[overview]
**Draft order**: Late round 4 onwards
**Price range**: 10-11 points
**Overview**: Donphan is a solid draft pick for its role as a physically bulky Ground-type with Rapid Spin utility. Sturdy guarantees at least one turn of value from Donphan, and its respectable Attack paired with Ground-type STAB and good coverage helps it wear down opposing Pokemon for the rest of the team. Despite its physical bulk, Donphan’s pitiful Speed and Special Defense cause it to struggle with longevity.
[strategy comments]
Common Roles
========
**Utility**: Donphan’s access to Rapid Spin, Knock Off, and Stealth Rock makes it an incredibly reliable utility Pokemon. You can choose to invest its EVs offense to pressure opposing Pokemon with STAB Earthquake and coverage options or in defense to more reliably check offensive threats.
**Dedicated lead**: Donphan makes for a reliable lead, with Sturdy almost guaranteeing it can get up Stealth Rock turn one. Lead sets can also run Endeavor paired with Ice Shard or Custap Berry, allowing Donphan to pressure almost anything that activates Sturdy.
**Bulky attacker**: With almost all the coverage it could ask for, Donphan has the option to run four attacks to deal good damage early-game. An Assault Vest can provide Donphan with some much-needed Special Defense while not limiting its ability to remove entry hazards with Rapid Spin.
Common Moves
========
**Primary STAB moves**: Earthquake, High Horsepower
**Setup moves**: Iron Defense, Curse
**Utility moves**: Rapid Spin, Knock Off, Stealth Rock, Encore, Roar
**Coverage**: Gunk Shot, Poison Jab, Ice Spinner, Ice Shard, Stone Edge, Head Smash, Play Rough, Body Press, Heavy Slam, Gyro Ball, Iron Head, Seed Bomb, Fire Fang
Niche Moves
========
**Endeavor**: Donphan is arguably the best Endeavor user in the format, able to punish most Pokemon for activating Sturdy.
**Counter**: In a similar vein to Endeavor, Counter takes advantage of Sturdy to help Donphan eliminate problematic physical attackers.
**Smack Down**: Smack Down gives Donphan a method of pressuring Steel / Flying types and Steel types with Levitate, such as Skarmory and Bronzong.
Common Items
========
**Heavy-Duty Boots**: Heavy-Duty Boots allows Donphan to avoid taking chip damage from entry hazards and preserves Sturdy at full health.
**Assault Vest**: With an Assault Vest, Donphan can somewhat reliably take special hits and help soften up the opponent’s team while still being able to remove entry hazards with Rapid Spin.
**Leftovers**: Leftovers gives Donphan longevity in matches, especially against physical attackers that struggle to break through it.
**Rocky Helmet**: Rocky Helmet punishes the physical attackers that Donphan excels at checking, especially those using U-turn for momentum.
Niche Items
========
**Custap Berry**: With Sturdy, Donphan is one of the better Custap Berry users, as it appreciates the ability to get off a second hit, especially on lead sets.
**Choice Band**: Choice Band can turn Donphan into a terrifying wallbreaker against teams without a good check to Ground-types.
**Damage-boosting items**: Items such as Soft Sand and Expert Belt, while giving significantly less of a damage boost when compared to Choice Band, allow Donphan to rely less on predictions and take better advantage of its coverage options.
**Red Card**: When paired with Sturdy, Red Card can be a good one-time answer to setup Pokemon without having to sacrifice a move slot to Roar, which is also shut down by Taunt.
**Resistance Berries**: Rindo Berry, Passho Berry, and Yache Berry allow Donphan to take a super effective hit if it is not at full health for Sturdy.
Tera
========
Donphan should never be a Tera Captain—it lacks the resources a Tera Captain would want, and its middling price cuts into the Tera budget significantly. Its lack of Speed and reliable setup options make it undesirable as an offensive Tera user; if used as a Tera Captain, defensive Tera types such as Steel or Poison would work best.
Draft Strategy
========
Donphan is a reliable entry hazard remover for a good price and fits well on drafts that want hazards gone without getting rid of their own. While not a draft's centerpiece, it can provide valuable hazard control, support, and wallbreaking power to enable the rest of the team.
**Specially defensive Pokemon**: While Donphan has fantastic physical bulk, it suffers from low Special Defense, allowing special attackers to take advantage of it. It greatly benefits from a specially defensive partner, especially if that Pokemon covers Donphan’s weaknesses. Pokemon such as Hisuian Goodra and Galarian Slowking make for good Donphan pairings.
**Hazard-weak offensive Pokemon**: Since Donphan provides good entry hazard removal for the team and can weaken opposing Pokemon early on, wallbreakers and sweepers that benefit from hazard removal pair quite well with it. Pokemon such as Chi-Yu, Iron Bundle, and Dragonite all appreciate the support Donphan provides.
Checks and Counters
========
**Special attackers**: Special attackers such as Chi-Yu, Zapdos, Gholdengo, and Sylveon can pressure Donphan easily because of its low Special Defense.
**Ground-immune Pokemon**: While Donphan can threaten most Flying-types with Rock- or Ice-type coverage, most are able to switch in on an incoming Earthquake and outspeed Donphan. Flying-types such as Zapdos and Tornadus-T can threaten it out offensively, while defensive Flying-types such as Skarmory can pressure it out with Taunt. Donphan especially struggles to hit Pokemon with abilities that grant them Ground immunities, such as Rotom formes and Orthworm.
