Pet Mod Döppelgangers v2

Approved by AquaticPanic
Reapproved by AquaticPanic
Originally by ChoiceScarfed

Döppelgangers
Have you always lost to a certain Pokemon no matter what you try to counter it with? Does your team need help with a Pokemon with a variety of sets? Well, in Döppelgangers, a shiny version of a Pokemon isnt's just a shiny. It's a counter! A non-shiny Rillaboom would still be the same Grassy-Gliding terror, but a shiny Rillaboom would be more like a Corviknight: a normal Rillaboom wouldn't stand a chance against it!

Rules:
1. All Döppelgangers must have the same BST as their original forms
2. Type changes are allowed
3. Calculations are required in a submission, or will be vetoed
4. Shiny-locking will be ignored (Shiny Victini is illegal but would still have a Döppelganger, Pikachu can not be shiny to know Sing but its Döppelganger would still be able to learn Sing if not removed)
5. Only post Döppelgangers for Pokemon that we are doing the slate for

Submitting:
Unlike the old Döppelgangers, we will only be allowing one submission per Pokemon. We also have an ability ranking chart. You can spend "points" for each ability your Döppelganger has. Link to Ability Rankings - https://docs.google.com/document/d/1wZzQPOa4HuVzw0UCoo7fmQPik-oKiYX45DrApTMTpe8/edit?usp=sharing
Pokemon:
New Stats:
Typing:
New Moves:
Removed Moves:
Calcs:
New Pokemon: Anti-Garchomp
New Stats: 90/85/110/100/135/80
New Ability: Levitate
Type: Fairy/Steel
New Moves: Flash Cannon, Moonblast, Ice Beam, Calm Mind, Haze
Removed Moves: All Ground type moves, all Dragon type moves
Calcs: +1 0 SpA Anti-Garchomp Moonblast vs. 0 HP / 0 SpD Garchomp: 374-444 (104.7 - 124.3%) -- guaranteed OHKO (The +1 is from CM)
252 SpA Anti-Garchomp Ice Beam vs. 0 HP / 0 SpD Garchomp: 396-468 (110.9 - 131%) -- guaranteed OHKO
0 SpA Garchomp Fire Blast vs. 0 HP / 0 SpD Anti-Garchomp: 106-126 (29.6 - 35.2%) -- 17% chance to 3HKO - Fire Blast is the only way that Garchomp can even really hit Anti-Garchomp
The voting format is:
1st option (3 points), 2nd option (2 points), 3rd option (1 point)
For self-votes, the points should equal the number of submissions you made x2.
If I made 2 submissions my votes might look like this:
Antimon1: Me, Person, Person
Antimon2: Person, Person, Person
Antimon3: Person, Person, Me

Link to spreadsheet: https://docs.google.com/spreadsheet...Ofi91c7HdF6CpWEzoe4oca6W4/view#gid=2103366150
Link to Discord Server: https://discord.gg/YMRXGcrtAH

Council: Me:eevee:, Gravity Monkey:rillaboom:
 

Gravity Monkey

t'as fait des frites, puis t'as mangé les frites
is a Top Artist
Okay so I'm gonna make a little post to explain the new ability rules cause they might be confusing for people not experienced with ability ratings.

1 - What are ability ratings?

In showdown's code, every ability is given a ranking from -2 to 5 which indicates how effective it is. This number is called the ability rating. To see the ratings of every ability, check right here.

2 - What is the ability rule exactly?

The rule for submissions in Döppelganger is that:

I - You may not exceed the total ability rating of the base pokemon.
II - You may not give a döppleganger an ability that is rated higher than the highest of the base pokemon.

Okay, but what does this means? Let's take clefable for instance.

:clefable:
Clefable gets access to three abilities: Magic Guard (rated 4.5), Unaware (rated 3) and Cute Charm (rated 1). This gives clefable a total ability ranking of 8.5. When making your anti-clefable, that means the ratings of the abilities you chose for your submission must not exceed 8.5. You could have an ability at 4, one at 2.5 and one at 2, since that's 8.5 in total. You could also do three abilities rated at 2.5, since that makes for a total of 7.5. What you could not do for instance is pick three abilities at 3, since that would make a total of 9 which would surpass clefable's total rating.

Something else you couldn't do it pick two abilities at 1.5 and then one rated 5. Yes, this makes for a total of 8 which is under 8.5, but it also gives your anti-clefable an ability rated higher than clef's highest rated ability. In this case, you're giving your anti-clefable a 5 rated ability while clefable's highest rated ability is Magic Guard at 4.5.

Using ability rated -1 and -2 do not give you additional points. They count like 0-rated abilities. Although, if the mon you're making a doppleganger for has a negative total rating, then you must match this negative rating.

Finally, you must either match the number of abilities the base mon has or have less.

3. Why are we implementing such a convoluted rule?

While checking the current winners archive, we found out that a lot of pokemon had heavy ability creep, often outclassing the tools their counterparts have access too. This rule is also to stay in line with the BST and movepool rules. Hopefully, with this we'll be able to have a much more interesting submission experience and a more balanced metagame once it becomes playable.

4. What does this mean for current winners?

Nothing! They've won under the old rules and we'll keep them that way for the moment.

––––––––––––––––––––––––

We hope this isn't too complicated. If you have additional questions about those or any other rules, feel free to either ask on this thread, in the discord server or in DMs.
 
Welcome back everyone! Time to

(Not) Let it Snow!
:swsh/arctozolt: :swsh/ninetales-alola: :swsh/kyurem:
Hail has become a HUGE problem in OU recently after the discovery of Arctozolt being busted (wow, who woulda thought a mon with STAB BoltBeam and an ability that doubles its speed in hail could be a problem? ESPECIALLY with a STAB 140 BP move, right?) Our solution: We (don't) let it snow!​
 
:ss/arctozolt:
New Pokemon: Anti-Arctozolt
New Stats: 100 / 35 / 141 / 90 / 95 / 44
New Abilities: Volt Absorb / Cloud Nine / Inner Focus
Type: Fire/Fairy
New Moves: Moonblast, Spirit Break, Flare Blitz, Flamethrower, Calm Mind, Heat Crash, Slack Off
Removed Moves: All Electric and Ice moves with the exception of Thunder, Thunderbolt and Ice Beam.
Calcs: 252 Atk Life Orb Arctozolt Stomping Tantrum vs. 252 HP / 4 Def Anti-Arctozolt: 133-159 (32.9 - 39.3%) -- 99.8% chance to 3HKO
252+ SpA Life Orb Anti-Arctozolt Flamethrower vs. 0 HP / 0- SpD Arctozolt: 439-517 (136.7 - 161%) -- guaranteed OHKO
252+ SpA Life Orb Anti-Arctozolt Flamethrower vs. 0 HP / 0 SpD Arctozolt: 398-468 (123.9 - 145.7%) -- guaranteed OHKO
252+ SpA Anti-Arctozolt Flamethrower vs. 0 HP / 0- SpD Arctozolt: 338-398 (105.2 - 123.9%) -- guaranteed OHKO
252+ SpA Anti-Arctozolt Flamethrower vs. 0 HP / 0 SpD Arctozolt: 306-360 (95.3 - 112.1%) -- 68.8% chance to OHKO

