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[DARK] Leader YellowAdminSilver vs. Challenger Gale Wing Srock

Ike4.png
"Gosh we were lucky there!"

658.png
"Ban all flinches, and statuses!"

Ike4.png
"That flinch actually worked against us." :(

658.png
"Bummer dude!"

Recca | Greninja (M) #Rare Candy
_______________________________
COMBO (Hidden Power + Water Pulse) ~ Cooldown (Hidden Power) ~ Bubble

IF Sableye is the evasive stage of Dig when you would act, THEN use Spikes on the first instance, Bounce on the second instance and Chill on the third instance, and push actions back on each instance.

IF Sableye uses Dig on action 1, THEN use Hidden Power that action instead, and replace the next action in the queue with Bubble.

IF Sableye uses Dynamic Punch on action 1, AND not in a combination, THEN use Hidden Power that action instead, and replace the next action in the queue with Bubble.

IF Sableye is KO'd when you would act, THEN use Spikes that action instead.
 
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For the record, I disagree with the Taunt combo. I don't disagree with it enough to get a second opinion, but eh.
Spr_4d_302.png

Sucker Punch + DynamicPunch - Sucker Punch + DynamicPunch - Shadow Sneak + Poison Jab
[IF] Recca is (somehow) a Fairy-type when you would use Sucker Punch + DynamicPunch, use Shadow Sneak + Poison Jab instead
[IF] Recca is a Dark-type when you would use Shadow Sneak + Poison Jab, use Sucker Punch + DynamicPunch instead​
 
Team Leader ABOO:
Spr_4d_302.png

HP: 30
EN: 70
Other: Taunt (4a)
Item: Everstone
658.png

HP: 13
EN: 58
Other: none
Item: none

Team Challenger AXOO:
658.png

HP: 53
EN: 41
Other: none
Item: Rare Candy
TomohawkFrontM_zps03414c39.png

HP: -8
EN: 49
Other: KOed
Item: Rocky Helmet

Action 1:
Sableye used Dynamic Sucker Punch!
Hit: [<=7500] 2124/10000 (Yes)
Crit: [<=625] 7586/10000 (No)
Conf duration: 7649/10000 (4a)
Calculation: (14+6*1.5-3*1.5)*1.5=27.75
(8+6)*1.5=21 Energy

Greninja used Hidden Pulse!
Protean -> Fairy
Hit self: [<=5000] 9779/10000 (No)
Crit: [<=625] 5304/10000 (No)
Conf: [<=3000] 9411/10000 (No)
Calculation: (12+3+2+5*1.5-3*1.5)*1.5=30
(4+4)*1.5-1=11 Energy
Sableye fainted!

END OF ROUND

Team Leader XBOO:
Spr_4d_302.png

HP: 0
EN: 49
Other: KOed
Item: Everstone
658.png

HP: 13
EN: 58
Other: none
Item: none

Team Challenger AXOO:
658.png

HP: 25
EN: 30
Other: Fairy-type, Cooldown (1a), Confused (3a)
Item: Rare Candy
TomohawkFrontM_zps03414c39.png

HP: -8
EN: 49
Other: KOed
Item: Rocky Helmet

Well, the challenger's Greninja manages to down the leader's Sableye! Though, the challenger must now order first with a 1a cooldown. Not to mention the persistent Confusion. He can't even switch. This could be very interesting.

YellowAdminSilver sends out new mon.
Gale Wing Srock orders.
YAS orders.
I ref.
 
Sorry, got confused because this:
YellowAdminSilver sends out new mon.
Gale Wing Srock orders.
YAS orders.
I ref.
Colossoil_Front.png

Bulldoze - Knock Off - Crunch
[IF] a damaging priority move is used [AND] in a combination with another damaging priority move, use Protect on the first instance
[IF] a damaging priority move is used [AND] you are faster, use Sucker Punch that action instead
[ONCE], [IF] a P/E move is used, use Sunny Day that action instead

Those subs shouldn't trigger A1, btw. Too lazy to go back and edit one by one​
 
*Mat Block is listed as a P/E move. Ban Crazy Ninja and Annoying Pixie!

