Completed Dark-Type Duel! (des121 vs Doduodrio)

Doduodrio

Take a deep breath
RULES:
B1P1 Level 1 Battle
All other rules default
des121
:oran berry: Oran Berry
:pecha berry: Pecha Berry
:cheri berry: Cheri Berry
:muscle band: Muscle Band
:sv/incineroar:
Incineroar
Level 1 EXP: 6 / 10

Serious nature ( +None, -None )
Typing: Fire/Dark
Abilities: Blaze Hidden Ability: Intimidate (Locked)

HP: 95
Attack: 8
Defen.: 7
Sp.Atk: 6
Sp.Def: 7
Speed: 60
Size: 3
Weight: 4

Movepool
Level 0:
Aerial Ace
Blaze Kick
Brick Break
Bulk Up
Crunch
Dark Pulse
Earthquake
Facade
Fire Fang
Fire Punch
Flamethrower
Focus Blast
Iron Head
Leer
Nasty Plot
Protect
Rest
Roar
Round
Shadow Claw
Sleep Talk
Snore
Substitute
Swords Dance
Thunder Punch
Toxic
Will-O-Wisp
Work Up

Level 1:
Bite
Brutal Swing
Confide
Double Kick
Double Team
Dual Chop
Ember
Fake Out
Fire Spin
Growl
Helping Hand
Lick
Mega Punch
Scary Face
Scratch
Sunny Day
Swagger
Taunt
Doduodrio
:oran berry: Oran Berry
:pecha berry: Pecha Berry
:cheri berry: Cheri Berry
:muscle band: Muscle Band
:ss/grimmsnarl:
Wilhelm

Species: Grimmsnarl, Gender: Male
Level: 2 => 1, EXP: 6 / 10
Nature: Quirky (No change)
Typing: Dark / Fairy
Abilities: Prankster / Frisk / (Locked) Pickpocket
Profile:
Wilhelm is mischievous and sly, and he loves playing pranks on others. One of his favorite tricks is using his prehensile hair to tap someone's shoulder and then look the other way, pretending he had nothing to do with it. He also likes tripping people with his hair and causing general mayhem

How They Met:
Nobody ever dares to venture into the deep, dark reaches of the Glimwood Tangle where there are no luminous mushrooms to light the way. It is in these parts where it is said that monsters lurk and fantastic treasures are hidden. While exploring this area, Doduodrio and his team were nearly trapped in a tangled web of Wilhelm's hair! With nothing around to cut it, Wilhelm's hair had grown to cover a large area of the forest, and he kept getting caught in it. But that was nothing a nifty pair of scissors can't solve!

Name Origin:
Wilhelm and Jacob Grimm, the Grimm brothers who were famous for publishing a collection of fairy tales. I chose Wilhelm over Jacob because Wilhelm sounds cooler.

Statistics:
HP: 95
Atk: 9
Def: 5
SpA: 7
SpD: 6
Spe: 60

Size Class: 3
Weight Class: 4
Hidden Power: None

Moves:

Level 0:
Brick Break
Bulk Up
Crunch
Dark Pulse
Dazzling Gleam
Facade
Fake Tears
False Surrender
Fire Punch
Focus Blast
Ice Punch
Light Screen
Nasty Plot
Play Rough
Protect
Reflect
Rest
Round
Shadow Claw
Sleep Talk
Snore
Substitute
Thunder Punch
Thunder Wave
Uproar

Level 1:
Bite
Confide
Fake Out
Flatter
Mega Punch
Misty Terrain
Power-Up Punch
Scary Face
Sucker Punch
Swagger
Taunt
Trick
1727472860286.png

"Are you ready to duel? Let's see if des's Direct Energy Strategy will work against Wilhelm!"

Turn Order (1: des121, 2: Doduodrio): 2
des121 sends out and equips
Doduodrio sends out, equips, and orders first
des121 orders second
Doduodrio refs
 
magmagruntf-rse.png
Well hello there Wilhelm. My name is des and your going down! Btw I dare you to say something back!

Sending out Incineroar with Oran Berry!
 