:swsh/ninetales-alola:
New Pokemon: Anti-Ninetales-Alola
New Stats: 100/55/85/90/115/60
New Abilities: Limber / Regenerator
Type: Ice/Poison
New Moves: Flip Turn, Sludge Bomb, Sludge Wave, Toxic Spikes, Acid, Smog
Removed Moves: All Fairy Moves.
Calcs: 4 SpA Ninetales-Alola Moonblast vs. 252 HP / 252 SpD Anti-Ninetales-Alola: 31-37 (7.6 - 9.1%) -- possibly the worst move ever
4 SpA Ninetales-Alola Freeze-Dry vs. 252 HP / 252 SpD Anti-Ninetales-Alola: 23-27 (5.6 - 6.6%) -- possibly the worst move ever
252+ SpA Ninetales-Alola Moonblast vs. 252 HP / 252 SpD Anti-Ninetales-Alola: 45-53 (11.1 - 13.1%) -- possible 8HKO
252+ SpA Ninetales-Alola Freeze-Dry vs. 252 HP / 252 SpD Anti-Ninetales-Alola: 33-39 (8.1 - 9.6%) -- possibly the worst move ever
4+ SpA Anti-Ninetales-Alola Sludge Bomb vs. 252 HP / 0 SpD Ninetales-Alola: 198-234 (56.5 - 66.8%) -- guaranteed 2HKO

:swsh/kyurem:
New Pokemon: Anti-Kyurem
New Stats: 150/140/85/100/85/120
Type: Ice/Fairy
New Moves: Spirit Break, Dazzling Gleam, Charm, Baby-Doll-Eyes, Ice Punch, Ice Shard, Triple Axel
Removed Moves: All Dragon Moves except Dragon Claw
Calcs:
252+ SpA Choice Specs Kyurem Focus Blast vs. 0 HP / 4 SpD Anti-Kyurem: 245-289 (55.5 - 65.5%) -- guaranteed 2HKO
252+ SpA Choice Specs Kyurem Earth Power vs. 0 HP / 4 SpD Kyurem: 184-217 (41.7 - 49.2%) -- guaranteed 3HKO
252+ SpA Choice Specs Kyurem Ice Beam vs. 0 HP / 4 SpD Anti-Kyurem: 138-162 (31.2 - 36.7%) -- 73.8% chance to 3HKO
252+ SpA Choice Specs Kyurem Freeze-Dry vs. 0 HP / 4 SpD Anti-Kyurem: 107-126 (24.2 - 28.5%) -- 98.8% chance to 4HKO
200 SpA Kyurem Earth Power vs. 0 HP / 4 SpD Anti-Kyurem: 108-128 (24.4 - 29%) -- 99.8% chance to 4HKO
200 SpA Kyurem Freeze-Dry vs. 0 HP / 4 SpD Anti-Kyurem: 63-75 (14.2 - 17%) -- possible 6HKO
252 Atk Anti-Kyurem Spirit Break vs. 56 HP / 0 Def Kyurem: 284-336 (70.1 - 82.9%) -- guaranteed 2HKO
252+ Atk Anti-Kyurem Spirit Break vs. 56 HP / 0 Def Kyurem: 312-368 (77 - 90.8%) -- guaranteed 2HKO (adamant scarf)
252+ Atk Choice Band Anti-Kyurem Spirit Break vs. 56 HP / 0 Def Kyurem: 468-552 (115.5 - 136.2%) -- guaranteed OHKO
252 Atk Choice Band Anti-Kyurem Spirit Break vs. 56 HP / 0 Def Kyurem: 422-500 (104.1 - 123.4%) -- guaranteed OHKO (Jolly)
 
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:ss/arctozolt:
Pokemon: Anti-Arctozolt
New Stats: 90 | 55 | 120 | 90 | 95 | 55 (505 BST)
New Abilities: Thick Fat | Aftermath | Clear Body (HA) (8, wich is the same as arctozolt apparently.)
Typing:
|

New Moves: Earthquake, Earth Power, Flash Cannon, Iron Head, Steel Beam, Shore Up
Removed Moves: all non-ice beam ice moves, all electric moves.
Calcs:
252 Atk Life Orb Arctozolt Icicle Crash vs. 240 HP / 252+ Def Thick Fat Anti-Arctozolt: 48-58 (12.5 - 15.2%) -- possibly the worst move ever
16 SpA Anti-Arctozolt Earth Power vs. 0 HP / 0- SpD Arctozolt: 242-288 (75.3 - 89.7%) -- guaranteed 2HKO
16 SpA Life Orb Arctozolt Freeze-Dry vs. 240 HP / 0 SpD Thick Fat Anti-Arctozolt: 56-68 (14.6 - 17.8%) -- possible 8HKO after Leftovers recovery
16 SpA Life Orb Arctozolt Blizzard vs. 240 HP / 0 SpD Thick Fat Anti-Arctozolt: 87-103 (22.8 - 27%) -- possible 5HKO after Leftovers recovery
252 Atk Life Orb Arctozolt Stomping Tantrum vs. 240 HP / 252+ Def Anti-Arctozolt: 114-135 (29.9 - 35.4%) -- guaranteed 4HKO after Leftovers recovery


:ss/kyurem:
Pokemon: Anti-Kyurem
New Stats: 110 | 130 | 95 | 130 | 100 | 100
New Abilities: Screen Cleaner (1.5)
Typing:
|

New Moves: Drain Punch, Play Rough, Dazzling Gleam, Close Combat
Removed Moves: all dragon and ice moves, zen headbutt, earthquake, psychic, earth power
Calcs:
252 Atk Kyurem Close Combat vs. 56 HP / 0 Def Kyurem: 286-338 (70.6 - 83.4%) -- guaranteed 2HKO
252+ SpA Choice Specs Kyurem Blizzard vs. 56 HP / 0 SpD Anti-Kyurem: 309-364 (82.4 - 97%) -- guaranteed 2HKO
252 SpA Choice Specs Kyurem Blizzard vs. 0 HP / 0 SpD Kyurem: 280-331 (77.5 - 91.6%) -- guaranteed 2HKO
252+ SpA Choice Specs Kyurem Freeze-Dry vs. 0 HP / 0 SpD Kyurem: 189-223 (52.3 - 61.7%) -- guaranteed 2HKO
252+ SpA Choice Specs Kyurem Blizzard vs. 0 HP / 0 SpD Kyurem: 297-349 (82.2 - 96.6%) -- guaranteed 2HKO

ninetales-a is gone because it was illegal and i didn't have any other ideas
 
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:ss/arctozolt:
Anti-Arctozolt
Type: Steel/Electric
Abilities: Levitate / Static (H: Sand Rush)
Stats: 90 / 75 / 100 / 100 / 84 / 56
New Moves: Heavy Slam, Iron Head, Metal Burst, Metal Claw, Steel Roller, Earth Power, Flash Cannon, Steel Beam, Autotomize, Iron Defense, Metal Sound, Recover, Sandstorm
Removed Moves: Avalanche, Bolt Beak, Ice Fang, Icicle Crash, Icicle Spear, Blizzard, Freeze-Dry, Hydro Pump, Ice Beam, Surf, Icy Wind, Powder Snow, Hail
Description:
For SpA boost context meteor beam
+1 252 SpA Anti-Arctozolt Meteor Beam vs. 0 HP / 0- SpD Arctozolt: 438-516 (136.4 - 160.7%) -- guaranteed OHKO
+1 252 SpA Anti-Arctozolt Flash Cannon vs. 0 HP / 0- SpD Arctozolt: 220-259 (68.5 - 80.6%) -- guaranteed 2HKO
+1 252 SpA Anti-Arctozolt Earth Power vs. 0 HP / 0- SpD Arctozolt: 328-388 (102.1 - 120.8%) -- guaranteed OHKO
+1 252 SpA Anti-Arctozolt Thunderbolt vs. 0 HP / 0- SpD Arctozolt: 123-145 (38.3 - 45.1%) -- guaranteed 3HKO
252 SpA Anti-Arctozolt Meteor Beam vs. 0 HP / 0- SpD Arctozolt: 294-346 (91.5 - 107.7%) -- 43.8% chance to OHKO
252 SpA Anti-Arctozolt Flash Cannon vs. 0 HP / 0- SpD Arctozolt: 147-174 (45.7 - 54.2%) -- 48.8% chance to 2HKO
252 SpA Anti-Arctozolt Earth Power vs. 0 HP / 0- SpD Arctozolt: 220-260 (68.5 - 80.9%) -- guaranteed 2HKO
252 SpA Anti-Arctozolt Thunderbolt vs. 0 HP / 0- SpD Arctozolt: 82-97 (25.5 - 30.2%) -- guaranteed 4HKO
252 Atk Life Orb Arctozolt Low Kick (100 BP) vs. 0 HP / 4 Def Anti-Arctozolt: 234-278 (72.8 - 86.6%) -- guaranteed 2HKO
252 Atk Life Orb Arctozolt Icicle Crash vs. 0 HP / 4 Def Anti-Arctozolt: 75-90 (23.3 - 28%) -- 81.8% chance to 4HKO
Arctozolt Stomping Tantrum vs. Levitate Arctozolt: 0-0 (0 - 0%) -- possibly the worst move ever
16 SpA Life Orb Arctozolt Freeze-Dry vs. 0 HP / 0- SpD Arctozolt: 58-69 (18 - 21.4%) -- possible 5HKO
252 Atk Life Orb Arctozolt Bolt Beak (85 BP) vs. 0 HP / 4 Def Arctozolt: 75-90 (23.3 - 28%) -- 81.8% chance to 4HKO
252 Atk Life Orb Arctozolt Bolt Beak (170 BP) vs. 0 HP / 4 Def Arctozolt: 149-177 (46.4 - 55.1%) -- 68.4% chance to 2HKO

