Cryogonal’s (change to straight apostrophe) ability Levitate makes it a great choice for specifically spinning away Spikes or and Toxic Spikes. With a Special Defense stat higher than that of Umbreon, Cryogonal can double as a special wall, and Recover helps it to excel at that role by providing reliable recovery. Ice Beam is able to wear down opposing Pokemon, (remove comma) and (add comma) thanks to Cryogonal’s (change to straight apostrophe) high Special Attack, is even able to OHKO or 2HKO multiple threats. These include the common Stealth Rock setter Gligar, the common Spikes setter Roserade, and the special tank Zapdos. Haze allows it Cryogonal to put a stop to setup sweepers like such as Togekiss and Raikou and also nullifies Baton Pass teams. Toxic is a plausible option to wear down Pokemon that can wall or set up on Cryogonal, such as Porygon2 and Snorlax. Reflect is extremely useful when dealing with physical attackers; using it to predict when a physical attacker switches in on a predicted switch to a physical attacker, for example Arcanine or Heracross, can be very helpful throughout the course of a match.</p>

[ADDITIONAL COMMENTS]

<p>248 HP EVs give Cryogonal a an HP stat that is indivisible by 4 four, allowing Cryogonal it to take less damage from Stealth Rock when it switches in. You can give Cryogonal 168 Defense EVs, as this allows Cryogonal it to survive moderately powered physical attacks, such as a Flygon’s (change to straight apostrophe) Outrage, and OHKO back with an Ice Beam. 0 Attack IVs are used to minimize damage from Umbreon’s (change to straight apostrophe) Foul Play and also potential confusion damage. The remaining EVs are placed into Special Defense to absorb hits from its dominant spectrum the Pokemon Cryogonal is supposed to wall.</p>

<p>The removal of opposing Steel- and Fire-types is useful for Cryogonal to so that it can spin more freely, and several good potential teammates such as Slowbro and Swampert, which also form a solid defensive core with Cryogonal with their high Defense, fit the bill can do just that. Slowbro, Cofagrigus, and Crobat are great teammates to handle Fighting-types that will switch in on Cryogonal, and they can also benefit from the removal of entry hazards from the field. Partners that can take down hazard users are useful as well, (remove comma) so that Cryogonal can spin just once and not have to worry about entry hazards for the rest of the game. Swampert and Shaymin are recommended for their efficacy in eliminating common Stealth Rock users such as Rhyperior and Empoleon. Finally, Pokemon that really love Spikes off the field, specifically bulky grounded Pokemon such as Snorlax, Rhyperior and Umbreon, appreciate Cryogonal as a teammate. Rhyperior loves the removal of Spikes,as it Spikes, as this allows it to check Electric-types better (add comma) and it also has the advantage of resisting Fire-types the Fire-type attacks that Cryogonal hates.</p>

[SET]
(remove blank line)
name: Offensive Rapid Spin
move 1: Rapid Spin
move 2: Ice Beam
move 3: Hidden Power Ground / Hidden Power Fire
move 4: Recover
item: Life Orb / Icicle Plate
nature: Timid
evs: 40 HP / 252 SAtk / 216 Spe

[SET COMMENTS]

<p>A high base Speed of 105 allows Cryogonal to outspeed most of the unboosted tier. Its high Special Attack permits it to hit hard with a its STAB Ice Beam, being able enabling it to 2HKO mild offensive threats such as Raikou, Heracross, Mienshao, and more. Since Because this set will most likely be used on an offensive team, a fast Rapid Spin is useful for maintaining momentum and keeping sweepers healthy. Cryogonal is a solid offensive pivot as teammates greatly appreciate the removal of entry hazards, and Cryogonal it can also keep on the offensive pressure thanks to its hard hitting attacks.</p>

<p>Hidden Power Ground and Fire are useful for eliminating various Steel-types. Hidden Power Ground is absolutely necessary to take down Empoleon and even Fire-types like such as the notable spinblocker Chandelure. Hidden Power Fire is useful for the rare Escavalier or and Ferroseed, opposing Ice-types such as Abomasnow, and to a small extent Bronzong. Recover allows Cryogonal to reliably regain health and makes it a formidable threat against specially attacking opponents one-on-one.</p>

