Ubers defensive lando (overview, oo, and c&c)

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OreoSpeedruns

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:sv/landorus-therian:

[OVERVIEW]

Landorus-T is a useful pick in Ubers by virtue of its good typing and access to Intimidate. Its Ground typing, resistance to Fighting, and immunity to Ground allow it to fit on certain bulky offense teams as a temporary check to physical attackers like Koraidon, Zacian-C, Necrozma-DM, and Arceus-Ground, and its great Attack allows it to strike back at Pokemon like Necrozma-DM and Koraidon that Gliscor might struggle with. Landorus-T is also one of the few good Choice Scarf users in the tier, given its good enough Speed, access to pivoting, and ability to threaten Zacian-C and Miraidon. However, it cannot hope to take attacks from prominent special attackers like Miraidon, Kyogre, and Eternatus. It also does not have reliable recovery and is quite prone to being worn down throughout a game. Furthermore, the presence of other Ground-types like Arceus-Ground, Gliscor, and Ting-Lu, which tend to be more consistent choices for teams thanks to their greater ability to stave off Miraidon, make it harder to justify using Landorus-T. Regardless, Landorus-T's unique traits and role compression make it worth using on offensive teams.


[SET]
Defensive (Landorus-Therian) @ Rocky Helmet / Leftovers
Ability: Intimidate
EVs: 248 HP / 8 Atk / 252 Def
Tera Type: Fairy / Water
Impish Nature
- Stealth Rock
- Earthquake
- U-turn
- Taunt / Stone Edge / Rock Tomb

[SET COMMENTS]

Landorus-T can provide a great amount of role compression into one slot with Stealth Rock, Intimidate, and U-turn. Taunt stops Necrozma-DM from setting up Dragon Dance and Ting-Lu from setting Spikes, with the former being especially important since Landorus-T cannot 2HKO Necrozma-DM with Earthquake. Stone Edge is useful for slamming Ho-Oh, ensuring it cannot take advantage of Landorus-T, but has little practical use otherwise. Rock Tomb can be used instead of Stone Edge to deny Speed boosts from Dragon Dance Necrozma-DM while still hitting Ho-Oh hard. Rocky Helmet is the preferred item thanks to the extra passive damage on Pokemon it checks like Koraidon and Zacian-C, but Leftovers can be used for passive recovery. Tera Fairy is usually preferred to block Koraidon's Scale Shot, which is likely to 2HKO Landorus-T even with Intimidate. Tera Fairy is also useful for blocking Miraidon's Draco Meteor. However, these benefits come with the caveat of Landorus-T no longer checking Zacian-C and Necrozma-DM. Tera Water allows Landorus-T to better take on Zacian-C, Necrozma-DM, Calyrex-I, and the rarer Kyurem-B and Chien-Pao at the cost of significantly worsening the matchup into Miraidon.

Landorus-T is best used as a pivot and short-term check to physical threats on bulky offense teams. A major beneficiary of Landorus-T is Bulk Up Arceus, which can take advantage of the Rocky Helmet chip damage, Intimidate, and pivoting that Landorus-T provides to get going against many physical attackers. Ting-Lu can double down on Landorus-T's Stealth Rock with its Spikes while also checking special threats that Landorus-T couldn't hope to, like Miraidon, Calm Mind Arceus-Ground, and Eternatus. Pokemon that can take advantage of Landorus-T's pivoting like Miraidon and Kyogre are also good partners. Kyogre in particular helps greatly against Pokemon like Calyrex-I and Gliscor that Landorus-T struggles with.


[STRATEGY COMMENTS]
Other Options
====

Smack Down can be used to destroy Corviknight, which otherwise walls Landorus-T, but is not worth it given how little practical use it has otherwise and how rare Corviknight is. A Swords Dance set can be used with Toxic Spikes support, but its middling Speed tier means it struggles to perform at all against offensive teams and is thus unreliable. Tera Steel is an option for its resistance to Extreme Speed from Extreme Killer Arceus as well as Ice and Dragon, but becoming weak to Fighting and Ground is generally not worth these upsides.

Checks and Counters
====

**Special Attackers**: Special attackers like Miraidon, Kyogre, and Eternatus have little issue blowing past Landorus-T thanks to its subpar special bulk. Calm Mind Arceus formes like Arceus-Ground and Arceus-Water can also set up on Landorus-T without much issue.