1727473331002.png

"We'll see about that! Right Wilhelm?"

Sending out :grimmsnarl: Wilhelm the Grimmsnarl holding an :oran berry: Oran Berry!

:ss/grimmsnarl:
"Me? Going down? Certainly not."

Play Rough - Play Rough - Play Rough
At the start of your turn, IF Incineroar is under Protection, THEN use Bulk Up
Once, at the start of your turn, IF Incineroar is to use Will-O-Wisp, THEN use Substitute
 
"Are you sure about that because right now you should have used a fighting type move." "Oh Wilhelm your hair is so stinky it needs a trim and a wash."

Protect, Iron head, Flamethrower!

If Grimmsnarl uses bulk up, use growl
If Grimmsnarl uses protect, use bulk up
If Grimmsnarl uses playrough, use protect
 
Last edited:
Round 1

des121
:ss/incineroar:
Incineroar :oran berry: Oran Berry
HP: 95/95, EN: 100/100, Stats: 8/7/6/7/60, Typing: Fire / Dark, Abilities: Blaze
Status: OK, Field: Clear
Battlefield: Clear​
Doduodrio
:ss/grimmsnarl:
Wilhelm :oran berry: Oran Berry
HP: 95/95, EN: 100/100, Stats: 9/5/7/6/60, Typing: Dark / Fairy, Abilities: Prankster / Frisk
Status: OK, Field: Clear​
Step 1
:incineroar:
Incineroar used Protect! (-12 EN)
Incineroar protected itself! (Protection)

:grimmsnarl:
Grimmsnarl used Play Rough! (-7 EN)
Miss (10, d10): 10 (Yes)
But it missed...

Step 2
:grimmsnarl:
Grimmsnarl used Play Rough! (-7 EN)
Miss (10, d10): 1 (No), Crit (1, d24): 24 (No)
(9 + 3 + (9 - 7))*1 = 14
Incineroar ate its Oran Berry! (+12 HP, -1 Recovery)

:incineroar:
Incineroar used Iron Head! (-6 EN)
Crit (1, d24): 19 (No), Flinch (No)
(8 + (8 - 5))*1.5 => 17
Grimmsnarl ate its Oran Berry! (+12 HP, -1 Recovery)

Step 3
:incineroar:
Incineroar used Protect! (-12 EN)
Incineroar protected itself! (Protection)

:grimmsnarl:
Grimmsnarl used Play Rough! (-7 EN)
Miss (10, d10): 9 (No)
Incineroar protected itself!

:spheal: Round Summary :spheal:
:incineroar: HP: -14+12 = -2
:incineroar: EN: -14-6-14 = -34
:grimmsnarl: HP: -17+12 = -5
:grimmsnarl: EN: -7-7-7 = -21
des121
:ss/incineroar:
Incineroar
HP: 93/95, EN: 66/100, Stats: 8/7/6/7/60, Typing: Fire / Dark, Abilities: Blaze
Status: 1 Recovery, Field: Clear
Battlefield: Clear​
Doduodrio
:ss/grimmsnarl:
Wilhelm
HP: 90/95, EN: 79/100, Stats: 9/5/7/6/60, Typing: Dark / Fairy, Abilities: Prankster / Frisk
Status: 1 Recovery, Field: Clear​
des121 to order
 
"Oh Wilhelm your hair is so stinky it needs a trim and a wash."
Roar, Iron Head, chill.
If Grimmsnarl uses play rough use Protect
If Grimmsnarl uses Bulk up use Growl
If Grimmsnarl uses Substitute use Flamethrower
 
Round 2

des121
:ss/incineroar:
Incineroar
HP: 93/95, EN: 66/100, Stats: 8/7/6/7/60, Typing: Fire / Dark, Abilities: Blaze
Status: 1 Recovery, Field: Clear
Battlefield: Clear​
Doduodrio
:ss/grimmsnarl:
Wilhelm
HP: 90/95, EN: 79/100, Stats: 9/5/7/6/60, Typing: Dark / Fairy, Abilities: Prankster / Frisk
Status: 1 Recovery, Field: Clear​
Step 1
:grimmsnarl:
Grimmsnarl used Brick Break! (-6 EN)
Crit (1, d24): 8 (No)
(8 + (9 - 7))*1.5 = 15

:incineroar:
Incineroar used Roar! (-5 EN)
Grimmsnarl was phazed! (Phazing)

Step 2
:incineroar:
Incineroar used Iron Head! (-6 EN)
Crit (1, d24): 12 (No), Flinch (1 - 3, d10): 2 (Yes)
(8 + (8 - 5))*1.5 => 17
Grimmsnarl flinched!