Might do the others later
 
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G-Luke

#Cunogate
is a Community Contributoris a CAP Contributoris a Forum Moderator Alumnus

Pokemon: Anti-Ninetales-Alola
New Stats: 93 | 56 | 75 | 91 | 100 | 90 (505 BST)
New Abilities: Insomnia | Infiltrator (HA)
Typing:

New Moves: Flash Cannon, Scald, Surf, Hydro Pump, Flip Turn, Iron Head, Mirror Shot, Magnet Rise, Wish, Defog, Thunder Wave
Removed Moves: All Ice and Fairy moves, sans Ice Beam, Blizzard and Dazzling Gleam respectively.
Calcs:
4 SpA Anti-Ninetales-Alola Flash Cannon vs. 252 HP / 0 SpD Anti-Ninetales-Alola: 324-384 (92.5 - 109.7%) -- 50% chance to OHKO
4 SpA Ninetales-Alola Freeze-Dry vs. 252 HP / 0 SpD Ninetales-Alola: 64-76 (16.4 - 19.4%) -- possible 6HKO after hail damage and Leftovers recovery

Anti Ninetales Alola can take literally anything base AlolaTales can throw at it, and can OHKO with Flash Cannon.



Pokemon: Anti-Kyurem
New Stats: 130 | 95 | 90 | 90 | 125 | 130 (660 BST)
New Abilities: Aroma Veil
Typing:

New Moves: Moonblast, Dazzling Gleam, Healing Wish, Play Rough, Swords Dance, Icicle Crash, Triple Axel, Earthquake
Removed Moves: All Dragon moves.
Calcs:
252+ SpA Choice Specs Kyurem Focus Blast vs. 56 HP / 0 SpD Kyurem: 178-210 (42.8 - 50.6%) -- 2% chance to 2HKO
252 Atk Kyurem Play Rough vs. 56 HP / 0 Def Kyurem: 260-308 (64.1 - 76%) -- guaranteed 2HKO

Anti Kyurem is a fat mon with a funny typing and hilarious stat spread designed to give Kyurem a hard time. Kyurem can technically run Flash Cannon to nail it, but that forces Kyurem to drop its precious coverage options or it's Draco Meteor, making it a worse breaker in general.
 
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:ninetales-alola:
Pokemon: Anti-Ninetales-Alola
New Stats: 73/81/70/67/109/105
New Abilities: Air Lock, Wonder Skin (HA) (2 + 3 = 5 < 5.5 = 1.5 + 4)
Typing: Ice/Steel
New Moves: Psychic Fangs, Iron Head, Iron Tail, Bullet Punch, Hone Claws,
Removed Moves: Moonblast, Freeze-Dry, Aqua Tail, Foul Play, Nasty Plot
252 SpA Ninetales-Alola Blizzard vs. 0 HP / 0 SpD Ninetales-Alola: 30-36 (10.4 - 12.5%) -- possible 8HKO
252 SpA Ninetales-Alola Moonblast vs. 0 HP / 0 SpD Ninetales-Alola: 52-62 (18.1 - 21.6%) -- possible 5HKO
252 Atk Ninetales-Alola Iron Head vs. 252 HP / 0 Def Ninetales-Alola with an ally's Aurora Veil: 242-288 (69.1 - 82.2%) -- guaranteed 2HKO
252 Atk Ninetales-Alola Bullet Punch vs. 252 HP / 0 Def Ninetales-Alola with an ally's Aurora Veil: 122-146 (34.8 - 41.7%) -- guaranteed 3HKO


Two different ways to approach the same problem. Air Lock stops the effects of weather, preventing Ninetales-A from getting Veil up. Alternatively you can run Wonder Skin which is a catch-all means of dealing with Ninetales-A's support options like Disable, Encore, and Hypnosis, and manually remove Veil with Psychic Fangs. Running the latter lets you get up your own Veil too if you'd want.

Ice-typing so you don't get frozen and stop being a counter. Did you know Ninetales-Alola gets Triple Axel? That's why I added Hone Claws and complementary Iron Tail. You're pretty well walled by Steel and Fire so pair with helpful Ground and Water teammates to deal with them.


:kyurem:
Pokemon: Kyurem
New Stats: 125/115/100/110/100/110
New Abilities: Dancer
Typing: Bug/Steel
New Moves: Gear Grind, Leech Life, First Impression, Bug Buzz
Removed Moves: All Dragon and Ice moves, Focus Blast
Spread used: 164 ATK, 96 SPD, 248 SPE (318 > 317 Max Speed Kyurem)

252+ SpA Choice Specs Kyurem Focus Blast vs. 0 HP / 96+ SpD Kyurem: 165-195 (42.1 - 49.8%) -- guaranteed 3HKO
200 SpA Kyurem Earth Power vs. 0 HP / 96+ SpD Kyurem: 73-86 (18.6 - 21.9%) -- possible 5HKO
164 Atk Kyurem Gear Grind (2 hits) vs. 0 HP / 0 Def Kyurem: 328-388 (83.8 - 99.2%) -- approx. 2HKO
164 Atk Kyurem Iron Head vs. 0 HP / 0 Def Kyurem: 260-308 (66.4 - 78.7%) -- guaranteed 2HKO

I realize you don't ever actually OHKO it with this spread but keep in mind this is a Bug/Steel type with reliable recovery, a variety of useful moves, and 125/80/110 bulk alongside 110 Speed. You could lower Speed further to always outpace Modest Kyurem and give yourself better Attack. An alterative spread of 252 Atk/120 SpD/136 Spe does this and gives the following damage calcs:

252 Atk Kyurem Gear Grind (2 hits) vs. 0 HP / 0 Def Kyurem: 348-412 (89 - 105.3%) -- approx. 25% chance to OHKO
252 Atk Kyurem Iron Head vs. 0 HP / 0 Def Kyurem: 278-330 (71 - 84.3%) -- guaranteed 2HKO

The extra dump stats into SpD also let you maintain 3HKO status versus Specs Focus Blast

252+ SpA Choice Specs Kyurem Focus Blast vs. 0 HP / 96+ SpD Kyurem: 165-195 (42.1 - 49.8%)


Switch directly into Kyurem. Neutral Nature 248 Speed always outpaces non-Scarf Kyurem (which isn't nearly as threatening to you as other sets could be), letting you apply immediate pressure with your Steel STAB. You can Roost on incoming Specs Focus Blasts and wait for misses to start making moves. Gear Grind is very helpful for fighting Substitute variants: you could also run Bug Buzz to deal damage directly. I guess First Impression can be used on slower, fatter sets to still get good damage off, and provides some extra utility. There are not many good Bug moves.

