Great Tusk @ Rocky Helmet / Leftovers / Heavy-Duty Boots
Ability: Protosynthesis
EVs: 252 HP / 4 Atk / 252 Spe
Tera Type: Water / Steel
Jolly Nature
- Headlong Rush
- Ice Spinner
- Rapid Spin
- Knock Off / Stealth Rock
Great Tusk presents itself as a premier defensive backbone with its solid defensive typing, access to Rapid Spin, and immense strength even without investment. Headlong Rush is used over Earthquake as a way to threaten Raging Bolt, Cinderace, and Offensive Gholdengo harder, while not being weakened by Rillaboom's Grassy Terrain. Ice Spinner lets it get past Flying-types like Dragonite, Tornadus-T, Gliscor, and Landorus-T. Rapid Spin allows it to remove hazards for its teammates, while gaining a speed boost to outspeed threats like Darkrai and Iron Crown. Knock Off is used to get rid of items such as Heavy-Duty Boots and Leftovers on opponents like Zapdos and Moltres. Stealth Rock can also be used as a way for role compression, as it can set hazards as well as remove hazards from its own side. Rocky Helmet is preferred, as it wears down physical attackers like Kingambit, Zamazenta, and opposing Great Tusk. It also has the added benefit of breaking Dragonite's Multiscale upon contact, letting Great Tusk have a instant OHKO on Dragonite with Ice Spinner. Leftovers provides longevity and lets Great Tusk be able to stay healthy against threats. Heavy-Duty Boots can also be used to protect it from repeated hazard damage from Spikes and Toxic Spikes. Tera Water is used to combat Hisuian Samurott and Cinderace, while Tera Steel makes gives Great Tusk resist Rillaboom while also taking on Deoxys-S better. Both Tera Water and Tera Steel also helps combat Ice-type attacks like Weavile's Triple Axel, and Darkrai's Ice Beam. Max HP and Max Speed are neccesary to outspeed targets like Hisuian Samurott, Glimmora, and Gholdengo, while being able to tank attacks from physical attackers easier.
Great Tusk fits well on Balance and Bulky Offense, which highly appreciate its defensive properties and utility while still remaining exceptionally potent with its strength. Partners such as Ogerpon-W and Heatran enjoy Great Tusk's ability to remove hazards, letting them not be worn down in longer games. Ogerpon-W threatens Alomomola, Ting-lu, and Moltres, while it appreciates Great Tusk switching in on Raging Bolt. Heatran can also be used to check Rillaboom, Corviknight, and Gholdengo, as well as use Stealth Rock itself, letting Great Tusk be able to run Knock Off over Stealth Rock. Ghost-types like Pecharunt, Air Balloon Gholdengo, and Dragapult make Great Tusk's job of removing hazards much harder, as they are able to threaten it out with Malignant Chain, Make It Rain, or Will-o-Wisp respectively. Thus, strong anti-ghost pokemon such as Choice Scarf Gholdengo, Hisuian Samurott, or Kingambit can be used to threaten them out, allowing Great Tusk to Rapid Spin more effectively. Hisuian Samurott is a especially strong teammate, as it is able to both set Spikes, but can also threaten Moltres and Gholdengo. Pivots such as Dragapult, Galarian Slowking, and Tornadus-T are used to bring Great Tusk in safely, while they all are able to check IronPress Zamazenta and Ogerpon-W, with Great Tusk in return being able to check Dark-types like Kingambit and Hisuian Samurott, and threaten Garganacl for meaningful damage. Hatterene and CInderace are also nice to have as additional hazard removal, making teams nearly impervious to the hazards being set on their side of the field. Assault Vest Hatterene checks Kyurem, Enamorus, and can additionally help against Raging Bolt, while Rocky Helmet Hatterene in combination with Rocky Helmet on Great Tusk can very easily wear down U-turn users like Landorus-T and Cinderace. Great Tusk in return checks variants of Gholdengo, Heatran, and Kingambit. Cinderace, meanwhile, is able to pivot Great Tusk in with U-turn, and either spread Will-o-wisp on targets like Kingambit for Great Tusk to take on easier, while already threatening Gholdengo and Corviknight, and potentially even Fairy-types like Primarina and Clefable as well Grass-types like RIllaboom and Ogerpon-W with Gunk Shot. Great Tusk can in return take on Glimmora and Gliscor.