:grimmsnarl:
Grimmsnarl flinched and couldn't move!

Step 3

:incineroar:
Incineroar used Chill! (-1 Chill)
Incineroar recovered energy! (+12 EN)

:grimmsnarl:
Grimmsnarl used Brick Break! (-6 EN)
Crit (1, d24): 4 (No)
(8 + (9 - 7))*1.5 = 15

:spheal: Round Summary :spheal:
:incineroar: HP: -15-15 = -30
:incineroar: EN: -5-6+12 = +1
:grimmsnarl: HP: -17
:grimmsnarl: EN: -6-6 = -12
des121
:ss/incineroar:
Incineroar
HP: 63/95, EN: 67/100, Stats: 8/7/6/7/60, Typing: Fire / Dark, Abilities: Blaze
Status: 1 Recovery, 4 Chills, Field: Clear
Battlefield: Clear​
Doduodrio
:ss/grimmsnarl:
Wilhelm
HP: 73/95, EN: 67/100, Stats: 9/5/7/6/60, Typing: Dark / Fairy, Abilities: Prankster / Frisk
Status: 1 Recovery, Field: Clear​
 
:ss/grimmsnarl:
"It'z time for zome payback."

Brick Break - Brick Break - Brick Break
At the start of priority +1, IF Incineroar is under Protection, THEN use Bulk Up
Once, at the start of priority +1, IF Incineroar is to use Will-O-Wisp, THEN use Substitute
 
magmagruntf-rse.png
"Payback really?" "Pff so not impressed". :ss/incineroar: "the only thing you have to worry about is not getting payback. I thought u were strong Wilhelm obviously you aren't."

Protect, iron head, Growl.

If Grimmsnarl uses Brick Break use Protect.
If Grimmsnarl uses Bulk up use Growl.
If Grimmsnarl uses Substitute use Flamethrower.
 
Round 2

des121
:ss/incineroar:
Incineroar
HP: 63/95, EN: 67/100, Stats: 8/7/6/7/60, Typing: Fire / Dark, Abilities: Blaze
Status: 1 Recovery, 4 Chills, Field: Clear
Battlefield: Clear​
Doduodrio
:ss/grimmsnarl:
Wilhelm
HP: 73/95, EN: 67/100, Stats: 9/5/7/6/60, Typing: Dark / Fairy, Abilities: Prankster / Frisk
Status: 1 Recovery, Field: Clear​
Step 1
:incineroar:
Incineroar used Protect! (-12 EN)
Incineroar protected itself! (Protection)

:grimmsnarl:
Grimmsnarl used Bulk Up! (-10 EN)
Grimmsnarl's Attack rose! (+1 Atk, next 8 turns)
Grimmsnarl's Defense rose! (+1 Def, next 8 turns)

Step 2
:incineroar:
Incineroar used Iron Head! (-6 EN)
Crit (1, d24): 6 (No), Flinch (1 - 3, d10): 1 (Yes)
(8 + (8 - 5))*1.5 + (0 - 1)*3 => 14
Grimmsnarl flinched!

:grimmsnarl:
Grimmsnarl flinched and couldn't move!

