Snou
the grand master of all the things bad!
SnowCristal presents...
Logo by Zeno
Hi everyone Smogon! It's Snow here, and after changing nickname, I decided to commemorate this event by posting one of my best teams, if not the best, ORAS OU that allowed me to peak #1 on PS ladder with the nick Ancient Song! The team is an offensive one, based on the sweep of Charizard Y, with the support of Assault Vest Bisharp who traps latwins and hurts Chansey badly, despite her being quite rare.
Afterwards I added Latias, in order to defog and having switch ins onto Keldeo and opposing Char Y.
Then I added Breloom, who offers an always effective sleep move and makes pokemon like Bisharp useless thanks to its strong priority. At this point I added bulky Garchomp, one of the best SR setter that in most cases is the lead of the team, with Breloom. He basically is my weapon to weaken physical threats like Lopunny, Metagross, Char X etc.
Last but not least, the Cleaner/Revenge killer of the team, Staraptor, its a pokemon able to tear huge holes to the opponent's team and it cleans even the most prepared teams against Bird Spam.
Here's how my team looks at first glance!
In detail...
Impossible (Staraptor) (M) @ Choice Scarf
Ability: Reckless
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- U-turn
- Brave Bird
- Double-Edge
- Close Combat
Staraptor! Absolutely an amazing pokemon. It's able to punch through holes and deal unfixable damages even to the best built balanced and offensive teams. His dual STABs of 120 base power, boosted by the trait that Dream World gifted it, make it almost unresisted, expecially during late game, where it becomes lethal. His moves should be clear enough, alongside the 2 monstrous stabs, able to hit almost the whole metagame, I added a volturn move, which oftens attracts pokemon like Skarmory and Klefki, preys for Char Y, I also added Close Combat, another move with same power who damages heavily many steels, like Heatran or rock types like Tyranitar.
Smoke Clouds (Bisharp) (M) @ Assault Vest
Ability: Defiant
EVs: 72 HP / 252 Atk / 8 SpD / 176 Spe
Adamant Nature
- Iron Head
- Knock Off
- Sucker Punch
- Pursuit
And with Char Y, the pursuitter can't absolutely miss in there, the pokemon who is able to get rid of the only decent "counters" like latwins and the pink fat blob. In my case, I chose Bisharp because sand doesn't bother it, like Tyranitar and it also offers a powerful priority, becoming, when needed, in one of the most potent sweeper of the metagame thanks to its great Defiant ability. The moves are the most obvious ones, except for pursuit which is often a great move against the most frail mons, like Thundurus or Gardevoir, or just to trap Mega Metagross.
Get Down (Charizard) (M) @ Charizardite Y
Ability: Blaze
Shiny: Yes
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- SolarBeam
- Fire Blast
- Focus Blast
- Roost
Here's Charizard Y afterwards, one of my favourite Mega Evolutions, if not my fav one, expecially under the competitive aspect. It doesn't take much for this blazing lizard to melt even a Heatran with his powerful Fire Blast! For this reason I preferred Modest, by maxing the damages, without risking any Tie, since Mega Gardevoirs are recently seen Modest. The other moves are obvious, but powerful in thier obviousness: SolarBeam is a monstrous weapon against any bulky water, expecially Rotom-W, Keldeo (who can't afford to stay against Char Y in sun) and Slowbro, and then we have Focus Blast, able to hit TTar (expecially if scarf) and the most fearsome Heatrans! Then we got Roost, recovery move which makes it last longer and allows it to deal damages longer without any risk.
Logo by Zeno
Hi everyone Smogon! It's Snow here, and after changing nickname, I decided to commemorate this event by posting one of my best teams, if not the best, ORAS OU that allowed me to peak #1 on PS ladder with the nick Ancient Song! The team is an offensive one, based on the sweep of Charizard Y, with the support of Assault Vest Bisharp who traps latwins and hurts Chansey badly, despite her being quite rare.
Afterwards I added Latias, in order to defog and having switch ins onto Keldeo and opposing Char Y.
Then I added Breloom, who offers an always effective sleep move and makes pokemon like Bisharp useless thanks to its strong priority. At this point I added bulky Garchomp, one of the best SR setter that in most cases is the lead of the team, with Breloom. He basically is my weapon to weaken physical threats like Lopunny, Metagross, Char X etc.
Last but not least, the Cleaner/Revenge killer of the team, Staraptor, its a pokemon able to tear huge holes to the opponent's team and it cleans even the most prepared teams against Bird Spam.
Here's how my team looks at first glance!
In detail...
Impossible (Staraptor) (M) @ Choice Scarf
Ability: Reckless
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- U-turn
- Brave Bird
- Double-Edge
- Close Combat
Staraptor! Absolutely an amazing pokemon. It's able to punch through holes and deal unfixable damages even to the best built balanced and offensive teams. His dual STABs of 120 base power, boosted by the trait that Dream World gifted it, make it almost unresisted, expecially during late game, where it becomes lethal. His moves should be clear enough, alongside the 2 monstrous stabs, able to hit almost the whole metagame, I added a volturn move, which oftens attracts pokemon like Skarmory and Klefki, preys for Char Y, I also added Close Combat, another move with same power who damages heavily many steels, like Heatran or rock types like Tyranitar.