[credits]
Written by:
https://www.smogon.com/forums/members/gwanian.626732/
Quality checked by:
https://www.smogon.com/forums/members/techno6377.527276/
https://www.smogon.com/forums/members/hacker.387847/
Grammar checked by:
https://www.smogon.com/forums/members/solarbeam.470115/
**Draft order**: Late round 4 onwards
**Price range**: 10-11 points
**Overview**: Donphan is a solid draft pick for its role as a physically bulky Ground-type with Rapid Spin utility. Sturdy guarantees at least one turn of value from Donphan, and its respectable Attack paired with Ground-type STAB and good coverage helps it wear down opposing Pokemon for the rest of the team. Despite its physical bulk, Donphan’s pitiful Speed and Special Defense cause it to struggle with longevity.
[strategy comments]
Common Roles
========
**Utility**: Donphan’s access to Rapid Spin, Knock Off, and Stealth Rock makes it an incredibly reliable utility Pokemon. You can choose to invest its EVs offense to pressure opposing Pokemon with STAB Earthquake and coverage options or in defense to more reliably check offensive threats.
**Dedicated lead**: Donphan makes for a reliable lead, with Sturdy almost guaranteeing it can get up Stealth Rock turn one. Lead sets can also run Endeavor paired with Ice Shard or Custap Berry, allowing Donphan to pressure almost anything that activates Sturdy.
**Bulky attacker**: With almost all the coverage it could ask for, Donphan has the option to run four attacks to deal good damage early-game. An Assault Vest can provide Donphan with some much-needed Special Defense while not limiting its ability to remove entry hazards with Rapid Spin.
Common Moves
========
**Primary STAB moves**: Earthquake, High Horsepower
**Setup moves**: Iron Defense, Curse
**Utility moves**: Rapid Spin, Knock Off, Stealth Rock, Encore, Roar
**Coverage**: Gunk Shot, Poison Jab, Ice Spinner, Ice Shard, Stone Edge, Head Smash, Play Rough, Body Press, Heavy Slam, Gyro Ball, Iron Head, Seed Bomb, Fire Fang
Niche Moves
========
**Endeavor**: Donphan is arguably the best Endeavor user in the format, able to punish most Pokemon for activating Sturdy.
**Counter**: In a similar vein to Endeavor, Counter takes advantage of Sturdy to help Donphan eliminate problematic physical attackers.
**Smack Down**: Smack Down gives Donphan a method of pressuring Steel / Flying types and Steel types with Levitate, such as Skarmory and Bronzong.
Common Items
========
**Heavy-Duty Boots**: Heavy-Duty Boots allows Donphan to avoid taking chip damage from entry hazards and preserves Sturdy at full health.
**Assault Vest**: With an Assault Vest, Donphan can somewhat reliably take special hits and help soften up the opponent’s team while still being able to remove entry hazards with Rapid Spin.
**Leftovers**: Leftovers gives Donphan longevity in matches, especially against physical attackers that struggle to break through it.
**Rocky Helmet**: Rocky Helmet punishes the physical attackers that Donphan excels at checking, especially those using U-turn for momentum.
Niche Items
========
**Custap Berry**: With Sturdy, Donphan is one of the better Custap Berry users, as it appreciates the ability to get off a second hit, especially on lead sets.
**Choice Band**: Choice Band can turn Donphan into a terrifying wallbreaker against teams without a good check to Ground-types.
**Damage-boosting items**: Items such as Soft Sand and Expert Belt, while giving significantly less of a damage boost when compared to Choice Band, allow Donphan to rely less on predictions and take better advantage of its coverage options.
**Red Card**: When paired with Sturdy, Red Card can be a good one-time answer to setup Pokemon without having to sacrifice a move slot to Roar, which is also shut down by Taunt.
**Resistance Berries**: Rindo Berry, Passho Berry, and Yache Berry allow Donphan to take a super effective hit if it is not at full health for Sturdy.
Tera
========
Donphan should never be a Tera Captain—it lacks the resources a Tera Captain would want, and its middling price cuts into the Tera budget significantly. Its lack of Speed and reliable setup options make it undesirable as an offensive Tera user; if used as a Tera Captain, defensive Tera types such as Steel or Poison would work best.
Draft Strategy
========
Donphan is a reliable entry hazard remover for a good price and fits well on drafts that want hazards gone without getting rid of their own. While not a draft's centerpiece, it can provide valuable hazard control, support, and wallbreaking power to enable the rest of the team.
**Specially defensive Pokemon**: While Donphan has fantastic physical bulk, it suffers from low Special Defense, allowing special attackers to take advantage of it. It greatly benefits from a specially defensive partner, especially if that Pokemon covers Donphan’s weaknesses. Pokemon such as Hisuian Goodra and Galarian Slowking make for good Donphan pairings.
**Hazard-weak offensive Pokemon**: Since Donphan provides good entry hazard removal for the team and can weaken opposing Pokemon early on, wallbreakers and sweepers that benefit from hazard removal pair quite well with it. Pokemon such as Chi-Yu, Iron Bundle, and Dragonite all appreciate the support Donphan provides.
Checks and Counters
========
**Special attackers**: Special attackers such as Chi-Yu, Zapdos, Gholdengo, and Sylveon can pressure Donphan easily because of its low Special Defense.
**Ground-immune Pokemon**: While Donphan can threaten most Flying-types with Rock- or Ice-type coverage, most are able to switch in on an incoming Earthquake and outspeed Donphan. Flying-types such as Zapdos and Tornadus-T can threaten it out offensively, while defensive Flying-types such as Skarmory can pressure it out with Taunt. Donphan especially struggles to hit Pokemon with abilities that grant them Ground immunities, such as Rotom formes and Orthworm.
[credits]
Written by:
https://www.smogon.com/forums/members/gwanian.626732/
Quality checked by:
https://www.smogon.com/forums/members/techno6377.527276/
https://www.smogon.com/forums/members/hacker.387847/
Grammar checked by:
https://www.smogon.com/forums/members/solarbeam.470115/
Last edited: