DAMAGES

~See the damages~

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For the begening, hello to all and welcome to my first RMT. I play Heavy Offense because Stall is really long to play. This type of team is really common now and efficace, once a player said : "What a stupid team" after his third undone again me, while this team of team, the Mind Game si really important for Heavy Offense.

If I post thid RMT, it's for prove his efficiency, I work a lot for have this result.

Enough discuss, now moves of the team. I really recommend you to glance at it because this style of game is really interesting and nice to play. Funny Have!


~When the damages started~



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Volkner Swag @ Red Card
Trait : Pressure
EVs: 252 HP / 20 Def / 20 SDef / 216 Spd
Timid Nature (+Spd, -SDef)
- Stealth Rock
- Spikes
- Taunt
- Thunder Wave



Met my lead, Deoxys-D. The red Card is for say "Hello" to Tyranitar and put 1 Steath Rock and 1/2 Spikes depending of the second Pokemon. Thanks Red Card ! Deoxys-D is surprisy fast and can outspeed Adamant Lucario, Adamant Haxorus and Modest Hydreigon and taunt the two first and a lot of another Pokemon. He is too a good support for my team with Thunder Wave and his resistance to Fighting type.


The best lead for my team, that to say furthermore, he'll be my lead on 99% of the cases. As a lot peoples have to think of it, it is the best Stealth / Spikes of the standard. I can always have Stealth Rock and after layer of Spikes, what is not unimportant. Hentry Hasards are indispensable for my team, have 5 Sweepers and not to have them would be the error of the century, with them, offense is really easy, they allow transform 2HKO to OHKO and 3HKO to 2HKO and limit switches.

For the repartition, it's enough EVs in speed for taunt Adamant Lucario and Adamnt Haxorus. The maximum in HP for the bulk for resist to Tyranitar's Crunch. The rest is in Defense of Special Defense for the physical and Special bulk respectively.


Note : Deoxys allows to neutralise big threats such as Haxorus and Terrakium. He is a good counter for Close Combat of the last. But especialy, Thunder Wave facilitates my placements.


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DAT D-NITE (M) @ Lum Berry
Trait : Multiscale
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Dragon Dance
- Outrage
- Fire Punch
- Earthquake



For my second Pokemon, I wanted a terrible sweeper who can kill one entire team, the choice wasn't long," hello, I'm the most broken on the metagame". I love a lot of Pokemon on OverUsed but he is my avourite Pokemon. He hasn't got a lot of real counter, even Steel can be 2HKO by Outrage. There is just 2-3 Pokemon who can resist such as Forretress and Skarmory. He can set-up on anything, it' disconcerting, he can use Dragon Dance on Ice moves, prevent change of status and chain kills. EVs and moves are classics for kill a lot of thingd and touch all except Heatran who is 2HKO by Outrage.

Dragonite will often start the match after the pose of Steath Rock and Spikes. Dragonite is one of the best counter for Sun, Fire Punch with a stab, resistance to Fire and Grass moves, Lum Berry and the little number of counters. Rain are too a good match up for Dragonite except Scizor,Ferrothon, Skarmory and Rotom-W but Scizor and Rotom-W are OHKO or 2HKO repectively. But if it's a Sand Storm, Scizor will be the Lead for take care of Tyranitar.

Note : Dragonite can kill a lot of team to him alone, it is really necessary to possess of specific Pokemon for kill him where from the utlisation of Scizor.


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Hell Nigga (M) @ Choice Band
Trait: Blaze
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- U-turn
- Earthquake
- Close Combat
- Flare Blitz

My innovation, Infernape Choice Bander. I am disappointed in no way by him.He is just horrible for adverse team, he hasn't got a real switch. With his good attack and good speed he is one of the best Wall Breaker for all Wheather except Rain. Opponent teams have just one solution : the Mind Game and the anticipation of Flare Blitz and Close combat if they want don't have much of kills and with this the risks of U-turn.