**Residual Damage**: Since Landorus-T does not have reliable recovery, it is quite susceptible to getting worn down by Stealth Rock and repeated hits. Ho-Oh's Sacred Fire is especially problematic, as the burn completely compromises Landorus-T's ability to hit back at targets that it would normally check.

**Ground-immune Pokemon**: Gliscor, Giratina-O, Corviknight, Air Balloon Kingambit, and Tera Flying foes like Zacian-C and Necrozma-DM can easily take advantage of Landorus-T. However, aside from Zacian-C, they must be wary of Taunt.

**Ice-type Moves**: Calyrex-I, Chien-Pao, and Kyurem-B all naturally threaten Landorus-T, and Arceus-Ground can sometimes use Ice Beam to lure Landorus-T.


[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/oreospeedruns.597293/
Quality checked by:
https://www.smogon.com/forums/members/lasen.273339/
https://www.smogon.com/forums/members/katerina.306317/
Grammar checked by:
https://www.smogon.com/forums/members/tbolt.555379/
 
Last edited:
:sv/landorus-therian:

[OVERVIEW]

Although other Ground-types like Arceus-Ground, Gliscor, and Ting-Lu tend to be more consistent choices for teams thanks to their greater ability to stave off Miraidon and greater presence overall, Landorus-T can still be worth using over them. While it is more specific, its useful typing and access to Intimidate can fit on certain bulky offense teams as a temporary check to physical attackers like Koraidon, Zacian-C, Necrozma-DM, and Arceus-Ground. (I'd flip the sentences here; Lando-T is by no means a shitmon and starting off with such a negative sentence gives off the wrong first impression. Say that it's useful for x/y/z reasons and has these upsides, then say "oh but these other Ground-types contest it for a spot on a team and that makes Lando-T a sad cat :((((" or whatever) Its great Attack allows it to strike back at certain targets that Gliscor might struggle with, such as Necrozma-DM and Koraidon. However, it cannot hope to stand up to prominent special attackers like Miraidon, Kyogre, and Eternatus. It also does not have reliable recovery and is quite prone to being worn down throughout a game. The aforementioned Ground-types also give it competition due to being generally easier to put on a team and perform with.
(mention Choice Scarf somewhere alongside the positives-mainly its surprise factor but also its just good enough Speed tier)

[SET]
set name????
Landorus-Therian @ Rocky Helmet / Leftovers
Ability: Intimidate
EVs: 248 HP / 8 Atk / 252 Def
Tera Type: Fairy / Water
Impish Nature
- Stealth Rock
- Earthquake
- U-turn
- Taunt / Stone Edge

[SET COMMENTS]

Landorus-T can easily set Stealth Rock and fit U-turn into its moveset, allowing it to gain momentum for Pokemon like Miraidon, Kyogre, and Arceus.(this doesn't say much; I think it's best to rewrite it to mention that it functions both as a SR setter and a defensive pivot all in one. Raise the point I removed later on so that the initial couple of sentences include its purpose on a team aka defensive pivot) Taunt stops Necrozma-DM from setting up Dragon Dance and Ting-Lu from setting Spikes, the former being especially important since Landorus-T cannot 2HKO Necrozma-DM with Earthquake, but Stone Edge is also useful for slamming Ho-Oh, ensuring it cannot take advantage of Landorus-T. (sentence goes on too long, stop it at Earthquake and then start a new sentence stating Stone Edge's use) Landorus-T puts all its EVs into physical bulk to better take attacks from Koraidon, Zacian-C, Necrozma-DM, and Arceus-Ground. Rocky Helmet is the preferred item choice thanks to the extra passive damage on Pokemon it checks (examples?), but Leftovers can be used for passive recovery, although this is more niche. Tera Fairy is usually preferred to block Koraidon's Scale Shot, which is likely to 2HKO Landorus-T even with Intimidate. Tera Fairy is also useful for blocking Miraidon's Draco Meteor. However, these benefits come with the caveat of no longer checking Zacian-C and Necrozma-DM. Tera Water allows Landorus-T to better take on Zacian-C, Necrozma-DM, and Calyrex-I, and the rarer Kyurem-B and Chien-Pao at the cost of significantly worsening the matchup into Miraidon.

