Dr Ciel
Banned deucer.
Introduction
Hi everyone, Dr Ciel here. It's been almost two years since I made my last RMT thread for ORAS, & the meta has changed a ton with all the suspect tests & subsequent bans of top tier threats. Like I said, it's been quite a long time since I've contributed to the RMT forum & looking over it since the new year has have made me realize one thing in particular. The thing being that the ratio of good to mediocre / average RMT's was way lower than it used to be. Anyways, let's move on quickly to the team. This team has been one I've been using since about late January - early February & it's served me well throughout all the meta-game changes. Team is based around Swords Dance Lucario, a B- rank threat in the viability rankings, & a rather overlooked threat in the meta right now. The Pokemon's nicknames come from the Album Does It Look Like I'm Here? by the Ambient band Emeralds. Without further ado, here's the team! Enjoy.
Team At A Glance
The Team In Detail
Access Granted (Landorus-Therian) (M) @ Normal Gem
Ability: Intimidate
EVs: 88 HP / 252 Atk / 168 Spe
Adamant Nature
- Earthquake
- Stealth Rock
- Knock Off
- Explosion
It Doesn't Arrive (Raikou) @ Choice Specs
Ability: Pressure
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk / 30 Def
- Thunderbolt
- Volt Switch
- Hidden Power [Ice]
- Shadow Ball
Raikou is a pretty underrated threat right now, coming up from the UU tier in the last tier shift due to usage, he definitely deserves the usage he gets. Raikou is the first part of my Volt-Turn core & is my check to the Water & Flying typed Pokemon that threaten my team. I went with the standard 252 / 252 spread with a Timid nature, allowing it to outrun relevant threats. Thunderbolt is an excellent spammable STAB that hits extremely hard off of 493 Special Attack. Volt Switch is the move that will be clicked the most out of any move on the set, allowing Raikou to pivot of stuff like Chansey & lets me switch in my physical threats. Hidden Power Ice is nice to hit Ground types that are immune to Thunderbolt & Volt Switch, most notably Landorus-T, Gliscor, Garchomp, & Hippowdown. It also deals solid damage to Dragon types as well. Shadow Ball is used to hit Latias harder than any other move on the set & is Raikou's best shot at dealing damage to Excadrill.
Candy Shoppe (Scizor) @ Scizorite
Ability: Light Metal
EVs: 248 HP / 96 Atk / 164 SpD
Adamant Nature
- Roost
- U-turn
- Bullet Punch
- Pursuit
In my honest opinion, Roost + 3 Attacks Mega Scizor is the absolute best Mega Scizor in the meta, no doubt about it. Scizor is the second part of my Volt-Turn core. This Scizor is able to lure in several threats, most notably Heatran & Skarmory, & using U-Turn to quickly pivot out of them, & go to the appropriate Pokemon. The EV spread is geared towards sponging hits from the likes of the Lati Twins, Gengar, & the like. 96 Attack EVs along with an Adamant nature gives Scizor some extra punch on It's STAB attacks. Roost is the key move on this set, providing Scizor a solid form of recovery. U-Turn is an excellent move for pivoting out of common threats to it, the most notable of which being Heatran & Skarmory. Bullet Punch is another STAB move that is spammable, hitting the omnipresent Fairies, while also getting solid neutral coverage on most Pokemon in the metagame. Pursuit is another excellent move, being able to trap the likes of Latios, Latias, & Mega Gardevoir.
The Cycle Of Abuse (Dragonite) @ Choice Band
Ability: Multiscale
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Outrage
- ExtremeSpeed
- Thunder Punch
- Superpower
Dragonite has gotten better & better as the generations have gone along, being the cream of the crop in OU. I picked Dragonite as my wallbreaker because it has excellent synergy with Starmie & Lucario. Once again, a standard 252 / 252 spread with an Adamant Nature to increase its Attack to a sky high level of 604. Outrage is the main STAB move on the set, getting excellent neutral coverage, while also hitting some of the less bulky Steel types, including Scizor for heavy amounts of damage. ExtremeSpeed is a solid +2 priority move that hits hard, being able to pick off weakened opponents, while also being able to even 2HKO some more frail Pokemon. Thunder Punch was an interesting choice for me, as it's able to hit Azumarill, which usually beats Dragonite for copious amounts of damage, while also getting coverage against opposing Skarmory. Superpower nails the likes of Tyranitar, Ferrothorn, Bisharp, & Heatran for super effective damage, being able to OHKO Tyranitar & Bisharp.