[ADDITIONAL COMMENTS]

<p>The 216 Speed EVs are used to outspeed max Speed Timid base 100s, notably Zapdos, Shaymin, and Flygon. 252 Speed EVs can be used to tie with a few threats, notably Mienshao and Zoroark. 40 HP EVs are given invested to give Cryogonal a some bulk (I assume that's all that it's for, feel free to say something else if it's for something specific and an HP stat that is indivisible by 4 four, reducing the amount of Stealth Rock damage it takes. An Icicle Plate can be used instead of a Life Orb if you feel that the residual damage from using Rapid Spin and Hidden Powers Power is a waste of HP.</p>

<p>This set is considerably less bulky than the defensive set and thus should play to its own strengths. Teammates that can set up on its offensive switch-ins such as Mienshao, Heracross (add comma) and Snorlax can be very beneficial to the team. Any Pokemon that can set up on such physical attackers make for great partners. (this seems redundant) Pokemon that can beat spinblockers, such as offensive strikers like Raikou or and Chandelure, make good teammates for Cryogonal. Pokemon that can set up on Cryogonal’s (change to straight apostrophe) counters, Snorlax, Mienshao, and Heracross, are also good partners. One example is Offensive offensive Trick Room Cofagrigus.</p>

<p>Cryogonal is rendered more powerful in UU thanks to the inclusion of Hail hail. Hail teams permit Cryogonal to spam Blizzard,which becomes Blizzard, which is extremely painful when combined with Cryogonal's high Special Attack and Speed.</p>

[Other Options]

<p>Dual Screens screens with Light Clay is possible thanks to Cryogonal’s (change to straight apostrophe) great Speed; furthermore, with its high Special Defense, it finds many opportunities to set up on special attackers and walls. Frost Breath is a situational move that can bypass bypasses the defensive stat boosts of opponents such as Raikou; however, Haze is usually the better choice in such cases. Acid Armor is an interesting move that can seal patch up Cryogonal’s (change to straight apostrophe) weak Defense and turn it into an unbreakable wall. Cryogonal can be used as a Rain Dance supporter, as it can Rapid spin Spin for rain teams while and the rain mitigates its Fire-type weakness.</p>

[Checks and Counters]

<p>Cryogonal is weak to Stealth Rock, and so if you can prevent it from spinning them this entry hazard (Stealth Rock is singular) away, it can be worn down fairly quickly. In addition, Cryogonal can be chased out by any common Choice Scarfed physical attacker such as Mienshao, Heracross, or and Flygon. However, they are unable to switch in directly due to Cryogonal’s (change to straight apostrophe) surprisingly large offensive power powerful offensive presence. Fighting-types are decent checks, but they should be wary of Ice Beam from the offensive set.Steel- set. Steel- and Fire-types in general pose problems for Cryogonal. However, they can be worn down using by the offensive set’s (change to straight apostrophe) Hidden Power Ground.</p>

<p>The best choice for a spinblocker that can be used to stop Cryogonal is Chandelure, with its useful Fire-typing being able to resist Fire typing resisting Ice Beam. However, the offensive Cryogonal set has Hidden Power Ground (add comma) which can easily 2HKO Chandelure (add comma) and is also notably faster. Meanwhile, Chandelure needs a minimum of two Fire Blasts to kill Cryogonal.</p>

<p>Snorlax is an extremely good counter to Cryogonal, as it has Thick Fat to nullify Ice Beam and hits hard on the physical side physically. However (add comma) it is unable to prevent Cryogonal from spinning. Cobalion and Bronzong are also powerful counters,as excellent counters, as they can set up Stealth Rock, can KO easily with their STABs,and STABs, and resist Ice Beam; Cobalion is even able to outspeed and kill the offensive set. Although However, although Bronzong is unaffected by Hidden Power Ground, both of them may might not be able to switch in safely on the offensive set’s (chagne to straight apostrophe) Hidden Power Fire. However, the They also have no way of stopping Cryogonal from taking its usual best course of action for Cryogonal is usually to switch and switching into an appropriate teammate, (remove comma) so that it can spin away the Stealth Rocks Stealth Rock at a later point in the game.</p>


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