Introduction
I feel like I should apologise, I’m sure some people here read this thread and rolled their eyes. I wrote it at work and whilst I’d read the required reading for posting a rate my team thread but I don’t think I took it in. So I’m taking another run up.
My goal is to use dialga with specs because he’s a favourite of mine, I don’t really know how to build a whole team around one Pokemon but I certainly tried to.
Teambuilding Process
Well come to the star of the show, so this is where I started, the idea being to catch people by surprise expecting a stones setter and finding a wall breaker, it does depend on good prection but it’s not normally too hard.
I chose ho-oh to make up the other side of my core, nothing really switches into Dialga well if I predict right, but if I don’t the biggest threats are earth and fighting, hence ho-oh as a nice mixed wall and physical Attacker
Ho-oh needs a defogger and I found that Giratina is the most reliable one, he can also come in on some mons ho-oh doesn’t want to, using rocks moves as a second physical wall
The first three were easy, the next three were harder, but I knew I needed a setter and a Xearneus check and this guy seemed to tick both boxes.
At this point I’m looking at a glaring Yveltal weakness, Arceus counters that and gives me some more nice switch ins too, like Zygarde
And finally I felt like I was missing a counter to Kyogra, which oddly I’ve found Groudon does fine, just needed a little more speed than usual and he was able to switch into on thunder, or any water move or even ice beam and 2Ko with earthquake.
The Team
Dialga @ Choice Specs
Ability: Pressure
EVs: 252 HP / 252 SpA / 4 SpD
Modest Nature
IVs: 0 Atk
- Draco Meteor
- Power Gem
- Fire Blast
- Flash Cannon
Giratina @ Chesto Berry
Ability: Pressure
EVs: 252 HP / 128 Def / 128 SpD
Bold Nature
IVs: 0 Atk
- Rest
- Defog
- Will-O-Wisp
- Toxic
Ho-Oh @ Leftovers
Ability: Regenerator
EVs: 244 HP / 216 Def / 48 SpD
Impish Nature
- Toxic
- Brave Bird
- Recover
- Sacred Fire
Necrozma-Dusk-Mane @ Ultranecrozium Z
Ability: Prism Armor
EVs: 252 HP / 152 Atk / 104 SpD
Adamant Nature
- Stealth Rock
- Earthquake
- Sunsteel Strike
- Photon Geyser
Arceus-Fairy @ Pixie Plate
Ability: Multitype
EVs: 252 HP / 156 SpA / 100 Spe
Timid Nature
IVs: 0 Atk
- Judgment
- Earth Power
- Recover
- Defog
Groudon-Primal @ Red Orb
Ability: Desolate Land
EVs: 252 HP / 236 Atk / 20 Spe
Adamant Nature
- Earthquake
- Toxic
- Stealth Rock
- Roar
Conclusion
The team peaked at 1550 area, so has laddered, now floating around low 1500, I think someone more familiar with the meta (I started playing again after quitting during gen V last week) could get further but I’m also sure there is some finessing to be done.
Dialga @ Choice Specs
Ability: Pressure
EVs: 252 HP / 252 SpA / 4 SpD
Modest Nature
IVs: 0 Atk
- Draco Meteor
- Power Gem
- Fire Blast
- Flash Cannon
Giratina @ Chesto Berry
Ability: Pressure
EVs: 252 HP / 128 Def / 128 SpD
Bold Nature
IVs: 0 Atk
- Rest
- Defog
- Will-O-Wisp
- Toxic
Ho-Oh @ Leftovers
Ability: Regenerator
EVs: 244 HP / 216 Def / 48 SpD
Impish Nature
- Toxic
- Brave Bird
- Recover
- Sacred Fire
Necrozma-Dusk-Mane @ Ultranecrozium Z
Ability: Prism Armor
EVs: 252 HP / 152 Atk / 104 SpD
Adamant Nature
- Stealth Rock
- Earthquake
- Sunsteel Strike
- Photon Geyser
Arceus-Fairy @ Pixie Plate
Ability: Multitype
EVs: 252 HP / 156 SpA / 100 Spe
Timid Nature
IVs: 0 Atk
- Judgment
- Earth Power
- Recover
- Defog
Groudon-Primal @ Red Orb
Ability: Desolate Land
EVs: 252 HP / 236 Atk / 20 Spe
Adamant Nature
- Earthquake
- Toxic
- Stealth Rock
- Roar
Ability: Pressure
EVs: 252 HP / 252 SpA / 4 SpD
Modest Nature
IVs: 0 Atk
- Draco Meteor
- Power Gem
- Fire Blast
- Flash Cannon
Giratina @ Chesto Berry
Ability: Pressure
EVs: 252 HP / 128 Def / 128 SpD
Bold Nature
IVs: 0 Atk
- Rest
- Defog
- Will-O-Wisp
- Toxic
Ho-Oh @ Leftovers
Ability: Regenerator
EVs: 244 HP / 216 Def / 48 SpD
Impish Nature
- Toxic
- Brave Bird
- Recover
- Sacred Fire
Necrozma-Dusk-Mane @ Ultranecrozium Z
Ability: Prism Armor
EVs: 252 HP / 152 Atk / 104 SpD
Adamant Nature
- Stealth Rock
- Earthquake
- Sunsteel Strike
- Photon Geyser
Arceus-Fairy @ Pixie Plate
Ability: Multitype
EVs: 252 HP / 156 SpA / 100 Spe
Timid Nature
IVs: 0 Atk
- Judgment
- Earth Power
- Recover
- Defog
Groudon-Primal @ Red Orb
Ability: Desolate Land
EVs: 252 HP / 236 Atk / 20 Spe
Adamant Nature
- Earthquake
- Toxic
- Stealth Rock
- Roar
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