Dancer is an extremely weird pick but there's not much else that can be run following the point system, and this differentiates it from other subs. Sometimes you come across Physical DD Kyurem looking to capitalize on incoming Special Walls. Anti-Kyurem solves this by copying DD itself (once again, switch this in directly), letting it outspeed Kyurem and threaten KOs with Steel STAB. Also means you can be a moron vs. Volcarona.

Unlike Anti-Ninetales-Alola if you get frozen by Kyurem you're just bad and need to learn to play into completely random status effects better.


Lauren can technically run Flash Cannon to nail it
girlboss lauren
 


Anti Alolan Ninetales
Type: Steel
Stats: 100/105/60/60/100/80
Abilities: Super Luck, Intimidate
Added Moves: Metal Claw, Iron Head, Court Change, Psychic Fangs, Brick Break, Poison Tail, Cross Poison, Flip Turn
Removed Moves: Hypnosis, Stored Power
252+ SpA Kyurem Focus Blast vs. 252 HP / 0 SpD Ninetales-Alola: 288-340 (71.2 - 84.1%) -- guaranteed 2HKO
-1 252 Atk Landorus-Therian Earthquake vs. 252 HP / 0 Def Ninetales-Alola: 318-374 (78.7 - 92.5%) -- guaranteed 2HKO
0 Atk Ninetales-Alola Iron Head vs. 252 HP / 0 Def Ninetales-Alola with an ally's Aurora Veil: 228-270 (65.1 - 77.1%) -- guaranteed 2HKO
252+ Atk Ninetales-Alola Iron Head vs. 56 HP / 0 Def Kyurem on a critical hit: 408-480 (100.7 - 118.5%) -- guaranteed OHKO
252+ Atk Ninetales-Alola Iron Head vs. 56 HP / 0 Def Kyurem: 270-320 (66.6 - 79%) -- guaranteed 2HKO
 
surprised nobody did Slush Rush on arctozolt. Well now that I think about it, doing it directly would be boring. so...

Anti-Arctozolt
New Stats: 55/105/145/55/50/95
Typing:

New Abilities: Wandering Spirit, Trace (HA)
New Moves: Earthquake, Body Press, Iron Head, Poltergeist, Phantom Force, Spirit Shackle, Strength Sap, Pain Split, Shadow Ball, Toxic, Curse
Removed Moves: Bolt Beak, Stone Edge, Rock Slide, Wild Charge, Hail, Blizzard, Thunder, Icicle Crash, Freeze Dry
Calcs:
0 Atk Arctozolt Earthquake vs. 0 HP / 0 Def Arctozolt: 164-194 (51 - 60.4%) -- guaranteed 2HKO
252+ Def Arctozolt Body Press vs. 0 HP / 0 Def Arctozolt: 226-268 (70.4 - 83.4%) -- guaranteed 2HKO

So.. I wanted to make a really weird counter to arctozolt, and I did so with this. If arctozolt makes contact with its anti variant, their abilities can be swapped and the base gets outsped. Now, luckily, it has the bulk to survive one Bolt Beak with 252 in HP and defense, which then it can strength sap and gain a ton of health back.. It could also be a cool counter to Fighting types like Zapdos or Urshifu-R, and it can deal some good damage to pokemon like the Slowtwins. It also outspeeds Heatran and could easily switch into its magma storm with Trace. So yeah, I thought it was interesting.
 
Pokemon: Anti-Ninetales-Alola
New Stats: 70 / 50 / 80 / 105 / 90 / 110
Typing: Fire / Steel
New Abilities: Air Lock, Slush Rush
New Moves: Kantonian Ninetales’s moveset + Earth Power and Flash Cannon.
Removed Moves: All ice and fairy-type moves, Stored Power
Calcs: 252 SpA Ninetales-Anti-Alola Flash Cannon vs. 252 HP / 0 SpD Ninetales-Alola: 448-532 (128 - 152%) -- guaranteed OHKO

So I wanted to make an offensive counter to A9. This mainly began with giving it an important base 110 speed tier, allowing it to outspeed A9 (and I boosted Kartana) with impunity, while being able to take momentum from hail due to either Air Lock allowing it to make Arctozolt slow or Slush Rush letting it outspeed everything. While the Fire/Steel type is very nice defensively, as Heatran has shown us for the past 15 years, the big glaring weaknesses to moves like Aqua Jet and Earthquake means that it has to play a very scary game with Urshifu-R, opposing AA9 and Heatran.

Pokémon: Anti-Kyurem
New Stats: 135 / 90 / 110 / 90 / 110 / 125
New Typing: Water / Ice
New Abilities: Pressure
New Moves: Scald, Surf, Hydro Pump, Calm Mind, Thunder Wave
Removed Moves: Dragon Dance, Scale Shot, Freeze-Dry, Roost
Calcs: 252 SpA Kyurem Focus Blast vs. +1 252 HP / 0 SpD Kyurem-Anti: 162-192 (34.1 - 40.5%) -- guaranteed 3HKO

lol it’s better suicune with ice type and shit
On a more serious note, if this comes in, it can likely get a lot of CMs due to its great bulk and speed. Thunder Wave can mess with anything fast that tries to set up or come in for free to try and break through the behemoth.

It’s held back by having a bad defensive typing, and being forced to run boots while not having Roost anymore. Strong attacks, like cb tar’s SE, or the many CCs flying around can force a rest or a switch, which is quite bad for the player. Plus, it has a deathly fear of Knock Off due to its rock weakness.
 
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Submissions are closed!

:ss/arctozolt:
New Pokemon: Anti-Arctozolt
New Stats: 100 / 35 / 141 / 90 / 95 / 44
New Abilities: Volt Absorb / Cloud Nine / Inner Focus
Type: Fire/Fairy
New Moves: Moonblast, Spirit Break, Flare Blitz, Flamethrower, Calm Mind, Heat Crash, Slack Off
Removed Moves: All Electric and Ice moves with the exception of Thunder, Thunderbolt and Ice Beam.
Calcs: 252 Atk Life Orb Arctozolt Stomping Tantrum vs. 252 HP / 4 Def Anti-Arctozolt: 133-159 (32.9 - 39.3%) -- 99.8% chance to 3HKO
252+ SpA Life Orb Anti-Arctozolt Flamethrower vs. 0 HP / 0- SpD Arctozolt: 439-517 (136.7 - 161%) -- guaranteed OHKO
252+ SpA Life Orb Anti-Arctozolt Flamethrower vs. 0 HP / 0 SpD Arctozolt: 398-468 (123.9 - 145.7%) -- guaranteed OHKO
252+ SpA Anti-Arctozolt Flamethrower vs. 0 HP / 0- SpD Arctozolt: 338-398 (105.2 - 123.9%) -- guaranteed OHKO
252+ SpA Anti-Arctozolt Flamethrower vs. 0 HP / 0 SpD Arctozolt: 306-360 (95.3 - 112.1%) -- 68.8% chance to OHKO
:ss/arctozolt:
Pokemon: Anti-Arctozolt
New Stats: 90 | 55 | 120 | 90 | 95 | 55 (505 BST)
New Abilities: Thick Fat | Aftermath | Clear Body (HA) (8, wich is the same as arctozolt apparently.)
Typing:
I

New Moves: Earthquake, Earth Power, Flash Cannon, Iron Head, Steel Beam, Shore Up
Removed Moves: all non-ice beam ice moves, all electric moves.
Calcs:
252 Atk Life Orb Arctozolt Icicle Crash vs. 240 HP / 252+ Def Thick Fat Anti-Arctozolt: 48-58 (12.5 - 15.2%) -- possibly the worst move ever
16 SpA Anti-Arctozolt Earth Power vs. 0 HP / 0- SpD Arctozolt: 242-288 (75.3 - 89.7%) -- guaranteed 2HKO
16 SpA Life Orb Arctozolt Freeze-Dry vs. 240 HP / 0 SpD Thick Fat Anti-Arctozolt: 56-68 (14.6 - 17.8%) -- possible 8HKO after Leftovers recovery
16 SpA Life Orb Arctozolt Blizzard vs. 240 HP / 0 SpD Thick Fat Anti-Arctozolt: 87-103 (22.8 - 27%) -- possible 5HKO after Leftovers recovery
252 Atk Life Orb Arctozolt Stomping Tantrum vs. 240 HP / 252+ Def Anti-Arctozolt: 114-135 (29.9 - 35.4%) -- guaranteed 4HKO after Leftovers recovery
:ss/arctozolt:
Anti-Arctozolt
Type: Steel/Electric
Abilities: Levitate / Static (H: Sand Rush)
Stats: 90 / 75 / 100 / 100 / 84 / 56
New Moves: Heavy Slam, Iron Head, Metal Burst, Metal Claw, Steel Roller, Earth Power, Flash Cannon, Steel Beam, Autotomize, Iron Defense, Metal Sound, Recover, Sandstorm
Removed Moves: Avalanche, Bolt Beak, Ice Fang, Icicle Crash, Icicle Spear, Blizzard, Freeze-Dry, Hydro Pump, Ice Beam, Surf, Icy Wind, Powder Snow, Hail
Description:
For SpA boost context meteor beam
+1 252 SpA Anti-Arctozolt Meteor Beam vs. 0 HP / 0- SpD Arctozolt: 438-516 (136.4 - 160.7%) -- guaranteed OHKO
+1 252 SpA Anti-Arctozolt Flash Cannon vs. 0 HP / 0- SpD Arctozolt: 220-259 (68.5 - 80.6%) -- guaranteed 2HKO
+1 252 SpA Anti-Arctozolt Earth Power vs. 0 HP / 0- SpD Arctozolt: 328-388 (102.1 - 120.8%) -- guaranteed OHKO
+1 252 SpA Anti-Arctozolt Thunderbolt vs. 0 HP / 0- SpD Arctozolt: 123-145 (38.3 - 45.1%) -- guaranteed 3HKO
252 SpA Anti-Arctozolt Meteor Beam vs. 0 HP / 0- SpD Arctozolt: 294-346 (91.5 - 107.7%) -- 43.8% chance to OHKO
252 SpA Anti-Arctozolt Flash Cannon vs. 0 HP / 0- SpD Arctozolt: 147-174 (45.7 - 54.2%) -- 48.8% chance to 2HKO
252 SpA Anti-Arctozolt Earth Power vs. 0 HP / 0- SpD Arctozolt: 220-260 (68.5 - 80.9%) -- guaranteed 2HKO
252 SpA Anti-Arctozolt Thunderbolt vs. 0 HP / 0- SpD Arctozolt: 82-97 (25.5 - 30.2%) -- guaranteed 4HKO
252 Atk Life Orb Arctozolt Low Kick (100 BP) vs. 0 HP / 4 Def Anti-Arctozolt: 234-278 (72.8 - 86.6%) -- guaranteed 2HKO
252 Atk Life Orb Arctozolt Icicle Crash vs. 0 HP / 4 Def Anti-Arctozolt: 75-90 (23.3 - 28%) -- 81.8% chance to 4HKO
Arctozolt Stomping Tantrum vs. Levitate Arctozolt: 0-0 (0 - 0%) -- possibly the worst move ever
16 SpA Life Orb Arctozolt Freeze-Dry vs. 0 HP / 0- SpD Arctozolt: 58-69 (18 - 21.4%) -- possible 5HKO
252 Atk Life Orb Arctozolt Bolt Beak (85 BP) vs. 0 HP / 4 Def Arctozolt: 75-90 (23.3 - 28%) -- 81.8% chance to 4HKO
252 Atk Life Orb Arctozolt Bolt Beak (170 BP) vs. 0 HP / 4 Def Arctozolt: 149-177 (46.4 - 55.1%) -- 68.4% chance to 2HKO


Anti-Arctozolt
New Stats: 55/105/145/55/50/95
Typing:

New Abilities: Wandering Spirit, Trace (HA)
New Moves: Earthquake, Body Press, Iron Head, Poltergeist, Phantom Force, Spirit Shackle, Strength Sap, Pain Split, Shadow Ball, Toxic, Curse
Removed Moves: Bolt Beak, Stone Edge, Rock Slide, Wild Charge, Hail, Blizzard, Thunder, Icicle Crash, Freeze Dry
Calcs:
0 Atk Arctozolt Earthquake vs. 0 HP / 0 Def Arctozolt: 164-194 (51 - 60.4%) -- guaranteed 2HKO
252+ Def Arctozolt Body Press vs. 0 HP / 0 Def Arctozolt: 226-268 (70.4 - 83.4%) -- guaranteed 2HKO

So.. I wanted to make a really weird counter to arctozolt, and I did so with this. If arctozolt makes contact with its anti variant, their abilities can be swapped and the base gets outsped. Now, luckily, it has the bulk to survive one Bolt Beak with 252 in HP and defense, which then it can strength sap and gain a ton of health back.. It could also be a cool counter to Fighting types like Zapdos or Urshifu-R, and it can deal some good damage to pokemon like the Slowtwins. It also outspeeds Heatran and could easily switch into its magma storm with Trace. So yeah, I thought it was interesting.

:swsh/ninetales-alola:
New Pokemon: Anti-Ninetales-Alola
New Stats: 100/55/85/90/115/60
New Abilities: Limber / Regenerator
Type: Ice/Poison
New Moves: Flip Turn, Sludge Bomb, Sludge Wave, Toxic Spikes, Acid, Smog
Removed Moves: All Fairy Moves.
Calcs: 4 SpA Ninetales-Alola Moonblast vs. 252 HP / 252 SpD Anti-Ninetales-Alola: 31-37 (7.6 - 9.1%) -- possibly the worst move ever
4 SpA Ninetales-Alola Freeze-Dry vs. 252 HP / 252 SpD Anti-Ninetales-Alola: 23-27 (5.6 - 6.6%) -- possibly the worst move ever
252+ SpA Ninetales-Alola Moonblast vs. 252 HP / 252 SpD Anti-Ninetales-Alola: 45-53 (11.1 - 13.1%) -- possible 8HKO
252+ SpA Ninetales-Alola Freeze-Dry vs. 252 HP / 252 SpD Anti-Ninetales-Alola: 33-39 (8.1 - 9.6%) -- possibly the worst move ever
4+ SpA Anti-Ninetales-Alola Sludge Bomb vs. 252 HP / 0 SpD Ninetales-Alola: 198-234 (56.5 - 66.8%) -- guaranteed 2HKO

Pokemon: Anti-Ninetales-Alola
New Stats: 93 | 56 | 75 | 91 | 100 | 90 (505 BST)
New Abilities: Insomnia | Infiltrator (HA)
Typing:

New Moves: Flash Cannon, Scald, Surf, Hydro Pump, Flip Turn, Iron Head, Mirror Shot, Magnet Rise, Wish, Defog, Thunder Wave
Removed Moves: All Ice and Fairy moves, sans Ice Beam, Blizzard and Dazzling Gleam respectively.
Calcs:
4 SpA Anti-Ninetales-Alola Flash Cannon vs. 252 HP / 0 SpD Anti-Ninetales-Alola: 324-384 (92.5 - 109.7%) -- 50% chance to OHKO
4 SpA Ninetales-Alola Freeze-Dry vs. 252 HP / 0 SpD Ninetales-Alola: 64-76 (16.4 - 19.4%) -- possible 6HKO after hail damage and Leftovers recovery