Step 3

:incineroar:
Incineroar used Protect! (-12 EN)
Incineroar protected itself! (Protection)

:grimmsnarl:
Grimmsnarl used Bulk Up! (-10 EN)
Grimmsnarl's Attack rose! (+2 Atk, next 8 turns)
Grimmsnarl's Defense rose! (+2 Def, next 8 turns)

:spheal: Round Summary :spheal:
:incineroar: HP: -0
:incineroar: EN: -12-6-12 = -30
:grimmsnarl: HP: -14
:grimmsnarl: EN: -10-10 = -20
des121
:ss/incineroar:
Incineroar
HP: 63/95, EN: 37/100, Stats: 8/7/6/7/60, Typing: Fire / Dark, Abilities: Blaze
Status: 1 Recovery, 4 Chills, Field: Clear
Battlefield: Clear​
Doduodrio
:ss/grimmsnarl:
Wilhelm
HP: 59/95, EN: 47/100, Stats: 9/5/7/6/60, Typing: Dark / Fairy, Abilities: Prankster / Frisk
Status: 1 Recovery, +2 Atk (8 turns), +2 Def (8 turns), Field: Clear​
des121 to order
 
"Payback really?" "Pff so not impressed". :ss/incineroar: "the only thing you have to worry about is not getting payback. I thought u were strong Wilhelm obviously you aren't."

Iron head, growl, chill
 
Round 3

des121
:ss/incineroar:
Incineroar
HP: 63/95, EN: 37/100, Stats: 8/7/6/7/60, Typing: Fire / Dark, Abilities: Blaze
Status: 1 Recovery, 4 Chills, Field: Clear
Battlefield: Clear​
Doduodrio
:ss/grimmsnarl:
Wilhelm
HP: 59/95, EN: 47/100, Stats: 9/5/7/6/60, Typing: Dark / Fairy, Abilities: Prankster / Frisk
Status: 1 Recovery, +2 Atk (8 turns), +2 Def (8 turns), Field: Clear​
Step 1
:grimmsnarl:
Grimmsnarl used Substitute! (-12 EN, -19 HP)
Grimmsnarl created a substitute! (Decoy, 10 HP)

:incineroar:
Incineroar used Iron Head! (-6 EN)
Grimmsnarl's Decoy took damage! (10 - 8 = 2 HP)

Step 2
:incineroar:
Incineroar used Growl! (-4 EN)
Grimmsnarl's Attack fell! (+1 Atk, 7 turns)

:grimmsnarl:
Grimmsnarl used Brick Break! (-6 EN)
Crit (1, d24): 24 (No)
(8 + (9 - 7))*1.5 + (1 - 0)*4 = 19

Step 3
:incineroar:
Incineroar used Chill! (-1 Chill)
Incineroar recovered energy! (+12 EN)

:grimmsnarl:
Grimmsnarl used Brick Break! (-6 EN)
Crit (1, d24): 2 (No)
(8 + (9 - 7))*1.5 + (1 - 0)*4 = 19

:spheal: Round Summary :spheal:
:incineroar: HP: -19-19 = -38
:incineroar: EN: -6-4+12 = +2
:grimmsnarl: HP: -19
:grimmsnarl: EN: -12-6-6 = -24
des121
:ss/incineroar:
Incineroar
HP: 25/95, EN: 39/100, Stats: 8/7/6/7/60, Typing: Fire / Dark, Abilities: Blaze
Status: 1 Recovery, 3 Chills, Field: Clear
Battlefield: Clear​
Doduodrio
:ss/grimmsnarl:
Wilhelm
HP: 40/95, EN: 23/100, Stats: 9/5/7/6/60, Typing: Dark / Fairy, Abilities: Prankster / Frisk
Status: 1 Recovery, +2 Atk (5 turns), +2 Def (5 turns), Field: Clear​
 
:ss/grimmsnarl:
"You zhall not win!"

Brick Break - Brick Break - Brick Break
At the start of priority +1, IF you have at most 10 EN, THEN use Chill
At the start of priority +1, IF Incineroar is under Protection, THEN use Bulk Up
 
"Says who?"

Protect, Iron head, flamethrower.

