NU Curse Muk QC [1/1] [GP 1/1]

poh

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[SET]
name: Curse
move 1: Curse
move 2: Poison Jab
move 3: Drain Punch
move 4: Shadow Sneak
item: Leftovers
ability: Poison Touch / Sticky Hold
nature: Careful
evs: 252 HP / 4 Atk / 252 SpD
tera type: Water / Dark

[SET COMMENTS]

Curse Muk checks specially offensive threats while having the additional benefit of acting as a wincon. Curse boosts Muk's above-average Attack and below-average Defense, complementing its good Special Defense. Drain Punch not only hits special attackers like Zoroark, Rotom-F and Dudunsparce but also gives Muk longevity, solidifiying its sweeping potential. Shadow Sneak provides Muk with a form of priority, allowing it to revenge kill Ghost-types like Haunter and Rotom or faster threats like Bruxish and Veluza. Poison Touch in combination with Poison Jab gives Muk a 51% chance to poison foes, wearing them down in the process. Sticky Hold prevents Muk from being crippled by Trick from Rotom or Knock Off from Passimian. Tera Water serves as a strong defensive typing, while Tera Dark can be used to help Muk combat Pokemon like Bruxish and Farigiraf. Lurantis pairs well with this particular Muk set, removing Pokemon like Sandaconda, Haze Vaporeon, and Taunt Qwilfish. Zoroark and Passimian can scare away Psychic-types like Bruxish, Indeedee-F and Medicham that hinder Muk's ability to set up and sweep.

[CREDITS]
Written by:
https://www.smogon.com/forums/members/poh.298730/
Quality checked by:
https://www.smogon.com/forums/members/togkey.400664/
Grammar checked by:
https://www.smogon.com/forums/members/autumn.384270/
 
Last edited:
[SET]
name: Curse
move 1: Curse
move 2: Poison Jab
move 3: Drain Punch
move 4: Shadow Sneak
item: Leftovers
ability: Poison Touch
nature: Careful
evs: 252 HP / 4 Atk / 252 SpD
tera type: Water / Dark

[SET COMMENTS]

Curse Muk still checks specially offensive threats while having the additional benefit of acting as a wincon too. This first sentence relies on the reader knowing what Muk does in general so I'm not too keen on it, and the next sentence kinda just explains what Curse does in a vacuum. I'd combine these in a simple "Muk is a great special tank that can make use of Curse to patch up its poor physical bulk and sweep its opponent" or something like that. Curse boosts Muk's above average Attack and below average Defense, complementing its good Special Defense. Drain Punch not only hits special attackers like Zoroark, Rotom-F and Dudunsparce, but also gives it longevity, solidifiying Muk's sweeping potential. Shadow Sneak gives Muk a form of priority allowing Muk to revengekill Ghost-types like Haunter and Rotom, or faster threats like Bruxish and Veluza. Tera Water offers a general good defensive typing while Tera Dark helps Muk combat Pokemon Psychic-types like Bruxish and Farigiraf. Lurantis pairs well with this particular Muk set, removing Pokemon like Sandaconda, Haze Vaporeon, and Taunt Qwilfish. Zoroark and Passimian can scare out Psychic-types like Bruxish, Indeedee-F and Medicham that hinder Muk's ability to set up and sweep.

[CREDITS]
Written by:
https://www.smogon.com/forums/members/poh.298730/
Quality checked by:
https://www.smogon.com/forums/members/togkey.400664/
Grammar checked by:
add a part about Poison Touch's 51% chance to poison with pjab and how Sticky Hold is a viable option for Trick Rotom / Knock Off users like Passimian. 1/1 when implemented hmu if u have questions
 
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Clouds

False Pretenses
is a Forum Moderatoris a Community Contributoris a member of the Battle Simulator Staffis a Smogon Discord Contributor Alumnus
hi, gp amcheck so feel free to implement anything you find useful

add / remove / comment / (ac) add comma / (rc) remove comma

[SET]
name: Curse
move 1: Curse
move 2: Poison Jab
move 3: Drain Punch
move 4: Shadow Sneak
item: Leftovers
ability: Poison Touch / Sticky Hold
nature: Careful
evs: 252 HP / 4 Atk / 252 SpD
tera type: Water / Dark

[SET COMMENTS]