I chose him for destroy big stallers who are OHKO/2HKO respectively, with this the Choice Band who allows a lot of damages. The repartition of EVs is simple : I puted the max EVs in Attack and Speed, it's really logical. An adamant Nature for maximise damages, the Jolly nature isn't really useful. For moves, Close Combat and Flare Blitz are stabs, who have got the reason to be here. U-turn is for scout with Scizor and Rotom and dismiss Lati@s and Staross on the switch for trapp them with Scizor. Earthquake is for OHKO Tentacruel who is a main threat for the team, Mach Punch is just for Terrakion so I don't play it.

Simiabraz, unlike those of whom persons think, isn't grimmick. On the contrary, he can decimate a whole team to him alone( As Nite). He is my main counter for Sun teams, with his fire stab boost and because of the littlenumberof real counter with the Sunshine. On the other hand, Rain are problems for him, because he won't have got the fire stab(but a lot of threat are OHKO including : Toxicroak, Ferrothorn,Jirachi, Rotom-W...) that he'll be less effective.

Note : When Infernape has under 30%, there is Blaze for boost Fire Blitz and do one last kill(For exemple, Rotom-W is OHKO by Fire Blitz with Blaze and he have got a resistance).


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-Rotomu- @ Choice Scarf
Trait: Levitate
EVs: 36 HP / 252 SAtk / 220 Spd
Timid Nature (+Spd, -Atk)
- Volt Switch
- Hydro Pump
- Thunderbolt
- Hidden Power [Ice]

A big pillar of my team, Rotom-W. The most reliable Scarf on the game, he is really excellent. With the Choice Scarf, he can revenge kill a lot of Pokemon of which I would have difficulty in getting rid without him. Without him, Landorus, Dragonite and Tornadus can kill all my team. He is a good counter to CB Scizor blocked on Bullet Punch. He is toomy main counter for Rain teams, Defensive Politoed can't do something to him but Rotom-W can 2HKO him with Volt Switch/Thunderbolt. He attracts Ferrothorn, uses Volt Switch when he comes and I can put Scizor or Lucario, depending of the match-up. But there is a problem, he can easy put on threat quoted above but he takes a lot especialy on Landorus' U-turn and Dragonite's Outrage.

Rotom-W shapes the Volt-Turn with Scizor. They scout a lot. For the reparition, it's classic, outspeed Gyarados and Nite on +1 and OHKO them with HP Ice and Volt Switch/Thunderbolt respectively, he outspeeds all non-Scarf Pokemon in OU. I just change one thing : Thunderbolt over Trick for SubDD Gyarados, I don't like Trick because it isn't a reliable option. Another moves are classics. Volt Switch is for scout and one stab, Hydro Pump is for Ground types who have got a resistance to Volt Switch for dismiss them on the switch, Thunderbolt is for SubbDD Gyarados and for the second stab and HP Ice for revenge kill Dragonite on +1, OHKO Landorus and Gliscor.

Note : None, everybody know Scarf Rotom-W and how use him.

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Zephiroth (M) @ Choice Band
Trait: Technician
EVs: 220 HP / 252 Atk / 28 SDef / 8 Spd
Adamant Nature (+Atk, -SAtk)
- Bullet Punch
- U-turn
- Pursuit
- Superpower

On last but one, the classic and famous Choice Bander Scizor knows by everybody. This Pokemon is general-purpose and his capacity special golden with his immense Attack with an excellent double type make of him, the most use in OverUsed metagame. He revenge kill a lot of pokemon especialy Landorus, Venusar, Dragonite, Haxorus, Latios and I crossed ! All these Pokemon are problems for my team and are OHKO/2HKO depending of Hentry Hasards by his stab. In more, Scizor has a great move, U-turn for scout and for take advantage of my Hentry Hasards. And, with Rotom-W, he is even better because they scout a lot and are really Complementary at the level of counter, for example, Latios is a big problem for Rotom but he hates Scizor.

Pursuit is a big present makes for Scizor. With his Steel type, Scizor can stop Latios and Lati@s and OHKO them with Pursuit. For the last move, I chose Superpower for Magnezone, Heatran and Ferrothorn on the switch for the two first but I don't use it a lot.

For the repartition, the max attack of course, for kill a lot of things and revenge kill a lot. I put 28 EVs in Special Defense for have a better resitance to Latios' Draco Meteor and Rotom's Hydro-Pump. 8 Evs in Speed for outspeed another CB Scizor. The rest goes in HP for the bulk.