Landorus-T is best used as a pivot and short-term check to physical threats on bulky offense teams. A major beneficiary of Landorus-T is Bulk Up Arceus, who which can take advantage of the Rocky Helmet chip damage, Intimidate, and pivoting that Landorus-T provides to get going against many physical attackers. Ting-Lu can double down on Landorus-T's Stealth Rock with its own Spikes while also checking special threats that Landorus-T couldn't hope to like Miraidon and Eternatus. Pokemon that can take advantage of Landorus-T's pivoting like Miraidon and Kyogre are also good partners. Kyogre in particular helps greatly against Pokemon like Calyrex-I and Gliscor that Landorus-T struggles with.


[STRATEGY COMMENTS]
Other Options
====
if you don't know what to include here, then you should omit it. Personally I think corner case moves like Smack Down and Rock Tomb can go here, Outrage for the Choice Scarf set, or Swords Dance

Checks and Counters
====

**Special Attackers**: Special attackers like Miraidon, Kyogre, and Eternatus have no issues blowing past Landorus-T thanks to its subpar special bulk.

**Ho-Oh**: Ho-Oh can use Landorus-T as an opportunity to threaten Sacred Fire burns on it or its teammates, although it must be wary of Stone Edge.
Ho-Oh is by no means a counter; it gets pivoted on or blown up by Stone Edge.


**Residual Damage**: No leftovers? take 12% from rocks + 10 from U-turn + a Low Kick now you are barely alive.

**Foes Immune to Ground moves**: Gliscor, Giratina-O, Skarmory, Tera Flying foes like Zacian-C and Air Balloon Kingambit

**Ice-type Moves**: Calyrex-I, Chien-Pao, KyuB, Ice Beam from Groundy and Mewtwo- you get the point


[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/oreospeedruns.597293/
Quality checked by:
QC 1
QC 2
Grammar checked by:
GP 1

lots to add so no stamp from me quite yet, lmk when it's all implemented (hopefully in a timely fashion)
 
:sv/landorus-therian:

[OVERVIEW]

Although other Ground-types like Arceus-Ground, Gliscor, and Ting-Lu tend to be more consistent choices for teams thanks to their greater ability to stave off Miraidon and greater presence overall, Landorus-T can still be worth using over them. Its useful typing and access to Intimidate can fit on certain bulky offense teams as a temporary check to physical attackers like Koraidon, Zacian-C, Necrozma-DM, and Arceus-Ground, although it is more specific than other Ground-types. (I'd like to re-iterate the overview should start with a positive trait instead of "Despite all of these grounds being better, Lando-T sometimes is OK") Its great Attack allows it to strike back at certain targets that Gliscor might struggle with, such as Necrozma-DM and Koraidon. It is also one of the few good Choice Scarfers Scarf users in the tier given its good enough Speed, access to pivoting, and ability to threaten Zacian-C and Miraidon. However, it cannot hope to take attacks from prominent special attackers like Miraidon, Kyogre, and Eternatus. It also does not have reliable recovery and is quite prone to being worn down throughout a game.


[SET]
Defensive (Landorus-Therian) @ Rocky Helmet / Leftovers
Ability: Intimidate
EVs: 248 HP / 8 Atk / 252 Def
Tera Type: Fairy / Water
Impish Nature
- Stealth Rock
- Earthquake
- U-turn
- Taunt / Stone Edge / Rock Tomb

[SET COMMENTS]

Landorus-T can provide a great amount of role compression into one slot with Stealth Rock, Intimidate, and U-turn. Taunt stops Necrozma-DM from setting up Dragon Dance and Ting-Lu from setting Spikes, the former being especially important since Landorus-T cannot 2HKO Necrozma-DM with Earthquake. Stone Edge is useful for slamming Ho-Oh, ensuring it cannot take advantage of Landorus-T, but has little practical use otherwise. Rock Tomb can be used instead of Stone Edge to deny Speed boosts from Dragon Dance Necrozma-DM while still hitting Ho-Oh hard. Rocky Helmet is the preferred item choice thanks to the extra passive damage on Pokemon it checks like Koraidon and Zacian-C, but Leftovers can be used for passive recovery. Tera Fairy is usually preferred to block Koraidon's Scale Shot, which is likely to 2HKO Landorus-T even with Intimidate. Tera Fairy is also useful for blocking Miraidon's Draco Meteor. However, these benefits come with the caveat of no longer checking Zacian-C and Necrozma-DM. Tera Water allows Landorus-T to better take on Zacian-C, Necrozma-DM, Calyrex-I, and the rarer Kyurem-B and Chien-Pao at the cost of significantly worsening the matchup into Miraidon.