Ike4.png
"Time to wrap up that tongue of yours Recca."

658.png
"Slurp!"

Recca | Greninja (M) #Rare Candy
_______________________________
Cooldown ~ Mat Block ~ Protect
 
Team Leader XBAO:
Colossoil_Front.png

HP: 120
EN: 100
Other: none
Item: Rare Candy
658.png

HP: 13
EN: 58
Other: none
Item: none

Spr_4d_302.png

HP: 0
EN: 49
Other: KOed
Item: Everstone

Team Challenger AXOO:
658.png

HP: 25
EN: 30
Other: Fairy-type, Cooldown (1a), Confused (3a)
Item: Rare Candy
TomohawkFrontM_zps03414c39.png

HP: -8
EN: 49
Other: KOed
Item: Rocky Helmet

Action 1:
Greninja must recharge!

Colossoil used Bulldoze!
Crit: [<=625] 5033/10000 (No)
Calculation: 6+3+1+6*1.5-3*1.5=14.5
-4 Energy

Action 2:
Colossoil used Sunny Day!
-10 Energy

Greninja used Mat Block!
Hit self: [<=5000] 607/10000 (Yes)
Calculation: 4+3*1.5-3*1.5=4
-3 Energy

Action 3:
Greninja used Protect!
Hit self: [<=5000] 9589/10000 (No)
-7 Energy
Greninja snapped out of its confusion!

Colossoil used Crunch!
Protect
Calculation: (8+3+1+6*1.5-3*1.5)*2/3=11
-5 Energy

-4 EN Greninja

END OF ROUND

Team Leader XBAO:
Colossoil_Front.png

HP: 120
EN: 81
Other: none
Item: Rare Candy
658.png

HP: 13
EN: 58
Other: none
Item: none

Spr_4d_302.png

HP: 0
EN: 49
Other: KOed
Item: Everstone

Team Challenger AXOO:
658.png

HP: 6
EN: 16
Other: Fairy-type, -1 Speed
Item: Rare Candy
TomohawkFrontM_zps03414c39.png

HP: -8
EN: 49
Other: KOed
Item: Rocky Helmet

Arena: Sun (3R)

Well the challenger managed to stall a turn with a barely living Greninja. On the minus side, though, he got literally nothing done. We'll have to see where this goes, though, since the battle is less than halfway through.

Gale Wing Srock orders.
YellowAdminSilver orders.
I ref.
 
Ike4.png
"Take a quick rest Recca, we might need you later."

658.png
*Huff* *Puff*

Ike4.png
*Taunting Drapion*
"Bring it ON!"
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Angelina
| Togekiss (F) #Rocky Helmet
________________________
Switching In!

Would you like to Counter Switch?
 
Of course I wanna switch smh

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Sending out Shaula the Drapion @ Razor Claw!
Cross Poison - Cross Poison - Poison Sting (contact)

[IF] a paralysis-inducing move is used [AND] you do not have a substitute up, use Substitute [15HP] and push back
[IF] Counter is used, use Toxic on the first instance, Venoshock on any further instance and push back
[IF] Angelina is not taunted when you would act [AND] is not under the effects of Magic Coat [AND] is not under the effects of a P/E move, use Taunt that action instead and restart queue​
 
Ike4.png
"Lets see if this works."
468.png
"SoS! SoS!"

Angelina | Togekiss (F) #Rocky Helmet
________________________
COMBO (Protect (Self) + Baton Pass (Switch)) ~ Cool down ~ Hyper Beam
 
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I thought you were actually using Skorupi lol
You should.

Team Leader XBBA:
452.png

HP: 100
EN: 100
Other: none
Item: Razor Claw
658.png

HP: 13
EN: 58
Other: none
Item: none

Spr_4d_302.png

HP: 0
EN: 49
Other: KOed
Item: Everstone

Colossoil_Front.png

HP: 120
EN: 81
Other: none
Item: Rare Candy

Team Challenger AXAO:
468.png

HP: 100
EN: 100
Other: none
Item: Rocky Helmet
TomohawkFrontM_zps03414c39.png

HP: -8
EN: 49
Other: KOed
Item: Rocky Helmet

658.png

HP: 6
EN: 16
Other: none
Item: Rare Candy

Arena: Sun (3R)

Action 1:
Togekiss used Protect+Baton Pass!
Energy later

Drapion used Cross Poison!
Protect
Calculation: (7+3+3+4*1.5-3*1.5)*1.5=21.75
-4 Energy

Togekiss EN:
((7+21.75/2.5)+10)*1.5=38.55

Action 2:
Drapion used Taunt!
-9 Energy

Togekiss must recharge!

Action 3:
Drapion used Cross Poison!
Crit: [<=5000] 3657/10000 (Yes)
PSN: [<=1000] 7804/10000 (No)
Calculation: (7+3+5+3+4*1.5-3*1.5)*1.5=29.25
-8 Energy
7.3125 from Rocky Helmet

Togekiss used Hyper Beam!
Hit: [<=9000] 3230/10000 (Yes)
Crit: no
Calculation: 15+6*1.5-3*1.5=19.5
-10 Energy

Togekiss switched out!

Team Leader XBBA:
452.png

HP: 73
EN: 86
Other: none
Item: Razor Claw
658.png

HP: 13
EN: 58
Other: none
Item: none

Spr_4d_302.png

HP: 0
EN: 49
Other: KOed
Item: Everstone

Colossoil_Front.png

HP: 120
EN: 81
Other: none
Item: Rare Candy

Team Challenger AXAO:
468.png

HP: 70
EN: 51
Other: Switching
Item: Rocky Helmet
TomohawkFrontM_zps03414c39.png

HP: -8
EN: 49
Other: KOed
Item: Rocky Helmet

658.png

HP: 6
EN: 16
Other: none
Item: Rare Candy

Arena: Sun (2R)

Good news and bad news for our challenger. Good news: he managed to deal a severe amount of damage to Drapion with Rocky Helmet and Hyper Beam. Bad news: he lost half of his HP and EN doing so. But he now has a free switch. Worth it?

EDIT: Fixed an issue.

Gale Wing Srock sends out a mon and orders.
YellowAdminSilver orders.
I ref.
 
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Ike4.png
"I need a new Sprite!"
Krilowatt_Front.png
"Its not only the sprite that needs changing!"

Bubbly | Krilowatt (F) #Life Orb
________________________
Earth Power ~ Earthquake ~ Earth Power

IF Drapion is under the effects of a P/E move when you would act, THEN use Metronome (Wish, Dragon Dance, Sticky Web, Aqua Ring, Barrier, Stealth Rock, Spikes, Doom Desire, Phantom Force, Geomancy) on the first instance and Metronome (Stealth Rock, Morning Sun, Synthesis, Tailwind, Reflect, Tail Glow, Spikes, Shift Gear, Phantom Force, Geomancy) on the second instance and push actions back.

IF Drapion uses a Damaging Dark Type Move, AND in a combination, THEN use Detect that action instead and push actions back.

IF Drapion uses a Damaging Poison Type Move, AND not in a combination, AND your adjusted speed is greater than Drapion that action, THEN use Dive that action instead and push actions back.
 
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Boom! Subreffed, courtesy of Jay and Skyla Inc., a family company :)

Field
Sun 2r

Leader YellowAdminSilver XBBA

greninja.png

Greninja (F) @ Nothing
HP: 13
EN: 58
Type: Water / Dark
Abilities: Torrent / Protean
Stats: 3 / 3 / 4 / 2 / 141
Other: +23% Accuracy
colossoil.png

Colossoil (M) @ Rare Candy
HP: 120
EN: 81
Type: Dark / Ground
Abilities: Rebound / Guts / Pressure
Stats: 6 / 3 / 2 / 3 / 110
Other: +14% Accuracy
drapion.png

Drapion (F) @ Razor Claw
HP: 73
EN: 86
Type: Poison / Dark
Abilities: Battle Armor / Sniper / Keen Eye
Stats: 4 / 4 / 1 / 3 / 95
Other: Fine