Curse Muk still checks specially offensive threats while having and has the additional benefit of acting as a wincon too. Curse boosts Muk's above average Attack and below average Defense, complementing its good already formidable Special Defense. Drain Punch not only hits special attackers like Zoroark, Rotom-F and Dudunsparce, but also gives it Muk longevity, (rc) solidifiying Muk's which solidifies its sweeping potential. (first reference of "it" implies you're referring to Drain Punch instead of Muk, swapping them fixes it) Shadow Sneak gives provides Muk with (eliminating redundancy) a form of priority, (ac) allowing Muk it to revengekill revenge kill Ghost-types like Haunter and Rotom, (rc) or faster threats like Bruxish and Veluza. Poison Touch in combination with gives Muk's Poison Jab gives Muk a 51% chance to poison the opponent foes, wearing them down in the process. Sticky Hold prevents Muk from being crippled by Trick from Rotom using Trick or losing its item by Knock Off from Passimian using Knock Off. Tera Water offers a general good serves as a strong (the Tera option itself doesn't really "offer a typing") defensive typing, (ac) while but Tera Dark can be used instead to helps Muk combat Pokemon like Bruxish and Farigiraf. Lurantis pairs well with this particular Muk set, removing Pokemon like Sandaconda, Haze Vaporeon, and Taunt Qwilfish. Zoroark and Passimian can scare out away Psychic-types like Bruxish, Indeedee-F and Medicham that hinder Muk's ability to set up and sweep.

[CREDITS]
Written by:
https://www.smogon.com/forums/members/poh.298730/
Quality checked by:
https://www.smogon.com/forums/members/togkey.400664/
Grammar checked by:
 

autumn

only i will remain
is a Site Content Manageris a Member of Senior Staffis a Community Contributoris a Tiering Contributoris a Top Contributoris a Social Media Contributor Alumnusis a Top Smogon Media Contributor Alumnusis an Administrator Alumnusis a Battle Simulator Moderator Alumnus
C&C Leader
1/1 GP Team done took some changes from above
[SET]
name: Curse
move 1: Curse
move 2: Poison Jab
move 3: Drain Punch
move 4: Shadow Sneak
item: Leftovers
ability: Poison Touch / Sticky Hold
nature: Careful
evs: 252 HP / 4 Atk / 252 SpD
tera type: Water / Dark

[SET COMMENTS]

Curse Muk still checks specially offensive threats while having the additional benefit of acting as a wincon too. Curse boosts Muk's above-average (add hyphen) Attack and below-average (add hyphen) Defense, complementing its good already formidable (keep if you want but this is a much stronger adjective so idk if it's "good" or "formidable" bc i dont play nu) Special Defense. Drain Punch not only hits special attackers like Zoroark, Rotom-F and Dudunsparce (RC) but also gives it Muk longevity, solidifiying Muk's its sweeping potential. (first reference of "it" implies you're referring to Drain Punch instead of Muk, swapping them fixes it) Shadow Sneak gives provides Muk with (eliminating redundancy) a form of priority, (ac) allowing Muk it to revengekill revenge kill Ghost-types like Haunter and Rotom, (rc) or faster threats like Bruxish and Veluza. Poison Touch in combination with Poison Jab gives Muk a 51% chance to poison the opponent foes, wearing them down in the process. Sticky Hold prevents Muk from being crippled by Trick from Rotom using Trick or losing its item by Knock Off from Passimian using Knock Off. Tera Water offers a general good serves as a strong (the Tera option itself doesn't really "offer a typing") (either is fine tbh) defensive typing, (ac) while Tera Dark can be used instead to helps Muk combat Pokemon like Bruxish and Farigiraf. Lurantis pairs well with this particular Muk set, removing Pokemon like Sandaconda, Haze Vaporeon, and Taunt Qwilfish. Zoroark and Passimian can scare out away Psychic-types like Bruxish, Indeedee-F and Medicham that hinder Muk's ability to set up and sweep.

[CREDITS]
Written by:
https://www.smogon.com/forums/members/poh.298730/
Quality checked by:
https://www.smogon.com/forums/members/togkey.400664/
Grammar checked by:


Clouds Overall, I liked this check, and you clearly know what you're doing in terms of grammar.
- The main thing I'd say here is some of your rewrites aren't super necessary. As GP, you want to preserve the writer's voice and choices as much as possible (unles they're wrong ofc), so deviating from their phrasing a lot removes their own writing choices. Subjective changes can happen but should have a justification beyond "it sounds better"
while having -> and has doesn't really have any functional difference, so I'd default to what the writer chose here.
good -> already formidable does the same, but your change implies it's a lot better than "good" because you're using a stronger word now.
solidifying -> which solidifies is also functionally the same, so defaulting to the writer's choice works best here too.
The Poison Touch line was fine as-is too, and I lie the phrasing of "the combination" because Poison Touch + Poison Jab is what gives the high chance, not just Poison Touch.
while -> but wasn't super necessary either because "while" can mean "whereas" and that shows contrast instead of "one is clearly better"

- Commas before "and" "but" "or" are only needed when both clauses are independent (make sense as a sentence on its own without the other part). If only one clause is independent, a comma is not needed before those words.
- Commas should always be used before "which" clauses, so you removing that was incorrect.
 

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