Note : Scizor is too an important defensive pivot of my team. He is the only member who can absorb Dragon moves, it's the reason of 28 EVs in Special Defense.


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Lucario (M) @ Life Orb
Trait: Inner Focus
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Swords Dance
- Close Combat
- ExtremeSpeed
- Ice Punch


Lucario could kill one entire unprepared team on 4G but in this generation, he is a little under-estimate because of Terrakion but he is really efficace. The principe is simple, take advantage Lucario's good resistance(Ice, Dragon, Rock) for set-up and sweep really hard with his stab with 120 base power and his base of 110 in Attack. Close Combat is for the stab who neutralize all without resistance. Lucario has a low speed but he has Extreme Speed for remedy it and it can OHKO/2HKO(depending of coming) Landorus and Scarf Rotom-W. For the last move, I chose Ice Punch for dragon and Gliscor(who is sometimes outspeed).

The repartition is the best choice for Lucario because of the number of OHKO. I play an Adamant Nature because the Jolly nature isn't really useful because of Extreme Speed. EVs are classics, max attack and amx speed for outspeed and kill a lot of things.

Note : Lucario is too a WallBreaker on the Middle-Game, if Scizor is out and if there is Ferrothorn, I can use him for take care of Ferrothorn and use Sword Dance on the switch for destroy a lot of things. It's the same thing with Tyranitar.


~THE END OF DAMAGES~


The RMT touches its end, I espere that you apprecié the presentation the reading and the RMT in her even. I also espere that this RMT will have given you the envy to test this style of deserving offensive game the best, winners. You well go amuse!
Exportation(please, say if you would play my team) :


Volkner Swag (Deoxys-D) @ Red Card
Trait: Pressure
EVs: 252 HP / 20 Def / 20 SDef / 216 Spd
Timid Nature (+Spd, -Atk)
- Stealth Rock
- Spikes
- Taunt
- Thunder Wave

DAT D-NITE (Dragonite) (M) @ Lum Berry
Trait: Multiscale
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Dragon Dance
- Outrage
- Fire Punch
- ExtremeSpeed

Hell Nigga (Infernape) (M) @ Choice Band
Trait: Blaze
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- U-turn
- Close Combat
- Flare Blitz
- Earthquake

-Rotomu- (Rotom-W) @ Choice Scarf
Trait: Levitate
EVs: 36 HP / 252 SAtk / 220 Spd
Timid Nature (+Spd, -Atk)
- Volt Switch
- Hydro Pump
- Thunderbolt
- Hidden Power [Ice]

Zephiroth (Scizor) (M) @ Choice Band
Trait: Technician
EVs: 220 HP / 252 Def / 28 SDef / 8 Spd
Adamant Nature (+Atk, -SAtk)
- Bullet Punch
- U-turn
- Pursuit
- Superpower

Ryu (Lucario) (M) @ Life Orb
Trait: Inner Focus
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Swords Dance
- Close Combat
- ExtremeSpeed
- Ice Punch


Good bye. Now, critics and concils.
 
Hello man! That is a pretty good team indeed, i tested it but as every team, it have some problems...

After getting the hazards on the field with Deoxys-D, a rapid spin user can easily come and get all the hazards out, and w/o them your team doesn't work as it should. I suggest you to put a gengar over Infernape or Lucario. It also seems gimmicky, but Recycle works really well over thunder wave. I also suggest you to put Earthquake over Extremespeed on Dragonite, because a Heatran can destroy you with fire attacks and Earth Power. That's it, hope i helped :)
 
Hello man! That is a pretty good team indeed, i tested it but as every team, it have some problems...

After getting the hazards on the field with Deoxys-D, a rapid spin user can easily come and get all the hazards out, and w/o them your team doesn't work as it should. I suggest you to put a gengar over Infernape or Lucario. It also seems gimmicky, but Recycle works really well over thunder wave. I also suggest you to put Earthquake over Extremespeed on Dragonite, because a Heatran can destroy you with fire attacks and Earth Power. That's it, hope i helped :)

Thanks for the first comment, it means a lot. Thanksfor your Rate.