Landorus-T is best used as a pivot and short-term check to physical threats on bulky offense teams. A major beneficiary of Landorus-T is Bulk Up Arceus, which can take advantage of the Rocky Helmet chip damage, Intimidate, and pivoting that Landorus-T provides to get going against many physical attackers. Ting-Lu can double down on Landorus-T's Stealth Rock with its own Spikes while also checking special threats that Landorus-T couldn't hope to, like Miraidon, Arceus-Ground, and Eternatus. Pokemon that can take advantage of Landorus-T's pivoting like Miraidon and Kyogre are also good partners. Kyogre in particular helps greatly against Pokemon like Calyrex-I and Gliscor that Landorus-T struggles with.


[STRATEGY COMMENTS]
Other Options
====

Smack Down can be used to destroy Corviknight, which otherwise walls Landorus-T, but it not worth it given how little practical use it has otherwise, and how rare Corviknight is. A Swords Dance set can be used, but its middling Speed tier means it struggles to perform at all against offensive teams, and is thus unreliable. Outrage for Choice Scarf set goes here

Checks and Counters
====

**Special Attackers**: Special attackers like Miraidon, Kyogre, and Eternatus have little issue blowing past Landorus-T thanks to its subpar special bulk.

**Residual Damage**: Since Landorus-T does not have reliable recovery, it is quite susceptible to getting worn down by Stealth Rocks and repeated hits.

**Ground-immune Pokemon**: Gliscor, Giratina-O, Corviknight, Air Balloon Kingambit, and Tera Flying foes like Zacian-C and Necrozma-DM can easily take advantage of Landorus-T, though they must be wary of Taunt, bar Zacian-C.

**Ice-type moves**: Calyrex-I, Chien-Pao, and Kyurem-Black all naturally threaten Landorus-T, and Arceus-Ground can sometimes use Ice Beam to lure Landorus-T.


[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/oreospeedruns.597293/
Quality checked by:
https://www.smogon.com/forums/members/lasen.273339/
QC 2
Grammar checked by:
GP 1

good job 1/2
QC_stamp.gif
 
comments add delete

[OVERVIEW]

Landorus-T carves out a niche for itself in Ubers by virtue of its useful typing and access to Intimidate. i think that by saying "carves a niche for itself" you are underselling lando a lot. its not as fringe as you make it look here. instead i would say something like "Landorus-T is a great pivot and facilitator" or something. also, you should mention why its typing is so useful. It can fit on certain bulky offense teams as a temporary check to physical attackers like Koraidon, Zacian-C, Necrozma-DM, and Arceus-Ground, Its great Attack allows it to strike back at certain targets that Gliscor might struggle with, such as Necrozma-DM and Koraidonthis part is not wrong perse but its worded a little weirdly. while the content is fine, id rephrase to make it read a little better.. ItLandorus-T is also one of the few good Choice Scarf users in the tier given its good enough Speed, access to pivoting, and ability to threaten Zacian-C and Miraidon. However, it cannot hope to take attacks from prominent special attackers like Miraidon, Kyogre, and Eternatus. It also does not have reliable recovery and is quite prone to being worn down throughout a game. Furthermore, the presence of other Ground-types like Arceus-Ground, Gliscor, and Ting-Lu, which tend to be more consistent choices for teams thanks to their greater ability to stave off Miraidon, make it harder to justify using Landorus-T. Regardless, Landorus-T's unique traits and role compression make it worth using on offensive teams.


[SET]
Defensive (Landorus-Therian) @ Rocky Helmet / Leftovers
Ability: Intimidate
EVs: 248 HP / 8 Atk / 252 Def
Tera Type: Fairy / Water
Impish Nature
- Stealth Rock
- Earthquake
- U-turn
- Taunt / Stone Edge / Rock Tomb

[SET COMMENTS]