Ability: Protosynthesis
EVs: 252 HP / 4 Atk / 252 Spe
Tera Type: Water / Steel
Jolly Nature
- Headlong Rush
- Ice Spinner
- Rapid Spin
- Knock Off / Stealth Rock
Great Tusk presents itself as a premier defensive backbone with its solid defensive typing, access to Rapid Spin, and immense strength even without investment. Headlong Rush is used over Earthquake as a way to threaten Raging Bolt, Cinderace, and Offensive Gholdengo harder, while not being weakened by Rillaboom's Grassy Terrain. Ice Spinner lets it get past Flying-types like Dragonite, Tornadus-T, Gliscor, and Landorus-T. Rapid Spin allows it to remove hazards for its teammates, while gaining a speed boost to outspeed threats like Darkrai and Iron Crown. Knock Off is used to get rid of items such as Heavy-Duty Boots and Leftovers on opponents like Zapdos and Moltres. Stealth Rock can also be used as a way for role compression, as it can set hazards as well as remove hazards from its own side. Rocky Helmet is preferred, as it wears down physical attackers like Kingambit, Zamazenta, and opposing Great Tusk. It also has the added benefit of breaking Dragonite's Multiscale upon contact, letting Great Tusk have a instant OHKO on Dragonite with Ice Spinner. Leftovers provides longevity and lets Great Tusk be able to stay healthy against threats. Heavy-Duty Boots can also be used to protect it from repeated hazard damage from Spikes and Toxic Spikes. Tera Water is used to combat Hisuian Samurott and Cinderace, while Tera Steel makes gives Great Tusk resist Rillaboom while also taking on Deoxys-S better. Both Tera Water and Tera Steel also helps combat Ice-type attacks like Weavile's Triple Axel, and Darkrai's Ice Beam. Max HP and Max Speed are neccesary to outspeed targets like Hisuian Samurott, Glimmora, and Gholdengo, while being able to tank attacks from physical attackers easier.
Great Tusk fits well on Balance and Bulky Offense, which highly appreciate its defensive properties and utility while still remaining exceptionally potent with its strength. Partners such as Ogerpon-W and Heatran enjoy Great Tusk's ability to remove hazards, letting them not be worn down in longer games. Ogerpon-W threatens Alomomola, Ting-lu, and Moltres, while it appreciates Great Tusk switching in on Raging Bolt. Heatran can also be used to check Rillaboom, Corviknight, and Gholdengo, as well as use Stealth Rock itself, letting Great Tusk be able to run Knock Off over Stealth Rock. Ghost-types like Pecharunt, Air Balloon Gholdengo, and Dragapult make Great Tusk's job of removing hazards much harder, as they are able to threaten it out with Malignant Chain, Make It Rain, or Will-o-Wisp respectively. Thus, strong anti-ghost pokemon such as Choice Scarf Gholdengo, Hisuian Samurott, or Kingambit can be used to threaten them out, allowing Great Tusk to Rapid Spin more effectively. Hisuian Samurott is a especially strong teammate, as it is able to both set Spikes, but can also threaten Moltres and Gholdengo. Pivots such as Dragapult, Galarian Slowking, and Tornadus-T are used to bring Great Tusk in safely, while they all are able to check IronPress Zamazenta and Ogerpon-W, with Great Tusk in return being able to check Dark-types like Kingambit and Hisuian Samurott, and threaten Garganacl for meaningful damage. Hatterene and CInderace are also nice to have as additional hazard removal, making teams nearly impervious to the hazards being set on their side of the field. Assault Vest Hatterene checks Kyurem, Enamorus, and can additionally help against Raging Bolt, while Rocky Helmet Hatterene in combination with Rocky Helmet on Great Tusk can very easily wear down U-turn users like Landorus-T and Cinderace. Great Tusk in return checks variants of Gholdengo, Heatran, and Kingambit. Cinderace, meanwhile, is able to pivot Great Tusk in with U-turn, and either spread Will-o-wisp on targets like Kingambit for Great Tusk to take on easier, while already threatening Gholdengo and Corviknight, and potentially even Fairy-types like Primarina and Clefable as well Grass-types like RIllaboom and Ogerpon-W with Gunk Shot. Great Tusk can in return take on Glimmora and Gliscor.
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