If there is a rapid spiner, I kill him before use Deoxys-D, Starmie would come on Infernape takes U-turn and is trapp by Scizor, Dragonite can set-up and uses Outrage and Rotom-W can easy kill him. Tentacruel is OHKO by Earthquake who is a surprise if he comes on Infernape. Forretress is OHKO by Dragonite,Lucario on +2 and Infernape.Recycle can be a good idea but I prefer Thunder Wave for paralyse and block sweepers. Heatran isn't a problem for my team, I have Rotom-W for OHKO/2HKO him, Lucario outspeeds him and OHKO him with Close Combat, he takes a lot on Outrage, he is 2HKO if it's an Offensive version, Scizor can use Superpower on the switch, I have Infernape with Close Combat and Deoxys-D can paralyz him. Sometimes, he has the Air Baloon. Earthquake is seful for 2 Pokemon : Jirachi and Tyranitar. Jirachi takes before 60% and 72% and Hentry Hasards help. Tyranitar can't do something with Infernape,Scizor and Lucario and is OHKO with Outrage + Stealth Rock + Spikes.
 
Hey man, cool team!

You seem to have most weaknesses covered along with great synergy and power, although I think you could make a few changes to your sets to increase its overall effectiveness. I think you could potentially change Infernape's nature to Timid to increase your overall insurance against Pokemon like Terrakion and Mienshao and also swap out Earthquake for Stone Edge, mainly because MixMence is quite the threat to this team, as nothing can switch in on its Earthquake/Draco Meteor/FireBlast coverage and you only have 1 Pokemon to revenge it with if SR is up since Dragonite's multiscale will break. Infernape will still be powerful, but getting another Pokemon to revenge MixMence [as well as any other Pokemon around its speed demographic] is big. Finally, I could see Gastrodon being extremely annoying to this team as it walls Rotom-W completely and nothing on your team wants to switch into Scald. Giving HP Grass to Rotom-W over HP Ice might help in luring and beating Gastrodon, as Rotom-W is still a solid counter to Gliscor unless Sand Veil hax decides to activate, but if you're still shaky on beating Gliscor, given that its more common than Gastrodon, hen keep it as is, but do keep in mind that Gastrodon is a major nuisance to this team.

Hope I helped a bit and gl.

EDIT: Well Emeral has an account here [link], but that's dissapointing :/
 
Earthquake with CC and FB on Infernape is Redundant. Change it For Mach Punch or Stone Edge. run a 252 HP/ 60 Atk, 196 Sp Def Set on Scizor. It Lets you take 2 Specs Draco Meteors From Latios, which would Give your team Problems, and It doesnt lose too much power due to CB. Adamant on Infernape is a bad choice too, as You will be out-sped By Terrakion who will Wreck you with CC and Do a Nice Chunk to your team
 
Thanks for Rates :

Karman : I wouldn't like a Jolly Nature because Mienshao is rare and Terrakion is nearly all Scarf. MixMence is really rare, Scizor, Dragonite and Lucario can revenge kill him and Tentacruel is a real big threat, he blockes Scizor and lucario, can prevent VoltSwaith/Thunderbolt, can burn Dragonite and can spin Hentry Hasards. HP Grass is a good idea for lure but I can't revenge kill Dragonite with but I'll add this because Gasdtrodon is a major threat.

Gabranth : I asked to Emeral for pictures and he was okay. I'm spanish and I don't speak French so I can't know items and moves.

ThunderBlunder : Tentacruel is a major threat for my team. I played Mach Punch but Tentacruel was a major threat for my team. Dragonite resists to 1 Dragon Meteor(with Multiscale), can set-up and destroy Latios with Outrage. Terrakium is often Scarf but he's a big problem for my team.
 
pol, I seriously suggest replacing Earthquake with Stone Edge. Tentacruel can pretty much die to 2 CCs. And besides, you'll hit more Pokemon. You have Earthquake on Dragonite. Also, Dragonite will not resist Draco Meteor, even with Multiscale. I suggest replacing Lucario with another Pokemon but I can't suggest anything for now. Lucario is like Infernape but is slower but also is stronger and has priority. It's redundant.
 
that is not resisted, that is neutral. So multiscale halves the damage. super effective doubles the damage. You do the math.
 
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