Anti Ninetales Alola can take literally anything base AlolaTales can throw at it, and can OHKO with Flash Cannon.
:ninetales-alola:
Pokemon: Anti-Ninetales-Alola
New Stats: 73/81/70/67/109/105
New Abilities: Air Lock, Wonder Skin (HA) (2 + 3 = 5 < 5.5 = 1.5 + 4)
Typing: Ice/Steel
New Moves: Psychic Fangs, Iron Head, Iron Tail, Bullet Punch, Hone Claws,
Removed Moves: Moonblast, Freeze-Dry, Aqua Tail, Foul Play, Nasty Plot
252 SpA Ninetales-Alola Blizzard vs. 0 HP / 0 SpD Ninetales-Alola: 30-36 (10.4 - 12.5%) -- possible 8HKO
252 SpA Ninetales-Alola Moonblast vs. 0 HP / 0 SpD Ninetales-Alola: 52-62 (18.1 - 21.6%) -- possible 5HKO
252 Atk Ninetales-Alola Iron Head vs. 252 HP / 0 Def Ninetales-Alola with an ally's Aurora Veil: 242-288 (69.1 - 82.2%) -- guaranteed 2HKO
252 Atk Ninetales-Alola Bullet Punch vs. 252 HP / 0 Def Ninetales-Alola with an ally's Aurora Veil: 122-146 (34.8 - 41.7%) -- guaranteed 3HKO
Two different ways to approach the same problem. Air Lock stops the effects of weather, preventing Ninetales-A from getting Veil up. Alternatively you can run Wonder Skin which is a catch-all means of dealing with Ninetales-A's support options like Disable, Encore, and Hypnosis, and manually remove Veil with Psychic Fangs. Running the latter lets you get up your own Veil too if you'd want.

Ice-typing so you don't get frozen and stop being a counter. Did you know Ninetales-Alola gets Triple Axel? That's why I added Hone Claws and complementary Iron Tail. You're pretty well walled by Steel and Fire so pair with helpful Ground and Water teammates to deal with them.

Anti Alolan Ninetales
Type: Steel
Stats: 100/105/60/60/100/80
Abilities: Super Luck, Intimidate
Added Moves: Metal Claw, Iron Head, Court Change, Psychic Fangs, Brick Break, Poison Tail, Cross Poison, Flip Turn
Removed Moves: Hypnosis, Stored Power
Mathematics
252+ SpA Kyurem Focus Blast vs. 252 HP / 0 SpD Ninetales-Alola: 288-340 (71.2 - 84.1%) -- guaranteed 2HKO
-1 252 Atk Landorus-Therian Earthquake vs. 252 HP / 0 Def Ninetales-Alola: 318-374 (78.7 - 92.5%) -- guaranteed 2HKO
0 Atk Ninetales-Alola Iron Head vs. 252 HP / 0 Def Ninetales-Alola with an ally's Aurora Veil: 228-270 (65.1 - 77.1%) -- guaranteed 2HKO
252+ Atk Ninetales-Alola Iron Head vs. 56 HP / 0 Def Kyurem on a critical hit: 408-480 (100.7 - 118.5%) -- guaranteed OHKO
252+ Atk Ninetales-Alola Iron Head vs. 56 HP / 0 Def Kyurem: 270-320 (66.6 - 79%) -- guaranteed 2HKO
Pokemon: Anti-Ninetales-Alola
New Stats: 70 / 50 / 80 / 105 / 90 / 110
Typing: Fire / Steel
New Abilities: Air Lock, Slush Rush
New Moves: Kantonian Ninetales’s moveset + Earth Power and Flash Cannon.
Removed Moves: All ice and fairy-type moves, Stored Power
Calcs: 252 SpA Ninetales-Anti-Alola Flash Cannon vs. 252 HP / 0 SpD Ninetales-Alola: 448-532 (128 - 152%) -- guaranteed OHKO

So I wanted to make an offensive counter to A9. This mainly began with giving it an important base 110 speed tier, allowing it to outspeed A9 (and I boosted Kartana) with impunity, while being able to take momentum from hail due to either Air Lock allowing it to make Arctozolt slow or Slush Rush letting it outspeed everything. While the Fire/Steel type is very nice defensively, as Heatran has shown us for the past 15 years, the big glaring weaknesses to moves like Aqua Jet and Earthquake means that it has to play a very scary game with Urshifu-R, opposing AA9 and Heatran.


:swsh/kyurem:
New Pokemon: Anti-Kyurem
New Stats: 150/140/85/100/85/120
Type: Ice/Fairy
New Moves: Spirit Break, Dazzling Gleam, Charm, Baby-Doll-Eyes, Ice Punch, Ice Shard, Triple Axel
Removed Moves: All Dragon Moves except Dragon Claw
Calcs:
252+ SpA Choice Specs Kyurem Focus Blast vs. 0 HP / 4 SpD Anti-Kyurem: 245-289 (55.5 - 65.5%) -- guaranteed 2HKO
252+ SpA Choice Specs Kyurem Earth Power vs. 0 HP / 4 SpD Kyurem: 184-217 (41.7 - 49.2%) -- guaranteed 3HKO
252+ SpA Choice Specs Kyurem Ice Beam vs. 0 HP / 4 SpD Anti-Kyurem: 138-162 (31.2 - 36.7%) -- 73.8% chance to 3HKO
252+ SpA Choice Specs Kyurem Freeze-Dry vs. 0 HP / 4 SpD Anti-Kyurem: 107-126 (24.2 - 28.5%) -- 98.8% chance to 4HKO
200 SpA Kyurem Earth Power vs. 0 HP / 4 SpD Anti-Kyurem: 108-128 (24.4 - 29%) -- 99.8% chance to 4HKO
200 SpA Kyurem Freeze-Dry vs. 0 HP / 4 SpD Anti-Kyurem: 63-75 (14.2 - 17%) -- possible 6HKO
252 Atk Anti-Kyurem Spirit Break vs. 56 HP / 0 Def Kyurem: 284-336 (70.1 - 82.9%) -- guaranteed 2HKO
252+ Atk Anti-Kyurem Spirit Break vs. 56 HP / 0 Def Kyurem: 312-368 (77 - 90.8%) -- guaranteed 2HKO (adamant scarf)
252+ Atk Choice Band Anti-Kyurem Spirit Break vs. 56 HP / 0 Def Kyurem: 468-552 (115.5 - 136.2%) -- guaranteed OHKO
252 Atk Choice Band Anti-Kyurem Spirit Break vs. 56 HP / 0 Def Kyurem: 422-500 (104.1 - 123.4%) -- guaranteed OHKO (Jolly)
:ss/kyurem:
Pokemon: Anti-Kyurem
New Stats: 110 | 130 | 95 | 130 | 100 | 100
New Abilities: Screen Cleaner (1.5)
Typing:
|

New Moves: Drain Punch, Play Rough, Dazzling Gleam, Close Combat
Removed Moves: all dragon and ice moves, zen headbutt, earthquake, psychic, earth power
Calcs:
252 Atk Kyurem Close Combat vs. 56 HP / 0 Def Kyurem: 286-338 (70.6 - 83.4%) -- guaranteed 2HKO
252+ SpA Choice Specs Kyurem Blizzard vs. 56 HP / 0 SpD Anti-Kyurem: 309-364 (82.4 - 97%) -- guaranteed 2HKO
252 SpA Choice Specs Kyurem Blizzard vs. 0 HP / 0 SpD Kyurem: 280-331 (77.5 - 91.6%) -- guaranteed 2HKO
252+ SpA Choice Specs Kyurem Freeze-Dry vs. 0 HP / 0 SpD Kyurem: 189-223 (52.3 - 61.7%) -- guaranteed 2HKO
252+ SpA Choice Specs Kyurem Blizzard vs. 0 HP / 0 SpD Kyurem: 297-349 (82.2 - 96.6%) -- guaranteed 2HKO

