I used to share the load among the team, but now I usually use HM slaves. I like giving my Pokémon good moves.Do you use HM slaves or do you share the load among the team.
In my current playthrough of X, I'm using Mega Venusaur because it's free and easy, but I don't use any other Megas. I'm trying to use some overlooked Pokémon to make the game a bit more interesting, which means the rest of my picks have not been blessed with Megas.What Megas do you use? What Megas do you think would improve teambuilding?
For exploration and travel, Fly and Surf are absolutely essential in most games. The others are nice to have around because the game usually locks some goodies behind HMs.Are HMs really needed? Which ones? Why?
I don't think False Swipe is worth it, but I usually try to carry around at least one good status move for catching, usually Thunder Wave.Do you use false swipe? On how many pokemon? Do you add a paralyzing or sleeping move?
Depends on the game, but I usually go for the Fire starter, since Fire types tend to be harder to come by than Grass/Water. I think the ideal starter is at least decent in most situations and capable of doing work in important battles. They don't need to be broken, but I think they should at least be better than usable.Which starters are best teambuilding-wise? Why? What would you want to see in one?
Yeah, because it would feel wrong to abandon it and I tend to pick good starters anyway.Do you use your starter? Why?
They're fun to use if I've never played the game before, but I also enjoy having some older Pokémon around because I know what I'm getting into with those.New Pokemon-are they a curse or a blessing in-game?
Fuck trade evolutions, friendship evolutions are annoying but I'll do them if the Pokémon is good, stone and held item evolutions are fine as long as they're not too delayed.For Pokemon with certain evolution methods, is it practical to do them? Does this prevent usage on teams?
Not really, I'm pretty pragmatic and don't let personal taste interfere with my teambuilding too much.Are there any mons which could improve your team, but you don't use due to disliking them?
Many top-tier competitive Pokémon are also overpowered in-game, but some good competitive Pokémon rely on moves that are hard to get in-game due to things like needing to breed, and those probably get skipped a lot.Is there a correlation between competitive viability and viability when teambuilding? Why?
Some of them are completely broken and take the challenge out of the game, others are just alright.What do people think of legendaries in-game? Are they as broken as they seem?