Genetic (Starmie) @ Life Orb
Ability: Analytic
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 29 HP / 0 Atk
- Hydro Pump
- Ice Beam
- Thunderbolt
- Rapid Spin
Starmie, along with Dragonite, is a Pokemon that keeps getting better & better no matter how much the meta changes. I chose Starmie as a partner to Lucario, being able to eliminate its checks with high powered attacks, while also being my offensive Rapid Spinner. I chose Analytic to do stupid amounts of damage due to the switches Starmie forces. Standard run-of-the-mill EV spread with 29 HP IV's to reduce Life Orb damage. Hydro Pump is the main STAB move, getting solid neutral coverage on the meta, doing copious amounts of damage to anything that doesn't resist it. Ice Beam is a solid coverage move that hits Dragon & Grass types for super effective damage. Thunderbolt is an excellent move for hitting most Water types for super effective damage, while also forming the infamous BoltBeam combo, which has excellent coverage on most of the meta along with Hydro Pump. Rapid Spin, obviously, is for team support by removing hazards from my teams side of the field.
Double Helix (Lucario) @ Life Orb
Ability: Justified
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
IVs: 29 HP
- Swords Dance
- Close Combat
- Extreme Speed
- Iron Tail
Finally, we come to the star of the show, one of the most underrated Pokemon in the Over Used meta in my opinion, Swords Dance Lucario. If it wasn't already completely obvious, Lucario is the star & sweeper of my team. After a Swords Dance, absolutely nothing aside from bulky Water types can take a boosted STAB move. Once again, you standard run-of-the-mill EV spread with 29 IV's in HP to reduce Life Orb damage. Swords Dance is an excellent set up move that boosts Lucario's Attack stat to a stupidly high 700. Close Combat is the main STAB move, being able to OHKO a majority of the meta after Stealth Rocks. ExtremeSpeed is a very important move, as it has a higher priority than Thundurus's Prankster, & Talonflame's Gale Wings, being able to swiftly OHKO them both, while also being able to pick off weakened foes. The last move on the set, Iron Tail is another solid STAB move, being able to OHKO the omnipresent Fairy types after a boost.
Closing Words, & Shout-Outs, & Importable
I feel like this is one of my most successful teams. I'm not usually that good at teambuilding, so I'm surprised at how this turned out! Hope to see you guys on my next RMT!
Recreant Decided to put you first cause you're a true friend. Also stop avatar changing. >:
bludz Thanks for helping me out with my teambuilding. You're a cool dude.
GrimoireGodLiterally worse than SketchUp Cool dude that got me into PU.
astroboy Keep plugging those 8 tracks my friend.
DarkNostalgia Keep in being the huge presence in the OU forum that you are.
firehusky Put you last because you're the worst. n_n Jk, you're amazing!
tab I have literally the hugest crush on you.
bludz Thanks for helping me out with my teambuilding. You're a cool dude.
GrimoireGod
astroboy Keep plugging those 8 tracks my friend.
DarkNostalgia Keep in being the huge presence in the OU forum that you are.
firehusky Put you last because you're the worst. n_n Jk, you're amazing!
tab I have literally the hugest crush on you.
Access Granted (Landorus-Therian) (M) @ Normal Gem
Ability: Intimidate
EVs: 88 HP / 252 Atk / 168 Spe
Adamant Nature
- Earthquake
- Stealth Rock
- Knock Off
- Explosion
It Doesn't Arrive (Raikou) @ Choice Specs
Ability: Pressure
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk / 30 Def
- Thunderbolt
- Volt Switch
- Hidden Power [Ice]
- Shadow Ball
Candy Shoppe (Scizor) @ Scizorite
Ability: Light Metal
EVs: 248 HP / 96 Atk / 164 SpD
Adamant Nature
- Roost
- U-turn
- Bullet Punch
- Pursuit
The Cycle Of Abuse (Dragonite) @ Choice Band
Ability: Multiscale
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Outrage
- ExtremeSpeed
- Thunder Punch
- Superpower
Genetic (Starmie) @ Life Orb
Ability: Analytic
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 29 HP / 0 Atk
- Hydro Pump
- Ice Beam
- Thunderbolt
- Rapid Spin
Double Helix (Lucario) @ Life Orb
Ability: Justified
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
IVs: 29 HP
- Swords Dance
- Close Combat
- ExtremeSpeed
- Iron Tail
Ability: Intimidate
EVs: 88 HP / 252 Atk / 168 Spe
Adamant Nature
- Earthquake
- Stealth Rock
- Knock Off
- Explosion
It Doesn't Arrive (Raikou) @ Choice Specs
Ability: Pressure
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk / 30 Def
- Thunderbolt
- Volt Switch
- Hidden Power [Ice]
- Shadow Ball
Candy Shoppe (Scizor) @ Scizorite
Ability: Light Metal
EVs: 248 HP / 96 Atk / 164 SpD
Adamant Nature
- Roost
- U-turn
- Bullet Punch
- Pursuit
The Cycle Of Abuse (Dragonite) @ Choice Band
Ability: Multiscale
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Outrage
- ExtremeSpeed
- Thunder Punch
- Superpower
Genetic (Starmie) @ Life Orb
Ability: Analytic
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 29 HP / 0 Atk
- Hydro Pump
- Ice Beam
- Thunderbolt
- Rapid Spin
Double Helix (Lucario) @ Life Orb
Ability: Justified
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
IVs: 29 HP
- Swords Dance
- Close Combat
- ExtremeSpeed
- Iron Tail