Pokemon: Anti-Kyurem
New Stats: 130 | 95 | 90 | 90 | 125 | 130 (660 BST)
New Abilities: Aroma Veil
Typing:

New Moves: Moonblast, Dazzling Gleam, Healing Wish, Play Rough, Swords Dance, Icicle Crash, Triple Axel, Earthquake
Removed Moves: All Dragon moves.
Calcs:
252+ SpA Choice Specs Kyurem Focus Blast vs. 56 HP / 0 SpD Kyurem: 178-210 (42.8 - 50.6%) -- 2% chance to 2HKO
252 Atk Kyurem Play Rough vs. 56 HP / 0 Def Kyurem: 260-308 (64.1 - 76%) -- guaranteed 2HKO

Anti Kyurem is a fat mon with a funny typing and hilarious stat spread designed to give Kyurem a hard time. Kyurem can technically run Flash Cannon to nail it, but that forces Kyurem to drop its precious coverage options or it's Draco Meteor, making it a worse breaker in general.
:kyurem:
Pokemon: Kyurem
New Stats: 125/115/100/110/100/110
New Abilities: Dancer
Typing: Bug/Steel
New Moves: Gear Grind, Leech Life, First Impression, Bug Buzz
Removed Moves: All Dragon and Ice moves, Focus Blast
Spread used: 164 ATK, 96 SPD, 248 SPE (318 > 317 Max Speed Kyurem)
252+ SpA Choice Specs Kyurem Focus Blast vs. 0 HP / 96+ SpD Kyurem: 165-195 (42.1 - 49.8%) -- guaranteed 3HKO
200 SpA Kyurem Earth Power vs. 0 HP / 96+ SpD Kyurem: 73-86 (18.6 - 21.9%) -- possible 5HKO
164 Atk Kyurem Gear Grind (2 hits) vs. 0 HP / 0 Def Kyurem: 328-388 (83.8 - 99.2%) -- approx. 2HKO
164 Atk Kyurem Iron Head vs. 0 HP / 0 Def Kyurem: 260-308 (66.4 - 78.7%) -- guaranteed 2HKO

I realize you don't ever actually OHKO it with this spread but keep in mind this is a Bug/Steel type with reliable recovery, a variety of useful moves, and 125/80/110 bulk alongside 110 Speed. You could lower Speed further to always outpace Modest Kyurem and give yourself better Attack. An alterative spread of 252 Atk/120 SpD/136 Spe does this and gives the following damage calcs:

252 Atk Kyurem Gear Grind (2 hits) vs. 0 HP / 0 Def Kyurem: 348-412 (89 - 105.3%) -- approx. 25% chance to OHKO
252 Atk Kyurem Iron Head vs. 0 HP / 0 Def Kyurem: 278-330 (71 - 84.3%) -- guaranteed 2HKO

The extra dump stats into SpD also let you maintain 3HKO status versus Specs Focus Blast

252+ SpA Choice Specs Kyurem Focus Blast vs. 0 HP / 96+ SpD Kyurem: 165-195 (42.1 - 49.8%)
Switch directly into Kyurem. Neutral Nature 248 Speed always outpaces non-Scarf Kyurem (which isn't nearly as threatening to you as other sets could be), letting you apply immediate pressure with your Steel STAB. You can Roost on incoming Specs Focus Blasts and wait for misses to start making moves. Gear Grind is very helpful for fighting Substitute variants: you could also run Bug Buzz to deal damage directly. I guess First Impression can be used on slower, fatter sets to still get good damage off, and provides some extra utility. There are not many good Bug moves.

Dancer is an extremely weird pick but there's not much else that can be run following the point system, and this differentiates it from other subs. Sometimes you come across Physical DD Kyurem looking to capitalize on incoming Special Walls. Anti-Kyurem solves this by copying DD itself (once again, switch this in directly), letting it outspeed Kyurem and threaten KOs with Steel STAB. Also means you can be a moron vs. Volcarona.

Unlike Anti-Ninetales-Alola if you get frozen by Kyurem you're just bad and need to learn to play into completely random status effects better.
Pokémon: Anti-Kyurem
New Stats: 135 / 90 / 110 / 90 / 110 / 125
New Typing: Water / Ice
New Abilities: Pressure
New Moves: Scald, Surf, Hydro Pump, Calm Mind, Thunder Wave
Removed Moves: Dragon Dance, Scale Shot, Freeze-Dry, Roost
Calcs: 252 SpA Kyurem Focus Blast vs. +1 252 HP / 0 SpD Kyurem-Anti: 162-192 (34.1 - 40.5%) -- guaranteed 3HKO

lol it’s better suicune with ice type and shit
On a more serious note, if this comes in, it can likely get a lot of CMs due to its great bulk and speed. Thunder Wave can mess with anything fast that tries to set up or come in for free to try and break through the behemoth.

It’s held back by having a bad defensive typing, and being forced to run boots while not having Roost anymore. Strong attacks, like cb tar’s SE, or the many CCs flying around can force a rest or a switch, which is quite bad for the player. Plus, it has a deathly fear of Knock Off due to its rock weakness.
The voting format is:
1st option (3 points), 2nd option (2 points), 3rd option (1 point)
For self-votes, the points should equal the number of submissions you made x2.
If I made 2 submissions my votes might look like this:
Antimon1: Me, Person, Person
Antimon2: Person, Person, Person
Antimon3: Person, Person, Me[/SPOILER]
There are the voting rules, so now it's time to vote!
 
Voting is closed!
TBD
Burning the ice away with acid is Moretto with Anti-Alolan Ninetales!
:swsh/ninetales-alola:
New Pokemon: Anti-Ninetales-Alola
New Stats: 100/55/85/90/115/60
New Abilities: Limber / Regenerator
Type: Ice/Poison
New Moves: Flip Turn, Sludge Bomb, Sludge Wave, Toxic Spikes, Acid, Smog
Removed Moves: All Fairy Moves.
Calcs: 4 SpA Ninetales-Alola Moonblast vs. 252 HP / 252 SpD Anti-Ninetales-Alola: 31-37 (7.6 - 9.1%) -- possibly the worst move ever
4 SpA Ninetales-Alola Freeze-Dry vs. 252 HP / 252 SpD Anti-Ninetales-Alola: 23-27 (5.6 - 6.6%) -- possibly the worst move ever
252+ SpA Ninetales-Alola Moonblast vs. 252 HP / 252 SpD Anti-Ninetales-Alola: 45-53 (11.1 - 13.1%) -- possible 8HKO
252+ SpA Ninetales-Alola Freeze-Dry vs. 252 HP / 252 SpD Anti-Ninetales-Alola: 33-39 (8.1 - 9.6%) -- possibly the worst move ever
4+ SpA Anti-Ninetales-Alola Sludge Bomb vs. 252 HP / 0 SpD Ninetales-Alola: 198-234 (56.5 - 66.8%) -- guaranteed 2HKO

Two different ways to approach the same problem. Air Lock stops the effects of weather, preventing Ninetales-A from getting Veil up. Alternatively you can run Wonder Skin which is a catch-all means of dealing with Ninetales-A's support options like Disable, Encore, and Hypnosis, and manually remove Veil with Psychic Fangs. Running the latter lets you get up your own Veil too if you'd want.

Ice-typing so you don't get frozen and stop being a counter. Did you know Ninetales-Alola gets Triple Axel? That's why I added Hone Claws and complementary Iron Tail. You're pretty well walled by Steel and Fire so pair with helpful Ground and Water teammates to deal with them.
And last but not least, dancing onto the stage with Anti-Kyurem is shnowshner!
:kyurem:
Pokemon: Kyurem
New Stats: 125/115/100/110/100/110
New Abilities: Dancer
Typing: Bug/Steel
New Moves: Gear Grind, Leech Life, First Impression, Bug Buzz
Removed Moves: All Dragon and Ice moves, Focus Blast
Spread used: 164 ATK, 96 SPD, 248 SPE (318 > 317 Max Speed Kyurem)

252+ SpA Choice Specs Kyurem Focus Blast vs. 0 HP / 96+ SpD Kyurem: 165-195 (42.1 - 49.8%) -- guaranteed 3HKO
200 SpA Kyurem Earth Power vs. 0 HP / 96+ SpD Kyurem: 73-86 (18.6 - 21.9%) -- possible 5HKO
164 Atk Kyurem Gear Grind (2 hits) vs. 0 HP / 0 Def Kyurem: 328-388 (83.8 - 99.2%) -- approx. 2HKO
164 Atk Kyurem Iron Head vs. 0 HP / 0 Def Kyurem: 260-308 (66.4 - 78.7%) -- guaranteed 2HKO

I realize you don't ever actually OHKO it with this spread but keep in mind this is a Bug/Steel type with reliable recovery, a variety of useful moves, and 125/80/110 bulk alongside 110 Speed. You could lower Speed further to always outpace Modest Kyurem and give yourself better Attack. An alterative spread of 252 Atk/120 SpD/136 Spe does this and gives the following damage calcs:

252 Atk Kyurem Gear Grind (2 hits) vs. 0 HP / 0 Def Kyurem: 348-412 (89 - 105.3%) -- approx. 25% chance to OHKO
252 Atk Kyurem Iron Head vs. 0 HP / 0 Def Kyurem: 278-330 (71 - 84.3%) -- guaranteed 2HKO

The extra dump stats into SpD also let you maintain 3HKO status versus Specs Focus Blast

252+ SpA Choice Specs Kyurem Focus Blast vs. 0 HP / 96+ SpD Kyurem: 165-195 (42.1 - 49.8%)


Switch directly into Kyurem. Neutral Nature 248 Speed always outpaces non-Scarf Kyurem (which isn't nearly as threatening to you as other sets could be), letting you apply immediate pressure with your Steel STAB. You can Roost on incoming Specs Focus Blasts and wait for misses to start making moves. Gear Grind is very helpful for fighting Substitute variants: you could also run Bug Buzz to deal damage directly. I guess First Impression can be used on slower, fatter sets to still get good damage off, and provides some extra utility. There are not many good Bug moves.

Dancer is an extremely weird pick but there's not much else that can be run following the point system, and this differentiates it from other subs. Sometimes you come across Physical DD Kyurem looking to capitalize on incoming Special Walls. Anti-Kyurem solves this by copying DD itself (once again, switch this in directly), letting it outspeed Kyurem and threaten KOs with Steel STAB. Also means you can be a moron vs. Volcarona.

Unlike Anti-Ninetales-Alola if you get frozen by Kyurem you're just bad and need to learn to play into completely random status effects better.
Congratulations to the winners of this slate! The next slate will be coming shortly. Meanwhile, feel free to discuss the new additions.

EDIT:
AHH I'm so sorry everyone especially Moretto (thank you so much for catching this)
Due to my stupidity an error counting the votes it turns out that Moretto's Anti-Alolan-Ninetales won this slate! Congrats!!!! (and sorry again)
 
Last edited:
ok i'll do it.


Anti-Ninetales-Alola
From what i've seen of this mon, it is quite amazing.
It has 115 on its Special Defense stats, paired with an amazing ability, Regenerator and good newfound moves, like Flip Turn, Sludge Bomb and Toxic Spikes, all moves that can be a problem to the opponent.
Its major flaw is having a low speed, so it can't outspeed physical Pokémon that hit Anti-Atales super-effectively, like Garchomp and Landorus-Therian.

Anti-Ninetales-Alola does well with the two Garchomps. Antichomp does counter regular Garchomp, making them an amazing pair. Garchomp can be paired with Anti-Ninetales-Alola too, because Anti-Atales resists fairy and has good Sp.Def to tank Focus Blast quite well, making Anti-Garchomp not as much of a problem as before.


My Personal Favorite and Recommended Set:

Anti-Ninetales-Alola @ Heavy-Duty Boots
Ability: Regenerator
EVs: 248 HP / 8 SpA / 252 SpD
Sassy Nature
- Sludge Bomb
- Flip Turn
- Toxic
- Ice Beam

I use this with Anti-Garchomp, so investing Atales with a specially defensive set is totally worth the try because it tanks special fairies well. Flip Turn is definitely the best move on this mon, and Ice Beam can take out Landorus-Therian and Garchomp switches. Sludge Bomb poisons, so it's nice to have, but if you want something more straightforward you can use Toxic.


Anti-Kyurem

This Pokémon is absolutely amazing. By far my favorite sub and addition to the mod as the mod is right now. Dancer is very cool and does a good job on countering sub DD Kyurem sets. This steals the DD and Gear Grinds Kyurem. It's dead! Seriously tho, i love this mon. My first impressions of this mon were not that great but when i did a testgame with regic boat this got my attention and its now my favorite mon here. Its versatility is so good because it can both run a physical set, a mixed set with lure Earth Power and a special set. Dancer isn't actually trash here because it can steal Volcarona's QD / SD or DD of another mon and start sweeping the floor. Even a Physical set would like the QD speed boost because Stone Edge blows Volcarona up.

Some nice pairings are Anti-Toxapex and Ground mons like Lando-T and Garchomp, since they get rid of fire types like Heatran, but even Heatran can't take 2 Earth Powers from a Special-Focused Anti-Kyurem, even with HP invest and max SpD. Overall, i like this mon a lot, and i will share some sets i think are going to be very good.


My Favorite and Recommended Sets:

Anti-Kyurem @ Life Orb
Ability: Dancer
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Gear Grind
- First Impression / Leech Life
- Stone Edge
- Roost

Physical Wallbreaker set with LO that has reliable recovery. Pretty nice to use honestly.


Anti-Kyurem @ Choice Specs / Life Orb
Ability: Dancer
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Earth Power
- Bug Buzz
- Flash Cannon
- Psychic / Roost

Special Anti-Kyurem. This can run both Life Orb and Choice Specs. Psychic is more of a coverage slot, what you really want here is dual STABs and Earth Power.


Anti-Kyurem @ Leftovers
Ability: Dancer
EVs: 252 HP / 4 Atk / 252 SpD
Impish Nature
- Roost
- Gear Grind
- Toxic
- Leech Life / Protect / Substitute

Defensive Anti-Kyurem. It's a fun set, this mon has a fantastic 125 / 100 / 100 bulk that backs off the 4x fire weakness.



Anti-Arctozolt

This mon's defensive capacities are very good. Thick fat is so good on this mon, i wouldn't expect a mon benefiting so well of this ability. It takes a 2HKO against a +6 Anti-Landot with 252 SpA and Modest Nature using Ice Beam. But, depending on your spread, you might have to be careful when switching into mons like heatran, because you take around half of your HP if you switch into it.

Anti-Arctozolt might be a good pick for Sand Teams. Healing boost on sand with Shore Up, takes fire moves that Excadrill can't take, and makes sand have a better matchup against Hail. I don't know Anti-Arcto's complete defensive capacities against Arctozolt, because we don't have a calc showing Low Kick's damage against Antizolt. I expect to see it taking a 2HKO or 3HKO with the spread i'm gonna show here. Either way your game isn't lost when they switch Arctozolt if you have this. This Pokémon has a cool toolset too, having Ice Beam, Earth Power, Shore Up, Flash Cannon and Taunt as its main moves.

My Personal Favorite Set
I'll start this part mentioning that the Set i'm gonna show here isn't my creation, it is regic boat's. still, it's my favorite.

Anti-Arctozolt @ Leftovers
Ability: Thick Fat
EVs: 252 HP / 212 Def / 44 SpA
Bold Nature
IVs: 0 Atk
- Ice Beam
- Earth Power
- Shore Up
- Flash Cannon
 
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