Challenger Gale Wing Srock BXBA
togekiss.png

Togekiss (F) @ Rocky Helmet
HP: 70
EN: 51
Type: Fairy / Flying
Abilities: Hustle / Serene Grace / Super Luck
Stats: 1 / 3 / 6 / 4 / 80
Other: Fine
greninja.png

Greninja (M) @ Rare Candy
HP: 6
EN: 16
Type: Water / Dark
Abilities: Torrent / Protean
Stats: 3 / 3 / 5 / 2 / 141
Other: +23% Accuracy
krilowatt.png

Krilowatt (M) @ Life Orb
HP: 125
EN: 100
Type: Water / Electric
Abilities: Trace / Magic Guard / Shell Armor
Stats: 3 / 3 / 3 / 2 / 121
Other: +17% Accuracy
======
Well we are finally back in action, after the gym committee summoned me to come take over. Basically in this round, YAS miscalculates and thus wastes an action on Drapion setting up a very ineffective substitute since it did not: a) lead to Focus Punch shenanigans or b) last for more than 1 attack. Drapion does infest and slow Krilowatt however, which foreshadows a possible switch here by YAS.
Action 1
Krilowatt: Earth Power
-SpD: 4712 NO
(9+3)*1.5 = 18
-7 EN

Drapion: Substitute
Drapion created a 15 HP Substitute!
-15 HP, -12 EN

Action 2
Krilowatt: Earthquake
(10+3-1.5)*1.5 = 17.25
Drapion's substitute faded!
-7 EN

Drapion: Infestation
4-1.5 = 2.5
Krilowatt was infested! (4a)
-5 EN

Action 3
Krilowatt: Earth Power
-SpD: 6240 NO
(9+3)*1.5 = 18
-7 EN

Drapion: Bulldoze
(6+1.5)*1.5 = 11.25
Krilowatt's speed was reduced 1 stage!
-5 EN
======
Arena
Sun 1r

Leader YellowAdminSilver XBBA

greninja.png

Greninja (F) @ Nothing
HP: 13
EN: 58
Type: Water / Dark
Abilities: Torrent / Protean
Stats: 3 / 3 / 4 / 2 / 141
Other: +23% Accuracy
colossoil.png

Colossoil (M) @ Rare Candy
HP: 120
EN: 81
Type: Dark / Ground
Abilities: Rebound / Guts / Pressure
Stats: 6 / 3 / 2 / 3 / 110
Other: +14% Accuracy
drapion.png

Drapion (F) @ Razor Claw
HP: 22
EN: 64
Type: Poison / Dark
Abilities: Battle Armor / Sniper / Keen Eye
Stats: 4 / 4 / 1 / 3 / 95
Other: Fine

Challenger Gale Wing Srock BXBA
togekiss.png

Togekiss (F) @ Rocky Helmet
HP: 70
EN: 51
Type: Fairy / Flying
Abilities: Hustle / Serene Grace / Super Luck
Stats: 1 / 3 / 6 / 4 / 80
Other: Fine
greninja.png

Greninja (M) @ Rare Candy
HP: 6
EN: 16
Type: Water / Dark
Abilities: Torrent / Protean
Stats: 3 / 3 / 5 / 2 / 141
Other: +23% Accuracy
krilowatt.png

Krilowatt (M) @ Life Orb
HP: 111
EN: 79
Type: Water / Electric
Abilities: Trace / Magic Guard / Shell Armor
Stats: 3 / 3 / 3 / 2 / 69
Other:
+17% Accuracy, Infested 2a, -1 Spe

YellowAdminSilver orders
Gale Wing Srock orders
I ref

EDIT: Fixed Infestation + Magic Guard interaction, added Sun
 
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colossoil.png

Sand Tomb - Drill Run - Drill Run
[IF] Counter is used [AND] you are not set to use Sand Tomb that action, use Encore on the first instance, Taunt on the second, Torment on the third, pushing actions back on each instance.
[IF] a P/E move is used, Chill that action instead and push actions back. Do not trigger consecutively.
[IF] you are tormented when you would use Drill Run [AND] you used Drill Run on the action prior, use Knock Off that action instead​
 
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