Landorus-T can provide a great amount of role compression into one slot with Stealth Rock, Intimidate, and U-turn. Taunt stops Necrozma-DM from setting up Dragon Dance and Ting-Lu from setting Spikes, the former being especially important since Landorus-T cannot 2HKO Necrozma-DM with Earthquake. Stone Edge is useful for slamming Ho-Oh, ensuring it cannot take advantage of Landorus-T, but has little practical use otherwise. Rock Tomb can be used instead of Stone Edge to deny Speed boosts from Dragon Dance Necrozma-DM while still hitting Ho-Oh hard. Rocky Helmet is the preferred item choice thanks to the extra passive damage on Pokemon it checks like Koraidon and Zacian-C, but Leftovers can be used for passive recovery. Tera Fairy is usually preferred to block Koraidon's Scale Shot, which is likely to 2HKO Landorus-T even with Intimidate. Tera Fairy is also useful for blocking Miraidon's Draco Meteor. However, these benefits come with the caveat of no longer checking Zacian-C and Necrozma-DM. Tera Water allows Landorus-T to better take on Zacian-C, Necrozma-DM, Calyrex-I, and the rarer Kyurem-B and Chien-Pao at the cost of significantly worsening the matchup into Miraidon.

Landorus-T is best used as a pivot and short-term check to physical threats on bulky offense teams. A major beneficiary of Landorus-T is Bulk Up Arceus, which can take advantage of the Rocky Helmet chip damage, Intimidate, and pivoting that Landorus-T provides to get going against many physical attackers. Ting-Lu can double down on Landorus-T's Stealth Rock with its Spikes while also checking special threats that Landorus-T couldn't hope to, like Miraidon, Calm Mind Arceus-Ground, and Eternatus. Pokemon that can take advantage of Landorus-T's pivoting like Miraidon and Kyogre are also good partners. Kyogre in particular helps greatly against Pokemon like Calyrex-I and Gliscor that Landorus-T struggles with.


[STRATEGY COMMENTS]
Other Options
====

Smack Down can be used to destroy Corviknight, which otherwise walls Landorus-T, but it not worth it given how little practical use it has otherwise, and how rare Corviknight is. A Swords Dance set maybe mention "with toxic spikes support" here can be used, but its middling Speed tier means it struggles to perform at all against offensive teams, and is thus unreliable.

tera steel goes here

Checks and Counters
====

**Special Attackers**: Special attackers like Miraidon, Kyogre, and Eternatus have little issue blowing past Landorus-T thanks to its subpar special bulk. cm arc goes here

**Residual Damage**: Since Landorus-T does not have reliable recovery, it is quite susceptible to getting worn down by Stealth Rocks and repeated hits. special ruination mention maybe.

maybe mention stuff like sacred fire burns here


**Ground-immune Pokemon**: Gliscor, Giratina-O, Corviknight, Air Balloon Kingambit, and Tera Flying foes like Zacian-C and Necrozma-DM can easily take advantage of Landorus-T, though they must be wary of Taunt, bar Zacian-C. this reads a little weird; again, the comments are not necessarily wrong but u can prob make it read easier

**Ice-type moves**: Calyrex-I, Chien-Pao, and Kyurem-Black all naturally threaten Landorus-T, and Arceus-Ground can sometimes use Ice Beam to lure Landorus-T.


[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/oreospeedruns.597293/
Quality checked by:
https://www.smogon.com/forums/members/lasen.273339/
https://www.smogon.com/forums/members/katerina.306317/
Grammar checked by:
GP 1


2/2

downloadfile.gif
 
add remove comment

[OVERVIEW]

Landorus-T is a useful pick in Ubers by virtue of its useful good (You use "useful" twice in succession.) typing and access to Intimidate. Its Ground-typing Ground typing, resistance to Fighting, and immunity to Ground allow it to fit on certain bulky offense teams as a temporary check to physical attackers like Koraidon, Zacian-C, Necrozma-DM, and Arceus-Ground, and its great Attack allows it to strike back at Pokemon like Necrozma-DM and Koraidon that Gliscor might struggle with. Landorus-T is also one of the few good Choice Scarf users in the tier, (AC) given its good enough Speed, access to pivoting, and ability to threaten Zacian-C and Miraidon. However, it cannot hope to take attacks from prominent special attackers like Miraidon, Kyogre, and Eternatus. It also does not have reliable recovery and is quite prone to being worn down throughout a game. Furthermore, the presence of other Ground-types like Arceus-Ground, Gliscor, and Ting-Lu, which tend to be more consistent choices for teams thanks to their greater ability to stave off Miraidon, make it harder to justify using Landorus-T. Regardless, Landorus-T's unique traits and role compression make it worth using on offensive teams.