Smoke Clouds (Bisharp) (M) @ Assault Vest
Ability: Defiant
EVs: 72 HP / 252 Atk / 8 SpD / 176 Spe
Adamant Nature
- Iron Head
- Knock Off
- Sucker Punch
- Pursuit
And with Char Y, the pursuitter can't absolutely miss in there, the pokemon who is able to get rid of the only decent "counters" like latwins and the pink fat blob. In my case, I chose Bisharp because sand doesn't bother it, like Tyranitar and it also offers a powerful priority, becoming, when needed, in one of the most potent sweeper of the metagame thanks to its great Defiant ability. The moves are the most obvious ones, except for pursuit which is often a great move against the most frail mons, like Thundurus or Gardevoir, or just to trap Mega Metagross.
Get Down (Charizard) (M) @ Charizardite Y
Ability: Blaze
Shiny: Yes
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- SolarBeam
- Fire Blast
- Focus Blast
- Roost
Here's Charizard Y afterwards, one of my favourite Mega Evolutions, if not my fav one, expecially under the competitive aspect. It doesn't take much for this blazing lizard to melt even a Heatran with his powerful Fire Blast! For this reason I preferred Modest, by maxing the damages, without risking any Tie, since Mega Gardevoirs are recently seen Modest. The other moves are obvious, but powerful in thier obviousness: SolarBeam is a monstrous weapon against any bulky water, expecially Rotom-W, Keldeo (who can't afford to stay against Char Y in sun) and Slowbro, and then we have Focus Blast, able to hit TTar (expecially if scarf) and the most fearsome Heatrans! Then we got Roost, recovery move which makes it last longer and allows it to deal damages longer without any risk.
Recovery (Garchomp) (M) @ Rocky Helmet
Ability: Rough Skin
EVs: 240 HP / 168 Def / 100 Spe
Impish Nature
- Dragon Tail
- Endure
- Stealth Rock
- Earthquake
Garchomp has become one of the best SR leads for Hyper Offense and some balances. Its ability to take any hit that is not a meteor from a latwin or a stab ice beam, makes it extremely longlasting and annoying, expecially in case the opponent runs Spinners like Excadrill. Various Ice punches, without any significant damage before, aren't enough to KO it and for this reason Garchomp is ideal for HOs, starting to deal damages to pokemon who would otherwise be annoying. The moves are quite obvious, exception made for endure which makes almost useless pokemon like Talonflame, Metagross, Lopunny and Char X.
Certain Things (Breloom) (M) @ Focus Sash
Ability: Technician
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Mach Punch
- Spore
- Rock Tomb
- Bullet Seed
Breloom in XY was one of the most dangerous pokemon you could ever face, and it tormented BW with its Swords Dance set. In this team, I decided to use a sash variant for the mushroom, which is tough for all the teams, expecially Sand with Excadrill + TTar. Other than the overgod priority, Breloom has a powerful multihit move, able to hurt badly Clefable and/or kill it if lucky (which it never happens to me, but ok). The move Rock Tomb is essential to hit Charizards, Nadus-T and various Talonflames or Altaria not evolved yet on the switch in(and maybe in that case slowering it down in case it was DD).
Roses (Latias) @ Life Orb
Ability: Levitate
Shiny: Yes
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Defog
- Psyshock
- Roost
- Draco Meteor
ETT, if you want to try it :)
Smoke Clouds (Bisharp) (M) @ Assault Vest
Ability: Defiant
EVs: 72 HP / 252 Atk / 8 SpD / 176 Spe
Adamant Nature
- Iron Head
- Knock Off
- Sucker Punch
- Pursuit
Recovery (Garchomp) (M) @ Rocky Helmet
Ability: Rough Skin
EVs: 240 HP / 168 Def / 100 Spe
Impish Nature
- Dragon Tail
- Endure
- Stealth Rock
- Earthquake
Impossible (Staraptor) (M) @ Choice Scarf
Ability: Reckless
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- U-turn
- Brave Bird
- Double-Edge
- Close Combat
Certain Things (Breloom) (M) @ Focus Sash
Ability: Technician
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Mach Punch
- Spore
- Rock Tomb
- Bullet Seed
Roses (Latias) @ Life Orb
Ability: Levitate
Shiny: Yes
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Defog
- Psyshock
- Roost
- Draco Meteor
Get Down (Charizard) (M) @ Charizardite Y
Ability: Blaze
Shiny: Yes
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- SolarBeam
- Fire Blast
- Focus Blast
- Roost
Ability: Defiant
EVs: 72 HP / 252 Atk / 8 SpD / 176 Spe
Adamant Nature
- Iron Head
- Knock Off
- Sucker Punch
- Pursuit
Recovery (Garchomp) (M) @ Rocky Helmet
Ability: Rough Skin
EVs: 240 HP / 168 Def / 100 Spe
Impish Nature
- Dragon Tail
- Endure
- Stealth Rock
- Earthquake
Impossible (Staraptor) (M) @ Choice Scarf
Ability: Reckless
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- U-turn
- Brave Bird
- Double-Edge
- Close Combat
Certain Things (Breloom) (M) @ Focus Sash
Ability: Technician
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Mach Punch
- Spore
- Rock Tomb
- Bullet Seed
Roses (Latias) @ Life Orb
Ability: Levitate
Shiny: Yes
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Defog
- Psyshock
- Roost
- Draco Meteor
Get Down (Charizard) (M) @ Charizardite Y
Ability: Blaze
Shiny: Yes
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- SolarBeam
- Fire Blast
- Focus Blast
- Roost
Special thanks to my frens to helping me with the team in the testing phase, especially amber lamps :)