Board Game Diplomacy - Game Over

Ampharos

a carefully cultivated anarchy
is a Community Contributor
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I'm OK with this for this game, since there's nothing in the rules preventing it. I do agree, however, that this sort of thing should be discouraged in the future.
 
This kind of outside influence is counterproductive and unacceptable.

Please save your game philosophical points until postgame where they can be addressed honestly and thoroughly without affecting the outcome of the game.
 
08:54 < daletterel> i'd be reasonably ok with a russia/turkey draw
08:55 < daletterel> i can tell i have no place at the table after the stab

Just accept it billy it's not like you'll survive another year :/
 
I will propose a tie again when billymills has been eliminated. I'll elaborate more on this in the postgame but you should know that a stab between me and swf is infinitesimally improbable due to a clever way we planned the juggernaut. This game will be less fun for everyone the longer it carries on. It should be ended while it still has momentum.

Orders sent.
 

Ampharos

a carefully cultivated anarchy
is a Community Contributor
Mafia Champion
Deadline

Quagsires and Da Letter El took over 24 hours.



Quagsires - England:
Remove F Mid-Atlantic Ocean


Da Letter El - France:
Remove F Piedmont
Remove A North Africa


Agape - Russia:
Build F St Petersburg(nc)
Build A Moscow
Build A Warsaw


starwarsfan - Turkey:
Build F Smyrna
Build A Constantinople
Build A Ankara




Supply Centers:
Quagsires - England - 3 (Edinburgh, Liverpool, London)
Da Letter El - France - 7 (Brest, Marseilles, Paris, Belgium, Holland, Portugal, Spain)
billymills - Germany - 1 (Venice)
Agape - Russia - 11 (Moscow, St Petersburg, Warsaw, Berlin, Budapest, Denmark, Kiel, Munich, Norway, Rumania, Sweden)
starwarsfan - Turkey - 12 (Ankara, Constantinople, Smyrna, Bulgaria, Greece, Naples, Rome, Serbia, Sevastopol, Trieste, Tunis, Vienna)

Spring 1905 ends 4/23 at 11 PM CDT (GMT-5).
 
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Ampharos

a carefully cultivated anarchy
is a Community Contributor
Mafia Champion
Deadline.

I couldn't track down billymills so I let Empoof send actions for Germany. Don't think anyone particularly cares.



Quagsires - England:
F Edinburgh - Clyde (*Fails*)
F English Channel - Belgium
F North Sea Convoys A Norway - Yorkshire


Da Letter El - France:
A Belgium - Burgundy
F Brest - Picardy
F Clyde - Norwegian Sea (*Bounce*)
F Gulf of Lyon Supports F Western Mediterranean - Tyrrhenian Sea
A Holland Supports A Ruhr - Kiel
A Ruhr - Kiel (*Bounce*)
F Western Mediterranean - Tyrrhenian Sea


billymills/Empoof - Germany:
A Venice Hold

Agape - Russia:
F Baltic Sea Supports A Berlin - Kiel
F Barents Sea - Norwegian Sea (*Bounce*)
A Berlin - Kiel (*Bounce*)
A Budapest - Galicia
F Denmark - Helgoland Bight
A Moscow - St Petersburg (*Fails*)
A Munich Supports A Belgium - Burgundy
A Norway - Yorkshire
A Silesia - Bohemia (*Bounce*)
F St Petersburg(nc) - Barents Sea (*Fails*)
A Warsaw - Silesia (*Fails*)


starwarsfan - Turkey:
F Aegean Sea - Eastern Mediterranean
A Ankara - Sevastopol
A Apulia - Venice (*Fails*)
F Black Sea Convoys A Ankara - Sevastopol
A Constantinople - Bulgaria
F Eastern Mediterranean - Smyrna
F Ionian Sea Convoys A Tunis - Albania
F Rome - Tyrrhenian Sea (*Fails*)
F Smyrna - Aegean Sea
A Trieste - Budapest
A Tunis - Albania
A Vienna - Bohemia (*Bounce*)




No retreats needed. Fall 1905 ends 4/25 at 11 PM CDT (GMT-5).
 
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sorry Agape don't sue. A bit of diplo philosophy for your enjoyment;

First, Bass is correct in that absolute trust alliances ruin the game and are inherently overpowered. This is because they have the strength of two countries but act only as one, essentially creating one country with double the strength. This is especially true in the case of an absolute trust juggernaut as both Russia and Turkey are located ideally so as to geopolitically dominate if not for the other.

Second, Agape has been threatening me with the fact that if I stab him the game will be uninteresting and boring as he will put up no resistance. However, surely a game that exists will be more interesting than a game that is over. Additionally, I do not believe that he will in fact give up and if he does he will lose quite a bit of reputation in my eyes. If he does not give up, however, the game will be far more interesting than it would have been as the game is over if we keep jugging, but I will have a fun game of chess with him this way.

Third, I told Agape that I wanted to see, for one in my career, a successful juggernaut. I do want to see this, however I believe that no true juggernaut can succeed without breaking the spirit of the game, as Bass accused ours of doing (and as it would have if I had not been planning to stab from square one).

Finally, stabbing people is fun. If you want an honorable strategy game, play chess. Or even risk.

also 18:47 <Agape> I trust turkey to not stab me because he seems to think of the game somewhat like me
I'm a good actor aren't I? <3

in other news billymills to survive the year
 
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A certain sort of chaos is more important a value for me than winning. I have had fun in the game layer of this game already. Following expectations would be less fun for me than what I'm about to do ie. making one final move in the metagame layer.


Russia forfeits. As per game rules, my units will go into perpetual hold.

Edit: I was asked if I can still participate in ties. I cannot. Consider the implications of this ;)
 
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Oh hey btw more on ties

also the tie was illegal, according to the rulebook "Players may terminate the game by mutual agreement before a winner is determined, in which case all players who still have pieces in the board share equally in the draw." In competetive diplomacy this is the case unless the NO_DIAS rule is in effect, which has to be specified.
 
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Regarding your game swf: I think that the players should vote whether to DIAS or no DIAS, perhaps during signups posting both "in" and their DIAS preference.
 

Ampharos

a carefully cultivated anarchy
is a Community Contributor
Mafia Champion
Deadlinish (was out of the house)



Quagsires - England:
F Belgium - Holland (*Fails*)
F Edinburgh - North Sea
F North Sea - London


Da Letter El - France:
A Burgundy Supports A Ruhr - Munich
F Clyde - Liverpool (*Bounce*)
F Gulf of Lyon - Tyrrhenian Sea (*Fails*)
A Holland - Belgium (*Fails*)
F Picardy Supports A Holland - Belgium
A Ruhr - Munich (*Bounce*)
F Tyrrhenian Sea - Tunis (*Bounce*)


billymills - Germany:
A Venice - Trieste (*Fails*)

Agape - Russia:
F Baltic Sea - Kiel
F Barents Sea Supports F St Petersburg(nc) - Norway
A Berlin Supports A Silesia - Munich
A Galicia - Ukraine
F Helgoland Bight Supports F Belgium - Holland
A Moscow Supports A Galicia - Ukraine (*Cut*)
A Munich - Ruhr (*Fails*)
A Silesia - Munich (*Bounce*)
F St Petersburg(nc) - Norway
A Warsaw - Galicia (*Bounce*)
A Yorkshire - Liverpool (*Bounce*)


starwarsfan - Turkey:
F Aegean Sea Supports F Eastern Mediterranean - Ionian Sea (*Fails*)
A Albania - Trieste
A Apulia - Naples (*Bounce*)
F Black Sea Supports A Bulgaria - Rumania
A Budapest Supports A Albania - Trieste
A Bulgaria - Rumania
F Eastern Mediterranean - Ionian Sea (*Fails*)
F Ionian Sea - Tunis (*Bounce*)
F Rome - Naples (*Bounce*)
A Sevastopol - Moscow (*Fails*)
F Smyrna - Eastern Mediterranean (*Fails*)
A Vienna - Galicia (*Bounce*)





Adjustments needed:
Quagsires - England - Build 1
Da Letter El - France - Remove 1
Agape - Russia - Remove 2
starwarsfan - Turkey - Build 2

Winter 1905 ends 4/28 at 11 PM CDT (GMT-5).
 
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