[SET]
Defensive (Landorus-Therian) @ Rocky Helmet / Leftovers
Ability: Intimidate
EVs: 248 HP / 8 Atk / 252 Def
Tera Type: Fairy / Water
Impish Nature
- Stealth Rock
- Earthquake
- U-turn
- Taunt / Stone Edge / Rock Tomb

[SET COMMENTS]

Landorus-T can provide a great amount of role compression into one slot with Stealth Rock, Intimidate, and U-turn. Taunt stops Necrozma-DM from setting up Dragon Dance and Ting-Lu from setting Spikes, with the former being especially important since Landorus-T cannot 2HKO Necrozma-DM with Earthquake. Stone Edge is useful for slamming Ho-Oh, ensuring it cannot take advantage of Landorus-T, but has little practical use otherwise. Rock Tomb can be used instead of Stone Edge to deny Speed boosts from Dragon Dance Necrozma-DM while still hitting Ho-Oh hard. Rocky Helmet is the preferred item choice thanks to the extra passive damage on Pokemon it checks like Koraidon and Zacian-C, but Leftovers can be used for passive recovery. Tera Fairy is usually preferred to block Koraidon's Scale Shot, which is likely to 2HKO Landorus-T even with Intimidate. Tera Fairy is also useful for blocking Miraidon's Draco Meteor. However, these benefits come with the caveat of Landorus-T no longer checking Zacian-C and Necrozma-DM. Tera Water allows Landorus-T to better take on Zacian-C, Necrozma-DM, Calyrex-I, and the rarer Kyurem-B and Chien-Pao at the cost of significantly worsening the matchup into Miraidon.

Landorus-T is best used as a pivot and short-term check to physical threats on bulky offense teams. A major beneficiary of Landorus-T is Bulk Up Arceus, which can take advantage of the Rocky Helmet chip damage, Intimidate, and pivoting that Landorus-T provides to get going against many physical attackers. Ting-Lu can double down on Landorus-T's Stealth Rock with its Spikes while also checking special threats that Landorus-T couldn't hope to, like Miraidon, Calm Mind Arceus-Ground, and Eternatus. Pokemon that can take advantage of Landorus-T's pivoting like Miraidon and Kyogre are also good partners. Kyogre in particular helps greatly against Pokemon like Calyrex-I and Gliscor that Landorus-T struggles with.


[STRATEGY COMMENTS]
Other Options
====

Smack Down can be used to destroy Corviknight, which otherwise walls Landorus-T, but is not worth it given how little practical use it has otherwise, (RC) and how rare Corviknight is. A Swords Dance set can be used with Toxic Spikes support, but its middling Speed tier means it struggles to perform at all against offensive teams, (RC) and is thus unreliable. Tera Steel is an option for its resistance to Extreme Speed from Extreme Killer Arceus as well as Ice and Dragon, but becoming weak to Fighting and Ground is generally not worth these upsides.

Checks and Counters
====

**Special Attackers**: Special attackers like Miraidon, Kyogre, and Eternatus have little issue blowing past Landorus-T thanks to its subpar special bulk. Calm Mind Arceus formes like Arceus-Ground and Arceus-Water can also set up on Landorus-T without much issue.

**Residual Damage**: Since Landorus-T does not have reliable recovery, it is quite susceptible to getting worn down by Stealth Rocks Rock and repeated hits. Ho-Oh's Sacred Fire is especially problematic, as the burn completely compromises Landorus-T's ability to hit back at targets that it would normally check.

**Ground-immune Pokemon**: Gliscor, Giratina-O, Corviknight, Air Balloon Kingambit, and Tera Flying foes like Zacian-C and Necrozma-DM can easily take advantage of Landorus-T. However, aside from Zacian-C, they must be wary of Taunt.

**Ice-type Moves**: Calyrex-I, Chien-Pao, and Kyurem-BlackB all naturally threaten Landorus-T, and Arceus-Ground can sometimes use Ice Beam to lure Landorus-T.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/oreospeedruns.597293/
Quality checked by:
https://www.smogon.com/forums/members/lasen.273339/
https://www.smogon.com/forums/members/katerina.306317/
Grammar checked by:
https://www.smogon.com/forums/members/tbolt.555379/

GP Team done
 
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