[SET]
name: Revenge Killer (Any)
move 1: Transform
item: Choice Scarf
ability: Imposter
nature: Quiet
ivs: 0 Spe
evs: 252 HP / 4 Def / 252 SpA
[SET COMMENTS]
Ditto is an effective revenge killer in the Godly Gift metagame thanks to its unique ability in Imposter, which, when combined with a Choice Scarf, allows it to outspeed any Pokemon without Choice Scarf or Unburden. Transformation copies donated stats, allowing Ditto to still outspeed Speed receivers and hit as hard as Attack receivers. Imposter's also useful against stall teams by effectively giving infinite PP and copying recovery moves. Ditto prefers having its Choice Scarf removed against stall teams to switch moves and maximize its PP stall capabilities. 252 HP EVs boost the only stat Ditto retains after Imposter activates, while 252 Special Attack EVs and a Quiet nature boost its Future Sight after transforming into a Pokemon like Slowking.
Ditto almost exclusively finds its place on stall teams to handle offensive setup threats that its teammates struggle to handle. It struggles to switch in directly against most foes, so slow pivot moves make for great support. Examples include Teleport from Slowbro or Slowking and U-turn from Corviknight. Entry hazards prevent Ditto from switching in repeatedly, so teammates that can reliably remove them such as Mandibuzz and Ho-Oh are appreciated. Unaware users like Pyukumuku, Quagsire, and Clefable or Clear Smog users like Gastrodon and Amoonguss can handle bulky setup Pokemon with recovery, such as Calm Mind Galarian Slowking and Bulk Up Buzzwole, which outlast Ditto one-on-one. An ally with Regenerator, such as the aforementioned Slowbro or Ho-Oh, in tandem with Ditto can outstall defensive Regenerator Pokemon, effectively forcing them out. A defensive god with a high HP stat like Giratina theoretically complements Ditto well, but Ditto is able to go in any teamslot, especially the Attack and Special Attack slots, which stall teams don't benefit from much anyway. While the HP increase is beneficial, another bulky Pokemon can often take better advantage of it, usually Skarmory.
[STRATEGY COMMENTS]
Other Options
=============
Since Ditto needs Choice Scarf to ensure its ability to revenge kill, it shouldn't run any other item.
Checks and Counters
===================
**Substitute Sweepers**: Ditto can't copy foes behind a Substitute, completely failing to threaten them.
**Choice Scarf Users**: Pokemon with Choice Scarf force a coinflip against Ditto, making it less reliable.
**Bulky Setup Pokemon with Recovery**: Ditto struggles to revenge kill bulky foes like Iron Defense Skarmory and Calm Mind Kyogre without critical hits.
**Item Removal**: Without Choice Scarf, Ditto risks losing the Speed tie against Pokemon it's supposed to check.
[CREDITS]
- Written by: [[longhiep341, 500884]]
- Quality checked by: [[UT, 523866], [beauts, 484270]]
- Grammar checked by: [[Finland, 517429]]
name: Revenge Killer (Any)
move 1: Transform
item: Choice Scarf
ability: Imposter
nature: Quiet
ivs: 0 Spe
evs: 252 HP / 4 Def / 252 SpA
[SET COMMENTS]
Ditto is an effective revenge killer in the Godly Gift metagame thanks to its unique ability in Imposter, which, when combined with a Choice Scarf, allows it to outspeed any Pokemon without Choice Scarf or Unburden. Transformation copies donated stats, allowing Ditto to still outspeed Speed receivers and hit as hard as Attack receivers. Imposter's also useful against stall teams by effectively giving infinite PP and copying recovery moves. Ditto prefers having its Choice Scarf removed against stall teams to switch moves and maximize its PP stall capabilities. 252 HP EVs boost the only stat Ditto retains after Imposter activates, while 252 Special Attack EVs and a Quiet nature boost its Future Sight after transforming into a Pokemon like Slowking.
Ditto almost exclusively finds its place on stall teams to handle offensive setup threats that its teammates struggle to handle. It struggles to switch in directly against most foes, so slow pivot moves make for great support. Examples include Teleport from Slowbro or Slowking and U-turn from Corviknight. Entry hazards prevent Ditto from switching in repeatedly, so teammates that can reliably remove them such as Mandibuzz and Ho-Oh are appreciated. Unaware users like Pyukumuku, Quagsire, and Clefable or Clear Smog users like Gastrodon and Amoonguss can handle bulky setup Pokemon with recovery, such as Calm Mind Galarian Slowking and Bulk Up Buzzwole, which outlast Ditto one-on-one. An ally with Regenerator, such as the aforementioned Slowbro or Ho-Oh, in tandem with Ditto can outstall defensive Regenerator Pokemon, effectively forcing them out. A defensive god with a high HP stat like Giratina theoretically complements Ditto well, but Ditto is able to go in any teamslot, especially the Attack and Special Attack slots, which stall teams don't benefit from much anyway. While the HP increase is beneficial, another bulky Pokemon can often take better advantage of it, usually Skarmory.
[STRATEGY COMMENTS]
Other Options
=============
Since Ditto needs Choice Scarf to ensure its ability to revenge kill, it shouldn't run any other item.
Checks and Counters
===================
**Substitute Sweepers**: Ditto can't copy foes behind a Substitute, completely failing to threaten them.
**Choice Scarf Users**: Pokemon with Choice Scarf force a coinflip against Ditto, making it less reliable.
**Bulky Setup Pokemon with Recovery**: Ditto struggles to revenge kill bulky foes like Iron Defense Skarmory and Calm Mind Kyogre without critical hits.
**Item Removal**: Without Choice Scarf, Ditto risks losing the Speed tie against Pokemon it's supposed to check.
[CREDITS]
- Written by: [[longhiep341, 500884]]
- Quality checked by: [[UT, 523866], [beauts, 484270]]
- Grammar checked by: [[Finland, 517429]]
Last edited: