After the last (failed) attempt, this is my new team. It is a semi rain stall team.
I just started with the chansey/skarm as a defensive core. I thought about rain mainly to not lose to other weathers. So there come Politoed. Other pokemon choices will be explained later.
Politoed (M) @ Leftovers
Trait: Drizzle
EVs: 252 HP / 252 Def / 4 Spd
Bold Nature (+Def, -Atk)
- Scald
- Ice Beam
- Toxic
- Perish Song
Defensive politoed to eat some physical attacks. I like to have scald and ice beam for dragons/grass switching on me. Toxic is for stall teams. Perish song stop setuppers and baton pass (without Mr Mime). I really like him and he doesn't feel like dead weight (unlike ninetails). Th EVs are to get maximum physical bulk.
Toxicroak (F) @ Leftovers
Trait: Dry Skin
EVs: 244 HP / 252 Atk / 12 Spd
Adamant Nature (+Atk, -SAtk)
- Substitute
- Bulk Up
- Drain Punch
- Sucker Punch
This guy heals so much with leftovers, dry skin and drain punch it's not even funny. Sucker punch is here for things fighting can't hit. Bulk up is a nice set up move and took it over sword dance because my team is really slow paced. Substitue fits in nicely. His only problem is his awful bulk, a misprediction and he just dies. I needed a physical damage dealer though. I thought about Gyarados and hurricane Dragonite. Don't if it would be better but I'm afraid of potential lighting weakness. He also feels a little slow, if someone could help me with EV so I know who I can outspeed.
Latias (F) @ Leftovers
Trait: Levitate
EVs: 252 HP / 4 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Calm Mind
- Dragon Pulse
- Thunder
- Recover
Calm mind latias. Dragon pulse as stab and recover for more reliable set up. I took thunder so I don't walled by specially defensive jellycent who would just use toxic, taunt and recover. The fact that I rely so much on rain bother me though. He's usually able to do his job. I don't know if it's just me misusing him but I feel he sometimes dies a bit too fast.
Donphan (M) @ Leftovers
Trait: Sturdy
EVs: 252 HP / 252 Def / 4 Spd
Impish Nature (+Def, -SAtk)
- Rapid Spin
- Earthquake
- Ice Shard
- Head Smash
Given the slow pace of my team I needed a spinner. Donphan has good physical bulk and stab EQ is nothing to laugh at. Ice shard is for stopping some dragon/grass sweeps. Head smash is mostly filler, I could use stealth rocks but I would miss coverage. It is also a nice surprise for flying types trying to come on an EQ. Don't know it I should keep him defensive or turn him into offensive though.
Chansey (F) @ Eviolite
Trait: Natural Cure
EVs: 252 HP / 252 Def / 4 Spd
Bold Nature (+Def, -Atk)
- Softboiled
- Stealth Rock
- Seismic Toss
- Thunder Wave
I love chansey, she is much harder to 2/1Hit KO with physical moves than Blissey. I prefer thunder wave over toxic for crippling the ennemy teams. It gives me much more chances to set up. Softboiled over wish because I don't run protect and it would be way too dangerous. Seismic toss for those pesky taunter. I put stealth rock on her because she can get them up very reliably.
Skarmory (M) @ Leftovers
Trait: Sturdy
EVs: 252 HP / 232 Def / 24 Spd
Impish Nature (+Def, -SAtk)
- Roost
- Spikes
- Brave Bird
- Whirlwind
I just love this bird. He's great, he has spikes, durability and phazing. I don't know what I would do with him. The set is of course extremely common but he works well.
I have a little problem with jellycent/ferrothorn if latias is not here. Sub, protect, toxic, eq gliscor can be a problem but I usually outstall him.
I just started with the chansey/skarm as a defensive core. I thought about rain mainly to not lose to other weathers. So there come Politoed. Other pokemon choices will be explained later.
Politoed (M) @ Leftovers
Trait: Drizzle
EVs: 252 HP / 252 Def / 4 Spd
Bold Nature (+Def, -Atk)
- Scald
- Ice Beam
- Toxic
- Perish Song
Defensive politoed to eat some physical attacks. I like to have scald and ice beam for dragons/grass switching on me. Toxic is for stall teams. Perish song stop setuppers and baton pass (without Mr Mime). I really like him and he doesn't feel like dead weight (unlike ninetails). Th EVs are to get maximum physical bulk.
Toxicroak (F) @ Leftovers
Trait: Dry Skin
EVs: 244 HP / 252 Atk / 12 Spd
Adamant Nature (+Atk, -SAtk)
- Substitute
- Bulk Up
- Drain Punch
- Sucker Punch
This guy heals so much with leftovers, dry skin and drain punch it's not even funny. Sucker punch is here for things fighting can't hit. Bulk up is a nice set up move and took it over sword dance because my team is really slow paced. Substitue fits in nicely. His only problem is his awful bulk, a misprediction and he just dies. I needed a physical damage dealer though. I thought about Gyarados and hurricane Dragonite. Don't if it would be better but I'm afraid of potential lighting weakness. He also feels a little slow, if someone could help me with EV so I know who I can outspeed.
Latias (F) @ Leftovers
Trait: Levitate
EVs: 252 HP / 4 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Calm Mind
- Dragon Pulse
- Thunder
- Recover
Calm mind latias. Dragon pulse as stab and recover for more reliable set up. I took thunder so I don't walled by specially defensive jellycent who would just use toxic, taunt and recover. The fact that I rely so much on rain bother me though. He's usually able to do his job. I don't know if it's just me misusing him but I feel he sometimes dies a bit too fast.
Donphan (M) @ Leftovers
Trait: Sturdy
EVs: 252 HP / 252 Def / 4 Spd
Impish Nature (+Def, -SAtk)
- Rapid Spin
- Earthquake
- Ice Shard
- Head Smash
Given the slow pace of my team I needed a spinner. Donphan has good physical bulk and stab EQ is nothing to laugh at. Ice shard is for stopping some dragon/grass sweeps. Head smash is mostly filler, I could use stealth rocks but I would miss coverage. It is also a nice surprise for flying types trying to come on an EQ. Don't know it I should keep him defensive or turn him into offensive though.
Chansey (F) @ Eviolite
Trait: Natural Cure
EVs: 252 HP / 252 Def / 4 Spd
Bold Nature (+Def, -Atk)
- Softboiled
- Stealth Rock
- Seismic Toss
- Thunder Wave
I love chansey, she is much harder to 2/1Hit KO with physical moves than Blissey. I prefer thunder wave over toxic for crippling the ennemy teams. It gives me much more chances to set up. Softboiled over wish because I don't run protect and it would be way too dangerous. Seismic toss for those pesky taunter. I put stealth rock on her because she can get them up very reliably.
Skarmory (M) @ Leftovers
Trait: Sturdy
EVs: 252 HP / 232 Def / 24 Spd
Impish Nature (+Def, -SAtk)
- Roost
- Spikes
- Brave Bird
- Whirlwind
I just love this bird. He's great, he has spikes, durability and phazing. I don't know what I would do with him. The set is of course extremely common but he works well.
I have a little problem with jellycent/ferrothorn if latias is not here. Sub, protect, toxic, eq gliscor can be a problem but I usually outstall him.