If grimmsnarl uses bulk up, use growl
if grimmsnarl has protection use bulk up
if grimmasnarl has a decoy use flamethrower
 
Round 4

des121
:ss/incineroar:
Incineroar
HP: 25/95, EN: 39/100, Stats: 8/7/6/7/60, Typing: Fire / Dark, Abilities: Blaze
Status: 1 Recovery, 3 Chills, Field: Clear
Battlefield: Clear​
Doduodrio
:ss/grimmsnarl:
Wilhelm
HP: 40/95, EN: 23/100, Stats: 9/5/7/6/60, Typing: Dark / Fairy, Abilities: Prankster / Frisk
Status: 1 Recovery, +2 Atk (5 turns), +2 Def (5 turns), Field: Clear​
Step 1
:incineroar:
Incineroar used Protect! (-12 EN)
Incineroar protected itself! (Protection)

:grimmsnarl:
Grimmsnarl used Bulk Up! (-10 EN)
Grimmsnarl's Attack rose! (+2 Atk, next 8 turns)
Grimmsnarl's Defense rose! (+3 Def, next 8 turns)

Step 2
:grimmsnarl:
Grimmsnarl used Brick Break! (-6 EN)
Crit (1, d24): 15 (No)
(8 + (9 - 7))*1.5 + (2 - 0)*4 = 23

:incineroar:
Incineroar used Iron Head! (-6 EN)
Crit (1, d24): 10 (No), Flinch (No)
(8 + (8 - 5))*1.5 + (0 - 3)*3 => 8

Step 3
:grimmsnarl:
Grimmsnarl used Chill! (-1 Chill)
Grimmsnarl restored energy! (+12 EN)

:incineroar:
Incineroar used Flamethrower! (-7 EN)
Crit (1, d24): 7 (No), Burn (1, d10): 9 (No)
(9 + 3 + (6 - 6))*1 + 4 = 16

:spheal: Round Summary :spheal:
:incineroar: HP: -23
:incineroar: EN: -12-6-7 = -25
:grimmsnarl: HP: -8-16 = -24
:grimmsnarl: EN: -10-6+12 = -4
des121
:ss/incineroar:
Incineroar
HP: 2/95, EN: 14/100, Stats: 8/7/6/7/60, Typing: Fire / Dark, Abilities: Blaze
Status: 1 Recovery, 3 Chills, Field: Clear
Battlefield: Clear​
Doduodrio
:ss/grimmsnarl:
Wilhelm
HP: 16/95, EN: 19/100, Stats: 9/5/7/6/60, Typing: Dark / Fairy, Abilities: Prankster / Frisk
Status: 1 Recovery, +2 Atk (6 turns), +3 Def (6 turns), 4 Chills, Field: Clear​
des121 to order
 
Round 5

des121
:ss/incineroar:
Incineroar
HP: 25/95, EN: 39/100, Stats: 8/7/6/7/60, Typing: Fire / Dark, Abilities: Blaze
Status: 1 Recovery, 3 Chills, Field: Clear
Battlefield: Clear​
Doduodrio
:ss/grimmsnarl:
Wilhelm
HP: 40/95, EN: 23/100, Stats: 9/5/7/6/60, Typing: Dark / Fairy, Abilities: Prankster / Frisk
Status: 1 Recovery, +2 Atk (5 turns), +2 Def (5 turns), Field: Clear​
Step 1
:incineroar:
Incineroar used Chill! (-1 Chill)
Incineroar recovered energy! (+12 EN)

:grimmsnarl:
Grimmsnarl used Brick Break! (-6 EN)
Crit (1, d24): 18 (No)
(8 + (9 - 7))*1.5 + (2 - 0)*4 = 23

:spheal: Round Summary :spheal:
:incineroar: HP: -23
:incineroar: EN: +12
:grimmsnarl: HP: -0
:grimmsnarl: EN: -6
des121
:ss/incineroar:
Incineroar
HP: 0/95, EN: 0/100, Stats: 8/7/6/7/60, Typing: Fire / Dark, Abilities: Blaze
Status: Fainted, Field: Clear
Battlefield: Clear​
Doduodrio
:ss/grimmsnarl:
Wilhelm
HP: 16/95, EN: 13/100, Stats: 9/5/7/6/60, Typing: Dark / Fairy, Abilities: Prankster / Frisk
Status: 1 Recovery, +2 Atk (5 turns), +3 Def (5 turns), 4 Chills, Field: Clear​
 
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